mirror of
https://github.com/thepaperpilot/Advent-Incremental.git
synced 2024-11-24 17:31:54 +00:00
Merge branch 'main' of https://github.com/thepaperpilot/Advent-Incremental
This commit is contained in:
commit
649aa0b93f
8 changed files with 324 additions and 35 deletions
1
saves/Day 20 Complete.txt
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1
saves/Day 20 Complete.txt
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File diff suppressed because one or more lines are too long
1
saves/Day 21 Complete.txt
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1
saves/Day 21 Complete.txt
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File diff suppressed because one or more lines are too long
|
@ -29,6 +29,7 @@ import {
|
|||
import { noPersist, persistent } from "game/persistence";
|
||||
import Decimal, { DecimalSource, format, formatWhole } from "util/bignum";
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||||
import { WithRequired } from "util/common";
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||||
import { Computable } from "util/computed";
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||||
import { render, renderGrid, renderRow } from "util/vue";
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||||
import { computed, ref, unref } from "vue";
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import boxes from "./boxes";
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|
@ -48,7 +49,7 @@ interface BetterFertilizerUpgOptions {
|
|||
canAfford: () => boolean;
|
||||
onPurchase: VoidFunction;
|
||||
display: JSXFunction;
|
||||
style: StyleValue;
|
||||
style: Computable<StyleValue>;
|
||||
visibility: () => Visibility;
|
||||
}
|
||||
interface UnlockKilnUpgOptions {
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||||
|
@ -58,7 +59,7 @@ interface UnlockKilnUpgOptions {
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|||
title: string;
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||||
description: string;
|
||||
};
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||||
style: StyleValue;
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||||
style: Computable<StyleValue>;
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||||
visibility: () => Visibility;
|
||||
}
|
||||
interface EfficientSmeltherUpgOptions {
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||||
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@ -68,7 +69,7 @@ interface EfficientSmeltherUpgOptions {
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|||
title: string;
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||||
description: string;
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||||
};
|
||||
style: StyleValue;
|
||||
style: Computable<StyleValue>;
|
||||
visibility: () => Visibility;
|
||||
}
|
||||
|
||||
|
@ -361,7 +362,9 @@ const layer = createLayer(id, function (this: BaseLayer) {
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|||
title: "Warmer Cutters",
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||||
description: "Cut down twice as many trees/s"
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||||
},
|
||||
style: { color: colorText }
|
||||
style() {
|
||||
return this.bought.value ? "" : { color: colorText };
|
||||
}
|
||||
}));
|
||||
const warmerPlanters = createUpgrade(() => ({
|
||||
resource: noPersist(coal),
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||||
|
@ -370,7 +373,9 @@ const layer = createLayer(id, function (this: BaseLayer) {
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|||
title: "Warmer Planters",
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||||
description: "Plant twice as many trees/s"
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},
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||||
style: { color: colorText }
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||||
style() {
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||||
return this.bought.value ? "" : { color: colorText };
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||||
}
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||||
}));
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const basicFertilizer = createUpgrade(() => ({
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resource: noPersist(ash),
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@ -379,7 +384,9 @@ const layer = createLayer(id, function (this: BaseLayer) {
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title: "Ashy Soil",
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description: "Trees give 25% more logs"
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},
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||||
style: { color: colorText }
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||||
style() {
|
||||
return this.bought.value ? "" : { color: colorText };
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||||
}
|
||||
}));
|
||||
const unlockBonfire = createUpgrade(() => ({
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||||
resource: fireResource,
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||||
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@ -389,9 +396,11 @@ const layer = createLayer(id, function (this: BaseLayer) {
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description: "Put all those fires together into a larger blaze"
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},
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onPurchase() {
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||||
fireResource.value = Decimal.add(fireResource.value, this.cost);
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||||
fireResource.value = Decimal.add(fireResource.value, this.cost as number);
