Commit graph

120 commits

Author SHA1 Message Date
4670258241 Moved section into its own interface 2022-07-15 17:27:51 -05:00
5c0a248b16 Documented /data 2022-07-10 01:44:45 -05:00
7dd7744edf Add colorText utility function 2022-07-07 20:40:07 -05:00
8fce6ac23e Removed v-show 2022-06-26 23:44:08 -05:00
b639d91032 Made several projInfo properties default to empty strings 2022-06-26 19:24:03 -05:00
ab81a140c9 Make all type-only imports explicit 2022-06-26 19:17:22 -05:00
a2b5820906 Implemented PWA 2022-06-26 15:22:22 -05:00
7fe57798bb Switched from vue-cli-service to vite
Should be thoroughly tested still
Also involved removing operator overloads, which weren't good anyways
2022-06-25 22:34:18 -05:00
d123ed3feb Made resetTime more useful and various setup functions use BaseLayer 2022-05-23 23:34:59 -05:00
90114f6eb3 Fix reset buttons not displaying Req if buyMax is true (but computed) 2022-05-23 22:54:56 -05:00
3118db1402 Fixed offline time amount always showing when offline limit is 0 2022-05-10 21:01:57 -05:00
868a77af29 Saving is now always lz-string. saveEncoding renamed to exportEncoding.
exportEncoding only affects exports, and defaults to base64 so it's
obfuscated but doesn't have issues with being pasted in discord
2022-05-10 20:58:13 -05:00
7eaae981d8 Fixed createCollapsibleModifierSections typing 2022-05-01 19:23:52 -05:00
c692578da7 Made createCollapsibleModifierSections utility function 2022-04-30 23:53:53 -05:00
cfe378020a Added support for reading/loading from different encodings 2022-04-24 16:59:20 -05:00
76c81dc5b5 Fixed createLayerTreeNode not using display option correctly 2022-04-23 23:54:23 -05:00
7f63bf5d79 Made default theme's feature foreground dark rather than light 2022-04-23 23:37:52 -05:00
b161151424 Add tooltip to example layer 2022-04-23 22:23:46 -05:00
f1e5f177bf Made projEntry default display avoid rendering things rather than hiding them 2022-04-23 22:15:15 -05:00
6e53678991 Moved createModifierSection to modifiers.tsx 2022-04-23 22:14:58 -05:00
f04cb69726 Show pin on pinned tooltips 2022-04-23 22:14:56 -05:00
52864964a2 Fixed independent conversions showing values over 1 when buyMax is false 2022-04-10 23:02:15 -05:00
eb434656b3 Fix Req showing wrong value 2022-04-10 21:53:11 -05:00
98c7cd7724 Added minimumGain to resetButton 2022-04-10 21:16:20 -05:00
42fe66c891 Display Req: instead of Next: when buy max is disabled 2022-04-10 19:33:44 -05:00
6bbd9b990a Update default layers to use new createLayer signature 2022-04-10 19:26:33 -05:00
64f1b460b0 Added FeatureOptionsFunc to simplify features 2022-04-10 19:26:33 -05:00
Seth Posner
099c19d712 Fix independent gain, add current cost 2022-04-10 15:05:49 -07:00
3682582fc3 Added enablePausing config 2022-03-11 16:58:11 -06:00
e56f34c13c Converted variables that track time to numbers 2022-03-11 15:33:08 -06:00
7524ed3164 Export more types 2022-03-08 19:40:51 -06:00
a76182c0bd Hide things from documentation that don't apply 2022-03-08 00:25:08 -06:00
1b765e8b50 Corrected exponential scaling to polynomial 2022-03-05 22:49:35 -06:00
d1cdfd2c9c Fixed layer tree node options 2022-03-05 16:42:55 -06:00
79dd822b3a Remove unused parameter from exponential scaling function 2022-03-05 16:06:23 -06:00
49474b1518 Changed path aliasing 2022-03-03 21:39:48 -06:00
4ddfc8e07f Fix reset buttons activating when held down when canClick is false 2022-03-02 21:09:37 -06:00
9efabf9cf6 Removed redundant Theme properties 2022-03-02 20:30:52 -06:00
b9f28f764f allowSmall -> defaultShowSmall, allow it to be overrided 2022-03-02 20:28:11 -06:00
48ef321c89 Changed some default values in projInfo 2022-03-02 20:21:24 -06:00
52a9f51510 Renamed modInfo -> projInfo, mod -> projEntry 2022-03-02 20:12:56 -06:00
f0e5442898 Ignore the error about using let instead of const :eye_roll:
It's most likely to change once the creator starts working on it
2022-02-27 22:10:42 -06:00
da44b8c4c3 Replaced demo mod with placeholder mod 2022-02-27 18:31:51 -06:00
12438b67b3 Added some logic to reduce redundancies in player data 2022-02-27 18:07:21 -06:00
690b963afd Created utility function for opening layers as a modal 2022-02-27 17:06:38 -06:00
53d4c40aba Fixed game over screen graphical issues 2022-02-27 16:55:43 -06:00
c9d3613d64 Make tab family take TabButtonOptions directly instead of TabButton 2022-02-27 16:49:13 -06:00
a81040d6a2 Moved persistence related code to its own file 2022-02-27 16:18:13 -06:00
a8af84f581 Reorganized components 2022-02-27 16:04:56 -06:00
552aca20e4 Added Profectus branding 2022-02-27 14:24:48 -06:00