generated from incremental-social/The-Modding-Tree
Add format()
s and adjust files
This commit is contained in:
parent
56a3b148dd
commit
03b64af854
5 changed files with 73 additions and 75 deletions
|
@ -165,13 +165,13 @@ addLayer("ach", {
|
|||
},
|
||||
tabFormat: [
|
||||
"blank",
|
||||
["raw-html", function () { return "Achievements: " + player[this.layer].achievements.length + "/" + (Object.keys(tmp[this.layer].achievements).length - 2) }],
|
||||
["raw-html", function () { return "Effect: x" + tmp[this.layer].effect + " to point gen." }],
|
||||
["raw-html", function () { return "Achievements: " + format(player[this.layer].achievements.length) + "/" + format(Object.keys(tmp[this.layer].achievements).length - 2) }],
|
||||
["raw-html", function () { return "Effect: x" + format(tmp[this.layer].effect) + " to point gen." }],
|
||||
"blank",
|
||||
"achievements"
|
||||
],
|
||||
tooltip() {
|
||||
return player[this.layer].achievements.length + " achievement" + (player[this.layer].achievements.length == 1 ? "" : "s")
|
||||
return format(player[this.layer].achievements.length) + " achievement" + format(player[this.layer].achievements.length == 1 ? "" : "s")
|
||||
},
|
||||
row: "side", // Row the layer is in on the tree (0 is the first row)
|
||||
layerShown(){return true}
|
||||
|
|
|
@ -18,9 +18,9 @@ addLayer("f", {
|
|||
baseResource: "super progress points", // Name of resource prestige is based on
|
||||
baseAmount() {return player.sp.points}, // Get the current amount of baseResource
|
||||
type: "static", // normal: cost to gain currency depends on amount gained. static: cost depends on how much you already have
|
||||
exponent: 1.3, // Prestige currency exponent
|
||||
exponent: 1.5, // Prestige currency exponent
|
||||
base() {
|
||||
let base = 2
|
||||
let base = 1.5
|
||||
if (hasUpgrade(this.layer, 41)) base **= 0.95
|
||||
return base
|
||||
},
|
||||
|
@ -42,13 +42,13 @@ addLayer("f", {
|
|||
0: {
|
||||
requirementDescription: "1 total File.",
|
||||
effectDescription() {
|
||||
return "Total levels boost point gen.<br>Effect: x" + getTotalLevel().add(1).log(5).add(1) + "."
|
||||
return "Total levels boost point gen.<br>Effect: x" + format(getTotalLevel().add(1).log(5).add(1)) + "."
|
||||
},
|
||||
done() { return player.f.total.gte(1) }
|
||||
},
|
||||
1: {
|
||||
requirementDescription: "2 total Files.",
|
||||
effectDescription: "Triple point gen.",
|
||||
effectDescription: "Triple PP and SPP gen.",
|
||||
done() { return player.f.total.gte(2) }
|
||||
},
|
||||
2: {
|
||||
|
@ -69,7 +69,7 @@ addLayer("f", {
|
|||
5: {
|
||||
requirementDescription: "7 total Files.",
|
||||
effectDescription() {
|
||||
return "Total Files boost point gen.<br>Effect: x" + player[this.layer].total.div(2).add(1) + "."
|
||||
return "Total Files boost point gen.<br>Effect: x" + format(player[this.layer].total.div(2).add(1)) + "."
