Merge milestones and achievements

Yay for removing a whole redundant feature!
This commit is contained in:
thepaperpilot 2023-04-03 00:34:45 -05:00
parent 742d2293d0
commit 7c7fb38dd8
5 changed files with 226 additions and 396 deletions

View file

@ -1,10 +1,10 @@
import Collapsible from "components/layout/Collapsible.vue"; import Collapsible from "components/layout/Collapsible.vue";
import { GenericAchievement } from "features/achievements/achievement";
import type { Clickable, ClickableOptions, GenericClickable } from "features/clickables/clickable"; import type { Clickable, ClickableOptions, GenericClickable } from "features/clickables/clickable";
import { createClickable } from "features/clickables/clickable"; import { createClickable } from "features/clickables/clickable";
import type { GenericConversion } from "features/conversion"; import type { GenericConversion } from "features/conversion";
import type { CoercableComponent, JSXFunction, OptionsFunc, Replace } from "features/feature"; import type { CoercableComponent, JSXFunction, OptionsFunc, Replace } from "features/feature";
import { jsx, setDefault } from "features/feature"; import { jsx, setDefault } from "features/feature";
import { GenericMilestone } from "features/milestones/milestone";
import { displayResource, Resource } from "features/resources/resource"; import { displayResource, Resource } from "features/resources/resource";
import type { GenericTree, GenericTreeNode, TreeNode, TreeNodeOptions } from "features/trees/tree"; import type { GenericTree, GenericTreeNode, TreeNode, TreeNodeOptions } from "features/trees/tree";
import { createTreeNode } from "features/trees/tree"; import { createTreeNode } from "features/trees/tree";
@ -384,35 +384,35 @@ export function colorText(textToColor: string, color = "var(--accent2)"): JSX.El
} }
/** /**
* Creates a collapsible display of a list of milestones * Creates a collapsible display of a list of achievements
* @param milestones A dictionary of the milestones to display, inserted in the order from easiest to hardest * @param achievements A dictionary of the achievements to display, inserted in the order from easiest to hardest
*/ */
export function createCollapsibleMilestones(milestones: Record<string, GenericMilestone>) { export function createCollapsibleAchievements(achievements: Record<string, GenericAchievement>) {
// Milestones are typically defined from easiest to hardest, and we want to show hardest first // Achievements are typically defined from easiest to hardest, and we want to show hardest first
const orderedMilestones = Object.values(milestones).reverse(); const orderedAchievements = Object.values(achievements).reverse();
const collapseMilestones = persistent<boolean>(true, false); const collapseAchievements = persistent<boolean>(true, false);
const lockedMilestones = computed(() => const lockedAchievements = computed(() =>
orderedMilestones.filter(m => m.earned.value === false) orderedAchievements.filter(m => m.earned.value === false)
); );
const { firstFeature, collapsedContent, hasCollapsedContent } = getFirstFeature( const { firstFeature, collapsedContent, hasCollapsedContent } = getFirstFeature(
orderedMilestones, orderedAchievements,
m => m.earned.value m => m.earned.value
); );
const display = jsx(() => { const display = jsx(() => {
const milestonesToDisplay = [...lockedMilestones.value]; const achievementsToDisplay = [...lockedAchievements.value];
if (firstFeature.value) { if (firstFeature.value) {
milestonesToDisplay.push(firstFeature.value); achievementsToDisplay.push(firstFeature.value);
} }
return renderColJSX( return renderColJSX(
...milestonesToDisplay, ...achievementsToDisplay,
jsx(() => ( jsx(() => (
<Collapsible <Collapsible
collapsed={collapseMilestones} collapsed={collapseAchievements}
content={collapsedContent} content={collapsedContent}
display={ display={
