mirror of
https://github.com/thepaperpilot/Advent-Incremental.git
synced 2024-11-21 08:12:41 +00:00
Fix so many buyables doing the wrong costs and going up by 2
pay() when
This commit is contained in:
parent
f96c9c407f
commit
c0e3eace37
5 changed files with 38 additions and 15 deletions
|
@ -361,6 +361,7 @@ const layer = createLayer(id, function (this: BaseLayer) {
|
|||
);
|
||||
}),
|
||||
onPurchase(cost?: DecimalSource) {
|
||||
buyable.amount.value = Decimal.add(buyable.amount.value, -1);
|
||||
let buyMax = false;
|
||||
switch (options.color) {
|
||||
case "red":
|
||||
|
|
|
@ -1655,6 +1655,8 @@ const layer = createLayer(id, () => {
|
|||
);
|
||||
},
|
||||
onPurchase() {
|
||||
// Lower amount first so costs are accurate, then re-add the purchase after
|
||||
this.amount.value = Decimal.add(this.amount.value, -1);
|
||||
trees.logs.value = Decimal.sub(trees.logs.value, schoolCost.value.wood);
|
||||
coal.coal.value = Decimal.sub(coal.coal.value, schoolCost.value.coal);
|
||||
paper.paper.value = Decimal.sub(paper.paper.value, schoolCost.value.paper);
|
||||
|
@ -1718,6 +1720,8 @@ const layer = createLayer(id, () => {
|
|||
);
|
||||
},
|
||||
onPurchase() {
|
||||
// Lower amount first so costs are accurate, then re-add the purchase after
|
||||
this.amount.value = Decimal.add(this.amount.value, -1);
|
||||
trees.logs.value = Decimal.sub(trees.logs.value, classroomCost.value.wood);
|
||||
paper.paper.value = Decimal.sub(paper.paper.value, classroomCost.value.paper);
|
||||
boxes.boxes.value = Decimal.sub(boxes.boxes.value, classroomCost.value.boxes);
|
||||
|
|
|
@ -654,6 +654,8 @@ const layer = createLayer(id, function (this: BaseLayer) {
|
|||
);
|
||||
},
|
||||
onPurchase() {
|
||||
// Lower amount first so costs are accurate, then re-add the purchase after
|
||||
this.amount.value = Decimal.add(this.amount.value, -1);
|
||||
management.classrooms.amount.value = Decimal.sub(
|
||||
management.classrooms.amount.value,
|
||||
unref(metaBuyables.classroom.cost ?? 0)
|
||||
|
@ -685,9 +687,6 @@ const layer = createLayer(id, function (this: BaseLayer) {
|
|||
unref(metaBuyables.tick.cost ?? 0)
|
||||
);
|
||||
},
|
||||
onPurchase() {
|
||||
this.amount.value = Decimal.add(this.amount.value, 1);
|
||||
},
|
||||
display: jsx(() => (
|
||||
<>
|
||||
Upgrade computer
|
||||
|
|
|
@ -103,6 +103,8 @@ const layer = createLayer(id, function (this: BaseLayer) {
|
|||
);
|
||||
},
|
||||
onPurchase() {
|
||||
// Lower amount first so costs are accurate, then re-add the purchase after
|
||||
this.amount.value = Decimal.add(this.amount.value, -1);
|
||||
cloth.cloth.value = Decimal.sub(cloth.cloth.value, clothesCost.value.cloth);
|
||||
this.amount.value = Decimal.add(this.amount.value, 1);
|
||||
clothes.value = Decimal.add(clothes.value, 1);
|
||||
|
@ -135,6 +137,8 @@ const layer = createLayer(id, function (this: BaseLayer) {
|
|||
return woodenBlocksCost.value.wood.lte(trees.logs.value);
|
||||
},
|
||||
onPurchase() {
|
||||
// Lower amount first so costs are accurate, then re-add the purchase after
|
||||
this.amount.value = Decimal.add(this.amount.value, -1);
|
||||
trees.logs.value = Decimal.sub(trees.logs.value, woodenBlocksCost.value.wood);
|
||||
this.amount.value = Decimal.add(this.amount.value, 1);
|
||||
woodenBlocks.value = Decimal.add(woodenBlocks.value, 1);
|
||||
|
@ -194,6 +198,8 @@ const layer = createLayer(id, function (this: BaseLayer) {
|
|||
);
|
||||
},
|
||||
onPurchase() {
|
||||
