Fixed layer tree node options
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commit
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1 changed files with 26 additions and 16 deletions
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@ -18,6 +18,7 @@ import player from "game/player";
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import Decimal from "util/bignum";
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import {
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Computable,
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GetComputableType,
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GetComputableTypeWithDefault,
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processComputable,
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ProcessedComputable
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@ -118,28 +119,37 @@ export function createResetButton<T extends ClickableOptions & ResetButtonOption
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export interface LayerTreeNodeOptions extends TreeNodeOptions {
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layerID: string;
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color: string;
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append?: boolean;
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color: Computable<string>; // marking as required
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display?: Computable<string>;
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append?: Computable<boolean>;
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}
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export type LayerTreeNode<T extends LayerTreeNodeOptions> = Replace<
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TreeNode<T>,
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{
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append: ProcessedComputable<boolean>;
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display: GetComputableTypeWithDefault<T["display"], T["layerID"]>;
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append: GetComputableType<T["append"]>;
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}
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>;
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export type GenericLayerTreeNode = Replace<
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LayerTreeNode<LayerTreeNodeOptions>,
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{
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display: ProcessedComputable<string>;
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append?: ProcessedComputable<boolean>;
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}
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>;
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export type GenericLayerTreeNode = LayerTreeNode<LayerTreeNodeOptions>;
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export function createLayerTreeNode<T extends LayerTreeNodeOptions>(
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optionsFunc: () => T
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): LayerTreeNode<T> {
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return createTreeNode(() => {
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const options = optionsFunc();
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processComputable(options as T, "display");
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setDefault(options, "display", options.layerID);
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processComputable(options as T, "append");
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return {
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...options,
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display: options.layerID,
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onClick:
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options.append != null && options.append
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onClick: unref((options as unknown as GenericLayerTreeNode).append)
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? function () {
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if (player.tabs.includes(options.layerID)) {
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const index = player.tabs.lastIndexOf(options.layerID);
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