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Finished balancing
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1d2c61409c
commit
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1 changed files with 57 additions and 10 deletions
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@ -89,6 +89,7 @@ import Toy from "./Toy.vue";
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import toys from "./toys";
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import toys from "./toys";
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import trees from "./trees";
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import trees from "./trees";
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import workshop from "./workshop";
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import workshop from "./workshop";
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import ribbon from "./ribbon";
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const id = "factory";
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const id = "factory";
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@ -262,9 +263,15 @@ const factory = createLayer(id, () => {
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enabled: () => computedToyMultiplier.value.gt(1)
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enabled: () => computedToyMultiplier.value.gt(1)
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})),
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})),
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createMultiplicativeModifier(() => ({
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createMultiplicativeModifier(() => ({
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multiplier: Decimal.div(boxes.buyables3.presentBuyable.amount.value, 10).add(1).pow(2),
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multiplier: () =>
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description: "Carry boxes in... presents?",
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Decimal.div(boxes.buyables3.presentBuyable.amount.value, 10).add(1).pow(2),
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description: "Carry presents in boxes",
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enabled: carryPresents.bought
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enabled: carryPresents.bought
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})),
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createMultiplicativeModifier(() => ({
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multiplier: () => Decimal.add(ribbon.ribbon.value, 1),
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description: "With a bow",
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enabled: bowUpgrade.bought
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}))
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}))
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]);
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]);
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const computedPresentMultipliers = computed(() => presentMultipliers.apply(1));
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const computedPresentMultipliers = computed(() => presentMultipliers.apply(1));
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@ -830,7 +837,10 @@ const factory = createLayer(id, () => {
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computedToyMultiplier.value
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computedToyMultiplier.value
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)} toys of any type (from storage) to produce ${formatWhole(
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)} toys of any type (from storage) to produce ${formatWhole(
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computedPresentMultipliers.value
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computedPresentMultipliers.value
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)} presents every tick.`
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)} presents every tick.` +
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(catalysts.bought.value
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? " You can feed it wheels, buttons, stuffing, and circuit boards to increase its output."
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: "")
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),
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),
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tick: 1,
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tick: 1,
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energyCost: 50,
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energyCost: 50,
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@ -850,7 +860,20 @@ const factory = createLayer(id, () => {
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},
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},
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catalysts: computed(() => {
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catalysts: computed(() => {
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if (!catalysts.bought.value) return [] as ResourceNames[];
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if (!catalysts.bought.value) return [] as ResourceNames[];
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return ["block", "clothes", "trucks", "bear", "shovelBucket", "console"];
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return {
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wheel: {
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amount: 1
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},
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buttons: {
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amount: 1
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},
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stuffing: {
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amount: 1
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},
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circuitBoard: {
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amount: 1
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}
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};
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}),
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}),
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canProduce: computed(() => {
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canProduce: computed(() => {
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return Object.values(allToys).some(i =>
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return Object.values(allToys).some(i =>
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@ -860,8 +883,17 @@ const factory = createLayer(id, () => {
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onProduce(times, stock) {
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onProduce(times, stock) {
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const value = Object.values(allToys);
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const value = Object.values(allToys);
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// TODO: use catalysts to multiply present gain
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let sumCatalysts: DecimalSource = catalysts.bought.value
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// catalysts are essentally excess inputs
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? (["wheel", "buttons", "stuffing", "circuitBoard"] as const)
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.map(c => stock?.[c] ?? 0)
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.reduce(Decimal.add, Decimal.dZero)
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.add(1)
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: 1;
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if (stock) {
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(["wheel", "buttons", "stuffing", "circuitBoard"] as const).forEach(
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c => delete stock[c]
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);
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}
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while (times > 0) {
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while (times > 0) {
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while (Decimal.lt(value[toysIndex].value, computedToyMultiplier.value)) {
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while (Decimal.lt(value[toysIndex].value, computedToyMultiplier.value)) {
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@ -871,7 +903,11 @@ const factory = createLayer(id, () => {
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toysIndex = (toysIndex + 1) % value.length;
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toysIndex = (toysIndex + 1) % value.length;
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toyToPick.value = Decimal.sub(toyToPick.value, computedToyMultiplier.value);
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toyToPick.value = Decimal.sub(toyToPick.value, computedToyMultiplier.value);
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times--;
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times--;
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presents.value = Decimal.add(presents.value, computedPresentMultipliers.value);
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presents.value = Decimal.add(
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presents.value,
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Decimal.times(computedPresentMultipliers.value, sumCatalysts)
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);
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sumCatalysts = 1;
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}
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}
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},
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},
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visible: main.days[presentsDay - 1].opened
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visible: main.days[presentsDay - 1].opened
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@ -1025,7 +1061,7 @@ const factory = createLayer(id, () => {
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inputs?: Stock;
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inputs?: Stock;
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/** amount it produces */
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/** amount it produces */
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outputs?: Stock;
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outputs?: Stock;
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catalysts?: ProcessedComputable<ResourceNames[]>;
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catalysts?: ProcessedComputable<Stock>;
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/** on produce, do something */
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/** on produce, do something */
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onProduce?: (
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onProduce?: (
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@ -1308,6 +1344,16 @@ const factory = createLayer(id, () => {
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},
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},
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visibility: () => showIf(carryPresents.bought.value)
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visibility: () => showIf(carryPresents.bought.value)
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}));
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}));
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const bowUpgrade = createUpgrade(() => ({
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resource: noPersist(presents),
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cost: 1e7,
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display: {
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title: "With a bow",
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description:
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"These presents need ribbon to make the bows, right? Multiply present gain by the amount of ribbon you have"
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},
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visibility: () => showIf(catalysts.bought.value)
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}));
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const factoryBuyables = { expandFactory, oilFuel, carryToys };
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const factoryBuyables = { expandFactory, oilFuel, carryToys };
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const factoryBuyables2 = { carryBoxes };
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const factoryBuyables2 = { carryBoxes };
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const upgrades = [
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const upgrades = [
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@ -1427,7 +1473,7 @@ const factory = createLayer(id, () => {
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}))
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}))
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],
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],
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[betterFactory, betterLighting, excitmentUpgrade, carryPresents],
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[betterFactory, betterLighting, excitmentUpgrade, carryPresents],
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[catalysts]
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[catalysts, bowUpgrade]
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];
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];
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// pixi
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// pixi
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@ -2182,7 +2228,8 @@ const factory = createLayer(id, () => {
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(compHovered.value as FactoryComponentProcessor).inputStock,
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(compHovered.value as FactoryComponentProcessor).inputStock,
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{
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{
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...(FACTORY_COMPONENTS[compHovered.value.type].inputs ?? {}),
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...(FACTORY_COMPONENTS[compHovered.value.type].inputs ?? {}),
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...(FACTORY_COMPONENTS[compHovered.value.type].catalysts ?? {})
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...(unref(FACTORY_COMPONENTS[compHovered.value.type].catalysts) ??
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{})
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},
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},
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"Inputs:"
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"Inputs:"
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)}
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)}
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