|
||||
},
|
||||
done() { return player.f.total.gte(7) }
|
||||
},
|
||||
|
@ -98,7 +98,7 @@ addLayer("f", {
|
|||
11: {
|
||||
description: "Total rank boosts point gen.",
|
||||
effect() { return getTotalRank().add(2) },
|
||||
effectDisplay() { return "^" + this.effect() + "." },
|
||||
effectDisplay() { return "^" + format(this.effect()) + "." },
|
||||
cost: 1,
|
||||
canAfford() { return hasMilestone(this.layer, 4) },
|
||||
},
|
||||
|
@ -155,7 +155,7 @@ addLayer("f", {
|
|||
cost: 9,
|
||||
canAfford() { return hasUpgrade(this.layer, 32) && hasUpgrade(this.layer, 33) },
|
||||
effect() { return player[this.layer].points.add(3).log(2).add(1) },
|
||||
effectDisplay() { return "/" + this.effect() + "." },
|
||||
effectDisplay() { return "/" + format(this.effect()) + "." },
|
||||
branches: [32, 33]
|
||||
},
|
||||
44: {
|
||||
|
|
|
@ -23,6 +23,7 @@ addLayer("p", {
|
|||
let mult = new Decimal(1)
|
||||
mult = mult.mul(buyableEffect(this.layer, 11))
|
||||
mult = mult.mul(getThetaEffect())
|
||||
if (hasMilestone('f', 1)) mult = mult.mul(3)
|
||||
return mult
|
||||
},
|
||||
gainExp() { // Calculate the exponent on main currency from bonuses
|
||||
|
@ -50,8 +51,8 @@ addLayer("p", {
|
|||
height: 50,
|
||||
progress() { return player[this.layer].points.div(getAlphaCost()) },
|
||||
display() {
|
||||
return "Alpha - Level " + getAlphaLevel() + " (" + player[this.layer].points + "/" + getAlphaCost()
|
||||
+ ")<br>Effect: +" + getAlphaEffect() + " to point gen."
|
||||
return "Alpha - Level " + format(getAlphaLevel()) + " (" + format(player[this.layer].points) + "/" + format(getAlphaCost())
|
||||
+ ")<br>Effect: +" + format(getAlphaEffect()) + " to point gen."
|
||||
},
|
||||
fillStyle: {backgroundColor: "#0c6949"}
|
||||
},
|
||||
|
@ -61,8 +62,8 @@ addLayer("p", {
|
|||
height: 50,
|
||||
progress() { return getAlphaLevel().div(getAlphaRankCost()) },
|
||||
display() {
|
||||
return "Alpha - Rank " + getAlphaRank() + " (" + getAlphaLevel() + "/" + getAlphaRankCost()
|
||||
+ ")<br>Effect: +" + getAlphaRankEffect() + " to Alpha effect base."
|
||||
return "Alpha - Rank " + format(getAlphaRank()) + " (" + format(getAlphaLevel()) + "/" + format(getAlphaRankCost())
|
||||
+ ")<br>Effect: +" + format(getAlphaRankEffect()) + " to Alpha effect base."
|
||||
},
|
||||
fillStyle: {backgroundColor: "#0c6949"},
|
||||
},
|
||||
|
@ -72,8 +73,8 @@ addLayer("p", {
|
|||
height: 50,
|
||||
progress() { return player[this.layer].points.div(getBetaCost()) },
|
||||
display() {
|
||||
return "Beta - Level " + getBetaLevel() + " (" + player[this.layer].points + "/" + getBetaCost()
|
||||
+ ")<br>Effect: x" + getBetaEffect() + " to point gen."
|
||||
return "Beta - Level " + format(getBetaLevel()) + " (" + format(player[this.layer].points) + "/" + format(getBetaCost())
|
||||
+ ")<br>Effect: x" + format(getBetaEffect()) + " to point gen."
|
||||
},
|
||||
fillStyle: {backgroundColor: "#0c6949"},
|
||||
unlocked() { return getAlphaLevel().gt(0) }
|
||||
|
@ -84,8 +85,8 @@ addLayer("p", {
|
|||
height: 50,
|
||||
progress() { return getBetaLevel().div(getBetaRankCost()) },
|
||||
display() {
|
||||
return "Beta - Rank " + getBetaRank() + " (" + getBetaLevel() + "/" + getBetaRankCost()
|
||||
+ ")<br>Effect: +" + getBetaRankEffect() + " to Beta effect base."
