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690b963afd
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Created utility function for opening layers as a modal
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2022-02-27 17:06:38 -06:00 |
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53d4c40aba
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Fixed game over screen graphical issues
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2022-02-27 16:55:43 -06:00 |
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c9d3613d64
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Make tab family take TabButtonOptions directly instead of TabButton
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2022-02-27 16:49:13 -06:00 |
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a81040d6a2
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Moved persistence related code to its own file
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2022-02-27 16:18:13 -06:00 |
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a8af84f581
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Reorganized components
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2022-02-27 16:04:56 -06:00 |
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552aca20e4
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Added Profectus branding
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2022-02-27 14:24:48 -06:00 |
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e2126472b2
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Fixed runtime issues with vue
Entire demo tree has been tested and is fully functional,
including all the options and save manager functionality
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2022-02-27 13:49:34 -06:00 |
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067ba6ce90
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Make layers lazy instantiate
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2022-01-27 22:47:26 -06:00 |
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90e49e196f
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Fixing more issues
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2022-01-24 22:25:34 -06:00 |
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15a460bf42
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Fixing building / cleanup
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2022-01-24 22:23:30 -06:00 |
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6f781b33fa
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New layer API WIP
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2022-01-13 22:25:47 -06:00 |
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34487cb3da
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Hide tabs list when there's only a single tab
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2021-09-19 12:04:55 -05:00 |
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7c0f93b7ad
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Renamed grid data -> state
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2021-09-19 10:40:18 -05:00 |
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eaf47bb946
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Moved properties from player data to new settings and state objects
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2021-09-05 18:53:04 -05:00 |
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9e2cc02dce
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Added badges to changelog
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2021-09-04 22:02:13 -05:00 |
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1571171239
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Added changelog
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2021-09-04 21:42:48 -05:00 |
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9a01a2931b
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Fixed issue with demo layer working incorrectly
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2021-09-04 20:59:02 -05:00 |
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d7b6df5b4f
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Performance improvements :)
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2021-09-04 20:19:59 -05:00 |
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4869f042a9
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Fixed issues with input fields in Saves Manager
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2021-09-04 17:15:48 -05:00 |
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bb7db73eba
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Improved themes
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2021-09-04 16:51:41 -05:00 |
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6b501dd240
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Merge branch 'side-project'
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2021-09-04 13:51:06 -05:00 |
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d56aa82297
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Fix various issues from typescript update
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2021-09-04 00:37:45 -05:00 |
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a63a4084cb
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Fixed errors caused by lack of .layers in player object
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2021-08-30 23:14:22 -05:00 |
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72e73db048
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Fixed things happening on save load
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2021-08-28 11:35:25 -05:00 |
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97fe313558
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Implemented chapter 2
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2021-08-28 11:20:17 -05:00 |
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2e06e8e4ea
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Polish
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2021-08-28 11:20:12 -05:00 |
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856809cade
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Implemented hunger mechanic
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2021-08-28 07:42:38 -05:00 |
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6b5c94d62e
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Added warning notifications when resources deplete
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2021-08-27 00:22:26 -05:00 |
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029cd534b1
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Added notifications to actions
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2021-08-27 00:18:34 -05:00 |
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9313748f21
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Added develop action
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2021-08-26 23:47:53 -05:00 |
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fdfccefb67
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Removed social resource and added make bed action
plus some stuff I forgot to add in the last commit
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2021-08-26 22:24:56 -05:00 |
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f516a3a092
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Implemented force sleep and rest actions
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2021-08-26 22:01:56 -05:00 |
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116e6a47ec
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Added nordic theme
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2021-08-26 18:15:05 -05:00 |
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0e4cf7ebbc
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Moved links into resources objects
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2021-08-26 00:57:33 -05:00 |
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7890c1c298
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Made resource colors non-transparent
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2021-08-26 00:52:23 -05:00 |
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5c23976ec7
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Changed "assign" color to white
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2021-08-26 00:29:27 -05:00 |
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ae0fbd09eb
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Refactored actions and added Bed node
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2021-08-26 00:04:51 -05:00 |
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1ee8d2a41c
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Fixed issue with registering things out of order
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2021-08-25 08:41:49 -05:00 |
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e642b0e420
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Some refactoring of resources
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2021-08-25 00:04:40 -05:00 |
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d2e0ab29f2
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Various mobile fixes
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2021-08-24 19:19:55 -05:00 |
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a7009e416e
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Implemented pinning resource amounts
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2021-08-24 08:18:55 -05:00 |
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b41e44e87e
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Implemented links between resource nodes
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2021-08-24 02:54:42 -05:00 |
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e52b3751c9
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Improved look of log
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2021-08-24 00:40:36 -05:00 |
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8a38ecf928
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Added amount displays to resource and item nodes
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2021-08-23 23:56:21 -05:00 |
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7618ee291a
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Implemented confirmable actions (plus logs and other related features)
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2021-08-22 22:57:59 -05:00 |
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11df9853d0
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Implemented selecting nodes and running immediate actions
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2021-08-22 01:50:03 -05:00 |
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35b3226995
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Updated action node type
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2021-08-20 23:53:59 -05:00 |
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b43f3003b5
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Added diamond shaped nodes
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2021-08-20 23:21:29 -05:00 |
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02443bbb0c
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Implemented dropping nodes into each other
Also improved node z-ordering and other related things
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2021-08-20 00:47:56 -05:00 |
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f3b934337f
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Added board with basic time resource node
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2021-08-19 00:26:34 -05:00 |
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