1 line
1.3 KiB
JavaScript
1 line
1.3 KiB
JavaScript
import{_ as e,c as r,a0 as s,o as t}from"./chunks/framework.P9qPzDnn.js";const f=JSON.parse('{"title":"Variable: addingLayers","description":"","frontmatter":{"editLink":false},"headers":[],"relativePath":"api/game/layers/variables/addingLayers.md","filePath":"api/game/layers/variables/addingLayers.md","lastUpdated":null}'),i={name:"api/game/layers/variables/addingLayers.md"};function n(d,a,o,l,c,p){return t(),r("div",null,a[0]||(a[0]=[s('<p><a href="./../../../">Profectus</a> / <a href="./../">game/layers</a> / addingLayers</p><h1 id="variable-addinglayers" tabindex="-1">Variable: addingLayers <a class="header-anchor" href="#variable-addinglayers" aria-label="Permalink to "Variable: addingLayers""></a></h1><blockquote><p><code>const</code> <strong>addingLayers</strong>: <code>string</code>[] = <code>[]</code></p></blockquote><p>When creating layers, this array stores the layers currently being created, as a stack.</p><h2 id="defined-in" tabindex="-1">Defined in <a class="header-anchor" href="#defined-in" aria-label="Permalink to "Defined in""></a></h2><p><a href="https://code.incremental.social/profectus/Profectus/src/branch/main/src/game/layers.tsx#L212" target="_blank" rel="noreferrer">profectus/src/game/layers.tsx:212</a></p>',6)]))}const y=e(i,[["render",n]]);export{f as __pageData,y as default};
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