|
||||
return "Beta - Rank " + format(getBetaRank()) + " (" + format(getBetaLevel()) + "/" + format(getBetaRankCost())
|
||||
+ ")<br>Effect: +" + format(getBetaRankEffect()) + " to Beta effect base."
|
||||
},
|
||||
fillStyle: {backgroundColor: "#0c6949"},
|
||||
unlocked() { return getAlphaLevel().gt(0) }
|
||||
|
@ -96,8 +97,8 @@ addLayer("p", {
|
|||
height: 50,
|
||||
progress() { return player[this.layer].points.div(getGammaCost()) },
|
||||
display() {
|
||||
return "Gamma - Level " + getGammaLevel() + " (" + player[this.layer].points + "/" + getGammaCost()
|
||||
+ ")<br>Effect: x" + getGammaEffect() + " to point gen."
|
||||
return "Gamma - Level " + format(getGammaLevel()) + " (" + format(player[this.layer].points) + "/" + format(getGammaCost())
|
||||
+ ")<br>Effect: x" + format(getGammaEffect()) + " to point gen."
|
||||
},
|
||||
fillStyle: {backgroundColor: "#0c6949"},
|
||||
unlocked() { return getBetaLevel().gt(0) }
|
||||
|
@ -108,8 +109,8 @@ addLayer("p", {
|
|||
height: 50,
|
||||
progress() { return getGammaLevel().div(getGammaRankCost()) },
|
||||
display() {
|
||||
return "Gamma - Rank " + getGammaRank() + " (" + getGammaLevel() + "/" + getGammaRankCost()
|
||||
+ ")<br>Effect: +" + getGammaRankEffect() + " to Gamma effect exponent."
|
||||
return "Gamma - Rank " + format(getGammaRank()) + " (" + format(getGammaLevel()) + "/" + format(getGammaRankCost())
|
||||
+ ")<br>Effect: +" + format(getGammaRankEffect()) + " to Gamma effect exponent."
|
||||
},
|
||||
fillStyle: {backgroundColor: "#0c6949"},
|
||||
unlocked() { return getBetaLevel().gt(0) }
|
||||
|
@ -120,8 +121,8 @@ addLayer("p", {
|
|||
height: 50,
|
||||
progress() { return player[this.layer].points.div(getDeltaCost()) },
|
||||
display() {
|
||||
return "Delta - Level " + getDeltaLevel() + " (" + player[this.layer].points + "/" + getDeltaCost()
|
||||
+ ")<br>Effect: x" + getDeltaEffect() + " to point gen."
|
||||
return "Delta - Level " + format(getDeltaLevel()) + " (" + format(player[this.layer].points) + "/" + format(getDeltaCost())
|
||||
+ ")<br>Effect: x" + format(getDeltaEffect()) + " to point gen."
|
||||
},
|
||||
fillStyle: {backgroundColor: "#0c6949"},
|
||||
unlocked() { return getGammaLevel().gt(0) }
|
||||
|
@ -132,8 +133,8 @@ addLayer("p", {
|
|||
height: 50,
|
||||
progress() { return getDeltaLevel().div(getDeltaRankCost()) },
|
||||
display() {
|
||||
return "Delta - Rank " + getDeltaRank() + " (" + getDeltaLevel() + "/" + getDeltaRankCost()
|
||||
+ ")<br>Effect: +" + getDeltaRankEffect() + " to Delta effect base."
|
||||
return "Delta - Rank " + format(getDeltaRank()) + " (" + format(getDeltaLevel()) + "/" + format(getDeltaRankCost())
|
||||
+ ")<br>Effect: +" + format(getDeltaRankEffect()) + " to Delta effect base."
