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https://github.com/thepaperpilot/Advent-Incremental.git
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Add reindeer clickables
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parent
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commit
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2 changed files with 210 additions and 23 deletions
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@ -2,26 +2,181 @@
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* @module
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* @hidden
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*/
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import HotkeyVue from "components/Hotkey.vue";
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import Spacer from "components/layout/Spacer.vue";
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import Modal from "components/Modal.vue";
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import { createCollapsibleModifierSections, setUpDailyProgressTracker } from "data/common";
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import { main } from "data/projEntry";
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import { createBar, GenericBar } from "features/bars/bar";
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import { createClickable } from "features/clickables/clickable";
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import { jsx } from "features/feature";
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import { createHotkey, GenericHotkey } from "features/hotkey";
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import MainDisplay from "features/resources/MainDisplay.vue";
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import { createResource } from "features/resources/resource";
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import { createResource, Resource } from "features/resources/resource";
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import { globalBus } from "game/events";
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import { BaseLayer, createLayer } from "game/layers";
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import Decimal, { DecimalSource, format } from "util/bignum";
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import { render } from "util/vue";
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import { ref } from "vue";
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import { persistent } from "game/persistence";
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import Decimal, { DecimalSource, format, formatWhole } from "util/bignum";
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import { Direction } from "util/common";
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import { render, renderGrid } from "util/vue";
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import { computed, ref, unref, watchEffect } from "vue";
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const id = "reindeer";
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const day = 21;
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const layer = createLayer(id, function (this: BaseLayer) {
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const name = "Reindeer";
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const color = "brown";
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const color = "saddlebrown";
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const food = createResource<DecimalSource>(0, "reindeer food");
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const feedGoal = 1e3;
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// TODO focus
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function createReindeer(options: {
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name: string;
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key: string;
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boostDescription: string;
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boostAmount: DecimalSource;
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}) {
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const timesFed = persistent<DecimalSource>(0);
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const progress = persistent<DecimalSource>(0);
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const hotkey = createHotkey(() => ({
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key: "Numpad " + options.key,
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description: "Feed " + options.name,
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enabled: main.days[day - 1].opened,
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onPress: clickable.onClick
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})) as GenericHotkey;
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const clickable = createClickable(() => {
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const computedCooldown = computed(() => 10);
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const progressBar = createBar(() => ({
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direction: Direction.Right,
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width: 140,
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height: 10,
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style: "margin-top: 8px",
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borderStyle: "border-color: black",
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baseStyle: "margin-top: -1px",
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fillStyle: "margin-top: -1px; transition-duration: 0s; background: black",
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progress: () => Decimal.div(progress.value, computedCooldown.value)
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}));
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return {
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...options,
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hotkey,
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timesFed,
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progress,
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display: {
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title: jsx(() => (
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<h3>
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Feed {options.name} <HotkeyVue hotkey={hotkey} />
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</h3>
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)),
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description: jsx(() => (
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<>
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<br />
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Each time you feed {options.name} will increase your{" "}
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{options.boostDescription} by +{format(options.boostAmount)}x
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<Spacer />
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Currently {format(Decimal.pow(options.boostAmount, timesFed.value))}x
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<br />
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{render(progressBar)}
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</>
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))
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},
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style: {
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width: "160px",
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height: "160px"
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},
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canClick() {
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return Decimal.gte(progress.value, computedCooldown.value);
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},
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onClick() {
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if (!unref(clickable.canClick)) {
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return;
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}
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const amount = Decimal.div(progress.value, computedCooldown.value);
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timesFed.value = Decimal.add(timesFed.value, amount);
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progress.value = 0;
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},
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update(diff: number) {
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console.log(progress.value, computedCooldown.value, diff);
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if (Decimal.gte(progress.value, computedCooldown.value)) {
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progress.value = computedCooldown.value;
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} else {
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progress.value = Decimal.add(progress.value, diff);
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if (clickable.isHolding.value) {
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clickable.onClick();
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}
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}
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}
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};
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});
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return clickable;
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}
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const dasher = createReindeer({
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name: "Dasher",
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key: "7",
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boostDescription: "log gain",
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boostAmount: 1
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});
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const dancer = createReindeer({
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name: "Dancer",
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key: "8",
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boostDescription: "coal gain",
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boostAmount: 0.1
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});
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const prancer = createReindeer({
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name: "Prancer",
