mirror of
https://github.com/thepaperpilot/Advent-Incremental.git
synced 2024-11-24 09:21:48 +00:00
Drop periods in milestone effects
I kept them when there were 2+ sentences
This commit is contained in:
parent
5868cda0da
commit
cad540735e
3 changed files with 33 additions and 34 deletions
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@ -311,7 +311,7 @@ const layer = createLayer(id, () => {
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effectDisplay: jsx(() => (
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<>
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Multiply log gain by <sup>9</sup>
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<Sqrt>Cutter amount</Sqrt>.
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<Sqrt>Cutter amount</Sqrt>
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</>
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))
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},
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@ -320,7 +320,7 @@ const layer = createLayer(id, () => {
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createMilestone(() => ({
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display: {
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requirement: "Holly Level 2",
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effectDisplay: "Holly now buys max."
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effectDisplay: "Holly now buys max"
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},
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visibility: () => showIf(cutterElfMilestones[0].earned.value),
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shouldEarn: () => cutterElfTraining.level.value >= 2
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@ -330,8 +330,7 @@ const layer = createLayer(id, () => {
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requirement: "Holly Level 3",
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effectDisplay: jsx(() => (
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<>
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Multiply all cloth actions' effectiveness by log<sub>10</sub>(Cutter
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amount).
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Multiply all cloth actions' effectiveness by log<sub>10</sub>(Cutter amount)
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</>
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))
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},
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@ -349,7 +348,7 @@ const layer = createLayer(id, () => {
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createMilestone(() => ({
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display: {
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requirement: "Holly Level 5",
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effectDisplay: "Unlock an elf that autobuys oil drills and extractors."
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effectDisplay: "Unlock an elf that autobuys oil drills and extractors"
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},
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visibility: () => showIf(cutterElfMilestones[3].earned.value && main.day.value >= 13),
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shouldEarn: () => cutterElfTraining.level.value >= 5,
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@ -362,14 +361,14 @@ const layer = createLayer(id, () => {
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createMilestone(() => ({
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display: {
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requirement: "Ivy Level 1",
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effectDisplay: "Planters are now twice as efficent."
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effectDisplay: "Planters are now twice as efficent"
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},
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shouldEarn: () => planterElfTraining.level.value >= 1
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})),
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createMilestone(() => ({
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display: {
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requirement: "Ivy Level 2",
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effectDisplay: "Ivy now buys max."
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effectDisplay: "Ivy now buys max"
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},
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visibility: () => showIf(planterElfMilestones[0].earned.value),
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shouldEarn: () => planterElfTraining.level.value >= 2
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@ -418,7 +417,7 @@ const layer = createLayer(id, () => {
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createMilestone(() => ({
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display: {
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requirement: "Hope Level 2",
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effectDisplay: "Hope now buys max."
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effectDisplay: "Hope now buys max"
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},
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visibility: () => showIf(expanderElfMilestones[0].earned.value),
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shouldEarn: () => expandersElfTraining.level.value >= 2
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@ -426,7 +425,7 @@ const layer = createLayer(id, () => {
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createMilestone(() => ({
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display: {
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requirement: "Hope Level 3",
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effectDisplay: "The workshop can be expanded past 100%, but costs scale faster."
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effectDisplay: "The workshop can be expanded past 100%, but costs scale faster"
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},
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visibility: () => showIf(expanderElfMilestones[1].earned.value),
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shouldEarn: () => expandersElfTraining.level.value >= 3
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@ -434,7 +433,7 @@ const layer = createLayer(id, () => {
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createMilestone(() => ({
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display: {
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requirement: "Hope Level 4",
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effectDisplay: "Unlock an elf that autobuys coal drills."
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effectDisplay: "Unlock an elf that autobuys coal drills"
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},
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visibility: () => showIf(expanderElfMilestones[2].earned.value && main.day.value >= 13),
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shouldEarn: () => expandersElfTraining.level.value >= 4,
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@ -455,7 +454,7 @@ const layer = createLayer(id, () => {
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createMilestone(() => ({
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display: {
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requirement: "Jack Level 1",
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effectDisplay: '"Fahrenheit 451" affects "Heated Cutters" twice.'
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effectDisplay: '"Fahrenheit 451" affects "Heated Cutters" twice'
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},
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shouldEarn: () => heatedCutterElfTraining.level.value >= 1
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})),
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@ -470,7 +469,7 @@ const layer = createLayer(id, () => {
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createMilestone(() => ({
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display: {
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requirement: "Jack Level 3",
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effectDisplay: "Jack and Joy now buy max."