|
||||
},
|
||||
fillStyle: {backgroundColor: "#0c6949"},
|
||||
unlocked() { return getGammaLevel().gt(0) }
|
||||
|
@ -144,8 +145,8 @@ addLayer("p", {
|
|||
height: 50,
|
||||
progress() { return player[this.layer].points.div(getEpsilonCost()) },
|
||||
display() {
|
||||
return "Epsilon - Level " + getEpsilonLevel() + " (" + player[this.layer].points + "/" + getEpsilonCost()
|
||||
+ ")<br>Effect: ^" + getEpsilonEffect() + " to point gen."
|
||||
return "Epsilon - Level " + format(getEpsilonLevel()) + " (" + format(player[this.layer].points) + "/" + format(getEpsilonCost())
|
||||
+ ")<br>Effect: ^" + format(getEpsilonEffect()) + " to point gen."
|
||||
},
|
||||
fillStyle: {backgroundColor: "#0c6949"},
|
||||
unlocked() { return getDeltaLevel().gt(0) }
|
||||
|
@ -156,8 +157,8 @@ addLayer("p", {
|
|||
height: 50,
|
||||
progress() { return getEpsilonLevel().div(getEpsilonRankCost()) },
|
||||
display() {
|
||||
return "Epsilon - Rank " + getEpsilonRank() + " (" + getEpsilonLevel() + "/" + getEpsilonRankCost()
|
||||
+ ")<br>Effect: +" + getEpsilonRankEffect() + " to Epsilon effect base."
|
||||
return "Epsilon - Rank " + format(getEpsilonRank()) + " (" + format(getEpsilonLevel()) + "/" + format(getEpsilonRankCost())
|
||||
+ ")<br>Effect: +" + format(getEpsilonRankEffect()) + " to Epsilon effect base."
|
||||
},
|
||||
fillStyle: {backgroundColor: "#0c6949"},
|
||||
unlocked() { return getDeltaLevel().gt(0) }
|
||||
|
@ -168,8 +169,8 @@ addLayer("p", {
|
|||
height: 50,
|
||||
progress() { return player[this.layer].points.div(getZetaCost()) },
|
||||
display() {
|
||||
return "Zeta - Level " + getZetaLevel() + " (" + player[this.layer].points + "/" + getZetaCost()
|
||||
+ ")<br>Effect: x" + getZetaEffect() + " to point gen."
|
||||
return "Zeta - Level " + format(getZetaLevel()) + " (" + format(player[this.layer].points) + "/" + format(getZetaCost())
|
||||
+ ")<br>Effect: x" + format(getZetaEffect()) + " to point gen."
|
||||
},
|
||||
fillStyle: {backgroundColor: "#0c6949"},
|
||||
unlocked() { return getEpsilonLevel().gt(0) }
|
||||
|
@ -180,8 +181,8 @@ addLayer("p", {
|
|||
height: 50,
|
||||
progress() { return getZetaLevel().div(getZetaRankCost()) },
|
||||
display() {
|
||||
return "Zeta - Rank " + getZetaRank() + " (" + getZetaLevel() + "/" + getZetaRankCost()
|
||||
+ ")<br>Effect: +" + getZetaRankEffect() + " to Zeta effect base."
|
||||
return "Zeta - Rank " + format(getZetaRank()) + " (" + format(getZetaLevel()) + "/" + format(getZetaRankCost())
|
||||
+ ")<br>Effect: +" + format(getZetaRankEffect()) + " to Zeta effect base."
|
||||
},
|
||||
fillStyle: {backgroundColor: "#0c6949"},
|
||||
unlocked() { return getEpsilonLevel().gt(0) }
|
||||
|
@ -193,37 +194,33 @@ addLayer("p", {
|
|||
effect() { return Decimal.pow(1.1, getBuyableAmount(this.layer, this.id)) },
|
||||
cost() { return Decimal.pow(getBuyableAmount(this.layer, this.id), 1.2).mul(5).add(50) },
|
||||
display() {
|
||||
return "Increase progress point gain.<br><br>Amount: " + getBuyableAmount(this.layer, this.id)
|
||||
+ ".<br>Effect: x" + this.effect(getBuyableAmount(this.layer, this.id)) + ".<br>Cost: "
|
||||
+ this.cost(getBuyableAmount(this.layer, this.id)) + " total levels."