collapseMilestones.value collapseAchievements.value
? "Show other completed milestones" ? "Show other completed achievements"
: "Hide other completed milestones" : "Hide other completed achievements"
} }
v-show={unref(hasCollapsedContent)} v-show={unref(hasCollapsedContent)}
/> />
@ -420,7 +420,7 @@ export function createCollapsibleMilestones(milestones: Record<string, GenericMi
); );
}); });
return { return {
collapseMilestones, collapseAchievements: collapseAchievements,
display display
}; };
} }

View file

@ -13,24 +13,27 @@
achievement: true, achievement: true,
locked: !unref(earned), locked: !unref(earned),
bought: unref(earned), bought: unref(earned),
small: unref(small),
...unref(classes) ...unref(classes)
}" }"
> >
<component v-if="component" :is="component" /> <component v-if="comp" :is="comp" />
<MarkNode :mark="unref(mark)" /> <MarkNode :mark="unref(mark)" />
<Node :id="id" /> <Node :id="id" />
</div> </div>
</template> </template>
<script lang="ts"> <script lang="tsx">
import "components/common/features.css"; import "components/common/features.css";
import MarkNode from "components/MarkNode.vue"; import MarkNode from "components/MarkNode.vue";
import Node from "components/Node.vue"; import Node from "components/Node.vue";
import type { CoercableComponent } from "features/feature"; import { CoercableComponent, jsx } from "features/feature";
import { Visibility, isHidden, isVisible } from "features/feature"; import { Visibility, isHidden, isVisible } from "features/feature";
import { computeOptionalComponent, processedPropType } from "util/vue"; import { displayRequirements, Requirements } from "game/requirements";
import type { StyleValue } from "vue"; import { coerceComponent, computeOptionalComponent, isCoercableComponent, processedPropType, unwrapRef } from "util/vue";
import { Component, shallowRef, StyleValue, UnwrapRef, watchEffect } from "vue";
import { defineComponent, toRefs, unref } from "vue"; import { defineComponent, toRefs, unref } from "vue";
import { GenericAchievement } from "./achievement";
export default defineComponent({ export default defineComponent({
props: { props: {
@ -38,15 +41,17 @@ export default defineComponent({
type: processedPropType<Visibility | boolean>(Number, Boolean), type: processedPropType<Visibility | boolean>(Number, Boolean),
required: true required: true
}, },
display: processedPropType<CoercableComponent>(Object, String, Function), display: processedPropType<UnwrapRef<GenericAchievement["display"]>>(Object, String, Function),
earned: { earned: {
type: processedPropType<boolean>(Boolean), type: processedPropType<boolean>(Boolean),
required: true required: true
}, },
requirements: processedPropType<Requirements>(Object, Array),
image: processedPropType<string>(String), image: processedPropType<string>(String),
style: processedPropType<StyleValue>(String, Object, Array), style: processedPropType<StyleValue>(String, Object, Array),
classes: processedPropType<Record<string, boolean>>(Object), classes: processedPropType<Record<string, boolean>>(Object),
mark: processedPropType<boolean | string>(Boolean, String), mark: processedPropType<boolean | string>(Boolean, String),
small: processedPropType<boolean>(Boolean),
id: { id: {
type: String, type: String,
required: true required: true
@ -57,10 +62,44 @@ export default defineComponent({
MarkNode MarkNode
}, },
setup(props) { setup(props) {
const { display } = toRefs(props); const { display, requirements } = toRefs(props);
const comp = shallowRef<Component | string>("");
watchEffect(() => {
const currDisplay = unwrapRef(display);
if (currDisplay == null) {
comp.value = "";
return;
}
if (isCoercableComponent(currDisplay)) {
comp.value = coerceComponent(currDisplay);
return;
}
const Requirement = currDisplay.requirement ? coerceComponent(currDisplay.requirement, "h3") : displayRequirements(unwrapRef(requirements) ?? []);