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||||
},
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||||
style: { color: colorText }
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||||
style() {
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||||
return this.bought.value ? "" : { color: colorText };
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||||
}
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||||
}));
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const row1upgrades = [warmerCutters, warmerPlanters, basicFertilizer, unlockBonfire];
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@ -402,7 +411,9 @@ const layer = createLayer(id, function (this: BaseLayer) {
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title: "Dedicated Cutter Heaters",
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description: "Double the bonus from Heated Cutters"
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||||
},
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||||
style: { color: colorText },
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||||
style() {
|
||||
return this.bought.value ? "" : { color: colorText };
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||||
},
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||||
visibility: () => showIf(unlockBonfire.bought.value)
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||||
}));
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||||
const dedicatedPlanters = createUpgrade(() => ({
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||||
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@ -412,7 +423,9 @@ const layer = createLayer(id, function (this: BaseLayer) {
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title: "Dedicated Planter Heaters",
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||||
description: "Double the bonus from Heated Planters"
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||||
},
|
||||
style: { color: colorText },
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||||
style() {
|
||||
return this.bought.value ? "" : { color: colorText };
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||||
},
|
||||
visibility: () => showIf(unlockBonfire.bought.value)
|
||||
}));
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||||
const betterFertilizer: Upgrade<BetterFertilizerUpgOptions> = createUpgrade(() => ({
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||||
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@ -435,7 +448,9 @@ const layer = createLayer(id, function (this: BaseLayer) {
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|||
{formatWhole(1e5)} {ash.displayName}
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||||
</>
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||||
)),
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||||
style: { color: colorText },
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||||
style() {
|
||||
return this.bought.value ? "" : { color: colorText };
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||||
},
|
||||
visibility: () => showIf(unlockBonfire.bought.value)
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||||
}));
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||||
|
||||
|
@ -446,7 +461,9 @@ const layer = createLayer(id, function (this: BaseLayer) {
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title: "Efficient Fires",
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||||
description: "Move the fires underground to keep the coal from turning to ash"
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||||
},
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||||
style: { color: colorText },
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||||
style() {
|
||||
return this.bought.value ? "" : { color: colorText };
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||||
},
|
||||
visibility: () => showIf(unlockBonfire.bought.value)
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||||
}));
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||||
const row2upgrades = [dedicatedCutters, dedicatedPlanters, betterFertilizer, unlockKiln];
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@ -458,7 +475,9 @@ const layer = createLayer(id, function (this: BaseLayer) {
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title: "Efficient Crucibles",
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||||
description: "Double auto smelting speed and triple metal gain from auto smelting"
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||||
},
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||||
style: { color: colorText },
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||||
style() {
|
||||
return this.bought.value ? "" : { color: colorText };
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||||
},
|
||||
visibility: () => showIf(oil.depthMilestones[4].earned.value)
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||||
}));
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const arsonistAssistance = createUpgrade(() => ({
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||||
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@ -468,7 +487,9 @@ const layer = createLayer(id, function (this: BaseLayer) {
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title: "Arsonist Assistance",
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description: "Every elf at or above level 5 doubles ash gain"
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},
|
||||
style: { color: colorText },
|
||||
style() {
|
||||
return this.bought.value ? "" : { color: colorText };
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||||
},
|
||||