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effectDisplay: "Jack and Joy now buy max"
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},
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visibility: () => showIf(heatedCutterElfMilestones[1].earned.value),
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shouldEarn: () => heatedCutterElfTraining.level.value >= 3
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@ -480,7 +479,7 @@ const layer = createLayer(id, () => {
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requirement: "Jack Level 4",
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effectDisplay: jsx(() => (
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<>
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Oil gain is multiplied by <Sqrt>total elf levels</Sqrt>.
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Oil gain is multiplied by <Sqrt>total elf levels</Sqrt>
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</>
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))
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},
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@ -491,7 +490,7 @@ const layer = createLayer(id, () => {
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createMilestone(() => ({
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display: {
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requirement: "Jack Level 5",
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effectDisplay: "Unlock an elf that autobuys oil-using machines."
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effectDisplay: "Unlock an elf that autobuys oil-using machines"
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},
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visibility: () =>
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showIf(heatedCutterElfMilestones[3].earned.value && main.day.value >= 13),
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@ -505,14 +504,14 @@ const layer = createLayer(id, () => {
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createMilestone(() => ({
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display: {
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requirement: "Mary Level 1",
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effectDisplay: `"Tillamook Burn Country" affects "Heated Planters" twice.`
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effectDisplay: `"Tillamook Burn Country" affects "Heated Planters" twice`
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},
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shouldEarn: () => heatedPlanterElfTraining.level.value >= 1
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})),
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createMilestone(() => ({
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display: {
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requirement: "Mary Level 2",
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effectDisplay: "Metal gain is raised to the 1.1."
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effectDisplay: "Metal gain is raised to the 1.1"
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},
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visibility: () => showIf(heatedPlanterElfMilestones[0].earned.value),
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shouldEarn: () => heatedPlanterElfTraining.level.value >= 2
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@ -520,7 +519,7 @@ const layer = createLayer(id, () => {
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createMilestone(() => ({
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display: {
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requirement: "Mary Level 3",
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effectDisplay: "Mary, Noel, and Faith now buy max."
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effectDisplay: "Mary, Noel, and Faith now buy max"
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},
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visibility: () => showIf(heatedPlanterElfMilestones[1].earned.value),
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shouldEarn: () => heatedPlanterElfTraining.level.value >= 3
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@ -539,7 +538,7 @@ const layer = createLayer(id, () => {
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requirement: "Mary Level 5",
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effectDisplay: jsx(() => (
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<>
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Auto smelting speed is multiplied by <Sqrt>total XP/1e6</Sqrt>.
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Auto smelting speed is multiplied by <Sqrt>total XP/1e6</Sqrt>
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</>
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))
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},
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@ -554,7 +553,7 @@ const layer = createLayer(id, () => {
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requirement: "Noel Level 1",
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effectDisplay: jsx(() => (
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<>
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Log gain is multiplied by <Sqrt>total elf levels</Sqrt>.
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Log gain is multiplied by <Sqrt>total elf levels</Sqrt>
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</>
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))
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},
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@ -606,7 +605,7 @@ const layer = createLayer(id, () => {
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createMilestone(() => ({
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display: {
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requirement: "Joy Level 1",
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effectDisplay: "Small Fire synergy counts bonfires at reduced rate."
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effectDisplay: "Small Fire synergy counts bonfires at reduced rate"
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},
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shouldEarn: () => smallfireElfTraining.level.value >= 1
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})),
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@ -649,7 +648,7 @@ const layer = createLayer(id, () => {
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createMilestone(() => ({
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display: {
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requirement: "Faith Level 1",
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effectDisplay: "Multiply bonfire efficiency by 5."
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effectDisplay: "Multiply bonfire efficiency by 5"
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},
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shouldEarn: () => bonfireElfTraining.level.value >= 1
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})),
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@ -690,7 +689,7 @@ const layer = createLayer(id, () => {
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createMilestone(() => ({
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display: {
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requirement: "Snowball Level 1",
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effectDisplay: "Multiply kiln efficiency by 5."
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effectDisplay: "Multiply kiln efficiency by 5"
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},
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shouldEarn: () => kilnElfTraining.level.value >= 1
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})),
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@ -731,7 +730,7 @@ const layer = createLayer(id, () => {
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createMilestone(() => ({
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display: {
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requirement: "Star Level 1",
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effectDisplay: "Book cost is divided by total books bought."
