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90114f6eb3
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Fix reset buttons not displaying Req if buyMax is true (but computed)
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2022-05-23 22:54:56 -05:00 |
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3118db1402
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Fixed offline time amount always showing when offline limit is 0
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2022-05-10 21:01:57 -05:00 |
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868a77af29
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Saving is now always lz-string. saveEncoding renamed to exportEncoding.
exportEncoding only affects exports, and defaults to base64 so it's
obfuscated but doesn't have issues with being pasted in discord
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2022-05-10 20:58:13 -05:00 |
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7eaae981d8
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Fixed createCollapsibleModifierSections typing
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2022-05-01 19:23:52 -05:00 |
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c692578da7
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Made createCollapsibleModifierSections utility function
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2022-04-30 23:53:53 -05:00 |
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cfe378020a
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Added support for reading/loading from different encodings
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2022-04-24 16:59:20 -05:00 |
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76c81dc5b5
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Fixed createLayerTreeNode not using display option correctly
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2022-04-23 23:54:23 -05:00 |
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7f63bf5d79
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Made default theme's feature foreground dark rather than light
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2022-04-23 23:37:52 -05:00 |
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b161151424
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Add tooltip to example layer
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2022-04-23 22:23:46 -05:00 |
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f1e5f177bf
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Made projEntry default display avoid rendering things rather than hiding them
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2022-04-23 22:15:15 -05:00 |
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6e53678991
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Moved createModifierSection to modifiers.tsx
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2022-04-23 22:14:58 -05:00 |
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f04cb69726
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Show pin on pinned tooltips
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2022-04-23 22:14:56 -05:00 |
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52864964a2
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Fixed independent conversions showing values over 1 when buyMax is false
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2022-04-10 23:02:15 -05:00 |
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eb434656b3
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Fix Req showing wrong value
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2022-04-10 21:53:11 -05:00 |
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98c7cd7724
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Added minimumGain to resetButton
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2022-04-10 21:16:20 -05:00 |
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42fe66c891
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Display Req: instead of Next: when buy max is disabled
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2022-04-10 19:33:44 -05:00 |
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6bbd9b990a
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Update default layers to use new createLayer signature
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2022-04-10 19:26:33 -05:00 |
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64f1b460b0
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Added FeatureOptionsFunc to simplify features
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2022-04-10 19:26:33 -05:00 |
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Seth Posner
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099c19d712
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Fix independent gain, add current cost
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2022-04-10 15:05:49 -07:00 |
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3682582fc3
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Added enablePausing config
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2022-03-11 16:58:11 -06:00 |
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e56f34c13c
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Converted variables that track time to numbers
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2022-03-11 15:33:08 -06:00 |
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7524ed3164
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Export more types
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2022-03-08 19:40:51 -06:00 |
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a76182c0bd
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Hide things from documentation that don't apply
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2022-03-08 00:25:08 -06:00 |
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1b765e8b50
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Corrected exponential scaling to polynomial
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2022-03-05 22:49:35 -06:00 |
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d1cdfd2c9c
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Fixed layer tree node options
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2022-03-05 16:42:55 -06:00 |
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79dd822b3a
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Remove unused parameter from exponential scaling function
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2022-03-05 16:06:23 -06:00 |
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49474b1518
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Changed path aliasing
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2022-03-03 21:39:48 -06:00 |
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4ddfc8e07f
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Fix reset buttons activating when held down when canClick is false
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2022-03-02 21:09:37 -06:00 |
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9efabf9cf6
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Removed redundant Theme properties
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2022-03-02 20:30:52 -06:00 |
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b9f28f764f
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allowSmall -> defaultShowSmall, allow it to be overrided
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2022-03-02 20:28:11 -06:00 |
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48ef321c89
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Changed some default values in projInfo
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2022-03-02 20:21:24 -06:00 |
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52a9f51510
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Renamed modInfo -> projInfo, mod -> projEntry
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2022-03-02 20:12:56 -06:00 |
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f0e5442898
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Ignore the error about using let instead of const :eye_roll:
It's most likely to change once the creator starts working on it
|
2022-02-27 22:10:42 -06:00 |
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da44b8c4c3
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Replaced demo mod with placeholder mod
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2022-02-27 18:31:51 -06:00 |
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12438b67b3
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Added some logic to reduce redundancies in player data
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2022-02-27 18:07:21 -06:00 |
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690b963afd
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Created utility function for opening layers as a modal
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2022-02-27 17:06:38 -06:00 |
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53d4c40aba
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Fixed game over screen graphical issues
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2022-02-27 16:55:43 -06:00 |
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c9d3613d64
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Make tab family take TabButtonOptions directly instead of TabButton
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2022-02-27 16:49:13 -06:00 |
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a81040d6a2
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Moved persistence related code to its own file
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2022-02-27 16:18:13 -06:00 |
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a8af84f581
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Reorganized components
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2022-02-27 16:04:56 -06:00 |
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552aca20e4
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Added Profectus branding
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2022-02-27 14:24:48 -06:00 |
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e2126472b2
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Fixed runtime issues with vue
Entire demo tree has been tested and is fully functional,
including all the options and save manager functionality
|
2022-02-27 13:49:34 -06:00 |
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067ba6ce90
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Make layers lazy instantiate
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2022-01-27 22:47:26 -06:00 |
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90e49e196f
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Fixing more issues
|
2022-01-24 22:25:34 -06:00 |
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15a460bf42
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Fixing building / cleanup
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2022-01-24 22:23:30 -06:00 |
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6f781b33fa
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New layer API WIP
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2022-01-13 22:25:47 -06:00 |
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34487cb3da
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Hide tabs list when there's only a single tab
|
2021-09-19 12:04:55 -05:00 |
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7c0f93b7ad
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Renamed grid data -> state
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2021-09-19 10:40:18 -05:00 |
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eaf47bb946
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Moved properties from player data to new settings and state objects
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2021-09-05 18:53:04 -05:00 |
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9e2cc02dce
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Added badges to changelog
|
2021-09-04 22:02:13 -05:00 |
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