|
||||
return "Increase progress point gain.<br><br>Amount: " + format(getBuyableAmount(this.layer, this.id))
|
||||
+ ".<br>Effect: x" + format(this.effect(getBuyableAmount(this.layer, this.id))) + ".<br>Cost: "
|
||||
+ format(this.cost(getBuyableAmount(this.layer, this.id))) + " total levels."
|
||||
},
|
||||
canAfford() { return Decimal.gte(getTotalLevel(), this.cost()) },
|
||||
buy() { addBuyables(this.layer, this.id, 1) }
|
||||
},
|
||||
12: {
|
||||
title: "Rebased",
|
||||
effect() { return Decimal.add(
|
||||
getBuyableAmount(this.layer, this.id), hasUpgrade('f', 21) ? 2 : 0
|
||||
).pow_base(0.95) },
|
||||
effect() { return Decimal.add(getBuyableAmount(this.layer, this.id), hasUpgrade('f', 21) ? 2 : 0).pow_base(0.95) },
|
||||
cost() { return Decimal.pow(getBuyableAmount(this.layer, this.id), 1.4).mul(7).add(80) },
|
||||
display() {
|
||||
return "Decrease Gamma effect base.<br><br>Amount: " + getBuyableAmount(this.layer, this.id)
|
||||
+ ".<br>Effect: ^" + this.effect(getBuyableAmount(this.layer, this.id)) + ".<br>Cost: "
|
||||
+ this.cost(getBuyableAmount(this.layer, this.id)) + " total levels."
|
||||
return "Decrease Gamma effect base.<br><br>Amount: " + format(getBuyableAmount(this.layer, this.id))
|
||||
+ ".<br>Effect: ^" + format(this.effect(getBuyableAmount(this.layer, this.id))) + ".<br>Cost: "
|
||||
+ format(this.cost(getBuyableAmount(this.layer, this.id))) + " total levels."
|
||||
},
|
||||
canAfford() { return Decimal.gte(getTotalLevel(), this.cost()) },
|
||||
buy() { addBuyables(this.layer, this.id, 1) }
|
||||
},
|
||||
13: {
|
||||
title: "Shorter bars",
|
||||
effect() { return Decimal.add(
|
||||
getBuyableAmount(this.layer, this.id), hasUpgrade('f', 22) ? 2 : 0
|
||||
).pow_base(0.98) },
|
||||
effect() { return Decimal.add(getBuyableAmount(this.layer, this.id), hasUpgrade('f', 22) ? 2 : 0).pow_base(0.98) },
|
||||
cost() { return Decimal.pow(getBuyableAmount(this.layer, this.id), 1.6).mul(10).add(100) },
|
||||
display() {
|
||||
return "Decrease all level costs.<br><br>Amount: " + getBuyableAmount(this.layer, this.id)
|
||||
+ ".<br>Effect: ^" + this.effect(getBuyableAmount(this.layer, this.id)) + ".<br>Cost: "
|
||||
+ this.cost(getBuyableAmount(this.layer, this.id)) + " total levels."
|
||||
return "Decrease all level costs.<br><br>Amount: " + format(getBuyableAmount(this.layer, this.id))
|
||||
+ ".<br>Effect: ^" + format(this.effect(getBuyableAmount(this.layer, this.id))) + ".<br>Cost: "
|
||||
+ format(this.cost(getBuyableAmount(this.layer, this.id))) + " total levels."