visibility: () =>
|
||||
showIf(management.elfTraining.coalDrillElfTraining.milestones[3].earned.value)
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||||
}));
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||||
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@ -479,7 +500,9 @@ const layer = createLayer(id, function (this: BaseLayer) {
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title: "Refined Coal",
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||||
description: "Refineries boost coal gain"
|
||||
},
|
||||
style: { color: colorText },
|
||||
style() {
|
||||
return this.bought.value ? "" : { color: colorText };
|
||||
},
|
||||
visibility: () =>
|
||||
showIf(management.elfTraining.coalDrillElfTraining.milestones[3].earned.value)
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||||
}));
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||||
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@ -490,7 +513,9 @@ const layer = createLayer(id, function (this: BaseLayer) {
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|||
title: "Colored Fire",
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description: "Green dye also affects small fire synergy"
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||||
},
|
||||
style: { color: colorText },
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||||
style() {
|
||||
return this.bought.value ? "" : { color: colorText };
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||||
},
|
||||
visibility: () =>
|
||||
showIf(management.elfTraining.coalDrillElfTraining.milestones[3].earned.value)
|
||||
}));
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||||
|
|
|
@ -2430,6 +2430,7 @@ const factory = createLayer(id, () => {
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|||
width: 600,
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||||
height: 25,
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fillStyle: `animation: 15s factory-bar linear infinite`,
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textStyle: `color: var(--feature-foreground)`,
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progress: () =>
|
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main.day.value === day
|
||||
? Decimal.div(toys.clothes.value, toyGoal)
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|
|
|
@ -626,7 +626,9 @@ const layer = createLayer(id, function (this: BaseLayer) {
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description: "Increase drill power by +4% per Coal Drill owned.",
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||||
effectDisplay: jsx(() => <>x{format(row1UpgradeEffects[0].value)}</>)
|
||||
},
|
||||
style: { color: colorText }
|
||||
style() {
|
||||
return this.bought.value ? "" : { color: colorText };
|
||||
}
|
||||
})),
|
||||
createUpgrade(() => ({
|
||||
resource: metal.metal,
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||||
|
@ -636,7 +638,9 @@ const layer = createLayer(id, function (this: BaseLayer) {
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|||
description: "Increase drill power by +4% per Metal Drill owned.",
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||||
effectDisplay: jsx(() => <>x{format(row1UpgradeEffects[1].value)}</>)
|
||||
},
|
||||
style: { color: colorText }
|
||||
style() {
|
||||
return this.bought.value ? "" : { color: colorText };
|
||||
}
|
||||
})),
|
||||
createUpgrade(() => ({
|
||||
resource: coal.coal,
|
||||
|
@ -646,7 +650,9 @@ const layer = createLayer(id, function (this: BaseLayer) {
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|||
description: "Increase drill power by +6% per OoM of coal owned.",
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||||
effectDisplay: jsx(() => <>x{format(row1UpgradeEffects[2].value)}</>)
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||||
},
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||||
style: { color: colorText }
|
||||
style() {
|
||||
return this.bought.value ? "" : { color: colorText };
|
||||
}
|
||||
})),
|
||||
createUpgrade(() => ({
|
||||
resource: metal.metal,
|
||||
|
@ -656,7 +662,9 @@ const layer = createLayer(id, function (this: BaseLayer) {
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|||
description: "Increase drill power by +10% per OoM of metal ingot owned.",
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||||
effectDisplay: jsx(() => <>x{format(row1UpgradeEffects[3].value)}</>)
|
||||
},
|
||||
style: { color: colorText }
|
||||
style() {
|
||||
return this.bought.value ? "" : { color: colorText };
|
||||
}
|
||||
})),
|
||||
createUpgrade(() => ({
|
||||
resource: noPersist(oil),
|
||||
|
@ -668,7 +676,9 @@ const layer = createLayer(id, function (this: BaseLayer) {
|
|||
<>+{format(Decimal.mul(row1UpgradeEffects[4].value, 100))}%</>
|
||||
))
|
||||
},
|
||||
style: { color: colorText }
|
||||
style() {
|
||||
return this.bought.value ? "" : { color: colorText };
|
||||
}
|
||||
}))
|
||||
];
|
||||
const row1UpgradeEffects: ComputedRef<DecimalSource>[] = [
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||||
|
@ -707,7 +717,9 @@ const layer = createLayer(id, function (this: BaseLayer) {
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|||
title: "Oil the Oil Pump",
|
||||
description: "Double oil gain."
|
||||
},
|
||||
style: { color: colorText }
|
||||
style() {
|
||||
return this.bought.value ? "" : { color: colorText };
|
||||
}
|
||||
})),
|
||||
createUpgrade(() => ({
|
||||
resource: noPersist(oil),
|
||||
|
@ -717,7 +729,9 @@ const layer = createLayer(id, function (this: BaseLayer) {
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|||
description:
|
||||
"Double ore mining speed and square the coal drill amount in its effect."
