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https://github.com/thepaperpilot/Advent-Incremental.git
synced 2024-11-25 01:41:48 +00:00
Mark resources as not persistent where appropriate
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parent
c07298df9c
commit
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6 changed files with 38 additions and 33 deletions
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@ -13,6 +13,7 @@ import MainDisplay from "features/resources/MainDisplay.vue";
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import { createResource, displayResource } from "features/resources/resource";
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import { createUpgrade } from "features/upgrades/upgrade";
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import { BaseLayer, createLayer } from "game/layers";
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import { noPersist } from "game/persistence";
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import Decimal, { DecimalSource, format, formatWhole } from "util/bignum";
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import { render, renderRow } from "util/vue";
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import { unref } from "vue";
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@ -29,7 +30,7 @@ const layer = createLayer(id, function (this: BaseLayer) {
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const boxesConversion = createCumulativeConversion(() => ({
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scaling: createPolynomialScaling(1e10, 1),
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baseResource: trees.logs,
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gainResource: boxes,
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gainResource: noPersist(boxes),
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roundUpCost: true
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}));
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@ -72,7 +73,7 @@ const layer = createLayer(id, function (this: BaseLayer) {
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onPurchase() {
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main.days[3].recentlyUpdated.value = true;
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},
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resource: boxes,
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resource: noPersist(boxes),
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cost: 100
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}));
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const ashUpgrade = createUpgrade(() => ({
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@ -83,7 +84,7 @@ const layer = createLayer(id, function (this: BaseLayer) {
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onPurchase() {
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main.days[3].recentlyUpdated.value = true;
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},
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resource: boxes,
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resource: noPersist(boxes),
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cost: 1000
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}));
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const coalUpgrade = createUpgrade(() => ({
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@ -94,7 +95,7 @@ const layer = createLayer(id, function (this: BaseLayer) {
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onPurchase() {
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main.days[3].recentlyUpdated.value = true;
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},
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resource: boxes,
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resource: noPersist(boxes),
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cost: 4000
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}));
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const upgrades = { logsUpgrade, ashUpgrade, coalUpgrade };
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@ -107,7 +108,7 @@ const layer = createLayer(id, function (this: BaseLayer) {
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<>{format(Decimal.div(logBoxesBuyable.amount.value, 2).add(1))}x</>
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))
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},
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resource: boxes,
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resource: noPersist(boxes),
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cost() {
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return Decimal.pow(3, logBoxesBuyable.amount.value).times(100);
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},
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@ -121,7 +122,7 @@ const layer = createLayer(id, function (this: BaseLayer) {
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<>{format(Decimal.div(ashBoxesBuyable.amount.value, 2).add(1))}x</>
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))
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},
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resource: boxes,
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resource: noPersist(boxes),
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cost() {
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return Decimal.pow(5, ashBoxesBuyable.amount.value).times(1000);
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},
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@ -135,7 +136,7 @@ const layer = createLayer(id, function (this: BaseLayer) {
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<>{format(Decimal.div(coalBoxesBuyable.amount.value, 2).add(1))}x</>
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))
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},
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resource: boxes,
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resource: noPersist(boxes),
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cost() {
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return Decimal.pow(7, coalBoxesBuyable.amount.value).times(1000);
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},
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@ -15,7 +15,7 @@ import { jsx, JSXFunction, showIf, StyleValue, Visibility } from "features/featu
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import { createResource, Resource } from "features/resources/resource";
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import { globalBus } from "game/events";
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import { BaseLayer, createLayer } from "game/layers";
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import { persistent } from "game/persistence";
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import { noPersist, persistent } from "game/persistence";
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import Decimal, { DecimalSource, format, formatWhole } from "util/bignum";
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import { render, renderRow } from "util/vue";
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import { computed, ref, unref } from "vue";
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@ -295,7 +295,7 @@ const layer = createLayer(id, function (this: BaseLayer) {
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}));
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const warmerCutters = createUpgrade(() => ({
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resource: coal,
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resource: noPersist(coal),
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cost: 5,
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display: {
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title: "Warmer Cutters",
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@ -304,7 +304,7 @@ const layer = createLayer(id, function (this: BaseLayer) {
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style: { color: colorText }
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}));
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const warmerPlanters = createUpgrade(() => ({
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resource: coal,
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resource: noPersist(coal),
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cost: 5,
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display: {
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title: "Warmer Planters",
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@ -313,7 +313,7 @@ const layer = createLayer(id, function (this: BaseLayer) {
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style: { color: colorText }
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}));
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const basicFertilizer = createUpgrade(() => ({
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resource: ash,
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resource: noPersist(ash),
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cost: 5000,
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display: {
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title: "Ashy Soil",
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@ -336,7 +336,7 @@ const layer = createLayer(id, function (this: BaseLayer) {
