Move unofficial sdk to repo
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This commit is contained in:
thepaperpilot 2024-02-17 18:02:03 -06:00
parent 8788d57209
commit b9ca0a91f9
8 changed files with 18 additions and 257 deletions

5
package-lock.json generated
View file

@ -23,6 +23,7 @@
"is-plain-object": "^5.0.0", "is-plain-object": "^5.0.0",
"lz-string": "^1.4.4", "lz-string": "^1.4.4",
"nanoevents": "^6.0.2", "nanoevents": "^6.0.2",
"unofficial-galaxy-sdk": "git+https://code.incremental.social/thepaperpilot/unofficial-galaxy-sdk.git#1.0.0",
"vite": "^2.9.12", "vite": "^2.9.12",
"vite-plugin-pwa": "^0.12.0", "vite-plugin-pwa": "^0.12.0",
"vite-tsconfig-paths": "^3.5.0", "vite-tsconfig-paths": "^3.5.0",
@ -6878,6 +6879,10 @@
"node": ">= 4.0.0" "node": ">= 4.0.0"
} }
}, },
"node_modules/unofficial-galaxy-sdk": {
"version": "1.0",
"resolved": "git+https://code.incremental.social/thepaperpilot/unofficial-galaxy-sdk.git#431b1f16bcbe9d9e5c9fd08c73c14e0f0fe4ebfd"
},
"node_modules/upath": { "node_modules/upath": {
"version": "1.2.0", "version": "1.2.0",
"resolved": "https://registry.npmjs.org/upath/-/upath-1.2.0.tgz", "resolved": "https://registry.npmjs.org/upath/-/upath-1.2.0.tgz",

View file

@ -27,6 +27,7 @@
"is-plain-object": "^5.0.0", "is-plain-object": "^5.0.0",
"lz-string": "^1.4.4", "lz-string": "^1.4.4",
"nanoevents": "^6.0.2", "nanoevents": "^6.0.2",
"unofficial-galaxy-sdk": "git+https://code.incremental.social/thepaperpilot/unofficial-galaxy-sdk.git#1.0.0",
"vite": "^2.9.12", "vite": "^2.9.12",
"vite-plugin-pwa": "^0.12.0", "vite-plugin-pwa": "^0.12.0",
"vite-tsconfig-paths": "^3.5.0", "vite-tsconfig-paths": "^3.5.0",

View file

@ -121,7 +121,7 @@ function openDiscord() {
} }
const needsSync = computed( const needsSync = computed(
() => galaxy.value?.loggedIn && !syncedSaves.value.includes(settings.active) () => galaxy.value?.loggedIn === true && !syncedSaves.value.includes(settings.active)
); );
</script> </script>

View file

@ -135,7 +135,7 @@ function close() {
?.save( ?.save(
slot, slot,
LZString.compressToUTF16(stringifySave(setupInitialStore(local))), LZString.compressToUTF16(stringifySave(setupInitialStore(local))),
cloud.name ?? null cloud.name
) )
.catch(console.error); .catch(console.error);
break; break;
@ -152,7 +152,7 @@ function close() {
?.save( ?.save(
slot, slot,
LZString.compressToUTF16(stringifySave(setupInitialStore(local))), LZString.compressToUTF16(stringifySave(setupInitialStore(local))),
cloud.name ?? null cloud.name
) )
.catch(console.error); .catch(console.error);
break; break;

View file

@ -120,7 +120,10 @@ const currentTime = computed(() =>
isActive.value ? player.time : (save.value != null && save.value.time) ?? 0 isActive.value ? player.time : (save.value != null && save.value.time) ?? 0
); );
const synced = computed( const synced = computed(
() => !unref(readonly) && galaxy.value?.loggedIn && syncedSaves.value.includes(save.value.id) () =>
!unref(readonly) &&
galaxy.value?.loggedIn === true &&
syncedSaves.value.includes(save.value.id)
); );
function changeName() { function changeName() {

View file

@ -159,7 +159,7 @@ const saves = computed(() =>
); );
const showNotSyncedWarning = computed( const showNotSyncedWarning = computed(
() => galaxy.value?.loggedIn && settings.saves.length < syncedSaves.value.length () => galaxy.value?.loggedIn === true && settings.saves.length < syncedSaves.value.length
); );
function exportSave(id: string) { function exportSave(id: string) {
@ -204,7 +204,7 @@ function duplicateSave(id: string) {
} }
function deleteSave(id: string) { function deleteSave(id: string) {
if (galaxy.value?.loggedIn) { if (galaxy.value?.loggedIn === true) {
galaxy.value.getSaveList().then(list => { galaxy.value.getSaveList().then(list => {
const slot = Object.keys(list).find(slot => { const slot = Object.keys(list).find(slot => {
const content = list[slot as unknown as number].content; const content = list[slot as unknown as number].content;