|
||||
},
|
||||
style: { color: colorText }
|
||||
style() {
|
||||
return this.bought.value ? "" : { color: colorText };
|
||||
}
|
||||
})),
|
||||
createUpgrade(() => ({
|
||||
resource: noPersist(oil),
|
||||
|
@ -726,7 +740,9 @@ const layer = createLayer(id, function (this: BaseLayer) {
|
|||
title: "Blaster Burner",
|
||||
description: "The Oil Burner can now increase your auto smelting multi."
|
||||
},
|
||||
style: { color: colorText }
|
||||
style() {
|
||||
return this.bought.value ? "" : { color: colorText };
|
||||
}
|
||||
})),
|
||||
createUpgrade(() => ({
|
||||
resource: noPersist(oil),
|
||||
|
@ -735,7 +751,9 @@ const layer = createLayer(id, function (this: BaseLayer) {
|
|||
title: "Oil Integration",
|
||||
description: "Reduce Oil Pump's coal consumption multipler from 5 to 4"
|
||||
},
|
||||
style: { color: colorText }
|
||||
style() {
|
||||
return this.bought.value ? "" : { color: colorText };
|
||||
}
|
||||
})),
|
||||
createUpgrade(() => ({
|
||||
resource: noPersist(oil),
|
||||
|
@ -749,7 +767,9 @@ const layer = createLayer(id, function (this: BaseLayer) {
|
|||
</>
|
||||
))
|
||||
},
|
||||
style: { color: colorText }
|
||||
style() {
|
||||
return this.bought.value ? "" : { color: colorText };
|
||||
}
|
||||
}))
|
||||
];
|
||||
const row3Upgrades = [
|
||||
|
@ -762,7 +782,9 @@ const layer = createLayer(id, function (this: BaseLayer) {
|
|||
},
|
||||
visibility: () =>
|
||||
showIf(management.elfTraining.oilElfTraining.milestones[4].earned.value),
|
||||
style: { color: colorText }
|
||||
style() {
|
||||
return this.bought.value ? "" : { color: colorText };
|
||||
}
|
||||
})),
|
||||
createUpgrade(() => ({
|
||||
resource: noPersist(oil),
|
||||
|
@ -773,7 +795,9 @@ const layer = createLayer(id, function (this: BaseLayer) {
|
|||
},
|
||||
visibility: () =>
|
||||
showIf(management.elfTraining.oilElfTraining.milestones[4].earned.value),
|
||||
style: { color: colorText }
|
||||
style() {
|
||||
return this.bought.value ? "" : { color: colorText };
|
||||
}
|
||||
})),
|
||||
createUpgrade(() => ({
|
||||
resource: noPersist(oil),
|
||||
|
@ -789,7 +813,9 @@ const layer = createLayer(id, function (this: BaseLayer) {
|
|||
},
|
||||
visibility: () =>
|
||||
showIf(management.elfTraining.oilElfTraining.milestones[4].earned.value),
|
||||
style: { color: colorText }
|
||||
style() {
|
||||
return this.bought.value ? "" : { color: colorText };
|
||||
}
|
||||
})),
|
||||
createUpgrade(() => ({
|
||||
resource: noPersist(oil),
|
||||
|
@ -800,7 +826,9 @@ const layer = createLayer(id, function (this: BaseLayer) {
|
|||
},
|
||||
visibility: () =>
|
||||
showIf(management.elfTraining.oilElfTraining.milestones[4].earned.value),
|
||||
style: { color: colorText }
|
||||
style() {
|
||||
return this.bought.value ? "" : { color: colorText };
|
||||
}
|
||||
})),
|
||||
createUpgrade(() => ({
|
||||
resource: noPersist(oil),
|
||||
|
@ -811,7 +839,9 @@ const layer = createLayer(id, function (this: BaseLayer) {
|
|||
},
|
||||
visibility: () =>
|
||||
showIf(management.elfTraining.oilElfTraining.milestones[4].earned.value),
|
||||
style: { color: colorText }
|
||||
style() {
|
||||
return this.bought.value ? "" : { color: colorText };
