Credits mostly done

This commit is contained in:
Chunkybanana 2022-12-24 06:03:39 +00:00
parent 794e848814
commit e2af3ed274
3 changed files with 294 additions and 10 deletions

View file

@ -47,13 +47,16 @@
:modelValue="main.creditsOpen.value"
@update:model-value="value => (main.creditsOpen.value = value)"
>
credits go here
<!--<template v-slot:header
><h2>{{ main.loreTitle.value }}</h2></template
>
<template v-slot:header>
<h2>Credits</h2>
</template>
<template v-slot:body>
<component v-if="loreBody" :is="loreBody" />
<div v-if="main.loreScene.value !== -1">
<div>
<component :is=convertComputable(main.credits) />
</div>
<!--<div v-if="main.loreScene.value !== -1">
<Scene :day="main.loreScene.value" />
<br />
You can help continue the <i>advent</i>ure at:
@ -65,9 +68,10 @@
<span class="material-icons info-modal-discord">discord</span>
The Paper Pilot Community
</a>
</div>
</template>-->
</div>-->
</template>
</Modal>
<!--<component :is="main.particles" />-->
</div>
</template>
@ -78,6 +82,7 @@ import Scene from "data/Scene.vue";
import type { GenericLayer } from "game/layers";
import { layers } from "game/layers";
import player from "game/player";
import { convertComputable } from "util/computed";
import { computeOptionalComponent } from "util/vue";
import { computed, toRef, unref } from "vue";
import Layer from "./Layer.vue";
@ -94,7 +99,7 @@ function gatherLayerProps(layer: GenericLayer) {
const { display, minimized, minWidth, name, color, minimizable, nodes, minimizedDisplay } =
layer;
return { display, minimized, minWidth, name, color, minimizable, nodes, minimizedDisplay };
}
};
</script>
<style scoped>

160
src/data/credits.tsx Normal file
View file

@ -0,0 +1,160 @@
import { jsx } from "features/feature"
import { layers } from "game/layers"
import { render } from "util/vue"
import { unref } from "vue"
type Credits = { name: string, creator: string, help?: string, other?: string[], symbol?: string, fs?: string }
import { main } from "./projEntry"
const dayCredits: Credits[] = [
{
name: "Trees",
creator: "thepaperpilot",
help: "Jacorb, Escapee",
},
{
name: "The Workshop",
creator: "thepaperpilot",
help: "Jacorb, emanresu",
},
{
name: "Coal",
creator: "Escapee",
help: "Jacorb, thepaperpilot",
},
{
name: "Elf Training",
creator: "thepaperpilot",
help: "incremental_gamer, emanresu",
},
{
name: "Paper",
creator: "thepaperpilot",
},
{
name: "Boxes",
creator: "thepaperpilot",
},
{
name: "Metal",
creator: "Escapee",
},
{
name: "Cloth",
creator: "thepaperpilot",
},
{
name: "Oil",
creator: "ducdat0507",
},
{
name: "Plastic",
creator: "thepaperpilot",
},
{
name: "Dyes",
creator: "Jacorb",
},
{
name: "Management",
creator: "incremental_gamer, downvoid, thepaperpilot",
},
{
name: "Management II",
creator: "incremental_gamer, downvoid, thepaperpilot",
},
{
name: "Letters",
creator: "thepaperpilot",
},
{
name: "Wrapping Paper",
creator: "emanresu, thepaperpilot, Escapee",
fs: '28px'
},
{
name: "Ribbons",
creator: "thepaperpilot, Escapee",
},
{
name: "Toys",
creator: "downvoid",
},
{
name: "Factory",
creator: "incremental_gamer",
help: "thepaperpilot, ducdat, downvoid, emanresu, yhvr",
other: [
"Art by emanresu"
],
},
{
name: "Factory II",
creator: "downvoid",
help: "thepaperpilot",
other: [
"Art by emanresu"
],
},
{
name: "Presents",
creator: "incremental_gamer",
other: [
"Art by emanresu"
],
},
{
name: "Reindeer",
creator: "thepaperpilot"
},
{
name: "Sleigh Repair",
creator: "downvoid"
},
{
name: "Routing",
creator: "thepaperpilot"
},
{
name: "Present Packing",
creator: "Escapee",
fs: '26px'
}
]
const display = jsx(() => (
<div style="text-align: center; line-spacing: 5px">
<h1>Advent Incremental</h1>
<br />
<h2>Created by thepaperpilot and friends</h2>
<br /><br /><br /><br /><br />
{
dayCredits.map(({name, help, other, creator, fs}, day) => (
render(jsx(() => <div style="position: relative">
<span style="width: calc(100% - 260px); display: inline-block;">
<h1 style={{ color: unref(layers[main.days[day].layer ?? ""]?.color ?? "white"), fontSize: fs || '30px'}}>Day {day+1} - {name}</h1>
<br /><br />
Created by {creator} <br />
{help ? <>With help from {help}</> : undefined}<br />
{other ? other?.map((other) => <>{other}<br /></>) : undefined}
<br /><br />
</span>
<img style={`position: absolute; top: 5px; ${day % 2 ? 'left' : 'right'}: 20px; width: 100px;`} src={main.days[day].symbol}/>
</div>))
))
}
<p>Credits created by emanresu</p>
<br /> <br /> <br /> <br /> <br />
<h1>Special Thanks</h1>
<p>Nekosity</p>
<p>Yhvr</p>
<p>Ducdat0507</p>
<p>Haley</p>
<br />
<p>And last but not least, a massive thanks to everyone who played and provided feedback on the game.</p>
<h1>Thanks for playing!</h1>
</div>
))
export { display as credits }