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effectDisplay: "Book cost is divided by total books bought"
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},
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shouldEarn: () => paperElfTraining.level.value >= 1
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})),
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@ -762,7 +761,7 @@ const layer = createLayer(id, () => {
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createMilestone(() => ({
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display: {
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requirement: "Star Level 5",
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effectDisplay: "Gain 5 free books for all prior elves that are at level 5 or above."
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effectDisplay: "Gain 5 free books for all prior elves that are at level 5 or above"
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},
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visibility: () => showIf(paperElfMilestones[3].earned.value && main.day.value >= 13),
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shouldEarn: () => paperElfTraining.level.value >= 5
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@ -774,7 +773,7 @@ const layer = createLayer(id, () => {
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requirement: "Bell Level 1",
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effectDisplay: jsx(() => (
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<>
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Every box buyable adds <Sqrt>level</Sqrt> levels to same-row box buyables.
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Every box buyable adds <Sqrt>level</Sqrt> levels to same-row box buyables
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</>
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))
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},
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@ -823,7 +822,7 @@ const layer = createLayer(id, () => {
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createMilestone(() => ({
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display: {
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requirement: "Gingersnap Level 1",
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effectDisplay: "Multiply all primary dye colors by ln(cloth + e)."
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effectDisplay: "Multiply all primary dye colors by ln(cloth + e)"
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},
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shouldEarn: () => clothElfTraining.level.value >= 1
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})),
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@ -932,7 +931,7 @@ const layer = createLayer(id, () => {
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createMilestone(() => ({
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display: {
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requirement: "Twinkle Level 3",
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effectDisplay: "Auto smelting multi is tripled."
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effectDisplay: "Auto smelting multi is tripled"
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},
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visibility: () => showIf(metalElfMilestones[1].earned.value),
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shouldEarn: () => metalElfTraining.level.value >= 3
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@ -1107,7 +1106,7 @@ const layer = createLayer(id, () => {
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effectDisplay: jsx(() => (
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<>
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Every plastic buyable adds <Sqrt>level</Sqrt> levels to the other plastic
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buyables.
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buyables
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</>
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))
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},
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@ -513,7 +513,7 @@ const layer = createLayer(id, function (this: BaseLayer) {
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display: {
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requirement: "5m Well Depth",
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effectDisplay:
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"Gain 25% more coal for each metre of well depth (after the 3 elf milestone)."
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"Gain 25% more coal for each metre of well depth (after the 3 elf milestone)"
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},
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shouldEarn: () => Decimal.gte(depth.value, 5)
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})),
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@ -528,7 +528,7 @@ const layer = createLayer(id, function (this: BaseLayer) {
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createMilestone(() => ({
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display: {
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requirement: "25m Well Depth",
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effectDisplay: "Gain 5% more ore for each metre of well depth."
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effectDisplay: "Gain 5% more ore for each metre of well depth"
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},
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shouldEarn: () => Decimal.gte(depth.value, 25),
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visibility: () => showIf(depthMilestones[1].earned.value)
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@ -231,14 +231,14 @@ const layer = createLayer(id, function (this: BaseLayer) {
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display: {
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requirement: "10 toys",
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effectDisplay:
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"The cost of making toys is divided by the number of complete workshops you have."
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"The cost of making toys is divided by the number of complete workshops you have"
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},
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shouldEarn: () => Decimal.gte(toySum.value, 10)
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}));
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const milestone2 = createMilestone(() => ({
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display: {
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requirement: "100 toys",
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effectDisplay: "Unlock black dyes."
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effectDisplay: "Unlock black dyes"
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},
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shouldEarn: () => Decimal.gte(toySum.value, 100),
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visibility: () => showIf(milestone1.earned.value)
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@ -247,7 +247,7 @@ const layer = createLayer(id, function (this: BaseLayer) {
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const milestone3 = createMilestone(() => ({
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display: {
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requirement: "200 toys",
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effectDisplay: "Beach wrapping paper is much more powerful."
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effectDisplay: "Beach wrapping paper is much more powerful"
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},
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shouldEarn: () => Decimal.gte(toySum.value, 200),
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visibility: () => showIf(milestone2.earned.value)
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@ -255,7 +255,7 @@ const layer = createLayer(id, function (this: BaseLayer) {
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const milestone4 = createMilestone(() => ({
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display: {
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requirement: "350 toys",
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effectDisplay: "Gain 50x oil and plastic."
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effectDisplay: "Gain 50x oil and plastic"
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},
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shouldEarn: () => Decimal.gte(toySum.value, 350),
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visibility: () => showIf(milestone3.earned.value)
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