more milestone descriptions

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unsoftcapped3 2022-12-11 19:25:54 -08:00 committed by GitHub
parent 90385e3519
commit a2cb8c3e2f
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@ -408,9 +408,111 @@ const layer = createLayer(id, () => {
},
shouldEarn: () => heatedPlanterElfTraining.level.value >= 5
}))] as Array<GenericMilestone>;
const smallfireElfMilestones = [] as Array<GenericMilestone>;
const bonfireElfMilestones = [] as Array<GenericMilestone>;
const kilnElfMilestones = [] as Array<GenericMilestone>;
const smallfireElfMilestones = [createMilestone(() => ({
display: {
requirement: "Joy Level 1",
effectDisplay: "Multiply small fire efficiency by 5."
},
shouldEarn: () => smallfireElfTraining.level.value >= 1
})),
createMilestone(() => ({
display: {
requirement: "Joy Level 2",
effectDisplay: "Raise ash gain to the 1.1"
},
shouldEarn: () => smallfireElfTraining.level.value >= 2
})),
createMilestone(() => ({
display: {
requirement: "Joy Level 3",
effectDisplay: "Mining drill is 2x more powerful"
},
shouldEarn: () => smallfireElfTraining.level.value >= 3
})),
createMilestone(() => ({
display: {
requirement: "Joy Level 4",
effectDisplay: "Metal gain is boosted by heavy drills"
},
shouldEarn: () => smallfireElfTraining.level.value >= 4
})),
createMilestone(() => ({
display: {
requirement: "Joy Level 5",
effectDisplay: "Raise Industrial Crucible's effect to the 1.1"
},
shouldEarn: () => smallfireElfTraining.level.value >= 5
}))] as Array<GenericMilestone>;
const bonfireElfMilestones = [createMilestone(() => ({
display: {
requirement: "Faith Level 1",
effectDisplay: "Multiply bonfire efficiency by 5."
},
shouldEarn: () => bonfireElfTraining.level.value >= 1
})),
createMilestone(() => ({
display: {
requirement: "Faith Level 2",
effectDisplay: "Raise ash gain to the 1.1"
},
shouldEarn: () => bonfireElfTraining.level.value >= 2
})),
createMilestone(() => ({
display: {
requirement: "Faith Level 3",
effectDisplay: "Mining drill is 2x more powerful"
},
shouldEarn: () => bonfireElfTraining.level.value >= 3
})),
createMilestone(() => ({
display: {
requirement: "FaithJoy Level 4",
effectDisplay: "Oil gain is boosted by heavy drill drills"
},
shouldEarn: () => bonfireElfTraining.level.value >= 4
})),
createMilestone(() => ({
display: {
requirement: "Faith Level 5",
effectDisplay: "Raise Industrial Crucible's effect to the 1.1"
},
shouldEarn: () => bonfireElfTraining.level.value >= 5
}))] as Array<GenericMilestone>;
const kilnElfMilestones = [createMilestone(() => ({
display: {
requirement: "Snowball Level 1",
effectDisplay: "Multiply kiln efficiency by 5."
},
shouldEarn: () => kilnElfTraining.level.value >= 1
})),
createMilestone(() => ({
display: {
requirement: "Snowball Level 2",
effectDisplay: "Raise ash gain to the 1.1"
},
shouldEarn: () => kilnElfTraining.level.value >= 2
})),
createMilestone(() => ({
display: {
requirement: "Snowball Level 3",
effectDisplay: "Mining drill is 2x more powerful"
},
shouldEarn: () => kilnElfTraining.level.value >= 3
})),
createMilestone(() => ({
display: {
requirement: "Snowball Level 4",
effectDisplay: "Plastic gain is boosted by heavy extractors"
},
shouldEarn: () => kilnElfTraining.level.value >= 4
})),
createMilestone(() => ({
display: {
requirement: "Snowball Level 5",
effectDisplay: "Raise Industrial Crucible's effect to the 1.1"
},
shouldEarn: () => kilnElfTraining.level.value >= 5
}))] as Array<GenericMilestone>;
const paperElfMilestones = [] as Array<GenericMilestone>;
const boxElfMilestones = [] as Array<GenericMilestone>;
const clothElfMilestones = [] as Array<GenericMilestone>;