A game engine that grows with you https://moddingtree.com
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Merge branch 'main' into feat/cloud-saves
2024-02-18 23:15:10 +00:00
.forgejo/workflows Implement forgejo actions workflows (#24) 2023-11-05 17:00:28 +00:00
.github/workflows Implement forgejo actions workflows (#24) 2023-11-05 17:00:28 +00:00
.vscode Update some VSC settings 2023-02-15 21:05:26 -06:00
public Implemented PWA 2022-06-26 15:22:22 -05:00
saves Delete safff.txt 2022-04-01 01:08:33 -05:00
src Merge branch 'main' into feat/cloud-saves 2024-02-18 23:15:10 +00:00
tests Add tests confirming low-input conversion values 2023-11-13 14:10:00 -08:00
.eslintrc.js Add eslint rule for strict boolean expressions and fix linting issues 2022-12-20 21:33:23 -06:00
.gitignore Create vue app 2021-05-19 17:21:51 -05:00
.prettierrc.json Fixing building / cleanup 2022-01-24 22:23:30 -06:00
.replit Fix settings to make replit work 2022-08-22 08:51:32 -05:00
CHANGELOG.md Version Bump 2023-05-17 18:52:22 -05:00
index.html Use fontsource for loading webfonts offline 2022-08-22 08:52:55 -05:00
LICENSE Initial commit 2021-05-19 17:11:27 -05:00
package-lock.json Update sdk 2024-02-18 10:47:10 -06:00
package.json Update sdk 2024-02-18 10:47:10 -06:00
README.md Remove lint from readme 2023-05-03 15:51:27 -05:00
replit.nix Added support for replit 2022-03-01 21:03:00 -06:00
tsconfig.json Re-add tests to include array 2022-07-09 23:03:31 -05:00
vite.config.ts Include more assets in PWA precache 2023-02-25 11:35:27 -06:00
vitest.config.ts Update vitest 2023-02-15 20:31:29 -06:00

Profectus

A game engine that grows with you

Run on Repl.it

Read the docs

Project setup

npm install

Hosts dev server and hot-reloads modules as they're changed

npm start

Compiles and minifies for production

npm run build

Hosts the production build

npm run preview

Runs the tests using vite-jest

npm run test