the start of adding components

This commit is contained in:
circle-gon 2022-12-17 02:36:12 +00:00
parent 2200ba8b3c
commit a48d6595cf
8 changed files with 2091 additions and 1574 deletions

3369
package-lock.json generated

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@ -17,15 +17,11 @@
"@fontsource/great-vibes": "^4.5.10",
"@fontsource/material-icons": "^4.5.4",
"@fontsource/roboto-mono": "^4.5.8",
"@pixi/app": "~6.3.2",
"@pixi/constants": "~6.3.2",
"@pixi/core": "~6.3.2",
"@pixi/display": "~6.3.2",
"@pixi/graphics": "^6.3.2",
"@pixi/math": "~6.3.2",
"@pixi/particle-emitter": "^5.0.7",
"@pixi/sprite": "~6.3.2",
"@pixi/ticker": "~6.3.2",
"@pixi/app": "^6.5.8",
"@pixi/assets": "^6.5.8",
"@pixi/graphics": "^6.5.8",
"@pixi/particle-emitter": "^5.0.8",
"@pixi/sprite": "^6.5.8",
"@vitejs/plugin-vue": "^2.3.3",
"@vitejs/plugin-vue-jsx": "^1.3.10",
"is-plain-object": "^5.0.0",

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@ -1,53 +1,30 @@
<template>
<table>
<tr>
<td>Info</td>
</tr>
<tr>
<td class="components">Components! go brrrrrrr</td>
<td>
<div
ref="element"
class="factoryDisp"
@click="e => $emit('click', e)"
@mousemove="e => $emit('mouseMove', e)"
@mouseenter="e => $emit('mouseEnter', e)"
@mouseleave="e => $emit('mouseLeave', e)"
/>
</td>
</tr>
</table>
<div ref="element" class="factoryDisp" />
</template>
<script setup lang="ts">
import type { Application } from "@pixi/app";
import { onMounted, shallowRef } from "vue";
import { blockAmts } from "./factory";
import "lib/pixi";
const element = shallowRef<HTMLElement | null>(null);
const props = defineProps<{
application: Application;
}>();
defineEmits<{
(e: "mouseMove", i: MouseEvent): void;
(e: "mouseEnter", i: MouseEvent): void;
(e: "mouseLeave", i: MouseEvent): void;
(e: "click", i: MouseEvent): void;
}>();
console.log(props.application);
onMounted(() => {
if (element.value !== null) {
element.value?.append(props.application.view);
//props.application.resizeTo = element.value;
//props.application.resize();
} else {
throw new TypeError("This should not occur");
}
});
</script>
<style scoped>
.factoryDisp {
border: 2px solid green;
}
.components {
width: 20%
width: 100%;
height: 100%;
}
</style>