const EffectDisplay = coerceComponent(currDisplay.effectDisplay || "", "b");
const OptionsDisplay = coerceComponent(currDisplay.optionsDisplay || "", "span");
comp.value = coerceComponent(
jsx(() => (
<span>
<Requirement />
{currDisplay.effectDisplay != null ? (
<div>
<EffectDisplay />
</div>
) : null}
{currDisplay.optionsDisplay != null ? (
<div class="equal-spaced">
<OptionsDisplay />
</div>
) : null}
</span>
))
);
});
return { return {
component: computeOptionalComponent(display), comp,
unref, unref,
Visibility, Visibility,
isVisible, isVisible,
@ -78,4 +117,31 @@ export default defineComponent({
color: white; color: white;
text-shadow: 0 0 2px #000000; text-shadow: 0 0 2px #000000;
} }
.achievement:not(.small) {
width: calc(100% - 10px);
min-width: 120px;
padding-left: 5px;
padding-right: 5px;
background-color: var(--locked);
border-width: 4px;
border-radius: 5px;
color: rgba(0, 0, 0, 0.5);
font-size: unset;
text-shadow: unset;
}
.achievement.done {
background-color: var(--bought);
cursor: default;
}
.achievement :deep(.equal-spaced) {
display: flex;
justify-content: center;
}
.achievement :deep(.equal-spaced > *) {
margin: auto;
}
</style> </style>

View file

@ -1,4 +1,6 @@
import { computed } from "@vue/reactivity";
import { isArray } from "@vue/shared"; import { isArray } from "@vue/shared";
import Select from "components/fields/Select.vue";
import AchievementComponent from "features/achievements/Achievement.vue"; import AchievementComponent from "features/achievements/Achievement.vue";
import { import {
CoercableComponent, CoercableComponent,
@ -6,12 +8,14 @@ import {
GatherProps, GatherProps,
GenericComponent, GenericComponent,
getUniqueID, getUniqueID,
jsx,
OptionsFunc, OptionsFunc,
Replace, Replace,
setDefault, setDefault,
StyleValue, StyleValue,
Visibility Visibility
} from "features/feature"; } from "features/feature";
import { globalBus } from "game/events";
import "game/notifications"; import "game/notifications";
import type { Persistent } from "game/persistence"; import type { Persistent } from "game/persistence";
import { persistent } from "game/persistence"; import { persistent } from "game/persistence";
@ -19,10 +23,12 @@ import player from "game/player";
import { import {
createBooleanRequirement, createBooleanRequirement,
createVisibilityRequirement, createVisibilityRequirement,
displayRequirements,
Requirements, Requirements,
requirementsMet requirementsMet
} from "game/requirements"; } from "game/requirements";
import settings from "game/settings"; import settings, { registerSettingField } from "game/settings";
import { camelToTitle } from "util/common";
import type { import type {
Computable, Computable,
GetComputableType, GetComputableType,
@ -31,7 +37,7 @@ import type {
} from "util/computed"; } from "util/computed";
import { processComputable } from "util/computed"; import { processComputable } from "util/computed";
import { createLazyProxy } from "util/proxies"; import { createLazyProxy } from "util/proxies";
import { coerceComponent } from "util/vue"; import { coerceComponent, isCoercableComponent } from "util/vue";
import { unref, watchEffect } from "vue"; import { unref, watchEffect } from "vue";
import { useToast } from "vue-toastification"; import { useToast } from "vue-toastification";
@ -40,6 +46,15 @@ const toast = useToast();
/** A symbol used to identify {@link Achievement} features. */ /** A symbol used to identify {@link Achievement} features. */
export const AchievementType = Symbol("Achievement"); export const AchievementType = Symbol("Achievement");
/** Modes for only displaying some achievements. */
export enum AchievementDisplay {
All = "all",
//Last = "last",
Configurable = "configurable",
Incomplete = "incomplete",
None = "none"
}
/** /**
* An object that configures an {@link Achievement}. * An object that configures an {@link Achievement}.
