Fix display issues with management

This commit is contained in:
thepaperpilot 2022-12-11 23:29:26 -06:00
parent 67ec8c9856
commit 0179775e0e

View file

@ -186,10 +186,10 @@ const layer = createLayer(id, () => {
// Elf Milestones // Elf Milestones
const cutterElfMilestones = [ const cutterElfMilestones = [
createMilestone(() => ({ createMilestone(() => ({
display: () => ({ display: {
requirement: "Holly Level 1", requirement: "Holly Level 1",
effectDisplay: "Cutting speed multiplies log gain." effectDisplay: "Cutting speed multiplies log gain."
}), },
shouldEarn: () => cutterElfTraining.level.value >= 1 shouldEarn: () => cutterElfTraining.level.value >= 1
})), })),
createMilestone(() => ({ createMilestone(() => ({
@ -214,7 +214,7 @@ const layer = createLayer(id, () => {
requirement: "Holly Level 4", requirement: "Holly Level 4",
effectDisplay: "Multiply cutting speed by 1.1 per day completed" effectDisplay: "Multiply cutting speed by 1.1 per day completed"
}, },
visibility: () => showIf(cutterElfMilestones[1].earned.value), visibility: () => showIf(cutterElfMilestones[2].earned.value),
shouldEarn: () => cutterElfTraining.level.value >= 4 shouldEarn: () => cutterElfTraining.level.value >= 4
})), })),
createMilestone(() => ({ createMilestone(() => ({
@ -222,7 +222,7 @@ const layer = createLayer(id, () => {
requirement: "Holly Level 5", requirement: "Holly Level 5",
effectDisplay: "Reduce workshop expansion cost by ^0.95" effectDisplay: "Reduce workshop expansion cost by ^0.95"
}, },
visibility: () => showIf(cutterElfMilestones[1].earned.value), visibility: () => showIf(cutterElfMilestones[3].earned.value),
shouldEarn: () => cutterElfTraining.level.value >= 5 shouldEarn: () => cutterElfTraining.level.value >= 5
})) }))
] as Array<GenericMilestone>; ] as Array<GenericMilestone>;
@ -280,6 +280,7 @@ const layer = createLayer(id, () => {
requirement: "Hope Level 2", requirement: "Hope Level 2",
effectDisplay: "Hope now buys max." effectDisplay: "Hope now buys max."
}, },
visibility: () => showIf(expanderElfMilestones[0].earned.value),
shouldEarn: () => expandersElfTraining.level.value >= 2 shouldEarn: () => expandersElfTraining.level.value >= 2
})), })),
createMilestone(() => ({ createMilestone(() => ({
@ -287,6 +288,7 @@ const layer = createLayer(id, () => {
requirement: "Hope Level 3", requirement: "Hope Level 3",
effectDisplay: "The workshop can be expanded past 100%, but costs scale faster." effectDisplay: "The workshop can be expanded past 100%, but costs scale faster."
}, },
visibility: () => showIf(expanderElfMilestones[1].earned.value),
shouldEarn: () => expandersElfTraining.level.value >= 3 shouldEarn: () => expandersElfTraining.level.value >= 3
})), })),
createMilestone(() => ({ createMilestone(() => ({
@ -294,6 +296,7 @@ const layer = createLayer(id, () => {
requirement: "Hope Level 4", requirement: "Hope Level 4",
effectDisplay: "Unlock an elf that autobuys mining drills." effectDisplay: "Unlock an elf that autobuys mining drills."
}, },
visibility: () => showIf(expanderElfMilestones[2].earned.value),
shouldEarn: () => expandersElfTraining.level.value >= 4 shouldEarn: () => expandersElfTraining.level.value >= 4
})), })),
createMilestone(() => ({ createMilestone(() => ({
@ -301,6 +304,7 @@ const layer = createLayer(id, () => {
requirement: "Hope Level 5", requirement: "Hope Level 5",
effectDisplay: "Unlock an elf that autobuys metal buyables." effectDisplay: "Unlock an elf that autobuys metal buyables."