|
||||
}
|
||||
}))
|
||||
];
|
||||
const coalConsumption = createSequentialModifier(() => [
|
||||
|
|
225
src/data/layers/sleigh.tsx
Normal file
225
src/data/layers/sleigh.tsx
Normal file
|
@ -0,0 +1,225 @@
|
|||
/**
|
||||
* @module
|
||||
* @hidden
|
||||
*/
|
||||
import Spacer from "components/layout/Spacer.vue";
|
||||
import { createCollapsibleMilestones} from "data/common";
|
||||
import { main } from "data/projEntry";
|
||||
import { createBar } from "features/bars/bar";
|
||||
import { jsx, showIf } from "features/feature";
|
||||
import { createMilestone } from "features/milestones/milestone";
|
||||
import { BaseLayer, createLayer } from "game/layers";
|
||||
import Decimal, { DecimalSource, format, formatWhole } from "util/bignum";
|
||||
import { Direction} from "util/common";
|
||||
import { render } from "util/vue";
|
||||
import { computed, watchEffect } from "vue";
|
||||
import management from "./management";
|
||||
import trees from "./trees";
|
||||
import metal from "./metal";
|
||||
import plastic from "./plastic"
|
||||
import { createBuyable, GenericBuyable } from "features/buyable";
|
||||
import { Resource } from "features/resources/resource";
|
||||
import { isArray } from "@vue/shared";
|
||||
|
||||
const id = "sleigh";
|
||||
const day = 22;
|
||||
const layer = createLayer(id, function (this: BaseLayer) {
|
||||
const name = "Sleigh";
|
||||
const color = "#D71830";
|
||||
const colorDark = "#A01020";
|
||||
function displayCost(
|
||||
res: Resource<DecimalSource> | Resource<DecimalSource>[],
|
||||
cost: DecimalSource,
|
||||
label: string
|
||||
) {
|
||||
const affordable = (isArray(res) ? res : [res]).every(res => Decimal.gte(res.value, cost));
|
||||
return (
|
||||
<span class={affordable ? "" : "unaffordable"}>
|
||||
{format(cost)} {label}
|
||||
</span>
|
||||
);
|
||||
}
|
||||
const sleighProgress = computed(() => sleigh.amount)
|
||||
const sleighCost = computed(() => {
|
||||
let v = sleighProgress.value.value;
|
||||
return {
|
||||
wood: Decimal.mul(1e60, Decimal.pow(1.2, v)),
|
||||
metal: Decimal.mul(1e40, Decimal.pow(1.1, v)),
|
||||
plastic: Decimal.mul(1e10, Decimal.pow(1.05, v))
|
||||
};
|
||||
});
|
||||
const sleigh = createBuyable(() => ({
|
||||
display: jsx(() => (
|
||||
<>
|
||||
<b style="font-size: x-large">Fix 1% of the sleigh</b>
|
||||
<br />
|
||||
<br />
|
||||
<span style="font-size: large">
|
||||
Cost: {displayCost(trees.logs, sleighCost.value.wood, "logs")},
|
||||
{displayCost(metal.metal, sleighCost.value.metal, "metal")},
|
||||
{displayCost(plastic.plastic, sleighCost.value.plastic, "plastic")}
|
||||
</span>
|
||||
</>
|
||||
)),
|
||||
canPurchase(): boolean {
|
||||
return (
|
||||
sleighCost.value.wood.lte(trees.logs.value) &&
|
||||
sleighCost.value.metal.lte(metal.metal.value) &&
|
||||
sleighCost.value.plastic.lte(plastic.plastic.value)
|
||||
);
|
||||
},
|
||||
onPurchase() {
|
||||
this.amount.value = Decimal.add(this.amount.value, 1);
|
||||
},
|
||||
visibility: () => showIf(Decimal.lt(sleighProgress.value.value, 100)),
|
||||
style: "width: 600px"
|
||||
})) as GenericBuyable;
|
||||
|
||||
const shouldShowPopups = computed(() => true);
|
||||
