5ce8195779
Separated Links into a feature and Context
2022-03-27 00:39:38 -05:00
b60d170657
Made node positions more general purpose
2022-03-27 00:39:35 -05:00
0acfebb412
Implemented Particles feature
2022-03-27 00:39:23 -05:00
3de23a449c
Added confetti when F clickable is broken
...
Also fixed the "fix clickable" button not being rendered
2022-03-27 00:15:05 -05:00
b31d43653d
Added events to onClick
2022-03-27 00:14:35 -05:00
79db99fa9c
Added support for non-fullscreen particles
...
This also drastically improves positioning effects based on elements
2022-03-26 22:42:10 -05:00
53bbcbd831
Update to new links changes
2022-03-22 23:05:36 -05:00
e867a9e89e
Default Challenge.canStart to true
2022-03-22 23:04:49 -05:00
cfb3acea92
Fixed position of links
2022-03-22 22:55:48 -05:00
9658a16ed7
Separated Links into a feature and Context
2022-03-20 14:07:31 -05:00
4af19a62d8
Made node positions more general purpose
2022-03-20 14:07:21 -05:00
74d1bb838d
Implemented Particles feature
2022-03-20 14:07:11 -05:00
2563ab7471
Merge remote-tracking branch 'template/main'
2022-03-20 14:06:47 -05:00
765e2cfc5f
Coerce buyable's currDisplay first
2022-03-16 11:24:54 -05:00
e076c84483
Fix buyables not supporting CoercableComponents for displays
2022-03-16 11:20:53 -05:00
496ea34a9b
Enabled using the BaseLayer features while creating the layer
2022-03-13 23:06:25 -05:00
77a3d92075
Fixed z-index issues when stopping hovering on .can
2022-03-13 23:06:17 -05:00
acc9622d49
Fix features not handling refs passed to style props correctly
2022-03-13 23:06:10 -05:00
de4bb44e02
Bind onClick and onHold functions before wrapping them
2022-03-13 23:05:59 -05:00
8170f240c8
Fix clickables not obeying mergeAdjacent
2022-03-13 23:05:48 -05:00
56d3a21440
Add dontMerge class to allow features to disable mergeAdjacent
2022-03-12 20:40:28 -06:00
ac598fa3a7
Added support for resources of non-persistent refs
2022-03-12 20:40:22 -06:00
bcf20c12f8
Updated Profectus
2022-03-11 19:22:49 -06:00
a2e490c291
Merge remote-tracking branch 'template/main'
2022-03-11 19:17:28 -06:00
a7ff83dfd4
Fixed banner not having correct width
2022-03-11 18:46:05 -06:00
1ecab3716e
Added gameWon global event
2022-03-11 17:26:39 -06:00
563bf76bee
setupHoldToClick calls stop on unmount
2022-03-11 17:01:22 -06:00
3682582fc3
Added enablePausing config
2022-03-11 16:58:11 -06:00
1cf72b4337
Added hotkeys to info modal
2022-03-11 16:38:49 -06:00
ada566b53a
Added isAnyChallengeActive
2022-03-11 15:41:13 -06:00
e56f34c13c
Converted variables that track time to numbers
2022-03-11 15:33:08 -06:00
b33de01a96
Added setupAutoComplete
2022-03-11 12:48:53 -06:00
14b1420b55
Add complete function to challenge
2022-03-11 12:48:44 -06:00
9c45653b8b
Add setupAutoClick
2022-03-11 10:02:28 -06:00
1f48622314
Cache decimals used for trackOOMPS
2022-03-11 09:59:45 -06:00
bb2c61e425
Removed setupAutoReset
2022-03-11 09:22:16 -06:00
e5da55d26a
Made buyables default to infinite purchase limit
2022-03-11 09:16:19 -06:00
d8edac1c9a
Add manual complete function for milestones
2022-03-11 08:54:36 -06:00
1fac1edb46
Use watchEffect instead of event listener for completing achievements
2022-03-11 08:54:05 -06:00
7524ed3164
Export more types
2022-03-08 19:40:51 -06:00
a12fae5fae
Added stub declaration files for libs that don't provide one
2022-03-08 01:13:53 -06:00
a76182c0bd
Hide things from documentation that don't apply
2022-03-08 00:25:08 -06:00
b03fd26b3c
Merge remote-tracking branch 'template/main'
2022-03-05 22:58:42 -06:00
1b765e8b50
Corrected exponential scaling to polynomial
2022-03-05 22:49:35 -06:00
d1cdfd2c9c
Fixed layer tree node options
2022-03-05 16:42:55 -06:00
79dd822b3a
Remove unused parameter from exponential scaling function
2022-03-05 16:06:23 -06:00
0d0db90b77
Changed more path aliasing
2022-03-03 22:45:25 -06:00
322ad1529a
Removed unused parameter from exponential scaling function
2022-03-03 22:28:37 -06:00
8f7acf2e17
Don't copy App
2022-03-03 21:41:59 -06:00
46fc9ea1ba
Set document title slightly sooner
2022-03-03 21:41:26 -06:00
49474b1518
Changed path aliasing
2022-03-03 21:39:48 -06:00
7b2b3de788
Fixed lifting up on certain elements not stopping the auto-clicker
2022-03-02 21:34:32 -06:00
4ddfc8e07f
Fix reset buttons activating when held down when canClick is false
2022-03-02 21:09:37 -06:00
79c50a2366
Fixed hotkeys accessing hasWon incorrectly
2022-03-02 20:34:39 -06:00
9efabf9cf6
Removed redundant Theme properties
2022-03-02 20:30:52 -06:00
b9f28f764f
allowSmall -> defaultShowSmall, allow it to be overrided
2022-03-02 20:28:11 -06:00
48ef321c89
Changed some default values in projInfo
2022-03-02 20:21:24 -06:00
0f498ab2f7
Fix saves manager displaying "default body" while closing
2022-03-02 20:21:24 -06:00
5e58da0de3
Hide versionTitle if blank
2022-03-02 20:21:23 -06:00
52a9f51510
Renamed modInfo -> projInfo, mod -> projEntry
2022-03-02 20:12:56 -06:00
cb68ccd92d
Merge remote-tracking branch 'template/main'
2022-03-01 23:40:58 -06:00
f352c7d316
Cache decimals used for formatting numbers
2022-03-01 23:40:27 -06:00
189dbfe725
Fixed branches' positions not being accurate
2022-03-01 23:32:21 -06:00
992290aa53
Merge remote-tracking branch 'template/main'
2022-03-01 21:25:41 -06:00
707e24d64b
Fixed some files still looking for persistence from wrong file
2022-03-01 21:10:19 -06:00
d8cbb14efe
Fix spacing on discord logos in NaN screen
2022-03-01 17:08:05 -06:00
f0e5442898
Ignore the error about using let instead of const :eye_roll:
...
