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https://github.com/thepaperpilot/Advent-Incremental.git
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Jack and Mary lv4-5 and Noel lv4
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parent
55ecd21d55
commit
e181b2b533
4 changed files with 47 additions and 10 deletions
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@ -75,6 +75,9 @@ const layer = createLayer(id, () => {
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}
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return elfLevel;
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});
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const totalElfExp = computed(() =>
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Object.values(elfTraining).reduce((acc, curr) => acc.add(curr.exp.value), new Decimal(0))
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);
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// ------------------------------------------------------------------------------- Upgrades
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@ -169,7 +172,8 @@ const layer = createLayer(id, () => {
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createMultiplicativeModifier(() => ({
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multiplier: focusMulti,
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description: "Focus Multiplier",
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enabled: () => Decimal.gt(focusTime.value, 0) && focusTargets.value[elf.name] == true
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enabled: () =>
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Decimal.gt(focusTime.value, 0) && focusTargets.value[elf.name] == true
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})),
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...modifiers
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]);
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@ -390,7 +394,11 @@ const layer = createLayer(id, () => {
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createMilestone(() => ({
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display: {
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requirement: "Jack Level 4",
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effectDisplay: "Oil gain is multiplied based on total elf levels."
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effectDisplay: jsx(() => (
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<>
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Oil gain is multiplied by <Sqrt>total elf levels</Sqrt>.
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</>
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))
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},
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visibility: () =>
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showIf(heatedCutterElfMilestones[2].earned.value && main.day.value >= 13),
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@ -903,8 +911,8 @@ const layer = createLayer(id, () => {
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);
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}
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}
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focusTime.value = Decimal.sub(focusTime.value, diff).max(0)
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focusCooldown.value = Decimal.sub(focusCooldown.value, diff).max(0)
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focusTime.value = Decimal.sub(focusTime.value, diff).max(0);
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focusCooldown.value = Decimal.sub(focusCooldown.value, diff).max(0);
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if (Decimal.eq(focusTime.value, 0)) {
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focusMulti.value = Decimal.pow(
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focusMaxMulti.value,
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@ -993,7 +1001,7 @@ const layer = createLayer(id, () => {
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function rerollFocusTargets(range: number, count: DecimalSource) {
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let x = 0;
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focusTargets.value = {};
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const newCount = Decimal.min(count, range)
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const newCount = Decimal.min(count, range);
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while (newCount.gte(x)) {
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const roll = Object.values(elfTraining)[Math.floor(Math.random() * range)]?.name ?? "";
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if (!focusTargets.value[roll]) {
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@ -1267,6 +1275,7 @@ const layer = createLayer(id, () => {
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elfTraining,
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totalElfLevels,
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totalElfExp,
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currentShown,
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generalTabCollapsed,
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@ -12,6 +12,7 @@ import { persistent } from "game/persistence";
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import { globalBus } from "game/events";
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import {
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createAdditiveModifier,
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createExponentialModifier,
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createMultiplicativeModifier,
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createSequentialModifier
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} from "game/modifiers";
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@ -30,6 +31,7 @@ import boxes from "./boxes";
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import cloth from "./cloth";
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import plastic from "./plastic";
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import dyes from "./dyes";
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import management from "./management";
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const id = "metal";
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const day = 7;
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@ -78,6 +80,11 @@ const layer = createLayer(id, function (this: BaseLayer) {
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multiplier: () => Decimal.add(cloth.cloth.value, 1).log10().plus(1),
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description: "Glistening Paint",
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enabled: dyes.upgrades.redDyeUpg.bought
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})),
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createExponentialModifier(() => ({
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exponent: 1.1,
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description: "Mary Level 4",
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enabled: management.elfTraining.heatedPlanterElfTraining.milestones[3].earned
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}))
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]);
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const computedOrePurity = computed(() => orePurity.apply(0.1));
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@ -108,6 +115,11 @@ const layer = createLayer(id, function (this: BaseLayer) {
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multiplier: () => Decimal.add(plastic.activeRefinery.value, 1).sqrt(),
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description: "De Louvre",
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enabled: dyes.upgrades.redDyeUpg2.bought
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})),
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createMultiplicativeModifier(() => ({
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multiplier: () => Decimal.div(management.totalElfExp.value, 1000).add(1).sqrt(),
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description: "Mary Level 5",
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enabled: management.elfTraining.heatedPlanterElfTraining.milestones[4].earned
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}))
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]);
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const computedAutoSmeltSpeed = computed(() => autoSmeltSpeed.apply(0));
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@ -35,6 +35,7 @@ import { formatGain } from "util/bignum";
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import plastic from "./plastic";
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import paper from "./paper";
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import dyes from "./dyes";
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import management from "./management";
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const id = "oil";
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const day = 9;
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@ -247,8 +248,8 @@ const layer = createLayer(id, function (this: BaseLayer) {
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<br />
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Pump that oil from the ground.
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<br />
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Gain oil based on the number of Heavy buildings active and well
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depth, but coal usage is multiplied by {row2Upgrades[3].bought.value ? 4 : 5}×.
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Gain oil based on the number of Heavy buildings active and well depth, but coal
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usage is multiplied by {row2Upgrades[3].bought.value ? 4 : 5}×.
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<br />
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<br />
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Currently:
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@ -718,6 +719,11 @@ const layer = createLayer(id, function (this: BaseLayer) {
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multiplier: () => coalEffectiveness.value,
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description: "Effectiveness",
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enabled: () => Decimal.lt(coalEffectiveness.value, 1)
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})),
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createMultiplicativeModifier(() => ({
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multiplier: () => Decimal.sqrt(management.totalElfLevels.value),
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description: "Jack Level 4",
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enabled: management.elfTraining.heatedCutterElfTraining.milestones[3].earned
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}))
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]);
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const computedOilSpeed = computed(() => oilSpeed.apply(0));
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@ -32,6 +32,7 @@ import boxes from "./boxes";
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import metal from "./metal";
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import oil from "./oil";
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import dyes from "./dyes";
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import management from "./management";
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const id = "plastic";
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const day = 10;
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@ -66,7 +67,11 @@ const layer = createLayer(id, function (this: BaseLayer) {
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resource: metal.metal,
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cost() {
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const v = new Decimal(this.amount.value);
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return Decimal.pow(1.2, v).times(1e7);
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let cost = Decimal.pow(1.2, v).times(1e7);
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if (management.elfTraining.fertilizerElfTraining.milestones[3].earned.value) {
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cost = Decimal.sub(cost, Decimal.pow(plastic.value, 2)).max(0);
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}
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return cost;
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},
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display: jsx(() => (
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<>
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@ -299,11 +304,16 @@ const layer = createLayer(id, function (this: BaseLayer) {
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<>
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{render(trackerDisplay)}
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<Spacer />
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<MainDisplay resource={plastic} color={color} style="margin-bottom: 0" effectDisplay={
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<MainDisplay
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resource={plastic}
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color={color}
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style="margin-bottom: 0"
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effectDisplay={
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Decimal.gt(computedPlasticGain.value, 0)
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? `+${format(computedPlasticGain.value)}/s`
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: undefined
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} />
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}
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/>
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<Spacer />
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<Column>
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{render(buildRefinery)}
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