}, },
visibility: () => showIf(expanderElfMilestones[3].earned.value),
shouldEarn: () => expandersElfTraining.level.value >= 5 shouldEarn: () => expandersElfTraining.level.value >= 5
})) }))
] as Array<GenericMilestone>; ] as Array<GenericMilestone>;
@ -317,6 +321,7 @@ const layer = createLayer(id, () => {
requirement: "Jack Level 2", requirement: "Jack Level 2",
effectDisplay: "Coal gain is raised to the ^1.05" effectDisplay: "Coal gain is raised to the ^1.05"
}, },
visibility: () => showIf(heatedCutterElfMilestones[0].earned.value),
shouldEarn: () => heatedCutterElfTraining.level.value >= 2 shouldEarn: () => heatedCutterElfTraining.level.value >= 2
})), })),
createMilestone(() => ({ createMilestone(() => ({
@ -324,6 +329,7 @@ const layer = createLayer(id, () => {
requirement: "Jack Level 3", requirement: "Jack Level 3",
effectDisplay: "Jack now buys max." effectDisplay: "Jack now buys max."
}, },
visibility: () => showIf(heatedCutterElfMilestones[1].earned.value),
shouldEarn: () => heatedCutterElfTraining.level.value >= 3 shouldEarn: () => heatedCutterElfTraining.level.value >= 3
})), })),
createMilestone(() => ({ createMilestone(() => ({
@ -331,6 +337,7 @@ const layer = createLayer(id, () => {
requirement: "Jack Level 4", requirement: "Jack Level 4",
effectDisplay: "Oil gain is multiplied based on total elf levels." effectDisplay: "Oil gain is multiplied based on total elf levels."
}, },
visibility: () => showIf(heatedCutterElfMilestones[2].earned.value),
shouldEarn: () => heatedCutterElfTraining.level.value >= 4 shouldEarn: () => heatedCutterElfTraining.level.value >= 4
})), })),
createMilestone(() => ({ createMilestone(() => ({
@ -338,6 +345,7 @@ const layer = createLayer(id, () => {
requirement: "Jack Level 5", requirement: "Jack Level 5",
effectDisplay: "Unlock an elf that autobuys oil buyables." effectDisplay: "Unlock an elf that autobuys oil buyables."
}, },
visibility: () => showIf(heatedCutterElfMilestones[3].earned.value),
shouldEarn: () => heatedCutterElfTraining.level.value >= 5 shouldEarn: () => heatedCutterElfTraining.level.value >= 5
})) }))
] as Array<GenericMilestone>; ] as Array<GenericMilestone>;
@ -354,6 +362,7 @@ const layer = createLayer(id, () => {
requirement: "Mary Level 2", requirement: "Mary Level 2",
effectDisplay: "Double tree planting speed" effectDisplay: "Double tree planting speed"
}, },
visibility: () => showIf(heatedPlanterElfMilestones[0].earned.value),
shouldEarn: () => heatedPlanterElfTraining.level.value >= 2 shouldEarn: () => heatedPlanterElfTraining.level.value >= 2
})), })),
createMilestone(() => ({ createMilestone(() => ({
@ -361,6 +370,7 @@ const layer = createLayer(id, () => {
requirement: "Mary Level 3", requirement: "Mary Level 3",
effectDisplay: "Mary now buys max." effectDisplay: "Mary now buys max."
}, },
visibility: () => showIf(heatedPlanterElfMilestones[1].earned.value),
shouldEarn: () => heatedPlanterElfTraining.level.value >= 3 shouldEarn: () => heatedPlanterElfTraining.level.value >= 3
})), })),
createMilestone(() => ({ createMilestone(() => ({
@ -368,6 +378,7 @@ const layer = createLayer(id, () => {
requirement: "Mary Level 4", requirement: "Mary Level 4",
effectDisplay: "Metal gain is raised to the 1.1." effectDisplay: "Metal gain is raised to the 1.1."