It's most likely to change once the creator starts working on it
2022-02-27 22:10:42 -06:00
da44b8c4c3
Replaced demo mod with placeholder mod
2022-02-27 18:31:51 -06:00
0e98944076
Initial commit
2022-02-27 18:11:01 -06:00
12438b67b3
Added some logic to reduce redundancies in player data
2022-02-27 18:07:21 -06:00
690b963afd
Created utility function for opening layers as a modal
2022-02-27 17:06:38 -06:00
53d4c40aba
Fixed game over screen graphical issues
2022-02-27 16:55:43 -06:00
c9d3613d64
Make tab family take TabButtonOptions directly instead of TabButton
2022-02-27 16:49:13 -06:00
5beecba267
Have features register settings fields dynamically
2022-02-27 16:41:39 -06:00
a81040d6a2
Moved persistence related code to its own file
2022-02-27 16:18:13 -06:00
a8af84f581
Reorganized components
2022-02-27 16:04:56 -06:00
552aca20e4
Added Profectus branding
2022-02-27 14:24:48 -06:00
e2126472b2
Fixed runtime issues with vue
...
Entire demo tree has been tested and is fully functional,
including all the options and save manager functionality
2022-02-27 13:49:34 -06:00
ebf26c58e7
Call Decimal.fromValue on objects that are Decimal-like
...
I _already_ know I'm going to update b_e.js without remembering I made
this change. If you've noticed that has occurred please link me to this
commit and shame me.
2022-02-20 16:02:39 -06:00
067ba6ce90
Make layers lazy instantiate
2022-01-27 22:47:26 -06:00
90e49e196f
Fixing more issues
2022-01-24 22:25:34 -06:00
15a460bf42
Fixing building / cleanup
2022-01-24 22:23:30 -06:00
6f781b33fa
New layer API WIP
2022-01-13 22:25:47 -06:00
e499447cf5
Added operator overloading for Decimals
...
Note: This feature is being enabled through babel, and unfortunately
doesn't really have any typescript support. Using an overloaded operator
will show an error and be typed as "any". If ecmascript ever
support operator overloading, then typescript will follow suit and these
issues can be resolved.
Here's the current proposal for how that could look like, although it's
a long way's off from being accepted, if it ever is:
https://github.com/tc39/proposal-operator-overloading
Alternatively, there's a proposal for declaring that certain types have
operator overloads, which would also work just perfectly:
https://github.com/microsoft/TypeScript/issues/42218
In the meantime, the errors will unfortunately remain present, although
they won't cause any issues in production.
BTW, the rhs can be any DecimalSource, but the lhs has to be a Decimal.
2021-09-19 23:10:01 -05:00
bc8622f219
Added forums link to nav bar
2021-09-19 21:06:56 -05:00
16467bb0d9
Made tooltips not try to use component names when coercing display
2021-09-19 19:29:20 -05:00
c414fdf451
Made nav bar icons more consistent
2021-09-19 16:59:43 -05:00
21dbcc0d66
Fixed tooltips not animating in
2021-09-19 12:40:30 -05:00
34487cb3da
Hide tabs list when there's only a single tab
2021-09-19 12:04:55 -05:00
54cfb28bd6
Made it so by default, challenges can't be entered when complete
2021-09-19 11:28:44 -05:00
1acf01014f
Added fade out to danger buttons
2021-09-19 11:08:47 -05:00
cc01f35d65
Modified board to not use ID selector
2021-09-19 10:54:13 -05:00
7c0f93b7ad
Renamed grid data -> state
2021-09-19 10:40:18 -05:00
2eeb96a66f
Added unthrottled setting
2021-09-05 19:13:56 -05:00
c617737788
Cleanup
2021-09-05 19:03:50 -05:00
eaf47bb946
Moved properties from player data to new settings and state objects
2021-09-05 18:53:04 -05:00
bc808098ff
Made microtabs not show the tab buttons if forced to specific tab
2021-09-05 13:19:44 -05:00
d0bb9c1e99
Fixed several issues with Microtabs
2021-09-05 13:18:17 -05:00
8842da90ec
Fixed minimize button scrolling up with the tab
2021-09-04 22:46:06 -05:00
59a1b171dc
Fixed branches not showing up
2021-09-04 22:16:29 -05:00