const milestone1 = createMilestone(() => ({
|
||||
display: {
|
||||
requirement: "1% Sleigh Fixed",
|
||||
effectDisplay: "Ore gives 5% more metal for each % of sleigh fixed"
|
||||
},
|
||||
shouldEarn: () => Decimal.gte(sleighProgress.value.value, 1),
|
||||
showPopups: shouldShowPopups
|
||||
}));
|
||||
const milestone2 = createMilestone(() => ({
|
||||
display: {
|
||||
requirement: "10% Sleigh Fixed",
|
||||
effectDisplay: "Gain an additional 5% more wood for each 5% of sleigh fixed"
|
||||
},
|
||||
shouldEarn: () => Decimal.gte(sleighProgress.value.value, 10),
|
||||
showPopups: shouldShowPopups
|
||||
}));
|
||||
const milestone3 = createMilestone(() => ({
|
||||
display: {
|
||||
requirement: "20% Sleigh Fixed",
|
||||
effectDisplay: "Gain an additional 5% more plastic for each 5% of sleigh fixed"
|
||||
},
|
||||
shouldEarn: () => Decimal.gte(sleighProgress.value.value, 20),
|
||||
showPopups: shouldShowPopups
|
||||
}));
|
||||
const milestone4 = createMilestone(() => ({
|
||||
display: {
|
||||
requirement: "30% Sleigh Fixed",
|
||||
effectDisplay: "All automatic metal actions are doubled"
|
||||
},
|
||||
shouldEarn: () => Decimal.gte(sleighProgress.value.value, 30),
|
||||
showPopups: shouldShowPopups
|
||||
}));
|
||||
const milestone5 = createMilestone(() => ({
|
||||
display: {
|
||||
requirement: "40% Sleigh Fixed",
|
||||
effectDisplay: "Plastic gain is doubled"
|
||||
},
|
||||
shouldEarn: () => Decimal.gte(sleighProgress.value.value, 40),
|
||||
showPopups: shouldShowPopups
|
||||
}));
|
||||
const milestone6 = createMilestone(() => ({
|
||||
display: {
|
||||
requirement: "50% Sleigh Fixed",
|
||||
effectDisplay: "Trees give 10x as many logs"
|
||||
},
|
||||
shouldEarn: () => Decimal.gte(sleighProgress.value.value, 50),
|
||||
showPopups: shouldShowPopups
|
||||
}));
|
||||
const milestone7 = createMilestone(() => ({
|
||||
display: {
|
||||
requirement: "75% Sleigh Fixed",
|
||||
effectDisplay: "Gain 10 extra refineries for every 2% of sleigh fixed"
|
||||
},
|
||||
shouldEarn: () => Decimal.gte(sleighProgress.value.value, 75),
|
||||
showPopups: shouldShowPopups
|
||||
}));
|
||||
const milestone8 = createMilestone(() => ({
|
||||
display: {
|
||||
requirement: "100% Sleigh Fixed",
|
||||
effectDisplay: "Metal per ore is raised to the 1.2th power"
|
||||
},
|
||||
shouldEarn: () => Decimal.gte(sleighProgress.value.value, 100),
|
||||
showPopups: shouldShowPopups
|
||||
}));
|
||||
const milestones = {
|
||||
milestone1,
|
||||
milestone2,
|
||||
milestone3,
|
||||
milestone4,
|
||||
milestone5,
|
||||
milestone6,
|
||||
milestone7,
|
||||
milestone8
|
||||
};
|
||||
const { collapseMilestones, display: milestonesDisplay } =
|
||||
createCollapsibleMilestones(milestones);
|
||||
|
||||
const dayProgress = createBar(() => ({
|
||||
direction: Direction.Right,
|
||||
width: 600,
|
||||
height: 25,
|
||||
fillStyle: `backgroundColor: ${colorDark}`,
|
||||
progress: () =>
|
||||
main.day.value === day || main.currentlyMastering.value?.name === name
|
||||
? Decimal.div(sleighProgress.value.value, 100)
|
||||
: 1,
|
||||
display: jsx(() =>
|
||||
main.day.value === day || main.currentlyMastering.value?.name === name ? (
|
||||
<>{formatWhole(sleighProgress.value.value)}%</>