}, },
visibility: () => showIf(heatedPlanterElfMilestones[2].earned.value),
shouldEarn: () => heatedPlanterElfTraining.level.value >= 4 shouldEarn: () => heatedPlanterElfTraining.level.value >= 4
})), })),
createMilestone(() => ({ createMilestone(() => ({
@ -375,6 +386,7 @@ const layer = createLayer(id, () => {
requirement: "Mary Level 5", requirement: "Mary Level 5",
effectDisplay: "Auto smelting speed is multiplied by (total XP/1000)^0.5" effectDisplay: "Auto smelting speed is multiplied by (total XP/1000)^0.5"
}, },
visibility: () => showIf(heatedPlanterElfMilestones[3].earned.value),
shouldEarn: () => heatedPlanterElfTraining.level.value >= 5 shouldEarn: () => heatedPlanterElfTraining.level.value >= 5
})) }))
] as Array<GenericMilestone>; ] as Array<GenericMilestone>;
@ -391,6 +403,7 @@ const layer = createLayer(id, () => {
requirement: "Noel Level 2", requirement: "Noel Level 2",
effectDisplay: "Fertilized soil is less expensive" effectDisplay: "Fertilized soil is less expensive"
}, },
visibility: () => showIf(fertilizerElfMilestones[0].earned.value),
shouldEarn: () => heatedPlanterElfTraining.level.value >= 2 shouldEarn: () => heatedPlanterElfTraining.level.value >= 2
})), })),
createMilestone(() => ({ createMilestone(() => ({
@ -398,6 +411,7 @@ const layer = createLayer(id, () => {
requirement: "Noel Level 3", requirement: "Noel Level 3",
effectDisplay: "Divide the mining drill cost based on total logs produced" effectDisplay: "Divide the mining drill cost based on total logs produced"
}, },
visibility: () => showIf(fertilizerElfMilestones[1].earned.value),
shouldEarn: () => heatedPlanterElfTraining.level.value >= 3 shouldEarn: () => heatedPlanterElfTraining.level.value >= 3
})), })),
createMilestone(() => ({ createMilestone(() => ({
@ -405,6 +419,7 @@ const layer = createLayer(id, () => {
requirement: "Noel Level 4", requirement: "Noel Level 4",
effectDisplay: "Plastic² subtracts from oil refinery cost" effectDisplay: "Plastic² subtracts from oil refinery cost"
}, },
visibility: () => showIf(fertilizerElfMilestones[2].earned.value),
shouldEarn: () => heatedPlanterElfTraining.level.value >= 4 shouldEarn: () => heatedPlanterElfTraining.level.value >= 4
})), })),
createMilestone(() => ({ createMilestone(() => ({
@ -412,6 +427,7 @@ const layer = createLayer(id, () => {
requirement: "Noel Level 5", requirement: "Noel Level 5",
effectDisplay: "Unlock an elf that autobuys drills and extractors" effectDisplay: "Unlock an elf that autobuys drills and extractors"
}, },
visibility: () => showIf(fertilizerElfMilestones[3].earned.value),
shouldEarn: () => heatedPlanterElfTraining.level.value >= 5 shouldEarn: () => heatedPlanterElfTraining.level.value >= 5
})) }))
] as Array<GenericMilestone>; ] as Array<GenericMilestone>;
@ -428,6 +444,7 @@ const layer = createLayer(id, () => {
requirement: "Joy Level 2", requirement: "Joy Level 2",
effectDisplay: "Raise ash gain to the 1.1" effectDisplay: "Raise ash gain to the 1.1"
}, },
visibility: () => showIf(smallfireElfMilestones[0].earned.value),
shouldEarn: () => smallfireElfTraining.level.value >= 2 shouldEarn: () => smallfireElfTraining.level.value >= 2
})), })),
