mirror of
https://github.com/thepaperpilot/Advent-Incremental.git
synced 2024-11-21 16:13:57 +00:00
This commit is contained in:
parent
9e42512908
commit
72d13db963
2 changed files with 56 additions and 15 deletions
|
@ -208,7 +208,7 @@ const factory = createLayer(id, () => {
|
|||
? 1
|
||||
: Decimal.sub(2, Decimal.div(energyConsumption.value, computedEnergy.value)),
|
||||
description: "Brighter work rooms",
|
||||
enabled: () => upgrades[2][1].bought.value
|
||||
enabled: () => upgrades[2][0].bought.value
|
||||
})),
|
||||
createMultiplicativeModifier(() => ({
|
||||
multiplier: 1.5,
|
||||
|
@ -217,6 +217,8 @@ const factory = createLayer(id, () => {
|
|||
}))
|
||||
]);
|
||||
const computedTickRate = computed(() => tickRate.apply(1));
|
||||
const computedActualTickRate = computed(() => Decimal.min(computedTickRate.value, 5));
|
||||
const computedToyMultiplier = computed(() => Decimal.div(computedTickRate.value, 5).max(1));
|
||||
const factorySize = createSequentialModifier(() => [
|
||||
createAdditiveModifier(() => ({
|
||||
addend: expandFactory.amount,
|
||||
|
@ -578,7 +580,7 @@ const factory = createLayer(id, () => {
|
|||
} as FactoryComponentDeclaration,
|
||||
blocks: {
|
||||
imageSrc: _blockMaker,
|
||||
key: "ctrl+shift+1",
|
||||
key: "ctrl+1",
|
||||
name: "Wooden Block Maker",
|
||||
type: "processor",
|
||||
description: "Turns 1 plank into 1 wooden block per tick.",
|
||||
|
@ -598,7 +600,7 @@ const factory = createLayer(id, () => {
|
|||
} as FactoryComponentDeclaration,
|
||||
clothes: {
|
||||
imageSrc: _clothesMaker,
|
||||
key: "ctrl+shift+2",
|
||||
key: "ctrl+2",
|
||||
name: "Clothes Maker",
|
||||
type: "processor",
|
||||
description: "Turns 2 threads, 3 cloth, and 1 dye into 1 clothes per tick.",
|
||||
|
@ -624,7 +626,7 @@ const factory = createLayer(id, () => {
|
|||
} as FactoryComponentDeclaration,
|
||||
trucks: {
|
||||
imageSrc: _truckMaker,
|
||||
key: "ctrl+shift+3",
|
||||
key: "ctrl+3",
|
||||
name: "Trucks Maker",
|
||||
type: "processor",
|
||||
description: "Turns 2 metal and 4 wheels into 1 truck per tick.",
|
||||
|
@ -647,7 +649,7 @@ const factory = createLayer(id, () => {
|
|||
} as FactoryComponentDeclaration,
|
||||
bear: {
|
||||
imageSrc: _bearMaker,
|
||||
key: "ctrl+shift+4",
|
||||
key: "ctrl+4",
|
||||
name: "Teddy Bear Maker",
|
||||
type: "processor",
|
||||
description:
|
||||
|
@ -678,7 +680,7 @@ const factory = createLayer(id, () => {
|
|||
} as FactoryComponentDeclaration,
|
||||
bucketShovel: {
|
||||
imageSrc: _bucketShovelMaker,
|
||||
key: "ctrl+shift+5",
|
||||
key: "ctrl+5",
|
||||
name: "Shovel and Pail Maker",
|
||||
type: "processor",
|
||||
description: "Turns 1 bucket and 1 shovel into 1 shovel and pail every second.",
|
||||
|
@ -702,7 +704,7 @@ const factory = createLayer(id, () => {
|
|||
} as FactoryComponentDeclaration,
|
||||
console: {
|
||||
imageSrc: _consoleMaker,
|
||||
key: "ctrl+shift+6",
|
||||
key: "ctrl+6",
|
||||
name: "Game Console Maker",
|
||||
type: "processor",
|
||||
description:
|
||||
|
@ -1281,7 +1283,7 @@ const factory = createLayer(id, () => {
|
|||
globalBus.on("update", diff => {
|
||||
if (!loaded || paused.value) return;
|
||||
|
||||
const factoryTicks = Decimal.times(computedTickRate.value, diff).toNumber();
|
||||
const factoryTicks = Decimal.times(computedActualTickRate.value, diff).toNumber();
