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add more milestones
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parent
ddffb9cbda
commit
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1 changed files with 73 additions and 11 deletions
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@ -43,23 +43,22 @@ const layer = createLayer(id, function (this: BaseLayer) {
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const sleighCost = computed(() => {
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const sleighCost = computed(() => {
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let v = sleighProgress.value.value;
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let v = sleighProgress.value.value;
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return {
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return {
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wood: Decimal.mul(1e100, Decimal.pow(1.2, v)),
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wood: Decimal.mul(1e60, Decimal.pow(1.2, v)),
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metal: Decimal.mul(1e60, Decimal.pow(1.1, v)),
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metal: Decimal.mul(1e40, Decimal.pow(1.1, v)),
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plastic: Decimal.mul(1e20, Decimal.pow(1.05, v))
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plastic: Decimal.mul(1e10, Decimal.pow(1.05, v))
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};
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};
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});
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});
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const sleigh = createBuyable(() => ({
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const sleigh = createBuyable(() => ({
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display: jsx(() => (
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display: jsx(() => (
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<>
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<>
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<h3>Fix the sleigh</h3>
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<b style="font-size: x-large">Fix 1% of the sleigh</b>
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<div>
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<br />
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Increase sleigh fixed by 1%
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<br />
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</div>
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<span style="font-size: large">
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<div>
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Cost: {displayCost(trees.logs, sleighCost.value.wood, "logs")},
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Costs {displayCost(trees.logs, sleighCost.value.wood, "logs")},
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{displayCost(metal.metal, sleighCost.value.metal, "metal")},
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{displayCost(metal.metal, sleighCost.value.metal, "metal")},
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{displayCost(plastic.plastic, sleighCost.value.plastic, "plastic")}
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{displayCost(plastic.plastic, sleighCost.value.plastic, "plastic")}
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</div>
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</span>
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</>
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</>
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)),
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)),
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canPurchase(): boolean {
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canPurchase(): boolean {
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@ -85,8 +84,71 @@ const layer = createLayer(id, function (this: BaseLayer) {
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shouldEarn: () => Decimal.gte(sleighProgress.value.value, 1),
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shouldEarn: () => Decimal.gte(sleighProgress.value.value, 1),
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showPopups: shouldShowPopups
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showPopups: shouldShowPopups
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}));
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}));
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const milestone2 = createMilestone(() => ({
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display: {
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requirement: "10% Sleigh Fixed",
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effectDisplay: "Gain an additional 5% more wood for each 5% of sleigh fixed"
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},
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shouldEarn: () => Decimal.gte(sleighProgress.value.value, 10),
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showPopups: shouldShowPopups
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}));
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const milestone3 = createMilestone(() => ({
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display: {
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requirement: "20% Sleigh Fixed",
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effectDisplay: "Gain an additional 5% more plastic for each 5% of sleigh fixed"
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},
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shouldEarn: () => Decimal.gte(sleighProgress.value.value, 20),
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showPopups: shouldShowPopups
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}));
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const milestone4 = createMilestone(() => ({
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display: {
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requirement: "30% Sleigh Fixed",
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effectDisplay: "All automatic metal actions are doubled"
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},
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shouldEarn: () => Decimal.gte(sleighProgress.value.value, 30),
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showPopups: shouldShowPopups
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}));
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const milestone5 = createMilestone(() => ({
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display: {
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requirement: "40% Sleigh Fixed",
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effectDisplay: "Plastic gain is doubled"
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},
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shouldEarn: () => Decimal.gte(sleighProgress.value.value, 40),
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showPopups: shouldShowPopups
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}));
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const milestone6 = createMilestone(() => ({
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display: {
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requirement: "50% Sleigh Fixed",
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effectDisplay: "Trees give 10x as many logs"
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},
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shouldEarn: () => Decimal.gte(sleighProgress.value.value, 50),
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showPopups: shouldShowPopups
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}));
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const milestone7 = createMilestone(() => ({
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display: {
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requirement: "75% Sleigh Fixed",
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effectDisplay: "Gain 10 extra refineries for every 2% of sleigh fixed"
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},
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shouldEarn: () => Decimal.gte(sleighProgress.value.value, 75),
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showPopups: shouldShowPopups
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}));
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const milestone8 = createMilestone(() => ({
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display: {
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requirement: "100% Sleigh Fixed",
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effectDisplay: "Metal per ore is raised to the 1.2th power"
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},
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shouldEarn: () => Decimal.gte(sleighProgress.value.value, 100),
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showPopups: shouldShowPopups
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}));
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const milestones = {
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const milestones = {
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milestone1
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milestone1,
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milestone2,
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milestone3,
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milestone4,
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milestone5,
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milestone6,
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milestone7,
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milestone8
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};
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};
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const { collapseMilestones, display: milestonesDisplay } =
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const { collapseMilestones, display: milestonesDisplay } =
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createCollapsibleMilestones(milestones);
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createCollapsibleMilestones(milestones);
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