mirror of
https://github.com/thepaperpilot/Advent-Incremental.git
synced 2024-11-24 17:31:54 +00:00
Make Christmas open automatically
This commit is contained in:
parent
944a7d717f
commit
a72d8c720b
2 changed files with 138 additions and 113 deletions
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@ -6,7 +6,7 @@
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masteryLock,
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wallpaper: day < 8
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}"
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v-if="opened.value"
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v-if="opened.value && visibility !== Visibility.None"
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>
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<div class="ribbon" v-if="day >= 8" />
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<Tooltip :display="layers[layer ?? '']?.name ?? ''" :direction="Direction.Up" yoffset="5px">
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@ -26,7 +26,7 @@
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</Tooltip>
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</div>
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<div
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v-else
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v-else-if="visibility !== Visibility.None"
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class="day feature dontMerge"
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:class="{ can: canOpen, locked: !canOpen, canOpen, mastered: unref(mastered) }"
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@click="tryUnlock"
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@ -47,6 +47,7 @@
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<script setup lang="ts">
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import Notif from "components/Notif.vue";
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import { Visibility } from "features/feature";
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import Tooltip from "features/tooltips/Tooltip.vue";
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import { layers } from "game/layers";
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import Decimal from "util/bignum";
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@ -66,6 +67,7 @@ const props = defineProps<{
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recentlyUpdated: Ref<boolean>;
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shouldNotify: ProcessedComputable<boolean>;
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mastered: Ref<boolean>;
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visibility?: Visibility;
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}>();
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const emit = defineEmits<{
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@ -4,7 +4,8 @@ import {
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Component,
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GatherProps,
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GenericComponent,
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jsx
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jsx,
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Visibility
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} from "features/feature";
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import { BaseLayer, createLayer, GenericLayer, layers } from "game/layers";
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import { isPersistent, Persistent, persistent } from "game/persistence";
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@ -15,7 +16,7 @@ import { Computable, convertComputable, ProcessedComputable } from "util/compute
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import { createLazyProxy } from "util/proxies";
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import { save } from "util/save";
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import { render, renderRow, VueFeature } from "util/vue";
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import type { Ref } from "vue";
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import { Ref, watchEffect } from "vue";
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import { computed, ref, unref } from "vue";
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import "./advent.css";
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import Day from "./Day.vue";
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@ -60,7 +61,7 @@ import toysSymbol from "./symbols/truck.png";
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import advManagementSymbol from "./symbols/workshopMansion.png";
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import wrappingPaperSymbol from "./symbols/wrappingPaper.png";
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import snowflakeSymbol from "./symbols/snowflake.svg";
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import presentSymbol from "./layers/factory-components/present.svg"
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import presentSymbol from "./layers/factory-components/present.svg";
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import { createParticles } from "features/particles/particles";
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import { credits } from "./credits";
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@ -74,6 +75,7 @@ export interface Day extends VueFeature {
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opened: Persistent<boolean>;
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recentlyUpdated: Ref<boolean>; // Has the tab recieved an update since the player last opened it?