*/ */
@ -49,15 +64,29 @@ export interface AchievementOptions {
/** The requirement(s) to earn this achievement. Can be left null if using {@link BaseAchievement.complete}. */ /** The requirement(s) to earn this achievement. Can be left null if using {@link BaseAchievement.complete}. */
requirements?: Requirements; requirements?: Requirements;
/** The display to use for this achievement. */ /** The display to use for this achievement. */
display?: Computable<CoercableComponent>; display?: Computable<
| CoercableComponent
| {
/** Description of the requirement(s) for this achievement. If unspecified then the requirements will be displayed automatically based on {@link requirements}. */
requirement?: CoercableComponent;
/** Description of what will change (if anything) for achieving this. */
effectDisplay?: CoercableComponent;
/** Any additional things to display on this achievement, such as a toggle for it's effect. */
optionsDisplay?: CoercableComponent;
}
>;
/** Shows a marker on the corner of the feature. */ /** Shows a marker on the corner of the feature. */
mark?: Computable<boolean | string>; mark?: Computable<boolean | string>;
/** Toggles a smaller design for the feature. */
small?: Computable<boolean>;
/** An image to display as the background for this achievement. */ /** An image to display as the background for this achievement. */
image?: Computable<string>; image?: Computable<string>;
/** CSS to apply to this feature. */ /** CSS to apply to this feature. */
style?: Computable<StyleValue>; style?: Computable<StyleValue>;
/** Dictionary of CSS classes to apply to this feature. */ /** Dictionary of CSS classes to apply to this feature. */
classes?: Computable<Record<string, boolean>>; classes?: Computable<Record<string, boolean>>;
/** Whether or not to display a notification popup when this achievement is earned. */
showPopups?: Computable<boolean>;
/** A function that is called when the achievement is completed. */ /** A function that is called when the achievement is completed. */
onComplete?: VoidFunction; onComplete?: VoidFunction;
} }
@ -90,6 +119,7 @@ export type Achievement<T extends AchievementOptions> = Replace<
image: GetComputableType<T["image"]>; image: GetComputableType<T["image"]>;
style: GetComputableType<T["style"]>; style: GetComputableType<T["style"]>;
classes: GetComputableType<T["classes"]>; classes: GetComputableType<T["classes"]>;
showPopups: GetComputableTypeWithDefault<T["showPopups"], true>;
} }
>; >;
@ -98,6 +128,7 @@ export type GenericAchievement = Replace<
Achievement<AchievementOptions>, Achievement<AchievementOptions>,
{ {
visibility: ProcessedComputable<Visibility | boolean>; visibility: ProcessedComputable<Visibility | boolean>;
showPopups: ProcessedComputable<boolean>;
} }
>; >;
@ -120,8 +151,19 @@ export function createAchievement<T extends AchievementOptions>(
earned.value = true; earned.value = true;
const genericAchievement = achievement as GenericAchievement; const genericAchievement = achievement as GenericAchievement;
genericAchievement.onComplete?.(); genericAchievement.onComplete?.();
if (genericAchievement.display != null) { if (
const Display = coerceComponent(unref(genericAchievement.display)); genericAchievement.display != null &&
unref(genericAchievement.showPopups) === true
) {
const display = unref(genericAchievement.display);
let Display;
if (isCoercableComponent(display)) {
Display = coerceComponent(display);
} else if (display.requirement != null) {
Display = coerceComponent(display.requirement);
} else {
Display = displayRequirements(genericAchievement.requirements ?? []);
}
toast.info( toast.info(
<div> <div>
<h3>Achievement earned!</h3> <h3>Achievement earned!</h3>
@ -137,15 +179,69 @@ export function createAchievement<T extends AchievementOptions>(
processComputable(achievement as T, "visibility"); processComputable(achievement as T, "visibility");