createMilestone(() => ({ createMilestone(() => ({
@ -435,6 +452,7 @@ const layer = createLayer(id, () => {
requirement: "Joy Level 3", requirement: "Joy Level 3",
effectDisplay: "Mining drill is 2x more powerful" effectDisplay: "Mining drill is 2x more powerful"
}, },
visibility: () => showIf(smallfireElfMilestones[1].earned.value),
shouldEarn: () => smallfireElfTraining.level.value >= 3 shouldEarn: () => smallfireElfTraining.level.value >= 3
})), })),
createMilestone(() => ({ createMilestone(() => ({
@ -442,6 +460,7 @@ const layer = createLayer(id, () => {
requirement: "Joy Level 4", requirement: "Joy Level 4",
effectDisplay: "Metal gain is boosted by heavy drills" effectDisplay: "Metal gain is boosted by heavy drills"
}, },
visibility: () => showIf(smallfireElfMilestones[2].earned.value),
shouldEarn: () => smallfireElfTraining.level.value >= 4 shouldEarn: () => smallfireElfTraining.level.value >= 4
})), })),
createMilestone(() => ({ createMilestone(() => ({
@ -449,6 +468,7 @@ const layer = createLayer(id, () => {
requirement: "Joy Level 5", requirement: "Joy Level 5",
effectDisplay: "Raise Industrial Crucible's effect to the 1.1" effectDisplay: "Raise Industrial Crucible's effect to the 1.1"
}, },
visibility: () => showIf(smallfireElfMilestones[3].earned.value),
shouldEarn: () => smallfireElfTraining.level.value >= 5 shouldEarn: () => smallfireElfTraining.level.value >= 5
})) }))
] as Array<GenericMilestone>; ] as Array<GenericMilestone>;
@ -465,6 +485,7 @@ const layer = createLayer(id, () => {
requirement: "Faith Level 2", requirement: "Faith Level 2",
effectDisplay: "Raise ash gain to the 1.1" effectDisplay: "Raise ash gain to the 1.1"
}, },
visibility: () => showIf(bonfireElfMilestones[0].earned.value),
shouldEarn: () => bonfireElfTraining.level.value >= 2 shouldEarn: () => bonfireElfTraining.level.value >= 2
})), })),
createMilestone(() => ({ createMilestone(() => ({
@ -472,6 +493,7 @@ const layer = createLayer(id, () => {
requirement: "Faith Level 3", requirement: "Faith Level 3",
effectDisplay: "Mining drill is 2x more powerful" effectDisplay: "Mining drill is 2x more powerful"
}, },
visibility: () => showIf(bonfireElfMilestones[1].earned.value),
shouldEarn: () => bonfireElfTraining.level.value >= 3 shouldEarn: () => bonfireElfTraining.level.value >= 3
})), })),
createMilestone(() => ({ createMilestone(() => ({
@ -479,6 +501,7 @@ const layer = createLayer(id, () => {
requirement: "Faith Level 4", requirement: "Faith Level 4",
effectDisplay: "Oil gain is boosted by heavy drill drills" effectDisplay: "Oil gain is boosted by heavy drill drills"
}, },
visibility: () => showIf(bonfireElfMilestones[2].earned.value),
shouldEarn: () => bonfireElfTraining.level.value >= 4 shouldEarn: () => bonfireElfTraining.level.value >= 4
})), })),
createMilestone(() => ({ createMilestone(() => ({
@ -486,6 +509,7 @@ const layer = createLayer(id, () => {
requirement: "Faith Level 5", requirement: "Faith Level 5",
effectDisplay: "Raise Industrial Crucible's effect to the 1.1" effectDisplay: "Raise Industrial Crucible's effect to the 1.1"
}, },
visibility: () => showIf(bonfireElfMilestones[3].earned.value),
