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/** A object of all CSS variables determined by the current theme. */
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export interface ThemeVars {
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"--foreground" : string ;
"--background" : string ;
"--feature-foreground" : string ;
"--tooltip-background" : string ;
"--raised-background" : string ;
"--points" : string ;
"--locked" : string ;
"--highlighted" : string ;
"--bought" : string ;
"--danger" : string ;
"--link" : string ;
"--outline" : string ;
"--accent1" : string ;
"--accent2" : string ;
"--accent3" : string ;
"--border-radius" : string ;
"--modal-border" : string ;
"--feature-margin" : string ;
}
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/** An object representing a theme the player can use to change the look of the game. */
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export interface Theme {
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/** The values of the theme's CSS variables. */
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variables : ThemeVars ;
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/** Whether or not tabs should "float" in the center of their container. */
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floatingTabs : boolean ;
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/** Whether or not adjacent features should merge together - removing the margin between them, and only applying the border radius to the first and last elements in the row or column. */
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mergeAdjacent : boolean ;
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/** Whether or not to show a pin icon on pinned tooltips. */
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showPin : boolean ;
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}
declare module "@vue/runtime-dom" {
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/** Make CSS properties accept any CSS variables usually controlled by a theme. */
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// eslint-disable-next-line @typescript-eslint/no-empty-interface
interface CSSProperties extends Partial < ThemeVars > { }
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interface HTMLAttributes {
style? : StyleValue ;
}
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}
First pass at typescript support
Oh man did this end up requiring a *ton* of other work as well.
There's still a few typing issues I still can't quite work out,
and others I'd like to improve when I have time. In fact, this version
doesn't even really work, it has a stack overflow error caused by
a tooltip for some reason have a tree inside it, which in turn has
another tooltip, etc. There's also 17 errors that I *really* feel like
shouldn't be there, but they are, and 113 warnings - mostly using !
to assert that things are non-null. Lots of work left to do, to sum up.
The reason I'm committing this now is because I really need to get to
work on my game jam, and since it won't use a tree or really many of
TMT-X's features, I can get away with using a broken engine :)
2021-08-17 04:30:54 +00:00
const defaultTheme : Theme = {
variables : {
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"--foreground" : "#dfdfdf" ,
First pass at typescript support
Oh man did this end up requiring a *ton* of other work as well.
There's still a few typing issues I still can't quite work out,
and others I'd like to improve when I have time. In fact, this version
doesn't even really work, it has a stack overflow error caused by
a tooltip for some reason have a tree inside it, which in turn has
another tooltip, etc. There's also 17 errors that I *really* feel like
shouldn't be there, but they are, and 113 warnings - mostly using !
to assert that things are non-null. Lots of work left to do, to sum up.
The reason I'm committing this now is because I really need to get to
work on my game jam, and since it won't use a tree or really many of
TMT-X's features, I can get away with using a broken engine :)
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"--background" : "#0f0f0f" ,
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"--feature-foreground" : "#0f0f0f" ,
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"--tooltip-background" : "rgba(0, 0, 0, 0.75)" ,
"--raised-background" : "#0f0f0f" ,
First pass at typescript support
Oh man did this end up requiring a *ton* of other work as well.
There's still a few typing issues I still can't quite work out,
and others I'd like to improve when I have time. In fact, this version
doesn't even really work, it has a stack overflow error caused by
a tooltip for some reason have a tree inside it, which in turn has
another tooltip, etc. There's also 17 errors that I *really* feel like
shouldn't be there, but they are, and 113 warnings - mostly using !
to assert that things are non-null. Lots of work left to do, to sum up.
The reason I'm committing this now is because I really need to get to
work on my game jam, and since it won't use a tree or really many of
TMT-X's features, I can get away with using a broken engine :)
2021-08-17 04:30:54 +00:00
"--points" : "#ffffff" ,
"--locked" : "#bf8f8f" ,
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"--highlighted" : "#333" ,
First pass at typescript support
Oh man did this end up requiring a *ton* of other work as well.
There's still a few typing issues I still can't quite work out,
and others I'd like to improve when I have time. In fact, this version
doesn't even really work, it has a stack overflow error caused by
a tooltip for some reason have a tree inside it, which in turn has
another tooltip, etc. There's also 17 errors that I *really* feel like
shouldn't be there, but they are, and 113 warnings - mostly using !
to assert that things are non-null. Lots of work left to do, to sum up.
The reason I'm committing this now is because I really need to get to
work on my game jam, and since it won't use a tree or really many of
TMT-X's features, I can get away with using a broken engine :)
2021-08-17 04:30:54 +00:00
"--bought" : "#77bf5f" ,
"--danger" : "rgb(220, 53, 69)" ,
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"--link" : "#02f2f2" ,
"--outline" : "#dfdfdf" ,
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"--accent1" : "#627a82" ,
"--accent2" : "#658262" ,
"--accent3" : "#7c6282" ,
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"--border-radius" : "15px" ,
First pass at typescript support
Oh man did this end up requiring a *ton* of other work as well.