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key: "9",
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boostDescription: "paper gain",
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boostAmount: 0.1
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});
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const vixen = createReindeer({
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name: "Vixen",
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key: "4",
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boostDescription: "boxes gain",
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boostAmount: 0.1
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});
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const comet = createReindeer({
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name: "Comet",
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key: "5",
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boostDescription: "metal gain",
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boostAmount: 0.1
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});
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const cupid = createReindeer({
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name: "Cupid",
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key: "6",
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boostDescription: "cloth actions",
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boostAmount: 0.1
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});
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const donner = createReindeer({
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name: "Donner",
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key: "1",
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boostDescription: "oil gain",
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boostAmount: 0.01
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});
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const blitzen = createReindeer({
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name: "Blitzen",
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key: "2",
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boostDescription: "plastic gain",
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boostAmount: 0.1
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});
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const rudolph = createReindeer({
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name: "Rudolph",
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key: "3",
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boostDescription: "dye gain",
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boostAmount: 0.01
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});
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const reindeer = { dasher, dancer, prancer, vixen, comet, cupid, donner, blitzen, rudolph };
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const sumTimesFed = computed(() =>
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Object.values(reindeer)
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.map(r => r.timesFed.value)
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.reduce(Decimal.add, Decimal.dZero)
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);
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// TODO upgrades
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const [generalTab, generalTabCollapsed] = createCollapsibleModifierSections(() => []);
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const showModifiersModal = ref(false);
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@ -40,17 +195,30 @@ const layer = createLayer(id, function (this: BaseLayer) {
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if (Decimal.lt(main.day.value, day)) {
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return;
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}
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Object.values(reindeer).forEach(reindeer => reindeer.update(diff));
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});
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const { total: totalFood, trackerDisplay } = setUpDailyProgressTracker({
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resource: food,
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goal: 1e3,
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name,
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day,
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background: color,
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modal: {
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show: showModifiersModal,
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display: modifiersModal
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const dayProgress = createBar(() => ({
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direction: Direction.Right,
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width: 600,
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height: 25,
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fillStyle: `backgroundColor: ${color}`,
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progress: () => (main.day.value === day ? Decimal.div(sumTimesFed.value, feedGoal) : 1),
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display: jsx(() =>
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main.day.value === day ? (
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<>
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{formatWhole(sumTimesFed.value)}/{formatWhole(feedGoal)}
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</>
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) : (
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""
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)
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)
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})) as GenericBar;
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watchEffect(() => {
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if (main.day.value === day && Decimal.gte(sumTimesFed.value, feedGoal)) {
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main.completeDay();
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}
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});
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@ -58,23 +226,39 @@ const layer = createLayer(id, function (this: BaseLayer) {
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name,
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day,
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color,
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food,
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totalFood,
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reindeer,
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generalTabCollapsed,
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minWidth: 700,
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display: jsx(() => (
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<>
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{render(trackerDisplay)}
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<div>
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{main.day.value === day
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? `Feed reindeer ${formatWhole(feedGoal)} times to complete the day`
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: `${name} Complete!`}{" "}
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-{" "}
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<button
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class="button"
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style="display: inline-block;"
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onClick={() => (showModifiersModal.value = true)}
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>
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Check Modifiers
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</button>
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</div>
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{render(dayProgress)}
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{render(modifiersModal)}
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<Spacer />
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<MainDisplay resource={food} />
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<div>You have fed reindeer {formatWhole(sumTimesFed.value)} times</div>
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<Spacer />
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{renderGrid(
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[dasher, dancer, prancer],
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[vixen, comet, cupid],
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[donner, blitzen, rudolph]
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)}
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</>
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)),
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minimizedDisplay: jsx(() => (
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<div>
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{name}{" "}
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<span class="desc">
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{format(food.value)} {food.displayName}
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</span>
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{name} <span class="desc">{format(sumTimesFed.value)} times fed</span>
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</div>
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))
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};
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@ -89,6 +89,9 @@ document.onkeydown = function (e) {
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if (e.ctrlKey) {
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key = "ctrl+" + key;
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}
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if (e.code.startsWith("Numpad") && `Numpad ${key}` in hotkeys) {
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key = "Numpad " + key;
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}
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const hotkey = hotkeys[key];
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if (hotkey && unref(hotkey.enabled)) {
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e.preventDefault();
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