generated from incremental-social/The-Modding-Tree
1.2
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ee282325a7
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2 changed files with 10 additions and 6 deletions
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@ -7,7 +7,7 @@ addLayer("i", {
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points: new Decimal(0)
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}},
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color: "#a62222",
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requires: Decimal.pow(2, 128), // Can be a function that takes requirement increases into account
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requires: Decimal.pow(2, 127), // Can be a function that takes requirement increases into account
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resource: "integrals", // Name of prestige currency
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baseResource: "points", // Name of resource prestige is based on
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baseAmount() {return player.points}, // Get the current amount of baseResource
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14
js/mod.js
14
js/mod.js
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@ -13,14 +13,18 @@ let modInfo = {
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// Set your version in num and name
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let VERSION = {
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num: "1.1",
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name: "Slight Adjustments",
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num: "1.2",
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name: "First Release",
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}
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let changelog = `<h1>Changelog:</h1><br><br>
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<h3>v1.1 Slight Adjustments</h3><br>
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- Made all renders of Decimal objects use format()<br>
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- Adjusted file costs and filestone 2 effect<br><br>
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<h3>v1.2</h3><br>
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- Added a few missing format() calls.<br>
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- Added a note for the hardcap.<br>
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- Decreased Integral requirement.<br><br>
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<h3>v1.1</h3><br>
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- Made all renders of Decimal objects use format().<br>
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- Adjusted file costs and filestone 2 effect.<br><br>
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<h3>v1.0 First Release</h3><br>
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- Added Progress, Super Progress, and File layers.<br>
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- Added bars Alpha to Lambda.<br>
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