Migration

This commit is contained in:
thepaperpilot 2023-04-03 08:15:23 -05:00
parent e349258103
commit 745525f777
3 changed files with 34 additions and 41 deletions

View file

@ -1,17 +1,16 @@
import Row from "components/layout/Row.vue";
import Tooltip from "features/tooltips/Tooltip.vue";
import { main } from "data/projEntry";
import { createAchievement } from "features/achievements/achievement";
import { jsx } from "features/feature";
import { createGrid } from "features/grids/grid";
import { createResource } from "features/resources/resource";
import Tooltip from "features/tooltips/Tooltip.vue";
import { addTooltip } from "features/tooltips/tooltip";
import { createTreeNode } from "features/trees/tree";
import { createLayer } from "game/layers";
import { DecimalSource } from "lib/break_eternity";
import Decimal from "util/bignum";
import { render, renderRow } from "util/vue";
import { computed } from "vue";
import f from "./f";
import { Direction } from "util/common";
import { renderRow } from "util/vue";
const id = "a";
const layer = createLayer(id, () => {
@ -34,35 +33,44 @@ const layer = createLayer(id, () => {
const ach1 = createAchievement(() => ({
image: "https://unsoftcapped2.github.io/The-Modding-Tree-2/discord.png",
display: "Get me!",
tooltip: computed(() => {
requirements: [],
small: true
}));
addTooltip(ach1, {
display() {
if (ach1.earned.value) {
return "You did it!";
}
return "How did this happen?";
}),
shouldEarn: () => true
}));
},
direction: Direction.Down
});
const ach2 = createAchievement(() => ({
display: "Impossible!",
tooltip: computed(() => {
style: { color: "#04e050" }
}));
addTooltip(ach2, {
display() {
if (ach2.earned.value) {
return "HOW????";
}
return "Mwahahaha!";
}),
style: { color: "#04e050" }
}));
},
direction: Direction.Down
});
const ach3 = createAchievement(() => ({
display: "EIEIO",
tooltip:
"Get a farm point.\n\nReward: The dinosaur is now your friend (you can max Farm Points).",
shouldEarn: function () {
return Decimal.gte(f.points.value, 1);
},
requirements: [],
onComplete() {
console.log("Bork bork bork!");
}
},
small: true
}));
addTooltip(ach3, {
display:
"Get a farm point.\n\nReward: The dinosaur is now your friend (you can max Farm Points).",
direction: Direction.Down
});
const achievements = [ach1, ach2, ach3];
const grid = createGrid(() => ({
@ -105,17 +113,7 @@ const layer = createLayer(id, () => {
const display = jsx(() => (
<>
<Row>
<Tooltip display={ach1.tooltip} bottom>
{render(ach1)}
</Tooltip>
<Tooltip display={ach2.tooltip} bottom>
{render(ach2)}
</Tooltip>
<Tooltip display={ach3.tooltip} bottom>
{render(ach3)}
</Tooltip>
</Row>
{renderRow(...achievements)}
{renderRow(grid)}
</>
));

View file

@ -18,7 +18,6 @@ import { Visibility, jsx } from "features/feature";
import { createHotkey } from "features/hotkey";
import { createInfobox } from "features/infoboxes/infobox";
import { createLinks } from "features/links/links";
import { createMilestone } from "features/milestones/milestone";
import { createRepeatable } from "features/repeatable";
import { createReset } from "features/reset";
import MainDisplay from "features/resources/MainDisplay.vue";
@ -35,7 +34,6 @@ import {
createTreeNode
} from "features/trees/tree";
import { createUpgrade } from "features/upgrades/upgrade";
import Formula, { calculateCost } from "game/formulas/formulas";
import { createLayer } from "game/layers";
import {
createAdditiveModifier,
@ -44,7 +42,7 @@ import {
createSequentialModifier
} from "game/modifiers";
import { noPersist, persistent } from "game/persistence";
import { createCostRequirement } from "game/requirements";
import { createBooleanRequirement, createCostRequirement } from "game/requirements";
import settings from "game/settings";
import { DecimalSource } from "lib/break_eternity";
import Decimal, { format, formatWhole } from "util/bignum";
@ -53,6 +51,7 @@ import { render, renderCol, renderRow } from "util/vue";
import { ComputedRef, Ref, computed, ref, unref } from "vue";
import f from "./f";
import { ProcessedComputable } from "util/computed";
import { createAchievement } from "features/achievements/achievement";
const id = "c";
const layer = createLayer(id, () => {
@ -76,20 +75,16 @@ const layer = createLayer(id, () => {
color: "rgb(75, 220, 19)"
}));
const lollipopMilestone3 = createMilestone(() => ({
shouldEarn() {
return Decimal.gte(best.value, 3);
},
const lollipopMilestone3 = createAchievement(() => ({
requirements: createBooleanRequirement(() => Decimal.gte(best.value, 3)),
display: {
requirement: "3 Lollipops",
effectDisplay: "Unlock the next milestone"
}
}));
const lollipopMilestone4 = createMilestone(() => ({
const lollipopMilestone4 = createAchievement(() => ({
visibility: lollipopMilestone3.earned,
shouldEarn() {
return Decimal.gte(best.value, 4);
},
requirements: createBooleanRequirement(() => Decimal.gte(best.value, 4)),
display: {
requirement: "4 Lollipops",
effectDisplay: "You can toggle beep and boop (which do nothing)",