shouldEarn: () => bonfireElfTraining.level.value >= 5 shouldEarn: () => bonfireElfTraining.level.value >= 5
})) }))
] as Array<GenericMilestone>; ] as Array<GenericMilestone>;
@ -502,6 +526,7 @@ const layer = createLayer(id, () => {
requirement: "Snowball Level 2", requirement: "Snowball Level 2",
effectDisplay: "Raise ash gain to the 1.1" effectDisplay: "Raise ash gain to the 1.1"
}, },
visibility: () => showIf(kilnElfMilestones[0].earned.value),
shouldEarn: () => kilnElfTraining.level.value >= 2 shouldEarn: () => kilnElfTraining.level.value >= 2
})), })),
createMilestone(() => ({ createMilestone(() => ({
@ -509,6 +534,7 @@ const layer = createLayer(id, () => {
requirement: "Snowball Level 3", requirement: "Snowball Level 3",
effectDisplay: "Mining drill is 2x more powerful" effectDisplay: "Mining drill is 2x more powerful"
}, },
visibility: () => showIf(kilnElfMilestones[1].earned.value),
shouldEarn: () => kilnElfTraining.level.value >= 3 shouldEarn: () => kilnElfTraining.level.value >= 3
})), })),
createMilestone(() => ({ createMilestone(() => ({
@ -516,6 +542,7 @@ const layer = createLayer(id, () => {
requirement: "Snowball Level 4", requirement: "Snowball Level 4",
effectDisplay: "Plastic gain is boosted by heavy extractors" effectDisplay: "Plastic gain is boosted by heavy extractors"
}, },
visibility: () => showIf(kilnElfMilestones[2].earned.value),
shouldEarn: () => kilnElfTraining.level.value >= 4 shouldEarn: () => kilnElfTraining.level.value >= 4
})), })),
createMilestone(() => ({ createMilestone(() => ({
@ -523,6 +550,7 @@ const layer = createLayer(id, () => {
requirement: "Snowball Level 5", requirement: "Snowball Level 5",
effectDisplay: "Raise Industrial Crucible's effect to the 1.1" effectDisplay: "Raise Industrial Crucible's effect to the 1.1"
}, },
visibility: () => showIf(kilnElfMilestones[3].earned.value),
shouldEarn: () => kilnElfTraining.level.value >= 5 shouldEarn: () => kilnElfTraining.level.value >= 5
})) }))
] as Array<GenericMilestone>; ] as Array<GenericMilestone>;
@ -539,6 +567,7 @@ const layer = createLayer(id, () => {
requirement: "Star Level 2", requirement: "Star Level 2",
effectDisplay: "Paper requires 10x less ash" effectDisplay: "Paper requires 10x less ash"
}, },
visibility: () => showIf(paperElfMilestones[0].earned.value),
shouldEarn: () => paperElfTraining.level.value >= 2 shouldEarn: () => paperElfTraining.level.value >= 2
})), })),
createMilestone(() => ({ createMilestone(() => ({
@ -546,6 +575,7 @@ const layer = createLayer(id, () => {
requirement: "Star Level 3", requirement: "Star Level 3",
effectDisplay: "Book cost scaling 5x -> 4x" effectDisplay: "Book cost scaling 5x -> 4x"
}, },
visibility: () => showIf(paperElfMilestones[1].earned.value),
shouldEarn: () => paperElfTraining.level.value >= 3 shouldEarn: () => paperElfTraining.level.value >= 3
})), })),
createMilestone(() => ({ createMilestone(() => ({
@ -553,6 +583,7 @@ const layer = createLayer(id, () => {
requirement: "Star Level 4", requirement: "Star Level 4",
effectDisplay: "0.95^(total books) multiplies XP requirement" effectDisplay: "0.95^(total books) multiplies XP requirement"
}, },
visibility: () => showIf(paperElfMilestones[2].earned.value),
