Added type predicate to setDefault
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0afcd1cd3d
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1 changed files with 12 additions and 7 deletions
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@ -96,7 +96,7 @@ export function addLayer(layer: RawLayer, player?: Partial<PlayerData>): void {
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RawGridFeatures<GridFeatures<Upgrade>, Upgrade>,
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RawGridFeatures<GridFeatures<Upgrade>, Upgrade>,
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GridFeatures<Upgrade>,
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GridFeatures<Upgrade>,
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Upgrade
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Upgrade
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>(layer.id, layer.upgrades!);
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>(layer.id, layer.upgrades);
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setRowCol(layer.upgrades);
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setRowCol(layer.upgrades);
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for (const id in layer.upgrades.data) {
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for (const id in layer.upgrades.data) {
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layer.upgrades.data[id].bought = function() {
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layer.upgrades.data[id].bought = function() {
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@ -193,7 +193,7 @@ export function addLayer(layer: RawLayer, player?: Partial<PlayerData>): void {
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RawGridFeatures<GridFeatures<Achievement>, Achievement>,
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RawGridFeatures<GridFeatures<Achievement>, Achievement>,
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GridFeatures<Achievement>,
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GridFeatures<Achievement>,
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Achievement
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Achievement
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>(layer.id, layer.achievements!);
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>(layer.id, layer.achievements);
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setRowCol(layer.achievements);
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setRowCol(layer.achievements);
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for (const id in layer.achievements.data) {
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for (const id in layer.achievements.data) {
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layer.achievements.data[id].earned = function() {
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layer.achievements.data[id].earned = function() {
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@ -461,8 +461,8 @@ export function addLayer(layer: RawLayer, player?: Partial<PlayerData>): void {
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);
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);
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};
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};
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setDefault(player, "subtabs", {});
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setDefault(player, "subtabs", {});
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setDefault(player.subtabs!, layer.id, {});
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setDefault(player.subtabs, layer.id, {});
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setDefault(player.subtabs![layer.id], "mainTabs", Object.keys(layer.subtabs)[0]);
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setDefault(player.subtabs[layer.id], "mainTabs", Object.keys(layer.subtabs)[0]);
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for (const id in layer.subtabs) {
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for (const id in layer.subtabs) {
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layer.subtabs[id].active = function() {
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layer.subtabs[id].active = function() {
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return playerProxy.subtabs[this.layer].mainTabs === this.id;
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return playerProxy.subtabs[this.layer].mainTabs === this.id;
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@ -471,7 +471,7 @@ export function addLayer(layer: RawLayer, player?: Partial<PlayerData>): void {
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}
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}
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if (layer.microtabs) {
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if (layer.microtabs) {
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setDefault(player, "subtabs", {});
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setDefault(player, "subtabs", {});
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setDefault(player.subtabs!, layer.id, {});
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setDefault(player.subtabs, layer.id, {});
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for (const family in layer.microtabs) {
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for (const family in layer.microtabs) {
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if (Object.keys(layer.microtabs[family]).length === 0) {
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if (Object.keys(layer.microtabs[family]).length === 0) {
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console.warn(
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console.warn(
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@ -497,7 +497,7 @@ export function addLayer(layer: RawLayer, player?: Partial<PlayerData>): void {
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return firstUnlocked != undefined ? this[firstUnlocked] : undefined;
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return firstUnlocked != undefined ? this[firstUnlocked] : undefined;
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};
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};
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setDefault(
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setDefault(
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player.subtabs![layer.id],
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player.subtabs[layer.id],
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family,
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family,
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Object.keys(layer.microtabs[family]).find(tab => tab !== "activeMicrotab")!
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Object.keys(layer.microtabs[family]).find(tab => tab !== "activeMicrotab")!
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);
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);
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@ -594,7 +594,12 @@ function setupFeatures<T extends RawFeatures<R, S>, R extends Features<S>, S ext
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}
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}
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}
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}
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function setDefault<T, K extends keyof T>(object: T, key: K, value: T[K], forceCached?: boolean) {
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function setDefault<T, K extends keyof T>(
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object: T,
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key: K,
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value: T[K],
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forceCached?: boolean
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): asserts object is Exclude<T, K> & Required<Pick<T, K>> {
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if (object[key] == undefined && value != undefined) {
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if (object[key] == undefined && value != undefined) {
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object[key] = value;
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object[key] = value;
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}
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}
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