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Make stuff compile
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c88928199b
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1 changed files with 23 additions and 4 deletions
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@ -14,6 +14,14 @@ import { computed, ComputedRef, reactive, ref, watchEffect } from "vue";
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import conveyor from "./factory-components/conveyor.png";
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import cursor from "./factory-components/cursor.jpg";
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import rotate from "./factory-components/rotate_rectangle.png";
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import wood from "./factory-components/rotate_rectangle.png";
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import block from "./factory-components/rotate_rectangle.png";
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import cloth from "./factory-components/rotate_rectangle.png";
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import dye from "./factory-components/rotate_rectangle.png";
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import clothes from "./factory-components/rotate_rectangle.png";
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import plastic from "./factory-components/rotate_rectangle.png";
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import metal from "./factory-components/rotate_rectangle.png";
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import truck from "./factory-components/rotate_rectangle.png";
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import Factory from "./Factory.vue";
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import "./styles/factory.css";
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import coal from "./coal";
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@ -176,7 +184,7 @@ const factory = createLayer(id, () => {
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}
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},
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blocks: {
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imageSrc: blocks,
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imageSrc: block,
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name: "Wooden Block Maker",
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description: "Turns 2 wood into 1 wooden block every second.",
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energyCost: 20,
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@ -213,7 +221,7 @@ const factory = createLayer(id, () => {
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}
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},
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trucks: {
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imageSrc: trucks,
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imageSrc: truck,
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name: "Trucks Maker",
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description: "Turns 2 metal and 1 plastic into 1 truck every second.",
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energyCost: 20,
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@ -240,10 +248,21 @@ const factory = createLayer(id, () => {
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dye: dye,
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clothes: clothes,
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plastic: plastic,
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metal: metal,
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metal: metal
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} as Record<string, string>;
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type FactoryCompNames = "cursor" | "rotate" | "conveyor" | "wood" | "blocks" | "cloth" | "dye" | "clothes" | "plastic" | "metal" | "trucks";
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type FactoryCompNames =
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| "cursor"
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| "rotate"
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| "conveyor"
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| "wood"
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| "blocks"
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| "cloth"
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| "dye"
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| "clothes"
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| "plastic"
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| "metal"
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| "trucks";
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type BuildableCompName = Exclude<FactoryCompNames, "cursor">;
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interface FactoryComponentBase extends Record<string, State> {
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