setDefault(achievement, "visibility", Visibility.Visible); setDefault(achievement, "visibility", Visibility.Visible);
const visibility = achievement.visibility as ProcessedComputable<Visibility | boolean>;
achievement.visibility = computed(() => {
const display = unref((achievement as GenericAchievement).display);
switch (settings.msDisplay) {
default:
case AchievementDisplay.All:
return unref(visibility);
case AchievementDisplay.Configurable:
if (
unref(achievement.earned) &&
!(
display != null &&
typeof display == "object" &&
"optionsDisplay" in (display as Record<string, unknown>)
)
) {
return Visibility.None;
}
return unref(visibility);
case AchievementDisplay.Incomplete:
if (unref(achievement.earned)) {
return Visibility.None;
}
return unref(visibility);
case AchievementDisplay.None:
return Visibility.None;
}
});
processComputable(achievement as T, "display"); processComputable(achievement as T, "display");
processComputable(achievement as T, "mark"); processComputable(achievement as T, "mark");
processComputable(achievement as T, "small");
processComputable(achievement as T, "image"); processComputable(achievement as T, "image");
processComputable(achievement as T, "style"); processComputable(achievement as T, "style");
processComputable(achievement as T, "classes"); processComputable(achievement as T, "classes");
processComputable(achievement as T, "showPopups");
setDefault(achievement, "showPopups", true);
achievement[GatherProps] = function (this: GenericAchievement) { achievement[GatherProps] = function (this: GenericAchievement) {
const { visibility, display, earned, image, style, classes, mark, id } = this; const {
return { visibility, display, earned, image, style: unref(style), classes, mark, id }; visibility,
display,
requirements,
earned,
image,
style,
classes,
mark,
small,
id
} = this;
return {
visibility,
display,
requirements,
earned,
image,
style: unref(style),
classes,
mark,
small,
id
};
}; };
if (achievement.requirements) { if (achievement.requirements) {
@ -168,3 +264,34 @@ export function createAchievement<T extends AchievementOptions>(
return achievement as unknown as Achievement<T>; return achievement as unknown as Achievement<T>;
}); });
} }
declare module "game/settings" {
interface Settings {
msDisplay: AchievementDisplay;
}
}
globalBus.on("loadSettings", settings => {
setDefault(settings, "msDisplay", AchievementDisplay.All);
});
const msDisplayOptions = Object.values(AchievementDisplay).map(option => ({
label: camelToTitle(option),
value: option
}));
registerSettingField(
jsx(() => (
<Select
title={jsx(() => (
<span class="option-title">
Show achievements
<desc>Select which achievements to display based on criterias.</desc>
</span>
))}
options={msDisplayOptions}
onUpdate:modelValue={value => (settings.msDisplay = value as AchievementDisplay)}
modelValue={settings.msDisplay}
/>
))
);

View file

@ -1,128 +0,0 @@
<template>
<div
v-if="isVisible(visibility)"
:style="[
{
visibility: isHidden(visibility) ? 'hidden' : undefined
},
unref(style) ?? {}
]"
:class="{ feature: true, milestone: true, done: unref(earned), ...unref(classes) }"
>
<component :is="unref(comp)" />
<Node :id="id" />
</div>
</template>
<script lang="tsx">
import "components/common/features.css";
import Node from "components/Node.vue";
import type { StyleValue } from "features/feature";
import { isHidden, isVisible, jsx, Visibility } from "features/feature";
import type { GenericMilestone } from "features/milestones/milestone";
import { coerceComponent, isCoercableComponent, processedPropType, unwrapRef } from "util/vue";
import type { Component, UnwrapRef } from "vue";
import { defineComponent, shallowRef, toRefs, unref, watchEffect } from "vue";
export default defineComponent({
props: {
visibility: {
type: processedPropType<Visibility | boolean>(Number, Boolean),