shouldEarn: () => paperElfTraining.level.value >= 4 shouldEarn: () => paperElfTraining.level.value >= 4
})), })),
createMilestone(() => ({ createMilestone(() => ({
@ -560,6 +591,7 @@ const layer = createLayer(id, () => {
requirement: "Star Level 5", requirement: "Star Level 5",
effectDisplay: "Gain 5 free books for all level 5 elves" effectDisplay: "Gain 5 free books for all level 5 elves"
}, },
visibility: () => showIf(paperElfMilestones[3].earned.value),
shouldEarn: () => paperElfTraining.level.value >= 5 shouldEarn: () => paperElfTraining.level.value >= 5
})) }))
] as Array<GenericMilestone>; ] as Array<GenericMilestone>;
@ -576,6 +608,7 @@ const layer = createLayer(id, () => {
requirement: "Bell Level 2", requirement: "Bell Level 2",
effectDisplay: "Box gain ^1.1" effectDisplay: "Box gain ^1.1"
}, },
visibility: () => showIf(boxElfMilestones[0].earned.value),
shouldEarn: () => boxElfTraining.level.value >= 2 shouldEarn: () => boxElfTraining.level.value >= 2
})), })),
createMilestone(() => ({ createMilestone(() => ({
@ -583,6 +616,7 @@ const layer = createLayer(id, () => {
requirement: "Bell Level 3", requirement: "Bell Level 3",
effectDisplay: "All box buyables scaling bases -1" effectDisplay: "All box buyables scaling bases -1"
}, },
visibility: () => showIf(boxElfMilestones[1].earned.value),
shouldEarn: () => boxElfTraining.level.value >= 3 shouldEarn: () => boxElfTraining.level.value >= 3
})), })),
createMilestone(() => ({ createMilestone(() => ({
@ -590,6 +624,7 @@ const layer = createLayer(id, () => {
requirement: "Bell Level 4", requirement: "Bell Level 4",
effectDisplay: "Unlock a second row of box buyables" effectDisplay: "Unlock a second row of box buyables"
}, },
visibility: () => showIf(boxElfMilestones[2].earned.value),
shouldEarn: () => boxElfTraining.level.value >= 4 shouldEarn: () => boxElfTraining.level.value >= 4
})), })),
createMilestone(() => ({ createMilestone(() => ({
@ -597,6 +632,7 @@ const layer = createLayer(id, () => {
requirement: "Bell Level 5", requirement: "Bell Level 5",
effectDisplay: "Unlock another row of box upgrades" effectDisplay: "Unlock another row of box upgrades"
}, },
visibility: () => showIf(boxElfMilestones[3].earned.value),
shouldEarn: () => boxElfTraining.level.value >= 5 shouldEarn: () => boxElfTraining.level.value >= 5
})) }))
] as Array<GenericMilestone>; ] as Array<GenericMilestone>;
@ -613,6 +649,7 @@ const layer = createLayer(id, () => {
requirement: "Gingersnap Level 2", requirement: "Gingersnap Level 2",
effectDisplay: "Multiply all cloth actions by log(dye sum + 10)" effectDisplay: "Multiply all cloth actions by log(dye sum + 10)"
}, },
visibility: () => showIf(clothElfMilestones[0].earned.value),
shouldEarn: () => clothElfTraining.level.value >= 2 shouldEarn: () => clothElfTraining.level.value >= 2
})), })),
createMilestone(() => ({ createMilestone(() => ({
@ -620,6 +657,7 @@ const layer = createLayer(id, () => {
requirement: "Gingersnap Level 3", requirement: "Gingersnap Level 3",
effectDisplay: "Double all dye colors and cloth actions, but reset all dyes." effectDisplay: "Double all dye colors and cloth actions, but reset all dyes."