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@ -3,43 +3,34 @@ import { createLayer } from "game/layers";
import { Application } from "@pixi/app";
import { Sprite } from "@pixi/sprite";
import { Graphics } from "@pixi/graphics";
import { Assets } from "@pixi/assets";
import Factory from "./Factory.vue";
import Modal from "components/Modal.vue";
import conveyor from "./factory-components/conveyor.png";
import { reactive, Ref, ref, watchEffect } from "vue";
import cursor from "./factory-components/cursor.jpg";
import { computed, reactive, Ref, ref, watchEffect } from "vue";
import { Direction } from "util/common";
import { persistent } from "game/persistence";
import player from "game/player";
import "./styles/factory.css";
import { globalBus } from "game/events";
import { Container } from "@pixi/display";
const id = "factory";
// what is the actual day?
enum FactoryTypes {
conveyor,
conveyor1
}
interface FactoryComponent {
type: FactoryTypes | undefined;
directionIn: Direction | undefined;
directionOut: Direction | undefined;
}
const day = 20;
const size = {
width: 1000,
height: 400
};
// 20x20 block size
// TODO: unhardcode stuff
const blockAmts = {
w: 50,
h: 20
const size = {
width: 1000,
height: 340
};
export const blockAmts = {
w: 50,
h: 17
};
const blockWidth = Math.floor(size.width / blockAmts.w);
const blockHeight = Math.floor(size.height / blockAmts.h);
function roundDownTo(num: number, multiple: number) {
return Math.floor(num / multiple) * multiple;
@ -51,6 +42,40 @@ function getRelativeCoords(e: MouseEvent) {
y: e.clientY - rect.top
};
}
interface FactoryComponent {
directionIn: Direction | undefined;
directionOut: Direction | undefined;
imageSrc: string;
name: string;
description: string;
type: string;
sprite: Sprite;
}
const FACTORY_COMPONENTS = {
cursor: {
directionIn: undefined,
directionOut: undefined,
imageSrc: cursor,
name: "Cursor",
description: "Use this to move."
},
conveyor: {
directionIn: Direction,
directionOut: Direction,
imageSrc: conveyor,
name: "Conveyor",
description: "Moves 1 item per tick."
},
someOtherComponent: {
directionIn: Direction.Down,
directionOut: undefined,
imageSrc: conveyor,
description: "Accepts anything and produces nothing."
}
};
type FactoryCompNames = keyof typeof FACTORY_COMPONENTS;
const factory = createLayer(id, () => {
// layer display
const name = "The Factory";
@ -62,41 +87,38 @@ const factory = createLayer(id, () => {
y: 0
});
const isMouseHoverShown = ref(false);
const isFactoryShown = ref(false);
// create a Array filled with th
const components: Ref<FactoryComponent[][]> = persistent(
Array(blockHeight)
const whatIsHovered = ref<FactoryCompNames | "">("");
const compSelected = ref<FactoryCompNames | "">("");
const components: Ref<unknown[][]> = persistent(
Array(blockAmts.h)
.fill(undefined)
.map(() =>
Array(blockWidth)
.fill(undefined)
.map(() => ({
type: undefined,
directionIn: undefined,
directionOut: undefined
}))
)
.map(() => Array(blockAmts.w).fill(undefined))
);
// pixi
const app = new Application(size);
const graphicContainer = new Graphics();
app.stage.addChild(graphicContainer);
const spriteContainer = new Container();
let blockWidth = 0;
let blockHeight = 0;
app.stage.addChild(graphicContainer, spriteContainer);
globalBus.on("update", () => {
blockWidth = app.screen.width / blockAmts.w;
blockHeight = app.screen.height / blockAmts.h;
});
// draw graphics
function updateGraphics() {
// factory not shown, no point in rerendering stuff
if (isFactoryShown.value) {
graphicContainer.clear();
if (isMouseHoverShown.value) {
graphicContainer.beginFill(0x808080);
graphicContainer.drawRect(
roundDownTo(mouseCoords.x, blockWidth),
roundDownTo(mouseCoords.y, blockHeight),
blockWidth,
blockHeight
);
}
graphicContainer.clear();
if (isMouseHoverShown.value) {
graphicContainer.beginFill(0x808080);
graphicContainer.drawRect(
roundDownTo(mouseCoords.x, blockWidth),
roundDownTo(mouseCoords.y, blockHeight),
blockWidth,
blockHeight
);
}
}
watchEffect(updateGraphics);
@ -108,8 +130,25 @@ const factory = createLayer(id, () => {
mouseCoords.x = x;
mouseCoords.y = y;
}
function onClick(e: MouseEvent) {
// placeholder
async function onClick(e: MouseEvent) {
if (compSelected.value === "") {
console.warn("You haven't hovered over anything, trickster!");
return;
}
let { x, y } = getRelativeCoords(e);
x = roundDownTo(x, blockWidth) / blockWidth;
y = roundDownTo(y, blockHeight) / blockHeight;
const basicData = structuredClone(
FACTORY_COMPONENTS[compSelected.value]
) as FactoryComponent;
basicData.type = compSelected.value;
const sheet = await Assets.load(basicData.imageSrc);
basicData.sprite = new Sprite(sheet);
basicData.sprite.x = x;
basicData.sprite.y = y;
basicData.sprite.width = blockWidth;
basicData.sprite.height = blockHeight;
spriteContainer.addChild(basicData.sprite);
}
function onMouseEnter() {
isMouseHoverShown.value = true;
@ -118,7 +157,13 @@ const factory = createLayer(id, () => {
isMouseHoverShown.value = false;
}
function goBack() {
player.tabs.splice(0, Infinity, "main")
player.tabs.splice(0, Infinity, "main");
}
function onComponentHover(name: FactoryCompNames | "") {
whatIsHovered.value = name;
}
function onCompClick(name: FactoryCompNames) {
compSelected.value = name;
}
return {
name,
@ -128,14 +173,56 @@ const factory = createLayer(id, () => {
minimizable: false,
display: jsx(() => (
<div class="layer-container">
<button class="goBack" onClick={goBack}></button>
<Factory
application={app}
onMouseMove={onMouseMove}
onMouseEnter={onMouseEnter}
onMouseLeave={onMouseLeave}
onClick={onClick}
/>
<button class="goBack" onClick={goBack}>
</button>
<table cellspacing="0" cellpadding="0" border="0" class="container">
<tr>
<td class="info" colspan="2">
<div style="min-height: 3em">
{whatIsHovered.value === ""
? undefined
: FACTORY_COMPONENTS[whatIsHovered.value].description}
</div>
</td>
</tr>
<tr>
<td style="vertical-align: top" class="comps">
<h3>Components</h3>
<div>
{Object.entries(FACTORY_COMPONENTS).map(value => {
const key = value[0] as FactoryCompNames;
const item = value[1];
return (
<img
src={item.imageSrc}
style={{
width: "20%",
"aspect-ratio": "1",
border:
compSelected.value === key
? "1px solid white"
: ""
}}
onMouseenter={() => onComponentHover(key)}
onMouseleave={() => onComponentHover("")}
onClick={() => onCompClick(key)}
></img>
);
})}
</div>
</td>
<td>
<Factory
application={app}
onMousemove={onMouseMove}
onClick={onClick}
onMouseenter={onMouseEnter}
onMouseleave={onMouseLeave}
/>
</td>
</tr>
</table>
</div>
)),
components

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@ -0,0 +1,16 @@
.container {
width: 100%;
height: 100%;
margin: 0;
padding: 0;
}
.factoryDisp {
border-left: 1px solid white;
border-bottom: 1px solid white;
}
.info {
border-bottom: 1px solid white;
}
.comps {
border-bottom: 1px solid white;
}

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@ -1,7 +1,4 @@
import { Application } from "@pixi/app";
import { BatchRenderer, Renderer } from "@pixi/core";
import { BatchRenderer, extensions } from "@pixi/core";
import { TickerPlugin } from "@pixi/ticker";
Application.registerPlugin(TickerPlugin);
Renderer.registerPlugin("batch", BatchRenderer);
extensions.add(TickerPlugin, BatchRenderer);

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@ -137,6 +137,15 @@ ul {
background: #070710;
}
.layer-container {
min-width: 100%;
min-height: 100%;
margin: 0;
flex-grow: 1;
display: flex;
isolation: isolate;
}
.goBack {
position: sticky;
top: 10px;
@ -158,11 +167,3 @@ ul {
transform: scale(1.1, 1.1);
text-shadow: 0 0 7px var(--foreground);
}
.layer-container {
min-width: 100%;
min-height: 100%;
margin: 0;
flex-grow: 1;
display: flex;
isolation: isolate;
}