mirror of
https://github.com/thepaperpilot/Advent-Incremental.git
synced 2024-11-22 00:21:34 +00:00
Implemented rotation
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parent
33df73165b
commit
81145f50c3
2 changed files with 108 additions and 52 deletions
BIN
src/data/layers/factory-components/rotate_rectangle.png
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src/data/layers/factory-components/rotate_rectangle.png
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After Width: | Height: | Size: 2.9 KiB |
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@ -1,20 +1,21 @@
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import { jsx } from "features/feature";
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import { createLayer } from "game/layers";
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import { Application } from "@pixi/app";
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import { Sprite } from "@pixi/sprite";
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import { Graphics } from "@pixi/graphics";
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import { Assets } from "@pixi/assets";
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import Factory from "./Factory.vue";
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import conveyor from "./factory-components/conveyor.png";
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import cursor from "./factory-components/cursor.jpg";
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import square from "./factory-components/square.jpg";
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import { computed, ComputedRef, reactive, Ref, ref, watchEffect } from "vue";
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import { Direction } from "util/common";
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import { Container } from "@pixi/display";
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import { Graphics } from "@pixi/graphics";
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import { Sprite } from "@pixi/sprite";
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import { jsx } from "features/feature";
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import { globalBus } from "game/events";
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import { createLayer } from "game/layers";
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import { Persistent, persistent, State } from "game/persistence";
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import player from "game/player";
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import { Direction } from "util/common";
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import { computed, ComputedRef, reactive, ref, watchEffect } from "vue";
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import conveyor from "./factory-components/conveyor.png";
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import cursor from "./factory-components/cursor.jpg";
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import rotate from "./factory-components/rotate_rectangle.png";
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import square from "./factory-components/square.jpg";
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import Factory from "./Factory.vue";
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import "./styles/factory.css";
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import { globalBus } from "game/events";
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import { Container } from "@pixi/display";
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const id = "factory";
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@ -31,7 +32,7 @@ enum FactoryDirections {
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type FactoryDirection = FactoryDirections | Direction;
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function roundDownTo(num: number, multiple: number) {
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return Math.floor(num / multiple) * multiple;
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return Math.floor((num + multiple / 2) / multiple) * multiple;
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}
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function getRelativeCoords(e: MouseEvent) {
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const rect = (e.target as HTMLElement).getBoundingClientRect();
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@ -54,6 +55,13 @@ function iterateDirection(dir: FactoryDirection, func: (dir: FactoryDirection) =
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func(dir);
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}
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}
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function rotateDir(dir: Direction, relative = Direction.Right) {
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const directions = [Direction.Up, Direction.Right, Direction.Down, Direction.Left];
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let index = directions.indexOf(dir);
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index += directions.indexOf(relative);
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index = index % directions.length;
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return directions[index];
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}
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function directionToNum(dir: Direction) {
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switch (dir) {
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case Direction.Left:
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@ -97,6 +105,16 @@ const factory = createLayer(id, () => {
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production: {},
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productionStock: {}
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},
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rotate: {
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imageSrc: rotate,
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name: "Rotate",
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description: "Use this to rotate components.",
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tick: 0,
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consumption: {},
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consumptionStock: {},
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production: {},
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productionStock: {}
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},
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conveyor: {
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imageSrc: conveyor,
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name: "Conveyor",
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@ -105,7 +123,15 @@ const factory = createLayer(id, () => {
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consumption: {},
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consumptionStock: {},
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production: {},
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productionStock: {}
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productionStock: {},
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ports: {
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[Direction.Left]: {
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type: "input"
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},
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[Direction.Right]: {
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type: "output"
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}
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}
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},
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square: {
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imageSrc: square,
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@ -121,14 +147,17 @@ const factory = createLayer(id, () => {
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consumption: {},
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consumptionStock: {}
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}
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} as Record<"cursor" | "conveyor" | "square", FactoryComponentDeclaration>;
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} as const;
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const RESOURCES = {
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square: square
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} as Record<string, string>;
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type FactoryCompNames = keyof typeof FACTORY_COMPONENTS;
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type BuildableCompName = Exclude<FactoryCompNames, "cursor">;
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interface FactoryComponentProducers extends Record<string, State> {
