Profectus-Demo/src/features/challenges/Challenge.vue

204 lines
6 KiB
Vue

<template>
<div
v-if="unref(visibility) !== Visibility.None"
:style="[
{
visibility: unref(visibility) === Visibility.Hidden ? 'hidden' : undefined
},
notifyStyle,
unref(style) ?? {}
]"
:class="{
feature: true,
challenge: true,
done: unref(completed),
canStart: unref(canStart) && !unref(maxed),
maxed: unref(maxed),
...unref(classes)
}"
>
<button
class="toggleChallenge"
@click="toggle"
:disabled="!unref(canStart) || unref(maxed)"
>
{{ buttonText }}
</button>
<component v-if="unref(comp)" :is="unref(comp)" />
<MarkNode :mark="unref(mark)" />
<Node :id="id" />
</div>
</template>
<script lang="tsx">
import "components/common/features.css";
import MarkNode from "components/MarkNode.vue";
import Node from "components/Node.vue";
import type { GenericChallenge } from "features/challenges/challenge";
import type { StyleValue } from "features/feature";
import { jsx, Visibility } from "features/feature";
import { getHighNotifyStyle, getNotifyStyle } from "game/notifications";
import { coerceComponent, isCoercableComponent, processedPropType, unwrapRef } from "util/vue";
import type { Component, PropType, UnwrapRef } from "vue";
import { computed, defineComponent, shallowRef, toRefs, unref, watchEffect } from "vue";
export default defineComponent({
props: {
active: {
type: processedPropType<boolean>(Boolean),
required: true
},
maxed: {
type: processedPropType<boolean>(Boolean),
required: true
},
canComplete: {
type: processedPropType<boolean>(Boolean),
required: true
},
display: processedPropType<UnwrapRef<GenericChallenge["display"]>>(
String,
Object,
Function
),
visibility: {
type: processedPropType<Visibility>(Number),
required: true
},
style: processedPropType<StyleValue>(String, Object, Array),
classes: processedPropType<Record<string, boolean>>(Object),
completed: {
type: processedPropType<boolean>(Boolean),
required: true
},
canStart: {
type: processedPropType<boolean>(Boolean),
required: true
},
mark: processedPropType<boolean | string>(Boolean, String),
id: {
type: String,
required: true
},
toggle: {
type: Function as PropType<VoidFunction>,
required: true
}
},
components: {
MarkNode,
Node
},
setup(props) {
const { active, maxed, canComplete, display } = toRefs(props);
const buttonText = computed(() => {
if (active.value) {
return canComplete.value ? "Finish" : "Exit Early";
}
if (maxed.value) {
return "Completed";
}
return "Start";
});
const comp = shallowRef<Component | string>("");
const notifyStyle = computed(() => {
const currActive = unwrapRef(active);
const currCanComplete = unwrapRef(canComplete);
if (currActive) {
if (currCanComplete) {
return getHighNotifyStyle();
}
return getNotifyStyle();
}
return {};
});
watchEffect(() => {
const currDisplay = unwrapRef(display);
if (currDisplay == null) {
comp.value = "";
return;
}
if (isCoercableComponent(currDisplay)) {
comp.value = coerceComponent(currDisplay);
return;
}
const Title = coerceComponent(currDisplay.title || "", "h3");
const Description = coerceComponent(currDisplay.description, "div");
const Goal = coerceComponent(currDisplay.goal || "");
const Reward = coerceComponent(currDisplay.reward || "");
const EffectDisplay = coerceComponent(currDisplay.effectDisplay || "");
comp.value = coerceComponent(
jsx(() => (
<span>
{currDisplay.title ? (
<div>
<Title />
</div>
) : null}
<Description />
{currDisplay.goal ? (
<div>
<br />
Goal: <Goal />
</div>
) : null}
{currDisplay.reward ? (
<div>
<br />
Reward: <Reward />
</div>
) : null}
{currDisplay.effectDisplay ? (
<div>
Currently: <EffectDisplay />
</div>
) : null}
</span>
))
);
});
return {
buttonText,
notifyStyle,
comp,
Visibility,
unref
};
}
});
</script>
<style scoped>
.challenge {
background-color: var(--locked);
width: 300px;
min-height: 300px;
color: black;
font-size: 15px;
display: flex;
flex-flow: column;
align-items: center;
}
.challenge.done {
background-color: var(--bought);
}
.challenge button {
min-height: 50px;
width: 120px;
border-radius: var(--border-radius);
box-shadow: none !important;
background: transparent;
}
.challenge.canStart button {
cursor: pointer;
background-color: var(--layer-color);
}
</style>