|
||||
|
||||
//debugger
|
||||
// make them produce
|
||||
|
@ -1362,7 +1364,10 @@ const factory = createLayer(id, () => {
|
|||
if (val.resource != null) {
|
||||
val.resource.value = Decimal.add(
|
||||
val.resource.value,
|
||||
Decimal.times(
|
||||
computedToyMultiplier.value,
|
||||
unref(val.amount)
|
||||
)
|
||||
);
|
||||
} else {
|
||||
data.outputStock[key as ResourceNames] =
|
||||
|
@ -1444,9 +1449,17 @@ const factory = createLayer(id, () => {
|
|||
// however it needs to be aligned if Y is being moved
|
||||
// vice-versa
|
||||
sprite.x =
|
||||
(x + xInc * 0.3 + (xInc == 0 ? Math.random() * 0.4 - 0.2 : 0)) * blockSize;
|
||||
(x + xInc * 0.3 + (xInc == 0 ? Math.random() * 0.4 - 0.2 : 0) + 0.5) *
|
||||
blockSize;
|
||||
sprite.y =
|
||||
(y + yInc * 0.3 + (yInc == 0 ? Math.random() * 0.4 - 0.2 : 0)) * blockSize;
|
||||
(y + yInc * 0.3 + (yInc == 0 ? Math.random() * 0.4 - 0.2 : 0) + 0.5) *
|
||||
blockSize;
|
||||
|
||||
if (computedFactorySize.value % 2 !== 0) {
|
||||
sprite.x -= 0.5 * blockSize;
|
||||
sprite.y -= 0.5 * blockSize;
|
||||
}
|
||||
|
||||
sprite.anchor.set(0.5);
|
||||
sprite.width = blockSize / 2.5;
|
||||
sprite.height = blockSize / 2.5;
|
||||
|
@ -1532,7 +1545,7 @@ const factory = createLayer(id, () => {
|
|||
lastProdTimes: !isConveyor ? (reactive([]) as number[]) : undefined,
|
||||
lastFactoryProd: !isConveyor
|
||||
? Date.now() -
|
||||
1000 * Decimal.div(data.ticksDone ?? 0, computedTickRate.value).toNumber()
|
||||
1000 * Decimal.div(data.ticksDone ?? 0, computedActualTickRate.value).toNumber()
|
||||
: undefined,
|
||||
average: !isConveyor
|
||||
? computed(() => {
|
||||
|
@ -1545,7 +1558,7 @@ const factory = createLayer(id, () => {
|
|||
|
||||
return Decimal.mul(times.length, factoryBaseData.tick)
|
||||
.div(times.reduce((x, n) => x + n, 0))
|
||||
.div(computedTickRate.value)
|
||||
.div(computedActualTickRate.value)
|
||||
.toNumber();
|
||||
})
|
||||
: undefined,
|
||||
|
@ -2050,7 +2063,20 @@ const factory = createLayer(id, () => {
|
|||
onUpdate:modelValue={(value: boolean) => (showModifiersModal.value = value)}
|
||||
v-slots={{
|
||||
header: () => <h2>{name} Modifiers</h2>,
|
||||
body: generalTab
|
||||
body: () => (
|
||||
<>
|
||||
{render(generalTab)}
|
||||
{Decimal.gte(computedTickRate.value, 5) ? (
|
||||
<>
|
||||
<br />
|
||||
Note: the actual tick rate is capped at 5 TPS, but you'll gain extra
|
||||
toys based on excessive tick rate as a compensation.
|
||||
</>
|
||||
) : (
|
||||
""
|
||||
)}
|
||||
</>
|
||||
)
|
||||
}}
|
||||
/>
|
||||
));
|
||||
|
@ -2059,7 +2085,7 @@ const factory = createLayer(id, () => {
|
|||
direction: Direction.Right,
|
||||
width: 600,
|
||||
height: 25,
|
||||
fillStyle: `backgroundColor: ${color}`,
|
||||
fillStyle: `animation: 15s factory-bar linear infinite`,
|
||||
progress: () =>
|
||||
main.day.value === day
|
||||
? Decimal.div(toys.clothes.value, toyGoal)
|
||||
|
|
|
@ -63,3 +63,18 @@
|
|||
);
|
||||
}
|
||||
}
|
||||
|
||||
@keyframes factory-bar {
|
||||
from {
|
||||
background: 0 0 / 114px 114px repeat repeating-linear-gradient(-45deg,
|
||||
grey 0 10px,
|
||||
yellow 10px 20px
|
||||
);
|
||||
}
|
||||
to {
|
||||
background: 114px 0px / 114px 114px repeat repeating-linear-gradient(-45deg,
|
||||
grey 0 10px,
|
||||
yellow 10px 20px
|
||||
);
|
||||
}
|
||||
}
|
Loading…
Reference in a new issue