Drop periods in milestone effects

I kept them when there were 2+ sentences
This commit is contained in:
Yhvr 2022-12-21 11:08:16 -05:00
parent 5868cda0da
commit cad540735e
3 changed files with 33 additions and 34 deletions

View file

@ -311,7 +311,7 @@ const layer = createLayer(id, () => {
effectDisplay: jsx(() => (
<>
Multiply log gain by <sup>9</sup>
<Sqrt>Cutter amount</Sqrt>.
<Sqrt>Cutter amount</Sqrt>
</>
))
},
@ -320,7 +320,7 @@ const layer = createLayer(id, () => {
createMilestone(() => ({
display: {
requirement: "Holly Level 2",
effectDisplay: "Holly now buys max."
effectDisplay: "Holly now buys max"
},
visibility: () => showIf(cutterElfMilestones[0].earned.value),
shouldEarn: () => cutterElfTraining.level.value >= 2
@ -330,8 +330,7 @@ const layer = createLayer(id, () => {
requirement: "Holly Level 3",
effectDisplay: jsx(() => (
<>
Multiply all cloth actions' effectiveness by log<sub>10</sub>(Cutter
amount).
Multiply all cloth actions' effectiveness by log<sub>10</sub>(Cutter amount)
</>
))
},
@ -349,7 +348,7 @@ const layer = createLayer(id, () => {
createMilestone(() => ({
display: {
requirement: "Holly Level 5",
effectDisplay: "Unlock an elf that autobuys oil drills and extractors."
effectDisplay: "Unlock an elf that autobuys oil drills and extractors"
},
visibility: () => showIf(cutterElfMilestones[3].earned.value && main.day.value >= 13),
shouldEarn: () => cutterElfTraining.level.value >= 5,
@ -362,14 +361,14 @@ const layer = createLayer(id, () => {
createMilestone(() => ({
display: {
requirement: "Ivy Level 1",
effectDisplay: "Planters are now twice as efficent."
effectDisplay: "Planters are now twice as efficent"
},
shouldEarn: () => planterElfTraining.level.value >= 1
})),
createMilestone(() => ({
display: {
requirement: "Ivy Level 2",
effectDisplay: "Ivy now buys max."
effectDisplay: "Ivy now buys max"
},
visibility: () => showIf(planterElfMilestones[0].earned.value),
shouldEarn: () => planterElfTraining.level.value >= 2
@ -418,7 +417,7 @@ const layer = createLayer(id, () => {
createMilestone(() => ({
display: {
requirement: "Hope Level 2",
effectDisplay: "Hope now buys max."
effectDisplay: "Hope now buys max"
},
visibility: () => showIf(expanderElfMilestones[0].earned.value),
shouldEarn: () => expandersElfTraining.level.value >= 2
@ -426,7 +425,7 @@ const layer = createLayer(id, () => {
createMilestone(() => ({
display: {
requirement: "Hope Level 3",
effectDisplay: "The workshop can be expanded past 100%, but costs scale faster."
effectDisplay: "The workshop can be expanded past 100%, but costs scale faster"
},
visibility: () => showIf(expanderElfMilestones[1].earned.value),
shouldEarn: () => expandersElfTraining.level.value >= 3
@ -434,7 +433,7 @@ const layer = createLayer(id, () => {
createMilestone(() => ({
display: {
requirement: "Hope Level 4",
effectDisplay: "Unlock an elf that autobuys coal drills."
effectDisplay: "Unlock an elf that autobuys coal drills"
},
visibility: () => showIf(expanderElfMilestones[2].earned.value && main.day.value >= 13),
shouldEarn: () => expandersElfTraining.level.value >= 4,
@ -455,7 +454,7 @@ const layer = createLayer(id, () => {
createMilestone(() => ({
display: {
requirement: "Jack Level 1",
effectDisplay: '"Fahrenheit 451" affects "Heated Cutters" twice.'
effectDisplay: '"Fahrenheit 451" affects "Heated Cutters" twice'
},
shouldEarn: () => heatedCutterElfTraining.level.value >= 1
})),
@ -470,7 +469,7 @@ const layer = createLayer(id, () => {
createMilestone(() => ({
display: {
requirement: "Jack Level 3",
effectDisplay: "Jack and Joy now buy max."
effectDisplay: "Jack and Joy now buy max"
},
visibility: () => showIf(heatedCutterElfMilestones[1].earned.value),
shouldEarn: () => heatedCutterElfTraining.level.value >= 3
@ -480,7 +479,7 @@ const layer = createLayer(id, () => {
requirement: "Jack Level 4",
effectDisplay: jsx(() => (
<>
Oil gain is multiplied by <Sqrt>total elf levels</Sqrt>.
Oil gain is multiplied by <Sqrt>total elf levels</Sqrt>
</>
))
},
@ -491,7 +490,7 @@ const layer = createLayer(id, () => {
createMilestone(() => ({
display: {
requirement: "Jack Level 5",
effectDisplay: "Unlock an elf that autobuys oil-using machines."
effectDisplay: "Unlock an elf that autobuys oil-using machines"
},
visibility: () =>