|
||||
) : (
|
||||
""
|
||||
)
|
||||
)
|
||||
}));
|
||||
|
||||
watchEffect(() => {
|
||||
if (main.day.value === day && Decimal.gte(sleighProgress.value.value, 100)) {
|
||||
main.completeDay();
|
||||
}
|
||||
});
|
||||
|
||||
return {
|
||||
name,
|
||||
day,
|
||||
color,
|
||||
sleighProgress,
|
||||
milestones,
|
||||
collapseMilestones,
|
||||
minWidth: 700,
|
||||
sleigh,
|
||||
display: jsx(() => (
|
||||
<>
|
||||
<div>
|
||||
{main.day.value === day
|
||||
? `Fix the sleigh to complete the day`
|
||||
: `${name} Complete!`}
|
||||
</div>
|
||||
{render(dayProgress)}
|
||||
<Spacer />
|
||||
<div>
|
||||
<span>The sleigh is </span>
|
||||
<h2 style={`color: ${color}; text-shadow: 0 0 10px ${color}`}>
|
||||
{formatWhole(sleighProgress.value.value)}
|
||||
</h2>
|
||||
% fixed
|
||||
</div>
|
||||
{Decimal.lt(sleighProgress.value.value, 100) ||
|
||||
management.elfTraining.expandersElfTraining.milestones[2].earned.value ? (
|
||||
<Spacer />
|
||||
) : null}
|
||||
{render(sleigh)}
|
||||
<Spacer />
|
||||
{milestonesDisplay()}
|
||||
</>
|
||||
)),
|
||||
minimizedDisplay: jsx(() => (
|
||||
<div>
|
||||
{name}{" "}
|
||||
<span class="desc">
|
||||
{formatWhole(sleighProgress.value.value)}% sleigh
|
||||
</span>
|
||||
</div>
|
||||
)),
|
||||
};
|
||||
});
|
||||
|
||||
export default layer;
|
|
@ -30,6 +30,7 @@ import {
|
|||
import { noPersist, persistent } from "game/persistence";
|
||||
import Decimal, { DecimalSource, formatWhole } from "util/bignum";
|
||||
import { Direction, WithRequired } from "util/common";
|
||||
import { loadingSave } from "util/save";
|
||||
import { render } from "util/vue";
|
||||
import { computed, ref, unref, watchEffect } from "vue";
|
||||
import elves from "./elves";
|
||||
|
@ -144,7 +145,10 @@ const layer = createLayer(id, function (this: BaseLayer) {
|
|||
}));
|
||||
|
||||
watchEffect(() => {
|
||||
if (Decimal.lt(computedMaxFoundation.value, foundationProgress.value)) {
|
||||
if (
|
||||
!loadingSave.value &&
|
||||
Decimal.lt(computedMaxFoundation.value, foundationProgress.value)
|
||||
) {
|
||||
foundationProgress.value = Decimal.min(0, computedMaxFoundation.value);
|
||||
}
|
||||
});
|
||||
|
|
|
@ -36,6 +36,7 @@ import ribbon from "./layers/ribbon";
|
|||
import toys from "./layers/toys";
|
||||
import trees from "./layers/trees";
|
||||
import workshop from "./layers/workshop";
|
||||
import sleigh from "./layers/sleigh";
|
||||
import wrappingPaper from "./layers/wrapping-paper";
|
||||
import boxesSymbol from "./symbols/cardboardBox.png";
|
||||
import clothSymbol from "./symbols/cloth.png";
|
||||
|
@ -487,9 +488,9 @@ export const main = createLayer("main", function (this: BaseLayer) {
|
|||
createDay(() => ({
|
||||
day: 22,
|
||||
shouldNotify: false,
|
||||
layer: null, // "sleigh"
|
||||
layer: "sleigh", // "sleigh"
|
||||
symbol: "",
|
||||
story: "",
|
||||
story: "default body",
|
||||
completedStory: "",
|
||||
masteredStory: ""
|
||||
})),
|
||||
|
@ -621,7 +622,8 @@ export const getInitialLayers = (
|
|||
ribbon,
|
||||
toys,
|
||||
factory,
|
||||
reindeer
|
||||
reindeer,
|
||||
sleigh
|
||||
];
|
||||
|
||||
/**
|
||||
|
|
Loading…
Reference in a new issue