mirror of
https://github.com/thepaperpilot/Advent-Incremental.git
synced 2024-11-21 08:12:41 +00:00
Tweaking
This commit is contained in:
parent
9dd359ef6c
commit
c0026268d3
5 changed files with 48 additions and 22 deletions
|
@ -973,7 +973,8 @@ const layer = createLayer(id, function (this: BaseLayer) {
|
|||
showIf(
|
||||
management.elfTraining.fertilizerElfTraining.milestones[4].earned.value ||
|
||||
letters.masteryEffectActive.value
|
||||
)
|
||||
),
|
||||
buyMax: metal.masteryEffectActive
|
||||
});
|
||||
const managementElves2 = [metalElf];
|
||||
|
||||
|
|
|
@ -307,7 +307,7 @@ const factory = createLayer(id, () => {
|
|||
)}
|
||||
</div>
|
||||
<div>
|
||||
{routing.metaMilestones[5].earned.value ? (
|
||||
{routing.metaMilestones[4].earned.value ? (
|
||||
<Tooltip display="Polyfill" direction={Direction.Down}>
|
||||
<button class="control-btn material-icons" onClick={polyfill}>
|
||||
format_color_fill
|
||||
|
@ -2380,8 +2380,14 @@ const factory = createLayer(id, () => {
|
|||
Object.values(factoryBuyables2)
|
||||
)}
|
||||
<Spacer />
|
||||
<div style="width: 600px">
|
||||
Every upgrade purchased below increases the price of the other
|
||||
upgrades
|
||||
</div>
|
||||
<Spacer />
|
||||
{renderGrid(...(upgrades as VueFeature[][]))}
|
||||
{renderGrid(...upgrades.slice(0, 3))}
|
||||
<Spacer />
|
||||
{renderGrid(...upgrades.slice(3))}
|
||||
</>
|
||||
))
|
||||
})),
|
||||
|
|
|
@ -760,7 +760,7 @@ const layer = createLayer(id, function (this: BaseLayer) {
|
|||
Decoration effect:
|
||||
<br />
|
||||
The lesser of ore mining amount x speed and auto smelting speed is
|
||||
increased to match the greater
|
||||
increased to match the greater, and Twinkle buys max
|
||||
</div>
|
||||
<Spacer />
|
||||
</>
|
||||
|
@ -854,7 +854,8 @@ const layer = createLayer(id, function (this: BaseLayer) {
|
|||
</div>
|
||||
)),
|
||||
mastery,
|
||||
mastered
|
||||
mastered,
|
||||
masteryEffectActive
|
||||
};
|
||||
});
|
||||
|
||||
|
|
|
@ -44,6 +44,7 @@ import { ElfBuyable } from "./elves";
|
|||
import toys from "./toys";
|
||||
import factory from "./factory";
|
||||
import reindeer from "./reindeer";
|
||||
import routing from "./routing";
|
||||
|
||||
const id = "oil";
|
||||
const day = 9;
|
||||
|
@ -996,7 +997,12 @@ const layer = createLayer(id, function (this: BaseLayer) {
|
|||
description: "350 toys",
|
||||
enabled: toys.milestones.milestone4.earned
|
||||
})),
|
||||
reindeer.reindeer.donner.modifier
|
||||
reindeer.reindeer.donner.modifier,
|
||||
createMultiplicativeModifier(() => ({
|
||||
multiplier: 4,
|
||||
description: "600,000 Cities Solved",
|
||||
enabled: routing.metaMilestones[5].earned
|
||||
}))
|
||||
]) as WithRequired<Modifier, "description" | "revert">;
|
||||
const computedOilSpeed = computed(() => oilSpeed.apply(0));
|
||||
|
||||
|
|
|
@ -439,7 +439,8 @@ const layer = createLayer(id, function (this: BaseLayer) {
|
|||
}
|
||||
}
|
||||
return links;
|
||||
}
|
||||
},
|
||||
visibility: () => showIf(Decimal.lt(citiesCompleted.value, 50))
|
||||
}));
|
||||
|
||||
const checkCityProgressBar = createBar(() => ({
|
||||
|
@ -554,7 +555,7 @@ const layer = createLayer(id, function (this: BaseLayer) {
|
|||
const milestone5 = createMilestone(() => ({
|
||||
display: {
|
||||
requirement: "5 Cities Solved",
|
||||
effectDisplay: "Remove 1 city from the map"
|
||||
effectDisplay: "Remove 1 house from the map"
|
||||
},
|
||||
shouldEarn() {
|
||||
return Decimal.gte(citiesCompleted.value, 5);
|
||||
|
@ -714,7 +715,7 @@ const layer = createLayer(id, function (this: BaseLayer) {
|
|||
display: {
|
||||
requirement: "5000 Cities Solved",
|
||||
effectDisplay:
|
||||
"Elves can learn past level 5 and gain 0.1 base city solved per second for each level elves learnt"
|
||||
"Elves can learn past level 5 and gain 0.5 base city solved per second for each level elves learnt"
|
||||
},
|
||||
shouldEarn() {
|
||||
return Decimal.gte(citiesCompleted.value, 5000);
|
||||
|
@ -749,7 +750,7 @@ const layer = createLayer(id, function (this: BaseLayer) {
|
|||
display: {
|
||||
requirement: "300,000 Cities Solved",
|
||||
effectDisplay:
|
||||
"Multiply the amount of factory input resources by the amount of their corresponding warehouses appeared in the factory, plus 1"
|
||||
"Multiply the amount of factory input resources by the amount of their corresponding warehouses appeared in the factory, plus 1. Also unlocks a button to fill your factory with warehouses."