showIf(heatedCutterElfMilestones[3].earned.value && main.day.value >= 13),
@ -505,14 +504,14 @@ const layer = createLayer(id, () => {
createMilestone(() => ({
display: {
requirement: "Mary Level 1",
effectDisplay: `"Tillamook Burn Country" affects "Heated Planters" twice.`
effectDisplay: `"Tillamook Burn Country" affects "Heated Planters" twice`
},
shouldEarn: () => heatedPlanterElfTraining.level.value >= 1
})),
createMilestone(() => ({
display: {
requirement: "Mary Level 2",
effectDisplay: "Metal gain is raised to the 1.1."
effectDisplay: "Metal gain is raised to the 1.1"
},
visibility: () => showIf(heatedPlanterElfMilestones[0].earned.value),
shouldEarn: () => heatedPlanterElfTraining.level.value >= 2
@ -520,7 +519,7 @@ const layer = createLayer(id, () => {
createMilestone(() => ({
display: {
requirement: "Mary Level 3",
effectDisplay: "Mary, Noel, and Faith now buy max."
effectDisplay: "Mary, Noel, and Faith now buy max"
},
visibility: () => showIf(heatedPlanterElfMilestones[1].earned.value),
shouldEarn: () => heatedPlanterElfTraining.level.value >= 3
@ -539,7 +538,7 @@ const layer = createLayer(id, () => {
requirement: "Mary Level 5",
effectDisplay: jsx(() => (
<>
Auto smelting speed is multiplied by <Sqrt>total XP/1e6</Sqrt>.
Auto smelting speed is multiplied by <Sqrt>total XP/1e6</Sqrt>
</>
))
},
@ -554,7 +553,7 @@ const layer = createLayer(id, () => {
requirement: "Noel Level 1",
effectDisplay: jsx(() => (
<>
Log gain is multiplied by <Sqrt>total elf levels</Sqrt>.
Log gain is multiplied by <Sqrt>total elf levels</Sqrt>
</>
))
},
@ -606,7 +605,7 @@ const layer = createLayer(id, () => {
createMilestone(() => ({
display: {
requirement: "Joy Level 1",
effectDisplay: "Small Fire synergy counts bonfires at reduced rate."
effectDisplay: "Small Fire synergy counts bonfires at reduced rate"
},
shouldEarn: () => smallfireElfTraining.level.value >= 1
})),
@ -649,7 +648,7 @@ const layer = createLayer(id, () => {
createMilestone(() => ({
display: {
requirement: "Faith Level 1",
effectDisplay: "Multiply bonfire efficiency by 5."
effectDisplay: "Multiply bonfire efficiency by 5"
},
shouldEarn: () => bonfireElfTraining.level.value >= 1
})),
@ -690,7 +689,7 @@ const layer = createLayer(id, () => {
createMilestone(() => ({
display: {
requirement: "Snowball Level 1",
effectDisplay: "Multiply kiln efficiency by 5."
effectDisplay: "Multiply kiln efficiency by 5"
},
shouldEarn: () => kilnElfTraining.level.value >= 1
})),
@ -731,7 +730,7 @@ const layer = createLayer(id, () => {
createMilestone(() => ({
display: {
requirement: "Star Level 1",
effectDisplay: "Book cost is divided by total books bought."
effectDisplay: "Book cost is divided by total books bought"
},
shouldEarn: () => paperElfTraining.level.value >= 1
})),
@ -762,7 +761,7 @@ const layer = createLayer(id, () => {
createMilestone(() => ({
display: {
requirement: "Star Level 5",
effectDisplay: "Gain 5 free books for all prior elves that are at level 5 or above."
effectDisplay: "Gain 5 free books for all prior elves that are at level 5 or above"
},
visibility: () => showIf(paperElfMilestones[3].earned.value && main.day.value >= 13),
shouldEarn: () => paperElfTraining.level.value >= 5
@ -774,7 +773,7 @@ const layer = createLayer(id, () => {
requirement: "Bell Level 1",
effectDisplay: jsx(() => (
<>
Every box buyable adds <Sqrt>level</Sqrt> levels to same-row box buyables.
Every box buyable adds <Sqrt>level</Sqrt> levels to same-row box buyables
</>
))
},
@ -823,7 +822,7 @@ const layer = createLayer(id, () => {
createMilestone(() => ({
display: {
requirement: "Gingersnap Level 1",
effectDisplay: "Multiply all primary dye colors by ln(cloth + e)."
effectDisplay: "Multiply all primary dye colors by ln(cloth + e)"
},
shouldEarn: () => clothElfTraining.level.value >= 1
})),
@ -932,7 +931,7 @@ const layer = createLayer(id, () => {
createMilestone(() => ({
display: {
requirement: "Twinkle Level 3",
effectDisplay: "Auto smelting multi is tripled."
effectDisplay: "Auto smelting multi is tripled"
},
visibility: () => showIf(metalElfMilestones[1].earned.value),
shouldEarn: () => metalElfTraining.level.value >= 3
@ -1107,7 +1106,7 @@ const layer = createLayer(id, () => {
effectDisplay: jsx(() => (
<>
Every plastic buyable adds <Sqrt>level</Sqrt> levels to the other plastic
buyables.
buyables
</>
))
},

