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hopefully made elves not buy?
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1 changed files with 12 additions and 3 deletions
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@ -21,6 +21,7 @@ import { createMultiplicativeModifier, createSequentialModifier, Modifier } from
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import { persistent } from "game/persistence";
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import Decimal, { DecimalSource, formatWhole } from "util/bignum";
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import { Direction } from "util/common";
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import { Computable, convertComputable } from "util/computed";
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import { render, renderCol, renderRow } from "util/vue";
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import { computed, ref, Ref, unref, watchEffect } from "vue";
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import boxes from "./boxes";
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@ -287,6 +288,7 @@ const layer = createLayer(id, function (this: BaseLayer) {
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toggleDesc?: string;
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onAutoPurchase?: VoidFunction;
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onPurchase?: VoidFunction; // Will get overriden by the custom onpurchase, but that's fine
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canBuy?: Computable<boolean>;
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} & Partial<ClickableOptions>
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) {
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const trainingCost = computed(() => Decimal.pow(4, totalElves.value).times(1e6));
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@ -296,7 +298,8 @@ const layer = createLayer(id, function (this: BaseLayer) {
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const computedAutoBuyCooldown = computed(() => options.cooldownModifier.apply(10));
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function update(diff: number) {
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if (upgrade.bought.value) {
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let isActive = options.canBuy ? unref(convertComputable(options.canBuy)) : true;
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if (upgrade.bought.value && isActive) {
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buyProgress.value = Decimal.add(buyProgress.value, diff);
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const cooldown = Decimal.recip(computedAutoBuyCooldown.value);
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while (Decimal.gte(buyProgress.value, cooldown)) {
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@ -449,7 +452,8 @@ const layer = createLayer(id, function (this: BaseLayer) {
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},
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onPurchase () {
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main.days[4].recentlyUpdated.value = true;
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}
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},
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canBuy: coal.unlockBonfire.bought
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});
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const kilnElf = createElf({
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name: "Snowball",
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@ -467,7 +471,8 @@ const layer = createLayer(id, function (this: BaseLayer) {
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},
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onPurchase () {
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main.days[4].recentlyUpdated.value = true;
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}
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},
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canBuy: coal.unlockKiln.bought
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});
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const fireElves = [smallFireElf, bonfireElf, kilnElf];
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const elves = {
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@ -640,3 +645,7 @@ const layer = createLayer(id, function (this: BaseLayer) {
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});
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export default layer;
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function processComputable(canBuy: boolean | Ref<boolean> | (() => boolean) | undefined) {
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throw new Error("Function not implemented.");
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}
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