add more milestones

This commit is contained in:
unsoftcapped3 2022-12-23 18:43:14 +00:00
parent ddffb9cbda
commit cf5486fd71

View file

@ -43,23 +43,22 @@ const layer = createLayer(id, function (this: BaseLayer) {
const sleighCost = computed(() => { const sleighCost = computed(() => {
let v = sleighProgress.value.value; let v = sleighProgress.value.value;
return { return {
wood: Decimal.mul(1e100, Decimal.pow(1.2, v)), wood: Decimal.mul(1e60, Decimal.pow(1.2, v)),
metal: Decimal.mul(1e60, Decimal.pow(1.1, v)), metal: Decimal.mul(1e40, Decimal.pow(1.1, v)),
plastic: Decimal.mul(1e20, Decimal.pow(1.05, v)) plastic: Decimal.mul(1e10, Decimal.pow(1.05, v))
}; };
}); });
const sleigh = createBuyable(() => ({ const sleigh = createBuyable(() => ({
display: jsx(() => ( display: jsx(() => (
<> <>
<h3>Fix the sleigh</h3> <b style="font-size: x-large">Fix 1% of the sleigh</b>
<div> <br />
Increase sleigh fixed by 1% <br />
</div> <span style="font-size: large">
<div> Cost: {displayCost(trees.logs, sleighCost.value.wood, "logs")},
Costs {displayCost(trees.logs, sleighCost.value.wood, "logs")},
{displayCost(metal.metal, sleighCost.value.metal, "metal")}, {displayCost(metal.metal, sleighCost.value.metal, "metal")},
{displayCost(plastic.plastic, sleighCost.value.plastic, "plastic")} {displayCost(plastic.plastic, sleighCost.value.plastic, "plastic")}
</div> </span>
</> </>
)), )),
canPurchase(): boolean { canPurchase(): boolean {
@ -85,8 +84,71 @@ const layer = createLayer(id, function (this: BaseLayer) {
shouldEarn: () => Decimal.gte(sleighProgress.value.value, 1), shouldEarn: () => Decimal.gte(sleighProgress.value.value, 1),
showPopups: shouldShowPopups showPopups: shouldShowPopups
})); }));
const milestone2 = createMilestone(() => ({
display: {
requirement: "10% Sleigh Fixed",
effectDisplay: "Gain an additional 5% more wood for each 5% of sleigh fixed"
},
shouldEarn: () => Decimal.gte(sleighProgress.value.value, 10),
showPopups: shouldShowPopups
}));
const milestone3 = createMilestone(() => ({
display: {
requirement: "20% Sleigh Fixed",
effectDisplay: "Gain an additional 5% more plastic for each 5% of sleigh fixed"
},
shouldEarn: () => Decimal.gte(sleighProgress.value.value, 20),
showPopups: shouldShowPopups
}));
const milestone4 = createMilestone(() => ({
display: {
requirement: "30% Sleigh Fixed",
effectDisplay: "All automatic metal actions are doubled"
},
shouldEarn: () => Decimal.gte(sleighProgress.value.value, 30),
showPopups: shouldShowPopups
}));
const milestone5 = createMilestone(() => ({
display: {
requirement: "40% Sleigh Fixed",
effectDisplay: "Plastic gain is doubled"
},
shouldEarn: () => Decimal.gte(sleighProgress.value.value, 40),
showPopups: shouldShowPopups
}));
const milestone6 = createMilestone(() => ({
display: {
requirement: "50% Sleigh Fixed",
effectDisplay: "Trees give 10x as many logs"
},
shouldEarn: () => Decimal.gte(sleighProgress.value.value, 50),
showPopups: shouldShowPopups
}));
const milestone7 = createMilestone(() => ({
display: {
requirement: "75% Sleigh Fixed",
effectDisplay: "Gain 10 extra refineries for every 2% of sleigh fixed"
},
shouldEarn: () => Decimal.gte(sleighProgress.value.value, 75),
showPopups: shouldShowPopups
}));
const milestone8 = createMilestone(() => ({
display: {
requirement: "100% Sleigh Fixed",
effectDisplay: "Metal per ore is raised to the 1.2th power"
},
shouldEarn: () => Decimal.gte(sleighProgress.value.value, 100),
showPopups: shouldShowPopups
}));
const milestones = { const milestones = {
milestone1 milestone1,
milestone2,
milestone3,
milestone4,
milestone5,
milestone6,
milestone7,
milestone8
}; };
const { collapseMilestones, display: milestonesDisplay } = const { collapseMilestones, display: milestonesDisplay } =
createCollapsibleMilestones(milestones); createCollapsibleMilestones(milestones);