mirror of
https://github.com/thepaperpilot/Advent-Incremental.git
synced 2024-11-21 16:13:57 +00:00
Fix so many buyables doing the wrong costs and going up by 2
pay() when
This commit is contained in:
parent
f96c9c407f
commit
c0e3eace37
5 changed files with 38 additions and 15 deletions
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@ -361,6 +361,7 @@ const layer = createLayer(id, function (this: BaseLayer) {
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);
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);
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}),
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}),
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onPurchase(cost?: DecimalSource) {
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onPurchase(cost?: DecimalSource) {
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buyable.amount.value = Decimal.add(buyable.amount.value, -1);
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let buyMax = false;
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let buyMax = false;
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switch (options.color) {
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switch (options.color) {
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case "red":
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case "red":
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@ -1655,6 +1655,8 @@ const layer = createLayer(id, () => {
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);
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);
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},
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},
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onPurchase() {
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onPurchase() {
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// Lower amount first so costs are accurate, then re-add the purchase after
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this.amount.value = Decimal.add(this.amount.value, -1);
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trees.logs.value = Decimal.sub(trees.logs.value, schoolCost.value.wood);
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trees.logs.value = Decimal.sub(trees.logs.value, schoolCost.value.wood);
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coal.coal.value = Decimal.sub(coal.coal.value, schoolCost.value.coal);
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coal.coal.value = Decimal.sub(coal.coal.value, schoolCost.value.coal);
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paper.paper.value = Decimal.sub(paper.paper.value, schoolCost.value.paper);
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paper.paper.value = Decimal.sub(paper.paper.value, schoolCost.value.paper);
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@ -1718,6 +1720,8 @@ const layer = createLayer(id, () => {
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);
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);
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},
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},
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onPurchase() {
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onPurchase() {
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// Lower amount first so costs are accurate, then re-add the purchase after
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this.amount.value = Decimal.add(this.amount.value, -1);
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trees.logs.value = Decimal.sub(trees.logs.value, classroomCost.value.wood);
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trees.logs.value = Decimal.sub(trees.logs.value, classroomCost.value.wood);
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paper.paper.value = Decimal.sub(paper.paper.value, classroomCost.value.paper);
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paper.paper.value = Decimal.sub(paper.paper.value, classroomCost.value.paper);
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boxes.boxes.value = Decimal.sub(boxes.boxes.value, classroomCost.value.boxes);
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boxes.boxes.value = Decimal.sub(boxes.boxes.value, classroomCost.value.boxes);
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@ -654,6 +654,8 @@ const layer = createLayer(id, function (this: BaseLayer) {
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);
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);
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},
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},
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onPurchase() {
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onPurchase() {
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// Lower amount first so costs are accurate, then re-add the purchase after
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this.amount.value = Decimal.add(this.amount.value, -1);
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management.classrooms.amount.value = Decimal.sub(
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management.classrooms.amount.value = Decimal.sub(
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management.classrooms.amount.value,
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management.classrooms.amount.value,
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unref(metaBuyables.classroom.cost ?? 0)
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unref(metaBuyables.classroom.cost ?? 0)
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@ -685,9 +687,6 @@ const layer = createLayer(id, function (this: BaseLayer) {
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unref(metaBuyables.tick.cost ?? 0)
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unref(metaBuyables.tick.cost ?? 0)
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);
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);
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},
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},
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onPurchase() {
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this.amount.value = Decimal.add(this.amount.value, 1);
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},
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display: jsx(() => (
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display: jsx(() => (
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<>
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<>
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Upgrade computer
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Upgrade computer
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@ -103,6 +103,8 @@ const layer = createLayer(id, function (this: BaseLayer) {
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);
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);
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},
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},
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onPurchase() {
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onPurchase() {
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// Lower amount first so costs are accurate, then re-add the purchase after
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this.amount.value = Decimal.add(this.amount.value, -1);
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cloth.cloth.value = Decimal.sub(cloth.cloth.value, clothesCost.value.cloth);
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cloth.cloth.value = Decimal.sub(cloth.cloth.value, clothesCost.value.cloth);
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this.amount.value = Decimal.add(this.amount.value, 1);
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this.amount.value = Decimal.add(this.amount.value, 1);
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clothes.value = Decimal.add(clothes.value, 1);
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clothes.value = Decimal.add(clothes.value, 1);
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@ -135,6 +137,8 @@ const layer = createLayer(id, function (this: BaseLayer) {
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return woodenBlocksCost.value.wood.lte(trees.logs.value);
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return woodenBlocksCost.value.wood.lte(trees.logs.value);
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},
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},
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onPurchase() {
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onPurchase() {
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// Lower amount first so costs are accurate, then re-add the purchase after
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this.amount.value = Decimal.add(this.amount.value, -1);
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trees.logs.value = Decimal.sub(trees.logs.value, woodenBlocksCost.value.wood);
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trees.logs.value = Decimal.sub(trees.logs.value, woodenBlocksCost.value.wood);
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this.amount.value = Decimal.add(this.amount.value, 1);
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this.amount.value = Decimal.add(this.amount.value, 1);
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woodenBlocks.value = Decimal.add(woodenBlocks.value, 1);
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woodenBlocks.value = Decimal.add(woodenBlocks.value, 1);
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@ -194,6 +198,8 @@ const layer = createLayer(id, function (this: BaseLayer) {
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);
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);
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},
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},