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const row1upgrades = [warmerCutters, warmerPlanters, basicFertilizer, unlockBonfire];
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const dedicatedCutters = createUpgrade(() => ({
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resource: coal,
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resource: noPersist(coal),
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cost: 250,
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display: {
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title: "Dedicated Cutter Heaters",
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@ -346,7 +346,7 @@ const layer = createLayer(id, function (this: BaseLayer) {
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visibility: () => showIf(unlockBonfire.bought.value)
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}));
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const dedicatedPlanters = createUpgrade(() => ({
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resource: coal,
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resource: noPersist(coal),
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cost: 250,
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display: {
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title: "Dedicated Planter Heaters",
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@ -392,7 +392,7 @@ const layer = createLayer(id, function (this: BaseLayer) {
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const row2upgrades = [dedicatedCutters, dedicatedPlanters, betterFertilizer, unlockKiln];
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const heatedCutters = createBuyable(() => ({
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resource: coal,
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resource: noPersist(coal),
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cost() {
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let v = this.amount.value;
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if (Decimal.gte(v, 50)) v = Decimal.pow(v, 2).div(50);
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@ -412,7 +412,7 @@ const layer = createLayer(id, function (this: BaseLayer) {
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visibility: () => showIf(warmerCutters.bought.value)
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})) as GenericBuyable & { display: { title: string }; resource: Resource };
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const heatedPlanters = createBuyable(() => ({
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resource: coal,
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resource: noPersist(coal),
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cost() {
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let v = this.amount.value;
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if (Decimal.gte(v, 50)) v = Decimal.pow(v, 2).div(50);
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@ -432,7 +432,7 @@ const layer = createLayer(id, function (this: BaseLayer) {
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visibility: () => showIf(warmerPlanters.bought.value)
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})) as GenericBuyable & { display: { title: string }; resource: Resource };
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const moreFertilizer = createBuyable(() => ({
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resource: ash,
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resource: noPersist(ash),
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cost() {
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let v = this.amount.value;
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if (Decimal.gte(v, 50)) v = Decimal.pow(v, 2).div(50);
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@ -325,6 +325,8 @@ const layer = createLayer(id, function (this: BaseLayer) {
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const upgrade = createUpgrade(() => {
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return {
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...options,
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// Don't duplicate buyable data
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buyable: undefined,
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toggle,
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buyProgress,
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update,
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@ -11,6 +11,7 @@ import { jsx, showIf } from "features/feature";
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import MainDisplay from "features/resources/MainDisplay.vue";
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import { createResource, displayResource } from "features/resources/resource";
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import { BaseLayer, createLayer } from "game/layers";
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import { noPersist } from "game/persistence";
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import Decimal, { DecimalSource, format, formatWhole } from "util/bignum";
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import { render, renderCol } from "util/vue";
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import { computed, unref } from "vue";
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@ -36,7 +37,7 @@ const layer = createLayer(id, function (this: BaseLayer) {
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const paperConversion = createCumulativeConversion(() => ({
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scaling: createPolynomialScaling(1, 1.2),
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baseResource: pulp,
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gainResource: paper,
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gainResource: noPersist(paper),
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roundUpCost: true,
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spend(gain, cost) {
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trees.logs.value = Decimal.sub(trees.logs.value, Decimal.times(cost, 1e9));
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@ -89,7 +90,7 @@ const layer = createLayer(id, function (this: BaseLayer) {
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)),
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showAmount: false
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},
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resource: paper,
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resource: noPersist(paper),
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cost: () => Decimal.pow(5, buyable.amount.value).times(10),
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style: "width: 600px"
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})) as GenericBuyable;
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@ -23,7 +23,7 @@ import {
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createSequentialModifier,
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Modifier
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} from "game/modifiers";
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import { persistent } from "game/persistence";
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import { noPersist, persistent } from "game/persistence";
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import Decimal, { DecimalSource, format, formatWhole, formatLimit } from "util/bignum";
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import { Direction, WithRequired } from "util/common";
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import { render, renderRow } from "util/vue";
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@ -79,7 +79,7 @@ const layer = createLayer(id, function (this: BaseLayer) {
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const computedTotalTrees = computed(() => totalTrees.apply(10));
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const manualCutUpgrade1 = createUpgrade(() => ({
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resource: logs,
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resource: noPersist(logs),
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cost: 10,
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display: {
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title: "Wooden Fingers",
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@ -87,7 +87,7 @@ const layer = createLayer(id, function (this: BaseLayer) {
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}
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}));
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const manualPlantUpgrade1 = createUpgrade(() => ({
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resource: logs,
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resource: noPersist(logs),
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cost: 10,
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display: {
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title: "Leafy Fingers",
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@ -95,7 +95,7 @@ const layer = createLayer(id, function (this: BaseLayer) {
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}
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}));