}, },
visibility: () => showIf(clothElfMilestones[1].earned.value),
shouldEarn: () => clothElfTraining.level.value >= 3 shouldEarn: () => clothElfTraining.level.value >= 3
})), })),
createMilestone(() => ({ createMilestone(() => ({
@ -627,6 +665,7 @@ const layer = createLayer(id, () => {
requirement: "Gingersnap Level 4", requirement: "Gingersnap Level 4",
effectDisplay: "sqrt(classrooms)/2+1 multiplies ALL dye gain, but reset all dyes." effectDisplay: "sqrt(classrooms)/2+1 multiplies ALL dye gain, but reset all dyes."
}, },
visibility: () => showIf(clothElfMilestones[2].earned.value),
shouldEarn: () => clothElfTraining.level.value >= 4 shouldEarn: () => clothElfTraining.level.value >= 4
})), })),
createMilestone(() => ({ createMilestone(() => ({
@ -634,59 +673,26 @@ const layer = createLayer(id, () => {
requirement: "Gingersnap Level 5", requirement: "Gingersnap Level 5",
effectDisplay: "Well depth divides metal machine costs" effectDisplay: "Well depth divides metal machine costs"
}, },
visibility: () => showIf(clothElfMilestones[3].earned.value),
shouldEarn: () => clothElfTraining.level.value >= 5 shouldEarn: () => clothElfTraining.level.value >= 5
})) }))
] as Array<GenericMilestone>; ] as Array<GenericMilestone>;
// some milestone display stuff // some milestone display stuff
const currentShown = persistent<string>("Holly"); const currentShown = persistent<string>("Holly");
const currentElfDisplay = computed(() => { const currentElfDisplay = jsx(() => {
let disp: { displayMilestone: JSXFunction } = { displayMilestone: jsx(() => "") }; const elf = Object.values(elfTraining).find(
switch (currentShown.value) { training => training.display.title === currentShown.value
case "Holly": );
disp = cutterElfTraining; if (elf == null) {
break; console.warn("This should not happen.", currentShown.value);
case "Ivy": return "";
disp = planterElfTraining;
break;
case "Hope":
disp = expandersElfTraining;
break;
case "Jack":
disp = heatedCutterElfTraining;
break;
case "Mary":
disp = heatedPlanterElfTraining;
break;
case "Noel":
disp = fertilizerElfTraining;
break;
case "Joy":
disp = smallfireElfTraining;
break;
case "Faith":
disp = bonfireElfTraining;
break;
case "Snowball":
disp = kilnElfTraining;
break;
case "Star":
disp = paperElfTraining;
break;
case "Bell":
disp = boxElfTraining;
break;
case "Gingersnap":
disp = clothElfTraining;
break;
default:
console.warn("This should not happen.", currentShown.value);
break;
} }
return { return (
name: currentShown.value, <>
disp: disp.displayMilestone {currentShown.value}'s milestones: {elf.displayMilestone()}
}; </>
);
}); });
const cutterElfTraining = createElfTraining(elves.elves.cuttersElf, cutterElfMilestones); const cutterElfTraining = createElfTraining(elves.elves.cuttersElf, cutterElfMilestones);
const planterElfTraining = createElfTraining(elves.elves.plantersElf, planterElfMilestones); const planterElfTraining = createElfTraining(elves.elves.plantersElf, planterElfMilestones);
@ -750,12 +756,6 @@ const layer = createLayer(id, () => {
} }
}); });
const msDisplay = jsx(() => (
<>
{currentElfDisplay.value.name}'s milestones: {currentElfDisplay.value.disp()}
</>
));
const schoolCost = computed(() => { const schoolCost = computed(() => {
const schoolFactor = Decimal.pow(10, schools.amount.value); const schoolFactor = Decimal.pow(10, schools.amount.value);
return { return {
@ -903,7 +903,7 @@ const layer = createLayer(id, () => {
plasticElfTraining plasticElfTraining
)} )}
<Spacer /> <Spacer />
{msDisplay()} {currentElfDisplay()}
</> </>
)) ))
})), })),