1 line
1.3 KiB
JavaScript
1 line
1.3 KiB
JavaScript
import{_ as a,c as t,a0 as r,o as s}from"./chunks/framework.P9qPzDnn.js";const u=JSON.parse('{"title":"Variable: default","description":"","frontmatter":{"editLink":false},"headers":[],"relativePath":"api/game/settings/variables/default.md","filePath":"api/game/settings/variables/default.md","lastUpdated":null}'),i={name:"api/game/settings/variables/default.md"};function l(n,e,o,d,c,f){return s(),t("div",null,e[0]||(e[0]=[r('<p><a href="./../../../">Profectus</a> / <a href="./../">game/settings</a> / default</p><h1 id="variable-default" tabindex="-1">Variable: default <a class="header-anchor" href="#variable-default" aria-label="Permalink to "Variable: default""></a></h1><blockquote><p><strong>default</strong>: <a href="./../interfaces/Settings"><code>Settings</code></a></p></blockquote><p>The player settings object. Stores data that persists across all saves. Automatically saved to localStorage whenever changed.</p><h2 id="defined-in" tabindex="-1">Defined in <a class="header-anchor" href="#defined-in" aria-label="Permalink to "Defined in""></a></h2><p><a href="https://code.incremental.social/profectus/Profectus/src/branch/main/src/game/settings.ts#L60" target="_blank" rel="noreferrer">profectus/src/game/settings.ts:60</a></p>',6)]))}const h=a(i,[["render",l]]);export{u as __pageData,h as default};
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