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fix upgrades being much more expensive than they should be
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1 changed files with 1 additions and 1 deletions
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@ -1502,7 +1502,7 @@ const factory = createLayer(id, () => {
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// pixi
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// pixi
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const upgradeAmount = computed(
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const upgradeAmount = computed(
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() => upgrades.flat().filter(u => u.bought.value).length
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() => upgrades.slice(0,3).flat().filter(u => u.bought.value).length
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) as ComputedRef<number>;
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) as ComputedRef<number>;
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// load every sprite here so pixi doesn't complain about loading multiple times
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// load every sprite here so pixi doesn't complain about loading multiple times
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const assetsLoading = Promise.all([
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const assetsLoading = Promise.all([
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