required: true
},
display: {
type: processedPropType<UnwrapRef<GenericMilestone["display"]>>(
String,
Object,
Function
),
required: true
},
style: processedPropType<StyleValue>(String, Object, Array),
classes: processedPropType<Record<string, boolean>>(Object),
earned: {
type: processedPropType<boolean>(Boolean),
required: true
},
id: {
type: String,
required: true
}
},
components: {
Node
},
setup(props) {
const { display } = toRefs(props);
const comp = shallowRef<Component | string>("");
watchEffect(() => {
const currDisplay = unwrapRef(display);
if (currDisplay == null) {
comp.value = "";
return;
}
if (isCoercableComponent(currDisplay)) {
comp.value = coerceComponent(currDisplay);
return;
}
const Requirement = coerceComponent(currDisplay.requirement, "h3");
const EffectDisplay = coerceComponent(currDisplay.effectDisplay || "", "b");
const OptionsDisplay = coerceComponent(currDisplay.optionsDisplay || "", "span");
comp.value = coerceComponent(
jsx(() => (
<span>
<Requirement />
{currDisplay.effectDisplay != null ? (
<div>
<EffectDisplay />
</div>
) : null}
{currDisplay.optionsDisplay != null ? (
<div class="equal-spaced">
<OptionsDisplay />
</div>
) : null}
</span>
))
);
});
return {
comp,
unref,
Visibility,
isVisible,
isHidden
};
}
});
</script>
<style scoped>
.milestone {
width: calc(100% - 10px);
min-width: 120px;
padding-left: 5px;
padding-right: 5px;
background-color: var(--locked);
border-width: 4px;
border-radius: 5px;
color: rgba(0, 0, 0, 0.5);
}
.milestone.done {
background-color: var(--bought);
cursor: default;
}
.milestone :deep(.equal-spaced) {
display: flex;
justify-content: center;
}
.milestone :deep(.equal-spaced > *) {
margin: auto;
}
</style>

View file

@ -1,235 +0,0 @@
import Select from "components/fields/Select.vue";
import type {
CoercableComponent,
GenericComponent,
OptionsFunc,
Replace,
StyleValue
} from "features/feature";
import {
Component,
GatherProps,
getUniqueID,
isVisible,
jsx,
setDefault,
Visibility
} from "features/feature";
import MilestoneComponent from "features/milestones/Milestone.vue";
import { globalBus } from "game/events";
import "game/notifications";
import type { Persistent } from "game/persistence";
import { persistent } from "game/persistence";
import player from "game/player";
import settings, { registerSettingField } from "game/settings";
import { camelToTitle } from "util/common";
import type {
Computable,
GetComputableType,
GetComputableTypeWithDefault,
ProcessedComputable
} from "util/computed";
import { processComputable } from "util/computed";
import { createLazyProxy } from "util/proxies";
import { coerceComponent, isCoercableComponent } from "util/vue";
import { computed, unref, watchEffect } from "vue";
import { useToast } from "vue-toastification";
const toast = useToast();
export const MilestoneType = Symbol("Milestone");
export enum MilestoneDisplay {
All = "all",
//Last = "last",
Configurable = "configurable",
Incomplete = "incomplete",
None = "none"
}
export interface MilestoneOptions {
visibility?: Computable<Visibility | boolean>;
shouldEarn?: () => boolean;
style?: Computable<StyleValue>;
classes?: Computable<Record<string, boolean>>;
display?: Computable<
| CoercableComponent
| {
requirement: CoercableComponent;
effectDisplay?: CoercableComponent;
optionsDisplay?: CoercableComponent;
}
>;
showPopups?: Computable<boolean>;
onComplete?: VoidFunction;
}
export interface BaseMilestone {
id: string;
earned: Persistent<boolean>;
complete: VoidFunction;
type: typeof MilestoneType;
[Component]: GenericComponent;
[GatherProps]: () => Record<string, unknown>;
}
export type Milestone<T extends MilestoneOptions> = Replace<
T & BaseMilestone,
{
visibility: GetComputableTypeWithDefault<T["visibility"], Visibility.Visible>;
style: GetComputableType<T["style"]>;
classes: GetComputableType<T["classes"]>;