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const autoCutUpgrade1 = createUpgrade(() => ({
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resource: logs,
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resource: noPersist(logs),
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cost: 25,
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display: {
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title: "Automated Knives",
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@ -103,7 +103,7 @@ const layer = createLayer(id, function (this: BaseLayer) {
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}
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}));
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const autoPlantUpgrade1 = createUpgrade(() => ({
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resource: logs,
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resource: noPersist(logs),
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cost: 25,
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display: {
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title: "Automated Spade",
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@ -111,7 +111,7 @@ const layer = createLayer(id, function (this: BaseLayer) {
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}
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}));
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const researchUpgrade1 = createUpgrade(() => ({
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resource: logs,
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resource: noPersist(logs),
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cost: 40,
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display: {
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title: "Research I",
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@ -127,7 +127,7 @@ const layer = createLayer(id, function (this: BaseLayer) {
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];
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const manualCutUpgrade2 = createUpgrade(() => ({
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resource: logs,
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resource: noPersist(logs),
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cost: 50,
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visibility: () => showIf(researchUpgrade1.bought.value),
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display: {
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@ -136,7 +136,7 @@ const layer = createLayer(id, function (this: BaseLayer) {
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}
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}));
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const manualPlantUpgrade2 = createUpgrade(() => ({
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resource: logs,
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resource: noPersist(logs),
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cost: 50,
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visibility: () => showIf(researchUpgrade1.bought.value),
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display: {
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@ -145,7 +145,7 @@ const layer = createLayer(id, function (this: BaseLayer) {
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}
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}));
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const manualCutUpgrade3 = createUpgrade(() => ({
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resource: logs,
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resource: noPersist(logs),
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cost: 150,
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visibility: () => showIf(researchUpgrade1.bought.value),
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display: {
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@ -155,7 +155,7 @@ const layer = createLayer(id, function (this: BaseLayer) {
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}
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}));
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const manualPlantUpgrade3 = createUpgrade(() => ({
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resource: logs,
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resource: noPersist(logs),
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cost: 150,
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visibility: () => showIf(researchUpgrade1.bought.value),
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display: {
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@ -165,7 +165,7 @@ const layer = createLayer(id, function (this: BaseLayer) {
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}
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}));
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const researchUpgrade2 = createUpgrade(() => ({
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resource: logs,
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resource: noPersist(logs),
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cost: 300,
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visibility: () => showIf(researchUpgrade1.bought.value),
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display: {
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@ -182,7 +182,7 @@ const layer = createLayer(id, function (this: BaseLayer) {
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];
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const autoCuttingBuyable1 = createBuyable(() => ({
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resource: logs,
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resource: noPersist(logs),
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cost() {
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let v = this.amount.value;
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if (Decimal.gte(v, 50)) v = Decimal.pow(v, 2).div(50);
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@ -198,7 +198,7 @@ const layer = createLayer(id, function (this: BaseLayer) {
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visibility: () => showIf(researchUpgrade2.bought.value)
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})) as GenericBuyable & { display: { title: string }; resource: Resource };
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const autoPlantingBuyable1 = createBuyable(() => ({
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resource: logs,
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resource: noPersist(logs),
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cost() {
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let v = this.amount.value;
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if (Decimal.gte(v, 50)) v = Decimal.pow(v, 2).div(50);
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@ -214,7 +214,7 @@ const layer = createLayer(id, function (this: BaseLayer) {
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visibility: () => showIf(researchUpgrade2.bought.value)
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})) as GenericBuyable & { display: { title: string }; resource: Resource };
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const expandingForestBuyable = createBuyable(() => ({
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resource: logs,
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resource: noPersist(logs),
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cost() {
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let v = this.amount.value;
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if (Decimal.gte(v, 100)) v = Decimal.pow(v, 2).div(100);
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@ -18,6 +18,7 @@ import { createHotkey } from "features/hotkey";
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import { createMilestone } from "features/milestones/milestone";
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import { createResource, displayResource, Resource } from "features/resources/resource";
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import { BaseLayer, createLayer } from "game/layers";
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import { noPersist } from "game/persistence";
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import Decimal, { DecimalSource, formatWhole } from "util/bignum";
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import { Direction } from "util/common";
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import { render } from "util/vue";
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@ -47,7 +48,7 @@ const layer = createLayer(id, function (this: BaseLayer) {
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createIndependentConversion(() => ({
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scaling: createPolynomialScaling(250, 1.5),
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baseResource: trees.logs,
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gainResource: foundationProgress,
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gainResource: noPersist(foundationProgress),
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roundUpCost: true,
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buyMax: false,
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spend(gain, spent) {
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