Profectus/tests/features/board.test.ts

108 lines
3.8 KiB
TypeScript

import {
NodePosition,
placeInAvailableSpace,
setupUniqueIds,
unwrapNodeRef
} from "game/boards/board";
import { beforeEach, describe, expect, test } from "vitest";
import { Ref, ref } from "vue";
import "../utils";
import { Direction } from "util/common";
describe("Unwraps node refs", () => {
test("Static value", () => expect(unwrapNodeRef(100, {})).toBe(100));
test("Ref value", () => expect(unwrapNodeRef(ref(100), {})).toBe(100));
test("0 param function value", () => expect(unwrapNodeRef(() => 100, {})).toBe(100));
test("1 param function value", () => {
const actualNode = { foo: "bar" };
expect(
unwrapNodeRef(function (node) {
if (node === actualNode) {
return true;
}
return false;
}, actualNode)
).toBe(true);
});
});
describe("Set up unique IDs", () => {
let nodes: Ref<{ id: number }[]>, nextId: Ref<number>;
beforeEach(() => {
nodes = ref([]);
nextId = setupUniqueIds(nodes);
});
test("Starts at 0", () => expect(nextId?.value).toBe(0));
test("Calculates initial value properly", () => {
nodes.value = [{ id: 0 }, { id: 1 }, { id: 2 }];
expect(nextId.value).toBe(3);
});
test("Non consecutive IDs", () => {
nodes.value = [{ id: -5 }, { id: 0 }, { id: 200 }];
expect(nextId.value).toBe(201);
});
test("After modification", () => {
nodes.value = [{ id: 0 }, { id: 1 }, { id: 2 }];
nodes.value.push({ id: nextId.value });
expect(nextId.value).toBe(4);
});
});
describe("Place in available space", () => {
let nodes: Ref<NodePosition[]>, node: NodePosition;
beforeEach(() => {
nodes = ref([]);
node = { x: 10, y: 20 };
});
test("No nodes", () => {
placeInAvailableSpace(node, nodes.value);
expect(node).toMatchObject({ x: 10, y: 20 });
});
test("Moves node", () => {
nodes.value = [{ x: 10, y: 20 }];
placeInAvailableSpace(node, nodes.value);
expect(node).not.toMatchObject({ x: 10, y: 20 });
});
describe("Respects radius", () => {
test("Positions radius away", () => {
nodes.value = [{ x: 10, y: 20 }];
placeInAvailableSpace(node, nodes.value, 32);
expect(node).toMatchObject({ x: 42, y: 20 });
});
test("Ignores node already radius away", () => {
nodes.value = [{ x: 42, y: 20 }];
placeInAvailableSpace(node, nodes.value, 32);
expect(node).toMatchObject({ x: 10, y: 20 });
});
test("Doesn't ignore node just under radius away", () => {
nodes.value = [{ x: 41, y: 20 }];
placeInAvailableSpace(node, nodes.value, 32);
expect(node).not.toMatchObject({ x: 10, y: 20 });
});
});
describe("Respects direction", () => {
test("Goes left", () => {
nodes.value = [{ x: 10, y: 20 }];
placeInAvailableSpace(node, nodes.value, 10, Direction.Left);
expect(node).toMatchObject({ x: 0, y: 20 });
});
test("Goes up", () => {
nodes.value = [{ x: 10, y: 20 }];
placeInAvailableSpace(node, nodes.value, 10, Direction.Up);
expect(node).toMatchObject({ x: 10, y: 10 });
});
test("Goes down", () => {
nodes.value = [{ x: 10, y: 20 }];
placeInAvailableSpace(node, nodes.value, 10, Direction.Down);
expect(node).toMatchObject({ x: 10, y: 30 });
});
});
test("Finds hole", () => {
nodes.value = [
{ x: 10, y: 20 },
{ x: 30, y: 20 }
];
placeInAvailableSpace(node, nodes.value, 10);
expect(node).toMatchObject({ x: 20, y: 20 });
});
});