There's still a few typing issues I still can't quite work out,
and others I'd like to improve when I have time. In fact, this version
doesn't even really work, it has a stack overflow error caused by
a tooltip for some reason have a tree inside it, which in turn has
another tooltip, etc. There's also 17 errors that I *really* feel like
shouldn't be there, but they are, and 113 warnings - mostly using !
to assert that things are non-null. Lots of work left to do, to sum up.
The reason I'm committing this now is because I really need to get to
work on my game jam, and since it won't use a tree or really many of
TMT-X's features, I can get away with using a broken engine :)
2021-08-17 04:30:54 +00:00
"--modal-border" : "solid 2px var(--color)" ,
"--feature-margin" : "0px"
} ,
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floatingTabs : true ,
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mergeAdjacent : true ,
showPin : true
First pass at typescript support
Oh man did this end up requiring a *ton* of other work as well.
There's still a few typing issues I still can't quite work out,
and others I'd like to improve when I have time. In fact, this version
doesn't even really work, it has a stack overflow error caused by
a tooltip for some reason have a tree inside it, which in turn has
another tooltip, etc. There's also 17 errors that I *really* feel like
shouldn't be there, but they are, and 113 warnings - mostly using !
to assert that things are non-null. Lots of work left to do, to sum up.
The reason I'm committing this now is because I really need to get to
work on my game jam, and since it won't use a tree or really many of
TMT-X's features, I can get away with using a broken engine :)
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} ;
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/** An enum of all available themes and their internal IDs. The keys are their display names. */
First pass at typescript support
Oh man did this end up requiring a *ton* of other work as well.
There's still a few typing issues I still can't quite work out,
and others I'd like to improve when I have time. In fact, this version
doesn't even really work, it has a stack overflow error caused by
a tooltip for some reason have a tree inside it, which in turn has
another tooltip, etc. There's also 17 errors that I *really* feel like
shouldn't be there, but they are, and 113 warnings - mostly using !
to assert that things are non-null. Lots of work left to do, to sum up.
The reason I'm committing this now is because I really need to get to
work on my game jam, and since it won't use a tree or really many of
TMT-X's features, I can get away with using a broken engine :)
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export enum Themes {
Classic = "classic" ,
Paper = "paper" ,
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Nordic = "nordic" ,
First pass at typescript support
Oh man did this end up requiring a *ton* of other work as well.
There's still a few typing issues I still can't quite work out,
and others I'd like to improve when I have time. In fact, this version
doesn't even really work, it has a stack overflow error caused by
a tooltip for some reason have a tree inside it, which in turn has
another tooltip, etc. There's also 17 errors that I *really* feel like
shouldn't be there, but they are, and 113 warnings - mostly using !
to assert that things are non-null. Lots of work left to do, to sum up.
The reason I'm committing this now is because I really need to get to
work on my game jam, and since it won't use a tree or really many of
TMT-X's features, I can get away with using a broken engine :)
2021-08-17 04:30:54 +00:00
Aqua = "aqua"
}
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/** A dictionary of all available themes. */
First pass at typescript support
Oh man did this end up requiring a *ton* of other work as well.
There's still a few typing issues I still can't quite work out,
and others I'd like to improve when I have time. In fact, this version
doesn't even really work, it has a stack overflow error caused by
a tooltip for some reason have a tree inside it, which in turn has
another tooltip, etc. There's also 17 errors that I *really* feel like
shouldn't be there, but they are, and 113 warnings - mostly using !
to assert that things are non-null. Lots of work left to do, to sum up.
The reason I'm committing this now is because I really need to get to
work on my game jam, and since it won't use a tree or really many of
TMT-X's features, I can get away with using a broken engine :)
2021-08-17 04:30:54 +00:00
export default {
classic : defaultTheme ,
paper : {
. . . defaultTheme ,
variables : {
. . . defaultTheme . variables ,
"--background" : "#2a323d" ,
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"--feature-foreground" : "#000" ,
"--raised-background" : "#333c4a" ,
First pass at typescript support
Oh man did this end up requiring a *ton* of other work as well.
There's still a few typing issues I still can't quite work out,
and others I'd like to improve when I have time. In fact, this version
doesn't even really work, it has a stack overflow error caused by
a tooltip for some reason have a tree inside it, which in turn has
another tooltip, etc. There's also 17 errors that I *really* feel like
shouldn't be there, but they are, and 113 warnings - mostly using !
to assert that things are non-null. Lots of work left to do, to sum up.
The reason I'm committing this now is because I really need to get to
work on my game jam, and since it won't use a tree or really many of
TMT-X's features, I can get away with using a broken engine :)
2021-08-17 04:30:54 +00:00
"--locked" : "#3a3e45" ,
"--bought" : "#5C8A58" ,
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"--outline" : "#333c4a" ,
First pass at typescript support
Oh man did this end up requiring a *ton* of other work as well.