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onPurchase() {
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onPurchase() {
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// Lower amount first so costs are accurate, then re-add the purchase after
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this.amount.value = Decimal.add(this.amount.value, -1);
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metal.metal.value = Decimal.sub(metal.metal.value, trucksCost.value.metal);
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metal.metal.value = Decimal.sub(metal.metal.value, trucksCost.value.metal);
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plastic.plastic.value = Decimal.sub(plastic.plastic.value, trucksCost.value.plastic);
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plastic.plastic.value = Decimal.sub(plastic.plastic.value, trucksCost.value.plastic);
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this.amount.value = Decimal.add(this.amount.value, 1);
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this.amount.value = Decimal.add(this.amount.value, 1);
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@ -291,7 +297,8 @@ const layer = createLayer(id, function (this: BaseLayer) {
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const milestone8 = createMilestone(() => ({
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const milestone8 = createMilestone(() => ({
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display: {
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display: {
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requirement: "6000 toys",
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requirement: "6000 toys",
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effectDisplay: "Running out of energy? Let's increase the limit! Multiply energy capacity by 1.4"
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effectDisplay:
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"Running out of energy? Let's increase the limit! Multiply energy capacity by 1.4"
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},
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},
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shouldEarn: () => Decimal.gte(toySum.value, 6000),
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shouldEarn: () => Decimal.gte(toySum.value, 6000),
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visibility: () =>
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visibility: () =>
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@ -17,7 +17,7 @@ import { main } from "../projEntry";
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import { default as dyes, type enumColor } from "./dyes";
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import { default as dyes, type enumColor } from "./dyes";
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import elves from "./elves";
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import elves from "./elves";
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import toys from "./toys";
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import toys from "./toys";
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import packing from "./packing"
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import packing from "./packing";
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const id = "wrappingPaper";
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const id = "wrappingPaper";
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const day = 15;
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const day = 15;
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@ -115,10 +115,6 @@ const layer = createLayer(id, () => {
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if (Decimal.lt(resource.value, cost)) return false;
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if (Decimal.lt(resource.value, cost)) return false;
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}
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}
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return true;
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return true;
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},
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onPurchase() {
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buyable.amount.value = Decimal.add(buyable.amount.value, 1);
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// todo: stuff
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}
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}
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};
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};
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});
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});
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@ -260,22 +256,38 @@ const layer = createLayer(id, () => {
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]
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]
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})
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})
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};
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};
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const packingBoost = computed(() => packing.packingMilestones.wrappingPaperBoost.earned.value ? 2 : 1)
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const packingBoost = computed(() =>
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packing.packingMilestones.wrappingPaperBoost.earned.value ? 2 : 1
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);
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const boosts = {
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const boosts = {
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christmas1: computed(() =>
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christmas1: computed(() =>
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main.isMastery.value ? 1 : Decimal.add(wrappingPaper.christmas.buyable.amount.value, 1).mul(packingBoost.value)
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main.isMastery.value
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? 1
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: Decimal.add(wrappingPaper.christmas.buyable.amount.value, 1).mul(
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packingBoost.value
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)
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), // Probably not the best way to do this, but it works
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), // Probably not the best way to do this, but it works
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rainbow1: computed(() =>
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rainbow1: computed(() =>
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main.isMastery.value ? 1 : Decimal.pow(2, wrappingPaper.rainbow.buyable.amount.value).mul(packingBoost.value)
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main.isMastery.value
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? 1
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: Decimal.pow(2, wrappingPaper.rainbow.buyable.amount.value).mul(packingBoost.value)
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),
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),
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jazzy1: computed(() =>
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jazzy1: computed(() =>
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main.isMastery.value ? 1 : Decimal.add(wrappingPaper.jazzy.buyable.amount.value, 1).mul(packingBoost.value)
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main.isMastery.value
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? 1
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: Decimal.add(wrappingPaper.jazzy.buyable.amount.value, 1).mul(packingBoost.value)
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),
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),
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sunshine1: computed(() =>
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sunshine1: computed(() =>
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main.isMastery.value ? 1 : Decimal.add(wrappingPaper.sunshine.buyable.amount.value, 1).mul(packingBoost.value)
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main.isMastery.value
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? 1
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: Decimal.add(wrappingPaper.sunshine.buyable.amount.value, 1).mul(
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packingBoost.value
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)
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),
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),
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ocean1: computed(() =>
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ocean1: computed(() =>
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main.isMastery.value ? 1 : Decimal.pow(1.5, wrappingPaper.ocean.buyable.amount.value).mul(packingBoost.value)
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main.isMastery.value
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? 1
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: Decimal.pow(1.5, wrappingPaper.ocean.buyable.amount.value).mul(packingBoost.value)
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),
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),
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beach1: computed(() =>
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beach1: computed(() =>
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main.isMastery.value
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main.isMastery.value
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