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interface FactoryComponentBase extends Record<string, State> {
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direction: Direction;
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}
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interface FactoryComponentProducers extends FactoryComponentBase {
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type: Exclude<BuildableCompName, "conveyor">;
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consumptionStock: Record<string, number>;
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@ -136,11 +165,11 @@ const factory = createLayer(id, () => {
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productionStock: Record<string, number>;
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ticksDone: number;
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}
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interface FactoryComponentConveyor extends Record<string, State> {
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interface FactoryComponentConveyor extends FactoryComponentBase {
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type: "conveyor";
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directionOut: Direction;
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}
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type FactoryComponent = FactoryComponentConveyor | FactoryComponentProducers;
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type FactoryComponent = FactoryComponentBase &
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(FactoryComponentConveyor | FactoryComponentProducers);
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interface FactoryComponentDeclaration {
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tick: number;
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imageSrc: string;
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@ -176,7 +205,6 @@ const factory = createLayer(id, () => {
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}
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interface FactoryInternalProducer extends FactoryInternalBase {
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type: Exclude<BuildableCompName, "conveyor">;
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startingFrom: "up" | "right" | "down" | "left";
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}
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type FactoryInternal = FactoryInternalConveyor | FactoryInternalProducer;
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@ -243,8 +271,9 @@ const factory = createLayer(id, () => {
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// load every sprite here so pixi doesn't complain about loading multiple times
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await Assets.load(Object.values(FACTORY_COMPONENTS).map(x => x.imageSrc));
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if (Array.isArray(components.value)) components.value = {};
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else
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if (Array.isArray(components.value)) {
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components.value = {};
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} else {
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for (const id in components.value) {
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const data = components.value[id];
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console.log(id, data);
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@ -253,7 +282,8 @@ const factory = createLayer(id, () => {
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continue;
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}
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const [x, y] = id.split("x").map(p => +p);
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addFactoryComp(x, y, data.type);
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addFactoryComp(x, y, data);
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}
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}
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loaded = true;
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@ -286,8 +316,9 @@ const factory = createLayer(id, () => {
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compData.packages = compData.packages.concat(compData.nextPackages);
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compData.nextPackages = [];
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for (const [key, block] of [...compData.packages].entries()) {
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const dirType = getDirection(data.directionOut);
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const dirAmt = directionToNum(data.directionOut);
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const inputDirection = rotateDir(data.direction, Direction.Left);
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const dirType = getDirection(inputDirection);
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const dirAmt = directionToNum(inputDirection);
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if (dirType === "h") {
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if (block.x <= block.lastX + dirAmt) {
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const compBehind = compInternalData[x + dirAmt + "x" + y];
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@ -375,26 +406,22 @@ const factory = createLayer(id, () => {
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//debugger;
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if (
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components.value[x + "x" + (y + 1)]?.type === "conveyor" &&
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(compInternalData[x + "x" + (y + 1)] as FactoryInternalProducer)
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.startingFrom === "up"
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components.value[x + "x" + (y + 1)].direction === Direction.Up
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) {
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yInc = 1;
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} else if (
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components.value[x + "x" + (y - 1)]?.type === "conveyor" &&
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(compInternalData[x + "x" + (y - 1)] as FactoryInternalProducer)
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.startingFrom === "down"
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components.value[x + "x" + (y + 1)].direction === Direction.Down
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) {
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yInc = -1;
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} else if (
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components.value[x + 1 + "x" + y]?.type === "conveyor" &&
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(compInternalData[x + 1 + "x" + y] as FactoryInternalProducer).startingFrom ===
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"right"
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components.value[x + "x" + (y + 1)].direction === Direction.Right
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) {
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xInc = 1;
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} else if (
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components.value[x - 1 + "x" + y]?.type === "conveyor" &&
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(compInternalData[x - 1 + "x" + y] as FactoryInternalProducer).startingFrom ===
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"left"
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components.value[x + "x" + (y + 1)].direction === Direction.Left
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) {
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xInc = -1;
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}
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@ -454,11 +481,15 @@ const factory = createLayer(id, () => {
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taskIsRunning = false;
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});
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function addFactoryComp(x: number, y: number, type: BuildableCompName) {
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function addFactoryComp(
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x: number,
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y: number,
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data: Partial<FactoryComponent> & { type: BuildableCompName }
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) {
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if (x < -factorySize.width || x >= factorySize.width) return;
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if (y < -factorySize.height || y >= factorySize.height) return;