|
||||
},
|
||||
shouldEarn() {
|
||||
return Decimal.gte(citiesCompleted.value, 300000);
|
||||
|
@ -759,8 +760,7 @@ const layer = createLayer(id, function (this: BaseLayer) {
|
|||
5: createMilestone(() => ({
|
||||
display: {
|
||||
requirement: "600,000 Cities Solved",
|
||||
effectDisplay:
|
||||
"Unlocks a button to let you fill the remaining empty spaces in the factory with warehouses, useful for the previous milestone"
|
||||
effectDisplay: "Quadruple oil gain"
|
||||
},
|
||||
shouldEarn() {
|
||||
return Decimal.gte(citiesCompleted.value, 600000);
|
||||
|
@ -775,7 +775,7 @@ const layer = createLayer(id, function (this: BaseLayer) {
|
|||
Increases base city solving speed by{" "}
|
||||
<Fraction>
|
||||
<div>factory tick rate</div>
|
||||
<div>1000</div>
|
||||
<div>100</div>
|
||||
</Fraction>
|
||||
</>
|
||||
))
|
||||
|
@ -859,14 +859,14 @@ const layer = createLayer(id, function (this: BaseLayer) {
|
|||
const computedAutoProcessing = computed(() => autoProcessing.apply(1));
|
||||
const metaSolvingSpeed = createSequentialModifier(() => [
|
||||
createAdditiveModifier(() => ({
|
||||
addend: () => Decimal.div(management.totalElfLevels.value, 10),
|
||||
addend: () => Decimal.div(management.totalElfLevels.value, 2),
|
||||
description: "5000 Cities Solved",
|
||||
enabled: metaMilestones[1].earned
|
||||
})),
|
||||
createAdditiveModifier(() => ({
|
||||
addend: () => Decimal.div(factory.computedTickRate.value, 1000),
|
||||
addend: () => Decimal.div(factory.computedTickRate.value, 100),
|
||||
description: "1,000,000 Cities Solved",
|
||||
enabled: metaMilestones[1].earned
|
||||
enabled: metaMilestones[6].earned
|
||||
})),
|
||||
...Object.values(metaBuyables).map(x =>
|
||||
createMultiplicativeModifier(() => ({
|
||||
|
@ -876,7 +876,7 @@ const layer = createLayer(id, function (this: BaseLayer) {
|
|||
}))
|
||||
)
|
||||
]) as WithRequired<Modifier, "description">;
|
||||
const computedMetaSolvingSpeed = computed(() => metaSolvingSpeed.apply(20));
|
||||
const computedMetaSolvingSpeed = computed(() => metaSolvingSpeed.apply(50));
|
||||
|
||||
const [generalTab, generalTabCollapsed] = createCollapsibleModifierSections(() => [
|
||||
{
|
||||
|
@ -927,7 +927,7 @@ const layer = createLayer(id, function (this: BaseLayer) {
|
|||
{
|
||||
title: "Post-Inflation Solving Speed",
|
||||
modifier: metaSolvingSpeed,
|
||||
base: 20,
|
||||
base: 50,
|
||||
unit: "/s",
|
||||
visible: () => Decimal.gt(citiesCompleted.value, 50)
|
||||
}
|
||||
|
@ -1138,10 +1138,22 @@ const layer = createLayer(id, function (this: BaseLayer) {
|
|||
</>
|
||||
) : (
|
||||
<>
|
||||
You're solving {formatWhole(computedMetaSolvingSpeed.value)} cities per
|
||||
second
|
||||
<Spacer />
|
||||
{renderRow(...Object.values(metaBuyables))}
|
||||
{Decimal.lt(citiesCompleted.value, citiesGoal) ? (
|
||||
<>
|
||||
You're solving {formatWhole(computedMetaSolvingSpeed.value)} cities
|
||||
per second
|
||||
<Spacer />
|
||||
{renderRow(...Object.values(metaBuyables))}
|
||||
</>
|
||||
) : (
|
||||
<>
|
||||
You've solved all cities on Earth!
|
||||
<br />
|
||||
<span style="text-decoration: line-through">
|
||||
(and proved the travelling salesman problem to be O(1))
|
||||
</span>
|
||||
</>
|
||||
)}
|
||||
<Spacer />
|
||||
{metaMilestonesDisplay()}
|
||||
</>
|
||||
|
|
Loading…
Reference in a new issue