View file

@ -14,7 +14,7 @@ import { format, formatTime } from "util/bignum";
import { Computable, convertComputable, ProcessedComputable } from "util/computed";
import { createLazyProxy } from "util/proxies";
import { save } from "util/save";
import { renderRow, VueFeature } from "util/vue";
import { render, renderRow, VueFeature } from "util/vue";
import type { Ref } from "vue";
import { computed, ref, unref } from "vue";
import "./advent.css";
@ -57,6 +57,8 @@ import advManagementSymbol from "./symbols/workshopMansion.png";
import wrappingPaperSymbol from "./symbols/wrappingPaper.png";
import snowflakeSymbol from "./symbols/snowflake.svg";
import presentSymbol from "./layers/factory-components/present.svg"
import { createParticles } from "features/particles/particles";
import { credits } from "./credits";
export interface Day extends VueFeature {
day: number;
@ -83,6 +85,120 @@ export const main = createLayer("main", function (this: BaseLayer) {
const creditsOpen = ref<boolean>(false);
// I don't understand how this works
const particles = createParticles(() => ({
boundingRect: ref<null | DOMRect>(null),
onContainerResized(boundingRect) {
this.boundingRect.value = boundingRect;
},
style: "z-index: -1"
}))
particles.addEmitter({
lifetime: {min: 5, max: 5},
pos: {x: 0, y: 0},
frequency: 0.05,
behaviors: [
{
type: 'alpha',
config: {
alpha: {
list: [
{
value: 1,
time: 0
},
{
value: 1,
time: 1
}
],
},
}
},
{
type: 'scale',
config: {
scale: {
list: [
{
value: 1,
time: 0
},
{
value: 1,
time: 1
}
],
},
}
},
{
type: 'color',
config: {
color: {
list: [
{
value: "fb1010",
time: 0
},
{
value: "f5b830",
time: 1
}
],
},
}
},
{
type: 'moveSpeed',
config: {
speed: {
list: [
{
value: 200,
time: 0
},
{
value: 100,
time: 1
}
],
isStepped: false
},
}
},
{
type: 'rotationStatic',
config: {
min: 70,
max: 110
}
},
{
type: 'spawnShape',
config: {
type: 'rect',
data: {
x: 0,
y: 0,
width: 800,
height: 10
}
}
},
{
type: 'textureSingle',
config: {
texture: snowflakeSymbol
}
}
]
}).then(e => {
e.autoUpdate = true;
})
const currentlyMastering = computed(() =>
isMastery.value
? Object.values(layers).find(
@ -560,6 +676,7 @@ export const main = createLayer("main", function (this: BaseLayer) {
loreScene,
loreTitle,
loreBody,
particles,
showLoreModal,
completeDay,
completeMastery,
@ -570,6 +687,7 @@ export const main = createLayer("main", function (this: BaseLayer) {
currentlyMastering,
masteredDays,
creditsOpen,
credits,
display: jsx(() => (
<>
{player.devSpeed === 0 ? <div>Game Paused</div> : null}
@ -600,6 +718,7 @@ export const main = createLayer("main", function (this: BaseLayer) {
)
.map((days: Day[]) => renderRow(...days))}
</div>
{render(particles) /*creditsOpen.value || day.value == 25 ? render(particles) : null*/}
</>
))
};