display: GetComputableType<T["display"]>;
showPopups: GetComputableType<T["showPopups"]>;
}
>;
export type GenericMilestone = Replace<
Milestone<MilestoneOptions>,
{
visibility: ProcessedComputable<Visibility | boolean>;
}
>;
export function createMilestone<T extends MilestoneOptions>(
optionsFunc?: OptionsFunc<T, BaseMilestone, GenericMilestone>
): Milestone<T> {
const earned = persistent<boolean>(false, false);
return createLazyProxy(() => {
const milestone = optionsFunc?.() ?? ({} as ReturnType<NonNullable<typeof optionsFunc>>);
milestone.id = getUniqueID("milestone-");
milestone.type = MilestoneType;
milestone[Component] = MilestoneComponent as GenericComponent;
milestone.earned = earned;
milestone.complete = function () {
const genericMilestone = milestone as GenericMilestone;
earned.value = true;
genericMilestone.onComplete?.();
if (genericMilestone.display != null && unref(genericMilestone.showPopups) === true) {
const display = unref(genericMilestone.display);
const Display = coerceComponent(
isCoercableComponent(display) ? display : display.requirement
);
toast(
<>
<h3>Milestone earned!</h3>
<div>
{/* eslint-disable-next-line @typescript-eslint/ban-ts-comment */}
{/* @ts-ignore */}
<Display />
</div>
</>
);
}
};
processComputable(milestone as T, "visibility");
setDefault(milestone, "visibility", Visibility.Visible);
const visibility = milestone.visibility as ProcessedComputable<Visibility | boolean>;
milestone.visibility = computed(() => {
const display = unref((milestone as GenericMilestone).display);
switch (settings.msDisplay) {
default:
case MilestoneDisplay.All:
return unref(visibility);
case MilestoneDisplay.Configurable:
if (
unref(milestone.earned) &&
!(
display != null &&
typeof display == "object" &&
"optionsDisplay" in (display as Record<string, unknown>)
)
) {
return Visibility.None;
}
return unref(visibility);
case MilestoneDisplay.Incomplete:
if (unref(milestone.earned)) {
return Visibility.None;
}
return unref(visibility);
case MilestoneDisplay.None:
return Visibility.None;
}
});
processComputable(milestone as T, "style");
processComputable(milestone as T, "classes");
processComputable(milestone as T, "display");
processComputable(milestone as T, "showPopups");
milestone[GatherProps] = function (this: GenericMilestone) {
const { visibility, display, style, classes, earned, id } = this;
return { visibility, display, style: unref(style), classes, earned, id };
};
if (milestone.shouldEarn) {
const genericMilestone = milestone as GenericMilestone;
watchEffect(() => {
if (settings.active !== player.id) return;
if (
!genericMilestone.earned.value &&
isVisible(genericMilestone.visibility) &&
genericMilestone.shouldEarn?.()
) {
genericMilestone.earned.value = true;
genericMilestone.onComplete?.();
if (
genericMilestone.display != null &&
unref(genericMilestone.showPopups) === true
) {
const display = unref(genericMilestone.display);
const Display = coerceComponent(
isCoercableComponent(display) ? display : display.requirement
);
toast(
<>
<h3>Milestone earned!</h3>
<div>
{/* eslint-disable-next-line @typescript-eslint/ban-ts-comment */}
{/* @ts-ignore */}
<Display />
</div>
</>
);
}
}
});
}
return milestone as unknown as Milestone<T>;
});
}
declare module "game/settings" {
interface Settings {
msDisplay: MilestoneDisplay;
}
}
globalBus.on("loadSettings", settings => {
setDefault(settings, "msDisplay", MilestoneDisplay.All);
});
const msDisplayOptions = Object.values(MilestoneDisplay).map(option => ({
label: camelToTitle(option),
value: option
}));
registerSettingField(
jsx(() => (
<Select
title={jsx(() => (
<span class="option-title">
Show milestones
<desc>Select which milestones to display based on criterias.</desc>
</span>
))}
options={msDisplayOptions}
onUpdate:modelValue={value => (settings.msDisplay = value as MilestoneDisplay)}
modelValue={settings.msDisplay}
/>
))
);