|
||||
},
|
||||
canAfford() { return Decimal.gte(getTotalLevel(), this.cost()) },
|
||||
buy() { addBuyables(this.layer, this.id, 1) }
|
||||
|
@ -243,8 +240,8 @@ addLayer("p", {
|
|||
"main-display",
|
||||
["row", ["prestige-button", ["clickable", 11]]],
|
||||
"resource-display",
|
||||
["raw-html", () => "You have " + getTotalLevel() + " level" + (getTotalLevel().eq(1) ? "" : "s") + "."],
|
||||
["raw-html", () => "You have " + getTotalRank() + " rank" + (getTotalRank().eq(1) ? "" : "s") + "."],
|
||||
["raw-html", () => "You have " + format(getTotalLevel()) + " level" + (getTotalLevel().eq(1) ? "" : "s") + "."],
|
||||
["raw-html", () => "You have " + format(getTotalRank()) + " rank" + (getTotalRank().eq(1) ? "" : "s") + "."],
|
||||
"blank",
|
||||
"blank",
|
||||
["bar", "alpha"],
|
||||
|
@ -260,8 +257,8 @@ addLayer("p", {
|
|||
"main-display",
|
||||
["row", ["prestige-button", ["clickable", 11]]],
|
||||
"resource-display",
|
||||
["raw-html", () => "You have " + getTotalLevel() + " level" + (getTotalLevel().eq(1) ? "" : "s") + "."],
|
||||
["raw-html", () => "You have " + getTotalRank() + " rank" + (getTotalRank().eq(1) ? "" : "s") + "."],
|
||||
["raw-html", () => "You have " + format(getTotalLevel()) + " level" + (getTotalLevel().eq(1) ? "" : "s") + "."],
|
||||
["raw-html", () => "You have " + format(getTotalRank()) + " rank" + (getTotalRank().eq(1) ? "" : "s") + "."],
|
||||
"blank",
|
||||
"blank",
|
||||
["bar", "alphaRank"],
|
||||
|
@ -278,8 +275,8 @@ addLayer("p", {
|
|||
"main-display",
|
||||
["row", ["prestige-button", ["clickable", 11]]],
|
||||
"resource-display",
|
||||
["raw-html", () => "You have " + getTotalLevel() + " level" + (getTotalLevel().eq(1) ? "" : "s") + "."],
|
||||
["raw-html", () => "You have " + getTotalRank() + " rank" + (getTotalRank().eq(1) ? "" : "s") + "."],
|
||||
["raw-html", () => "You have " + format(getTotalLevel()) + " level" + (getTotalLevel().eq(1) ? "" : "s") + "."],
|
||||
["raw-html", () => "You have " + format(getTotalRank()) + " rank" + (getTotalRank().eq(1) ? "" : "s") + "."],
|
||||
"blank",
|
||||
"blank",
|
||||
"buyables"
|
||||
|
|
|
@ -14,7 +14,9 @@ addLayer("sp", {
|
|||
type: "normal", // normal: cost to gain currency depends on amount gained. static: cost depends on how much you already have
|
||||
exponent: 0.5, // Prestige currency exponent
|
||||
gainMult() { // Calculate the multiplier for main currency from bonuses
|
||||
return new Decimal(1)
|
||||
let mult = new Decimal(1)
|
||||
if (hasMilestone('f', 1)) mult = mult.mul(3)
|
||||
return mult
|
||||
},
|
||||
gainExp() { // Calculate the exponent on main currency from bonuses
|
||||
return new Decimal(1)
|
||||
|
@ -34,8 +36,8 @@ addLayer("sp", {
|
|||
height: 50,
|
||||
progress() { return player[this.layer].points.div(getEtaCost()) },
|
||||
display() {
|
||||
return "Eta - Level " + getEtaLevel() + " (" + player[this.layer].points + "/" + getEtaCost()
|
||||
+ ")<br>Effect: +" + getEtaEffect() + " to point gen."
|
||||
return "Eta - Level " + format(getEtaLevel()) + " (" + format(player[this.layer].points) + "/" + format(getEtaCost())
|
||||
+ ")<br>Effect: +" + format(getEtaEffect()) + " to point gen."