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const factoryBaseData = FACTORY_COMPONENTS[type];
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const factoryBaseData = FACTORY_COMPONENTS[data.type];
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const sheet = Assets.get(factoryBaseData.imageSrc);
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const sprite = new Sprite(sheet);
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@ -466,32 +497,39 @@ const factory = createLayer(id, () => {
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sprite.y = y * blockSize;
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sprite.width = blockSize;
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sprite.height = blockSize;
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sprite.anchor.x = 0.5;
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sprite.anchor.y = 0.5;
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sprite.rotation =
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([Direction.Right, Direction.Down, Direction.Left, Direction.Up].indexOf(
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data.direction ?? Direction.Right
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) *
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Math.PI) /
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2;
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console.log("!!", data, sprite);
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components.value[x + "x" + y] = {
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type,
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ticksDone: 0,
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directionIn: type === "conveyor" ? Direction.Right : undefined,
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directionOut: type === "conveyor" ? Direction.Left : undefined,
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direction: Direction.Right,
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consumptionStock:
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type === "conveyor"
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data.type === "conveyor"
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? undefined
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: Object.fromEntries(
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Object.keys(factoryBaseData.consumptionStock).map(i => [i, 0])
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),
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productionStock:
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type === "conveyor"
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data.type === "conveyor"
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? undefined
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: Object.fromEntries(
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Object.keys(factoryBaseData.productionStock).map(i => [i, 0])
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)
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),
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...data
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} as FactoryComponent;
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const isConveyor = type === "conveyor";
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const isConveyor = data.type === "conveyor";
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compInternalData[x + "x" + y] = {
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type,
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type: data.type,
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packages: isConveyor ? [] : undefined,
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nextPackages: isConveyor ? [] : undefined,
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startingFrom: "left",
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canProduce: computed(() => {
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if (type === "conveyor") return true;
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if (data.type === "conveyor") return true;
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if (!(factoryBaseData.canProduce?.value ?? true)) return false;
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// this should NEVER be null
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const compData = components.value[x + "x" + y] as FactoryComponentProducers;
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@ -525,12 +563,16 @@ const factory = createLayer(id, () => {
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spriteContainer.x = movingBlocks.x = calculatedX;
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spriteContainer.y = movingBlocks.y = calculatedY;
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if (isMouseHoverShown.value && compSelected.value !== "cursor") {
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if (
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isMouseHoverShown.value &&
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compSelected.value !== "cursor" &&
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compSelected.value !== "rotate"
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) {
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const { tx, ty } = spriteContainer.localTransform;
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graphicContainer.beginFill(0x808080);
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graphicContainer.drawRect(
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roundDownTo(mouseCoords.x - tx, blockSize) + tx,
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roundDownTo(mouseCoords.y - ty, blockSize) + ty,
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roundDownTo(mouseCoords.x - tx, blockSize) + tx - blockSize / 2,
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roundDownTo(mouseCoords.y - ty, blockSize) + ty - blockSize / 2,
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blockSize,
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blockSize
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);
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@ -587,15 +629,29 @@ const factory = createLayer(id, () => {
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x = roundDownTo(x - tx, blockSize) / blockSize;
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y = roundDownTo(y - ty, blockSize) / blockSize;
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if (e.button === 0) {
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if (compSelected.value !== "cursor") {
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if (components.value[x + "x" + y] === undefined)
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addFactoryComp(x, y, compSelected.value);
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if (compSelected.value === "rotate") {
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if (
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components.value[x + "x" + y] != null &&
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components.value[x + "x" + y].direction != null
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) {
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components.value[x + "x" + y] = {
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...components.value[x + "x" + y],
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direction: rotateDir(
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(components.value[x + "x" + y] as FactoryComponentConveyor)
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.direction
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)
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};
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compInternalData[x + "x" + y].sprite.rotation += Math.PI / 2;
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}
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} else if (compSelected.value !== "cursor") {
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if (components.value[x + "x" + y] == null) {
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addFactoryComp(x, y, { type: compSelected.value });
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}
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}
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} else if (e.button === 2) {
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const data = compInternalData[x + "x" + y];
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if (data === undefined) return;
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delete components.value[x + "x" + y];
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delete compInternalData[x + "x" + y];
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spriteContainer.removeChild(data.sprite);
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}
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}
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