View file

@ -513,7 +513,7 @@ const layer = createLayer(id, function (this: BaseLayer) {
display: {
requirement: "5m Well Depth",
effectDisplay:
"Gain 25% more coal for each metre of well depth (after the 3 elf milestone)."
"Gain 25% more coal for each metre of well depth (after the 3 elf milestone)"
},
shouldEarn: () => Decimal.gte(depth.value, 5)
})),
@ -528,7 +528,7 @@ const layer = createLayer(id, function (this: BaseLayer) {
createMilestone(() => ({
display: {
requirement: "25m Well Depth",
effectDisplay: "Gain 5% more ore for each metre of well depth."
effectDisplay: "Gain 5% more ore for each metre of well depth"
},
shouldEarn: () => Decimal.gte(depth.value, 25),
visibility: () => showIf(depthMilestones[1].earned.value)

View file

@ -231,14 +231,14 @@ const layer = createLayer(id, function (this: BaseLayer) {
display: {
requirement: "10 toys",
effectDisplay:
"The cost of making toys is divided by the number of complete workshops you have."
"The cost of making toys is divided by the number of complete workshops you have"
},
shouldEarn: () => Decimal.gte(toySum.value, 10)
}));
const milestone2 = createMilestone(() => ({
display: {
requirement: "100 toys",
effectDisplay: "Unlock black dyes."
effectDisplay: "Unlock black dyes"
},
shouldEarn: () => Decimal.gte(toySum.value, 100),
visibility: () => showIf(milestone1.earned.value)
@ -247,7 +247,7 @@ const layer = createLayer(id, function (this: BaseLayer) {
const milestone3 = createMilestone(() => ({
display: {
requirement: "200 toys",
effectDisplay: "Beach wrapping paper is much more powerful."
effectDisplay: "Beach wrapping paper is much more powerful"
},
shouldEarn: () => Decimal.gte(toySum.value, 200),
visibility: () => showIf(milestone2.earned.value)
@ -255,7 +255,7 @@ const layer = createLayer(id, function (this: BaseLayer) {
const milestone4 = createMilestone(() => ({
display: {
requirement: "350 toys",
effectDisplay: "Gain 50x oil and plastic."
effectDisplay: "Gain 50x oil and plastic"
},
shouldEarn: () => Decimal.gte(toySum.value, 350),
visibility: () => showIf(milestone3.earned.value)