|
||||
},
|
||||
fillStyle: {backgroundColor: "#107f76"}
|
||||
},
|
||||
|
@ -45,8 +47,8 @@ addLayer("sp", {
|
|||
height: 50,
|
||||
progress() { return player[this.layer].points.div(getThetaCost()) },
|
||||
display() {
|
||||
return "Theta - Level " + getThetaLevel() + " (" + player[this.layer].points + "/" + getThetaCost()
|
||||
+ ")<br>Effect: x" + getThetaEffect() + " to PP."
|
||||
return "Theta - Level " + format(getThetaLevel()) + " (" + format(player[this.layer].points) + "/" + format(getThetaCost())
|
||||
+ ")<br>Effect: x" + format(getThetaEffect()) + " to PP."
|
||||
},
|
||||
fillStyle: {backgroundColor: "#107f76"},
|
||||
unlocked() { return getEtaLevel().gt(0) }
|
||||
|
@ -57,8 +59,8 @@ addLayer("sp", {
|
|||
height: 50,
|
||||
progress() { return player[this.layer].points.div(getIotaCost()) },
|
||||
display() {
|
||||
return "Iota - Level " + getIotaLevel() + " (" + player[this.layer].points + "/" + getIotaCost()
|
||||
+ ")<br>Effect: ^" + getIotaEffect() + " to point gen."
|
||||
return "Iota - Level " + format(getIotaLevel()) + " (" + format(player[this.layer].points) + "/" + format(getIotaCost())
|
||||
+ ")<br>Effect: ^" + format(getIotaEffect()) + " to point gen."
|
||||
},
|
||||
fillStyle: {backgroundColor: "#107f76"},
|
||||
unlocked() { return getThetaLevel().gt(0) }
|
||||
|
@ -69,8 +71,8 @@ addLayer("sp", {
|
|||
height: 50,
|
||||
progress() { return player[this.layer].points.div(getKappaCost()) },
|
||||
display() {
|
||||
return "Kappa - Level " + getKappaLevel() + " (" + player[this.layer].points + "/" + getKappaCost()
|
||||
+ ")<br>Effect: x" + getKappaEffect() + " to softcap."
|
||||
return "Kappa - Level " + format(getKappaLevel()) + " (" + format(player[this.layer].points) + "/" + format(getKappaCost())
|
||||
+ ")<br>Effect: x" + format(getKappaEffect()) + " to softcap."
|
||||
},
|
||||
fillStyle: {backgroundColor: "#107f76"},
|
||||
unlocked() { return getIotaLevel().gt(0) }
|
||||
|
@ -81,8 +83,8 @@ addLayer("sp", {
|
|||
height: 50,
|
||||
progress() { return player[this.layer].points.div(getLambdaCost()) },
|
||||
display() {
|
||||
return "Lambda - Level " + getLambdaLevel() + " (" + player[this.layer].points + "/" + getLambdaCost()
|
||||
+ ")<br>Effect: x" + getLambdaEffect() + " to point gen."
|
||||
return "Lambda - Level " + format(getLambdaLevel()) + " (" + format(player[this.layer].points) + "/" + format(getLambdaCost())
|
||||
+ ")<br>Effect: x" + format(getLambdaEffect()) + " to point gen."
|
||||
},
|
||||
fillStyle: {backgroundColor: "#107f76"},
|
||||
unlocked() { return getKappaLevel().gt(0) }
|
||||
|
@ -94,9 +96,9 @@ addLayer("sp", {
|
|||
effect() { return Decimal.div(getBuyableAmount(this.layer, this.id), 20).add(1) },
|
||||
cost() { return Decimal.pow(getBuyableAmount(this.layer, this.id), 1.2).mul(3).add(20) },
|
||||
display() {
|
||||
return "Increase PP gain.<br><br>Amount: " + getBuyableAmount(this.layer, this.id)
|
||||
+ ".<br>Effect: ^" + this.effect(getBuyableAmount(this.layer, this.id)) + ".<br>Cost: "
|
||||
+ this.cost(getBuyableAmount(this.layer, this.id)) + " total super levels."
