Commit graph

258 commits

Author SHA1 Message Date
2b861c3fcf Fix Links.vue checking startNode twice instead of both nodes
All checks were successful
Build and Deploy / build-and-deploy (push) Successful in 1m21s
Run Tests / test (push) Successful in 2m56s
Thanks escapee for reporting the issue!
2024-10-17 16:50:55 +00:00
9debfe6fb4 Unref hotkey descriptions
All checks were successful
Build and Deploy / build-and-deploy (push) Successful in 1m29s
Run Tests / test (push) Successful in 3m5s
2024-10-17 16:28:04 +00:00
563eaa7539 Lint
All checks were successful
Run Tests / test (pull_request) Successful in 2m3s
Build and Deploy / build-and-deploy (push) Successful in 53s
Run Tests / test (push) Successful in 2m4s
2024-03-29 00:19:57 -05:00
90d0307cf0 Add hotkey tests, make them pass
Includes updating vitest and supporting hotkeys with both ctrl+shift
2024-03-28 23:40:46 -05:00
df9ba59a1a Merge branch 'main' into feat/enforce-eslint
All checks were successful
Run Tests / test (pull_request) Successful in 2m3s
2024-03-04 01:26:29 +00:00
escapee
b40d4bef32 Allow both cases in shift+hotkeys
All checks were successful
Run Tests / test (pull_request) Successful in 2m0s
Build and Deploy / build-and-deploy (push) Successful in 55s
Run Tests / test (push) Successful in 1m56s
2024-02-21 19:21:18 +00:00
f7a8fbbb11 Lint
All checks were successful
Run Tests / test (pull_request) Successful in 2m12s
2024-02-20 22:38:49 -06:00
5f8e35478d Merge remote-tracking branch 'upstream/main' into feat/enforce-eslint 2024-02-20 22:37:17 -06:00
1f22f506dd Add tests for tree reset propagation
All checks were successful
Build and Deploy / build-and-deploy (push) Successful in 57s
Run Tests / test (push) Successful in 2m1s
2024-02-21 04:15:49 +00:00
fa2d7cb53a Merge branch 'main' into feat/enforce-eslint
Some checks failed
Run Tests / test (pull_request) Failing after 2m1s
2024-02-18 02:17:01 +00:00
143b0773e7 Add eslint workflow action and CONTRIBUTING.md that says to lint first
Some checks failed
Run Tests / test (pull_request) Failing after 2m2s
2024-02-17 20:16:00 -06:00
263c951cf8 Requested changes
Some checks failed
Run Tests / test (pull_request) Has been cancelled
2024-02-14 15:56:18 +00:00
nif
5e32fa4985 Fix branchedResetPropagation
Some checks failed
Run Tests / test (pull_request) Has been cancelled
BREAKING CHANGE - Forces branches to be directed

Signed-off-by: nif <nif@incremental.social>
2024-02-12 19:46:31 +00:00
9edda4d957 Make links ignore pointer events 2023-05-22 21:41:53 -05:00
6ad08c4052 Fix camelCase props not working on links 2023-05-21 17:27:29 -05:00
c8ba77b89b Fix Direction.Left bars 2023-05-20 21:24:59 -05:00
d6c9f95851 Fix error about pinnable tooltips 2023-05-20 08:28:27 -05:00
3b7436ab89 Clarify progress is from 0 to 1 2023-05-18 18:57:10 -05:00
73f20d6eb5 Merge branch 'feature/requirements-refactor' 2023-05-17 18:35:25 -05:00
a55f99daed Fix merge conflicts 2023-05-17 00:01:28 -05:00
ab3b180db8 Improve error handling 2023-05-16 23:49:25 -05:00
539282bef8 Improve error handling 2023-05-16 23:49:06 -05:00
d3a74da5ab Add utility for getting requirement that's met when a conversion can convert 2023-05-15 21:16:28 -05:00
f8095a9694 Made calculateMaxAffordable, calculateCost, and cost requirements interface a bit cleaner 2023-05-14 18:51:15 -05:00
Seth Posner
d7a2049ca2 Make effect decorator generic 2023-05-14 18:50:19 -05:00
006bfdf65d Make node links follow dragging 2023-05-14 18:30:59 -05:00
0991ef0865 Fix some persistence issues 2023-05-13 17:14:29 -05:00
d4f0069dd5 Fix repeatables not buying max correctly 2023-05-12 17:08:11 -05:00
9fa5ec971a Move amount check in bonus amount decorator to postConstruct 2023-05-12 10:59:59 -05:00
502fa99f5d Show selected node above others 2023-05-12 09:40:12 -05:00
213bdd6005 More board optimizations 2023-05-12 01:40:45 -05:00
2f3ae85eb1 Fix recursive rendering when panning 2023-05-12 01:40:22 -05:00
cb4830e06b Fix reset typing 2023-05-10 00:35:16 -05:00
3413585c45 Fix bar misalignment on actions 2023-05-03 15:51:18 -05:00
dbdcf19b6d Fix actions not being constructible 2023-05-01 08:20:45 -05:00
8dd2cbe466 Make upgrade.canPurchase return false when already bought 2023-04-30 13:17:15 -05:00
04f14c17bd Fix extends undefined checks 2023-04-30 11:49:49 -05:00
5d17d67e00 Fix repeatable amount display 2023-04-30 11:49:47 -05:00
36fa4ece65 Fix mouse leave deselecting nodes 2023-04-25 23:51:48 -05:00
6f985fd55b Correct doc for actionDistance 2023-04-23 19:31:39 -05:00
7b59fcfc38 Don't capitalize all tree nodes 2023-04-23 16:55:45 -05:00
4980074d26 Fixed board.selectedAction setter not working 2023-04-23 16:44:57 -05:00
066ef71395 Made node text easier to read 2023-04-23 14:16:27 -05:00
425e85a1ee Add function to boards for placing nodes in the next available space 2023-04-23 10:00:40 -05:00
c08ea9ce85 Make selectedNode and selectedAction writable 2023-04-23 00:40:10 -05:00
3808f299ec Fix canAccept not passing in otherNode 2023-04-23 00:40:07 -05:00
2999c971cf Expose current dragging and receiving nodes 2023-04-23 00:40:03 -05:00
9707ceb66d Fix build issue 2023-04-22 23:20:41 -05:00
962e789e1d Added way to customize board action confirmation label 2023-04-22 23:14:05 -05:00
21f49756dc Move selecting action logic inside the board component 2023-04-22 23:14:02 -05:00