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Added drop-down
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9 changed files with 30 additions and 11 deletions
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@ -45,9 +45,12 @@ These are the existing components, but you can create more in [components.js](/j
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(Works with strings, numbers, and Decimals!)
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- slider: Lets the user input a value with a slider. The argument a 3-element array: [name, min, max].
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The name is the name of the variable in player[layer] that the input that the input is for, and min and max are the limits of the slider.
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The name is the name of the variable in player[layer] that the input is for, and min and max are the limits of the slider.
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(Does not work for Decimal values)
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- drop-down: Lets the user input a value with a dropdown menu. The argument a 2-element array: [name, options].
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The name is the name of the variable in player[layer] that the input is for, and options is an array of strings for options you can use.
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- upgrades: The layer's upgrades. The argument is optional, and is a the list of rows this component should include, if it doesn't have all of them.
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- milestones, challenges, achievements: Display the upgrades, milestones, and challenges for a layer, as appropriate.
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@ -2,7 +2,7 @@
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Grids are an easier way of making a group of similar clickables. They all have the same behavior, but are different based on their data.
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**NOTE: Gridables are similar to clickables in some respects, but are fundamentally different from normal TMT components in quite a few ways. Be sure to keep these in mind:**
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**NOTE: Gridables are similar to clickables in some respects, but are fundamentally different from normal TMT Big Features in quite a few ways. Be sure to keep these in mind:**
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- Gridable ids use base 100 instead of base 10, so you can have more than 10 tiles in a row. This means that a grid might look like this:
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101 102
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201 202
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