|
||||
return "Increase PP gain.<br><br>Amount: " + format(getBuyableAmount(this.layer, this.id))
|
||||
+ ".<br>Effect: ^" + format(this.effect(getBuyableAmount(this.layer, this.id))) + ".<br>Cost: "
|
||||
+ format(this.cost(getBuyableAmount(this.layer, this.id))) + " total super levels."
|
||||
},
|
||||
canAfford() { return Decimal.gte(getTotalSuperLevel(), this.cost()) },
|
||||
buy() { addBuyables(this.layer, this.id, 1) }
|
||||
|
@ -106,9 +108,9 @@ addLayer("sp", {
|
|||
effect() { return Decimal.pow(getBuyableAmount(this.layer, this.id), 1.3).add(1) },
|
||||
cost() { return Decimal.pow(getBuyableAmount(this.layer, this.id), 1.2).mul(5).add(25) },
|
||||
display() {
|
||||
return "Increase point gen.<br><br>Amount: " + getBuyableAmount(this.layer, this.id)
|
||||
+ ".<br>Effect: ^" + this.effect(getBuyableAmount(this.layer, this.id)) + ".<br>Cost: "
|
||||
+ this.cost(getBuyableAmount(this.layer, this.id)) + " total super levels."
|
||||
return "Increase point gen.<br><br>Amount: " + format(getBuyableAmount(this.layer, this.id))
|
||||
+ ".<br>Effect: ^" + format(this.effect(getBuyableAmount(this.layer, this.id))) + ".<br>Cost: "
|
||||
+ format(this.cost(getBuyableAmount(this.layer, this.id))) + " total super levels."
|
||||
},
|
||||
canAfford() { return Decimal.gte(getTotalSuperLevel(), this.cost()) },
|
||||
buy() { addBuyables(this.layer, this.id, 1) }
|
||||
|
@ -128,7 +130,7 @@ addLayer("sp", {
|
|||
"main-display",
|
||||
["row", ["prestige-button", ["clickable", 11]]],
|
||||
"resource-display",
|
||||
["raw-html", () => "You have " + getTotalSuperLevel() + " super level" + (getTotalSuperLevel().eq(1) ? "" : "s") + "."],
|
||||
["raw-html", () => "You have " + format(getTotalSuperLevel()) + " super level" + (getTotalSuperLevel().eq(1) ? "" : "s") + "."],
|
||||
"blank",
|
||||
"blank",
|
||||
["bar", "eta"],
|
||||
|
@ -143,7 +145,7 @@ addLayer("sp", {
|
|||
"main-display",
|
||||
["row", ["prestige-button", ["clickable", 11]]],
|
||||
"resource-display",
|
||||
["raw-html", () => "You have " + getTotalSuperLevel() + " super level" + (getTotalSuperLevel().eq(1) ? "" : "s") + "."],
|
||||
["raw-html", () => "You have " + format(getTotalSuperLevel()) + " super level" + (getTotalSuperLevel().eq(1) ? "" : "s") + "."],
|
||||
"blank",
|
||||
"blank",
|
||||
"buyables",
|
||||
|
|
|
@ -57,7 +57,6 @@ function getPointGen() {
|
|||
gain = gain.mul(getLambdaEffect())
|
||||
gain = gain.mul(tmp.ach.effect)
|
||||
if (hasMilestone('f', 0)) gain = gain.mul(getTotalLevel().add(1).log(5).add(1))
|
||||
if (hasMilestone('f', 1)) gain = gain.mul(3)
|
||||
// exponentiative
|
||||
if (gain.gte(1)) {
|
||||
gain = gain.pow(getEpsilonEffect())
|
||||
|
|
Loading…
Add table
Reference in a new issue