94 lines
3.3 KiB
TypeScript
94 lines
3.3 KiB
TypeScript
import App from "App.vue";
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import projInfo from "data/projInfo.json";
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import type { GenericLayer } from "game/layers";
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import "game/notifications";
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import type { PlayerData } from "game/player";
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import type { Settings } from "game/settings";
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import type { Transient } from "game/state";
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import type { DecimalSource } from "util/bignum";
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import Decimal from "util/bignum";
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import { load } from "util/save";
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import { useRegisterSW } from "virtual:pwa-register/vue";
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import type { App as VueApp } from "vue";
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import { createApp, nextTick } from "vue";
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import { useToast } from "vue-toastification";
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document.title = projInfo.title;
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if (projInfo.id === "") {
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throw "Project ID is empty! Please select a unique ID for this project in /src/data/projInfo.json";
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}
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declare global {
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interface Window {
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vue: VueApp;
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save: VoidFunction;
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hardReset: VoidFunction;
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hardResetSettings: VoidFunction;
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layers: Record<string, Readonly<GenericLayer> | undefined>;
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player: PlayerData;
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state: Transient;
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settings: Settings;
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Decimal: typeof Decimal;
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exponentialFormat: (num: DecimalSource, precision: number, mantissa: boolean) => string;
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commaFormat: (num: DecimalSource, precision: number) => string;
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regularFormat: (num: DecimalSource, precision: number) => string;
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format: (num: DecimalSource, precision?: number, small?: boolean) => string;
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formatWhole: (num: DecimalSource) => string;
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formatTime: (s: number) => string;
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toPlaces: (x: DecimalSource, precision: number, maxAccepted: DecimalSource) => string;
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formatSmall: (x: DecimalSource, precision?: number) => string;
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invertOOM: (x: DecimalSource) => Decimal;
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projInfo: typeof projInfo;
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}
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}
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requestAnimationFrame(async () => {
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console.log(
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"%cMade in Profectus%c\nLearn more at www.moddingtree.com",
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"font-weight: bold; font-size: 24px; color: #A3BE8C; background: #2E3440; padding: 4px 8px; border-radius: 8px;",
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"padding: 4px;"
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);
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await load();
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const { globalBus, startGameLoop } = await import("./game/events");
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// Create Vue
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const vue = (window.vue = createApp(App));
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globalBus.emit("setupVue", vue);
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vue.mount("#app");
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// Setup PWA update prompt
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nextTick(() => {
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const toast = useToast();
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const { updateServiceWorker } = useRegisterSW({
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onNeedRefresh() {
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toast.info("New content available, click or reload to update.", {
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timeout: false,
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closeOnClick: false,
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draggable: false,
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icon: {
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iconClass: "material-icons",
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iconChildren: "refresh",
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iconTag: "i"
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},
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rtl: false,
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onClick() {
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updateServiceWorker();
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}
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});
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},
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onOfflineReady() {
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toast.info("App ready to work offline");
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},
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onRegisterError: console.warn,
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onRegistered(r) {
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if (r) {
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setInterval(r.update, 60 * 60 * 1000);
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}
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}
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});
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});
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startGameLoop();
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});
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window.projInfo = projInfo;
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