There's still a few typing issues I still can't quite work out,
and others I'd like to improve when I have time. In fact, this version
doesn't even really work, it has a stack overflow error caused by
a tooltip for some reason have a tree inside it, which in turn has
another tooltip, etc. There's also 17 errors that I *really* feel like
shouldn't be there, but they are, and 113 warnings - mostly using !
to assert that things are non-null. Lots of work left to do, to sum up.
The reason I'm committing this now is because I really need to get to
work on my game jam, and since it won't use a tree or really many of
TMT-X's features, I can get away with using a broken engine :)
2021-08-17 04:30:54 +00:00
"--border-radius" : "4px" ,
"--modal-border" : "" ,
"--feature-margin" : "5px"
} ,
floatingTabs : false
} as Theme ,
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// Based on https://www.nordtheme.com
nordic : {
. . . defaultTheme ,
variables : {
. . . defaultTheme . variables ,
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"--foreground" : "#D8DEE9" ,
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"--background" : "#2E3440" ,
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"--feature-foreground" : "#000" ,
"--raised-background" : "#3B4252" ,
"--points" : "#E5E9F0" ,
"--locked" : "#4c566a" ,
"--highlighted" : "#434c5e" ,
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"--bought" : "#8FBCBB" ,
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"--danger" : "#D08770" ,
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"--link" : "#88C0D0" ,
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"--outline" : "#3B4252" ,
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"--accent1" : "#B48EAD" ,
"--accent2" : "#A3BE8C" ,
"--accent3" : "#EBCB8B" ,
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"--border-radius" : "4px" ,
"--modal-border" : "solid 2px #3B4252" ,
"--feature-margin" : "5px"
} ,
floatingTabs : false
} as Theme ,
First pass at typescript support
Oh man did this end up requiring a *ton* of other work as well.
There's still a few typing issues I still can't quite work out,
and others I'd like to improve when I have time. In fact, this version
doesn't even really work, it has a stack overflow error caused by
a tooltip for some reason have a tree inside it, which in turn has
another tooltip, etc. There's also 17 errors that I *really* feel like
shouldn't be there, but they are, and 113 warnings - mostly using !
to assert that things are non-null. Lots of work left to do, to sum up.
The reason I'm committing this now is because I really need to get to
work on my game jam, and since it won't use a tree or really many of
TMT-X's features, I can get away with using a broken engine :)
2021-08-17 04:30:54 +00:00
aqua : {
. . . defaultTheme ,
variables : {
. . . defaultTheme . variables ,
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"--foreground" : "#bfdfff" ,
First pass at typescript support
Oh man did this end up requiring a *ton* of other work as well.
There's still a few typing issues I still can't quite work out,
and others I'd like to improve when I have time. In fact, this version
doesn't even really work, it has a stack overflow error caused by
a tooltip for some reason have a tree inside it, which in turn has
another tooltip, etc. There's also 17 errors that I *really* feel like
shouldn't be there, but they are, and 113 warnings - mostly using !
to assert that things are non-null. Lots of work left to do, to sum up.
The reason I'm committing this now is because I really need to get to
work on my game jam, and since it won't use a tree or really many of
TMT-X's features, I can get away with using a broken engine :)
2021-08-17 04:30:54 +00:00
"--background" : "#001f3f" ,
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"--tooltip-background" : "rgba(0, 15, 31, 0.75)" ,
"--raised-background" : "#001f3f" ,
First pass at typescript support
Oh man did this end up requiring a *ton* of other work as well.
There's still a few typing issues I still can't quite work out,
and others I'd like to improve when I have time. In fact, this version
doesn't even really work, it has a stack overflow error caused by
a tooltip for some reason have a tree inside it, which in turn has
another tooltip, etc. There's also 17 errors that I *really* feel like
shouldn't be there, but they are, and 113 warnings - mostly using !
to assert that things are non-null. Lots of work left to do, to sum up.
The reason I'm committing this now is because I really need to get to
work on my game jam, and since it won't use a tree or really many of
TMT-X's features, I can get away with using a broken engine :)
2021-08-17 04:30:54 +00:00
"--points" : "#dfefff" ,
"--locked" : "#c4a7b3" ,
2021-09-04 21:51:41 +00:00
"--outline" : "#bfdfff"
First pass at typescript support
Oh man did this end up requiring a *ton* of other work as well.
There's still a few typing issues I still can't quite work out,
and others I'd like to improve when I have time. In fact, this version
doesn't even really work, it has a stack overflow error caused by
a tooltip for some reason have a tree inside it, which in turn has
another tooltip, etc. There's also 17 errors that I *really* feel like
shouldn't be there, but they are, and 113 warnings - mostly using !
to assert that things are non-null. Lots of work left to do, to sum up.
The reason I'm committing this now is because I really need to get to
work on my game jam, and since it won't use a tree or really many of
TMT-X's features, I can get away with using a broken engine :)
2021-08-17 04:30:54 +00:00
}
} as Theme
} as Record < Themes , Theme > ;