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shouldNotify: ProcessedComputable<boolean>;
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visibility?: Visibility;
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}
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export const main = createLayer("main", function (this: BaseLayer) {
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@ -96,15 +98,16 @@ export const main = createLayer("main", function (this: BaseLayer) {
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this.boundingRect.value = boundingRect;
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},
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style: "z-index: -1"
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}))
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}));
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particles.addEmitter({
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particles
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.addEmitter({
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lifetime: { min: 5, max: 5 },
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pos: { x: 0, y: 0 },
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frequency: 0.05,
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behaviors: [
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{
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type: 'alpha',
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type: "alpha",
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config: {
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alpha: {
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list: [
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@ -116,12 +119,12 @@ export const main = createLayer("main", function (this: BaseLayer) {
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value: 1,
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time: 1
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}
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],
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},
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]
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}
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}
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},
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{
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type: 'scale',
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type: "scale",
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config: {
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scale: {
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list: [
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@ -133,12 +136,12 @@ export const main = createLayer("main", function (this: BaseLayer) {
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value: 1,
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time: 1
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}
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],
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},
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]
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}
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}
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},
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{
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type: 'color',
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type: "color",
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config: {
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color: {
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list: [
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@ -150,12 +153,12 @@ export const main = createLayer("main", function (this: BaseLayer) {
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value: "f5b830",
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time: 1
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}
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],
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},
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]
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}
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}
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},
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{
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type: 'moveSpeed',
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type: "moveSpeed",
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config: {
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speed: {
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list: [
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@ -169,20 +172,20 @@ export const main = createLayer("main", function (this: BaseLayer) {
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}
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],
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isStepped: false
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},
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}
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}
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},
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{
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type: 'rotationStatic',
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type: "rotationStatic",
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config: {
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min: 70,
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max: 110
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}
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},
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{
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type: 'spawnShape',
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type: "spawnShape",
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config: {
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type: 'rect',
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type: "rect",
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data: {
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x: 0,
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y: 0,
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@ -192,16 +195,16 @@ export const main = createLayer("main", function (this: BaseLayer) {
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}
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},
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{
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type: 'textureSingle',
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type: "textureSingle",
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config: {
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texture: snowflakeSymbol
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}
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}
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]
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}).then(e => {
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e.autoUpdate = true;
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})
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.then(e => {
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e.autoUpdate = true;
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});
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const currentlyMastering = computed(() =>
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isMastery.value
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@ -285,6 +288,7 @@ export const main = createLayer("main", function (this: BaseLayer) {
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story: string;
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completedStory: string;
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masteredStory: string;
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visibility?: Visibility;
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}
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): Day {
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const opened = persistent<boolean>(false);
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@ -314,7 +318,8 @@ export const main = createLayer("main", function (this: BaseLayer) {
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story,
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completedStory,
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masteredStory,
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recentlyUpdated
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recentlyUpdated,
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visibility
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} = this;
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const mastered: Ref<boolean> =
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@ -327,6 +332,7 @@ export const main = createLayer("main", function (this: BaseLayer) {
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recentlyUpdated,
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shouldNotify,
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mastered,
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visibility,
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onOpenLore() {
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const completed = main.day.value > day;
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loreScene.value = completed ? day - 1 : -1;
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@ -370,7 +376,10 @@ export const main = createLayer("main", function (this: BaseLayer) {
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opened.value = true;
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setTimeout(() => {
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loreScene.value = -1;
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loreTitle.value = day == 25 ? "The End!" : unref(layers[layer ?? "trees"]?.name ?? "");
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loreTitle.value =
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day == 25
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? "The End!"
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: unref(layers[layer ?? "trees"]?.name ?? "");
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loreBody.value = story;
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if (player.autoPause) player.devSpeed = null;
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showLoreModal.value = true;
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@ -638,9 +647,10 @@ export const main = createLayer("main", function (this: BaseLayer) {
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shouldNotify: false,
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layer: null, // credits
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symbol: snowflakeSymbol,
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story: `It's Christmas. Thanks to your efforts, Santa has delivered all the presents to people all over the world. That is, all but one... <br><br> <div style='text-align: center'><img class='present-clickable' onclick ='layers.main.showLoreModal.value = false; layers.main.creditsOpen.value = true' src='${presentSymbol}' /><br>Open your present</div>`,
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story: `It's Christmas. Thanks to your efforts, Santa has delivered all the presents to people all over the world. That is, all but one... <br><br> <div style='text-align: center'><img class='present-clickable' onclick ='layers.main.showLoreModal.value = false; layers.main.creditsOpen.value = true' src='${presentSymbol}' /><br>Open your present</div><br/>`,
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completedStory: "",
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masteredStory: ""
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masteredStory: "",
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visibility: Visibility.None
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}))
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];
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@ -673,6 +683,15 @@ export const main = createLayer("main", function (this: BaseLayer) {
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}
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}
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watchEffect(() => {
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if (day.value === 25 && showLoreModal.value === false) {
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loreScene.value = -1;
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loreTitle.value = "Merry Christmas!";
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loreBody.value = days[day.value - 1].story;
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showLoreModal.value = true;
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}
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});
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return {
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name: "Calendar",
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days,
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)
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.map((days: Day[]) => renderRow(...days))}
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</div>
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{render(particles) /*creditsOpen.value || day.value == 25 ? render(particles) : null*/}
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{
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render(
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particles
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) /*creditsOpen.value || day.value == 25 ? render(particles) : null*/
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}
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</>
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))
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};
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