View file

@ -1,248 +0,0 @@
/**
* The Galaxy API defines actions and responses for interacting with the Galaxy platform.
*
* @typedef {object} SupportsAction
* @property {"supports"} action - The action type.
* @property {boolean} saving - If your game auto-saves or allows the user to make/load game saves from within the UI.
* @property {boolean} save_manager - If your game has a complete save manager integrated into it.
*/
/**
* The save list action sends a retrieval request to Galaxy to get the player's cloud save list.
*
* @typedef {object} SaveListAction
* @property {"save_list"} action - The action type.
*/
/**
* The save action creates a cloud save and puts it into a certain save slot.
*
* @typedef {object} SaveAction
* @property {"save"} action - The action type.
* @property {number} slot - The save slot number. Must be an integer between 0 and 10, inclusive.
* @property {string} [label] - The optional label of the save file.
* @property {string} data - The actual save data.
*/
/**
* The load action sends a retrieval request to Galaxy to get the cloud save data inside a certain save slot.
*
* @typedef {object} LoadAction
* @property {"load"} action - The action type.
* @property {number} slot - The save slot number.
*/
/**
* The Galaxy action can be one of SupportsAction, SaveListAction, SaveAction, or LoadAction.
*
* @typedef {SupportsAction | SaveListAction | SaveAction | LoadAction} GalaxyAction
*/
/**
* The info response is sent when the page loads.
*
* @typedef {object} InfoResponse
* @property {"info"} type - The response type.
* @property {boolean} galaxy - Whether you're talking to Galaxy.
* @property {number} api_version - The version of the API.
* @property {string} theme_preference - The player's theme preference.
* @property {boolean} logged_in - Whether the player is logged in.
*/
/**
* The save list response is requested by the save_list action.
*
* @typedef {object} SaveListResponse
* @property {"save_list"} type - The response type.
* @property {Record<number, { label: string; content: string }>} list - A list of saves.
* @property {boolean} error - Whether the action encountered an error.
* @property {("no_account" | "server_error")} [message] - Reason for the error.
*/
/**
* The save content response is requested by the load action.
*
* @typedef {object} SaveContentResponse
* @property {"save_content"} type - The response type.
* @property {boolean} error - Whether the action encountered an error.
* @property {("no_account" | "empty_slot" | "invalid_slot" | "server_error")} [message] - Reason for the error.
* @property {number} slot - The save slot number.
* @property {string} [label] - The save's label.
* @property {string} [content] - The save's actual data.
*/
/**
* The saved response is requested by the save action.
*
* @typedef {object} SavedResponse
* @property {"saved"} type - The response type.
* @property {boolean} error - Whether the action encountered an error.
* @property {number} slot - The save slot number.
* @property {("no_account" | "too_big" | "invalid_slot" | "server_error")} [message] - Reason for the error.
*/
/**
* The GalaxyResponse can be one of InfoResponse, SaveListResponse, SaveContentResponse, or SavedResponse.
*
* @typedef {InfoResponse | SaveListResponse | SaveContentResponse | SavedResponse} GalaxyResponse
*/
/**
* The GalaxyApi interface defines methods and properties for interacting with the Galaxy platform.
*
* @typedef {object} GalaxyApi
* @property {string[]} acceptedOrigins - Accepted origins.
* @property {boolean} [supportsSaving] - Whether saving is supported.
* @property {boolean} [supportsSaveManager] - Whether save manager is supported.
* @property {boolean} [ignoreApiVersion] - Whether to ignore API version.
* @property {function(GalaxyApi): void} [onLoggedInChanged] - Function to handle logged in changes.
* @property {string} origin - Origin of the API.
* @property {number} apiVersion - Version of the API.
* @property {boolean} loggedIn - Whether the player is logged in.
* @property {function(GalaxyAction): void} postMessage - Method to post a message.
* @property {function(): Promise<Record<number, { label: string; content: string }>>} getSaveList - Method to get the save list.
* @property {function(number, string, string?): Promise<number>} save - Method to save data.
* @property {function(number): Promise<{ content: string; label?: string; slot: number }>} load - Method to load data.
*/
/**
* Initialize the Galaxy API.
* @param {Object} [options] - An object of options that configure the API
* @param {string[]} [options.acceptedOrigins] - A list of domains that the API trusts messages from. Defaults to `['https://galaxy.click']`.
* @param {boolean} [options.supportsSaving] - Indicates to Galaxy that this game supports saving. Defaults to false.
* @param {boolean} [options.supportsSaveManager] - Indicates to Galaxy that this game supports a saves manager. Defaults to false.
* @param {boolean} [options.ignoreApiVersion] - Ignores the api_version property received from Galaxy. By default this value is false, meaning if an unknown API version is encountered, the API will fail to initialize.
* @param {(galaxy: GalaxyApi) => void} [options.onLoggedInChanged] - A callback for when the logged in status of the player changes after the initialization.
* @returns {Promise<GalaxyApi>}
*/
export function initGalaxy({
acceptedOrigins,
supportsSaving,
supportsSaveManager,
ignoreApiVersion,
onLoggedInChanged
}) {
return new Promise((accept, reject) => {
acceptedOrigins = acceptedOrigins ?? ["https://galaxy.click"];
if (acceptedOrigins.includes(window.origin)) {
// Callbacks to resolve promises
/** @type function(SaveListResponse["list"]):void */
let saveListAccept,
/** @type function(string?):void */
saveListReject;
/** @type Record<number, { accept: function(number):void, reject: function(string?):void }> */
const saveCallbacks = {};
/** @type Record<number, { accept: function({ content: string; label?: string; slot: number }):void, reject: function(string?):void }> */
const loadCallbacks = {};
/** @type GalaxyApi */
const galaxy = {
acceptedOrigins,
supportsSaving,
supportsSaveManager,
ignoreApiVersion,
onLoggedInChanged,
origin: window.origin,
apiVersion: 0,
loggedIn: false,
postMessage: function (message) {
window.top?.postMessage(message, galaxy.origin);
},
getSaveList: function () {
if (saveListAccept != null || saveListReject != null) {
return Promise.reject("save_list action already in progress.");
}
galaxy.postMessage({ action: "save_list" });
return new Promise((accept, reject) => {
saveListAccept = accept;
saveListReject = reject;
});
},
save: function (slot, content, label) {
if (slot in saveCallbacks) {
return Promise.reject(`save action for slot ${slot} already in progress.`);
}
galaxy.postMessage({ action: "save", slot, content, label });
return new Promise((accept, reject) => {
saveCallbacks[slot] = { accept, reject };
});
},
load: function (slot) {
if (slot in loadCallbacks) {
return Promise.reject(`load action for slot ${slot} already in progress.`);
}
galaxy.postMessage({ action: "load", slot });
return new Promise((accept, reject) => {
loadCallbacks[slot] = { accept, reject };
});
}
};
window.addEventListener("message", e => {
if (e.origin === galaxy.origin) {
console.log("Received message from Galaxy", e.data);
/** @type GalaxyResponse */
const data = e.data;
switch (data.type) {
case "info": {
const { galaxy: isGalaxy, api_version, logged_in } = data;
// Ignoring isGalaxy check in case other accepted origins send it as false
if (api_version !== 1 && galaxy.ignoreApiVersion !== true) {
reject(`API version not recognized: ${api_version}`);
} else {
// Info responses may be sent again if the information gets updated
// Specifically, we care if logged_in gets changed
// We can use the api_version to determine if this is the first
// info response or a new one.
const firstInfoResponse = galaxy.apiVersion === 0;
galaxy.apiVersion = api_version;
galaxy.loggedIn = logged_in;
galaxy.origin = e.origin;
if (firstInfoResponse) {
accept(galaxy);
} else {
galaxy.onLoggedInChanged?.(galaxy);
}
}
break;
}
case "save_list": {
const { list, error, message } = data;
if (error === true) {
saveListReject(message);
} else {
saveListAccept(list);
}
saveListAccept = saveListReject = null;
break;
}
case "save_content": {
const { content, label, slot, error, message } = data;
if (error === true) {
loadCallbacks[slot]?.reject(message);
} else {
loadCallbacks[slot]?.accept({ slot, content, label });
}
delete loadCallbacks[slot];
break;
}
case "saved": {
const { slot, error, message } = data;
if (error === true) {
saveCallbacks[slot]?.reject(message);
} else {
saveCallbacks[slot]?.accept(slot);
}
delete saveCallbacks[slot];
break;
}
}
}
});
} else {
reject(`Project is not running on an accepted origin: ${window.origin}`);
}
});
}