// Lower amount first so costs are accurate, then re-add the purchase after
|
||||
this.amount.value = Decimal.add(this.amount.value, -1);
|
||||
metal.metal.value = Decimal.sub(metal.metal.value, trucksCost.value.metal);
|
||||
plastic.plastic.value = Decimal.sub(plastic.plastic.value, trucksCost.value.plastic);
|
||||
this.amount.value = Decimal.add(this.amount.value, 1);
|
||||
|
@ -291,7 +297,8 @@ const layer = createLayer(id, function (this: BaseLayer) {
|
|||
const milestone8 = createMilestone(() => ({
|
||||
display: {
|
||||
requirement: "6000 toys",
|
||||
effectDisplay: "Running out of energy? Let's increase the limit! Multiply energy capacity by 1.4"
|
||||
effectDisplay:
|
||||
"Running out of energy? Let's increase the limit! Multiply energy capacity by 1.4"
|
||||
},
|
||||
shouldEarn: () => Decimal.gte(toySum.value, 6000),
|
||||
visibility: () =>
|
||||
|
|
|
@ -17,7 +17,7 @@ import { main } from "../projEntry";
|
|||
import { default as dyes, type enumColor } from "./dyes";
|
||||
import elves from "./elves";
|
||||
import toys from "./toys";
|
||||
import packing from "./packing"
|
||||
import packing from "./packing";
|
||||
|
||||
const id = "wrappingPaper";
|
||||
const day = 15;
|
||||
|
@ -115,10 +115,6 @@ const layer = createLayer(id, () => {
|
|||
if (Decimal.lt(resource.value, cost)) return false;
|
||||
}
|
||||
return true;
|
||||
},
|
||||
onPurchase() {
|
||||
buyable.amount.value = Decimal.add(buyable.amount.value, 1);
|
||||
// todo: stuff
|
||||
}
|
||||
};
|
||||
});
|
||||
|
@ -260,22 +256,38 @@ const layer = createLayer(id, () => {
|
|||
]
|
||||
})
|
||||
};
|
||||
const packingBoost = computed(() => packing.packingMilestones.wrappingPaperBoost.earned.value ? 2 : 1)
|
||||
const packingBoost = computed(() =>
|
||||
packing.packingMilestones.wrappingPaperBoost.earned.value ? 2 : 1
|
||||
);
|
||||
const boosts = {
|
||||
christmas1: computed(() =>
|
||||
main.isMastery.value ? 1 : Decimal.add(wrappingPaper.christmas.buyable.amount.value, 1).mul(packingBoost.value)
|
||||
main.isMastery.value
|
||||
? 1
|
||||
: Decimal.add(wrappingPaper.christmas.buyable.amount.value, 1).mul(
|
||||
packingBoost.value
|
||||
)
|
||||
), // Probably not the best way to do this, but it works
|
||||
rainbow1: computed(() =>
|
||||
main.isMastery.value ? 1 : Decimal.pow(2, wrappingPaper.rainbow.buyable.amount.value).mul(packingBoost.value)
|
||||
main.isMastery.value
|
||||
? 1
|
||||
: Decimal.pow(2, wrappingPaper.rainbow.buyable.amount.value).mul(packingBoost.value)
|
||||
),
|
||||
jazzy1: computed(() =>
|
||||
main.isMastery.value ? 1 : Decimal.add(wrappingPaper.jazzy.buyable.amount.value, 1).mul(packingBoost.value)
|
||||
main.isMastery.value
|
||||
? 1
|
||||
: Decimal.add(wrappingPaper.jazzy.buyable.amount.value, 1).mul(packingBoost.value)
|
||||
),
|
||||
sunshine1: computed(() =>
|
||||
main.isMastery.value ? 1 : Decimal.add(wrappingPaper.sunshine.buyable.amount.value, 1).mul(packingBoost.value)
|
||||
main.isMastery.value
|
||||
? 1
|
||||
: Decimal.add(wrappingPaper.sunshine.buyable.amount.value, 1).mul(
|
||||
packingBoost.value
|
||||
)
|
||||
),
|
||||
ocean1: computed(() =>
|
||||
main.isMastery.value ? 1 : Decimal.pow(1.5, wrappingPaper.ocean.buyable.amount.value).mul(packingBoost.value)
|
||||
main.isMastery.value
|
||||
? 1
|
||||
: Decimal.pow(1.5, wrappingPaper.ocean.buyable.amount.value).mul(packingBoost.value)
|
||||
),
|
||||
beach1: computed(() =>
|
||||
main.isMastery.value
|
||||
|
|
Loading…
Reference in a new issue