View file

@ -1,7 +1,7 @@
import { LoadablePlayerData } from "components/saves/SavesManager.vue"; import { LoadablePlayerData } from "components/saves/SavesManager.vue";
import player, { Player, stringifySave } from "game/player"; import player, { Player, stringifySave } from "game/player";
import settings from "game/settings"; import settings from "game/settings";
import { GalaxyApi, initGalaxy } from "lib/galaxy"; import { GalaxyApi, initGalaxy } from "unofficial-galaxy-sdk";
import LZString from "lz-string"; import LZString from "lz-string";
import { ref } from "vue"; import { ref } from "vue";
import { decodeSave, loadSave, save, setupInitialStore } from "./save"; import { decodeSave, loadSave, save, setupInitialStore } from "./save";
@ -13,7 +13,7 @@ export const conflictingSaves = ref<
export const syncedSaves = ref<string[]>([]); export const syncedSaves = ref<string[]>([]);
export function sync() { export function sync() {
if (galaxy.value == null || !galaxy.value.loggedIn) { if (galaxy.value?.loggedIn !== true) {
return; return;
} }
if (conflictingSaves.value.length > 0) { if (conflictingSaves.value.length > 0) {
@ -138,7 +138,7 @@ function syncSaves(
LZString.compressToUTF16( LZString.compressToUTF16(
stringifySave(setupInitialStore(cloudSave.content)) stringifySave(setupInitialStore(cloudSave.content))
), ),
cloudSave.label ?? null cloudSave.label
) )
.catch(console.error); .catch(console.error);
// Update cloud save content for the return value // Update cloud save content for the return value