mirror of
https://github.com/thepaperpilot/Advent-Incremental.git
synced 2024-11-22 00:21:34 +00:00
Prepare toys for release
This commit is contained in:
parent
993db57bfe
commit
eede682a69
5 changed files with 87 additions and 46 deletions
|
@ -58,6 +58,7 @@
|
|||
<img v-if="day >= 10" :src="dyes" class="scene-item" />
|
||||
<img v-if="day >= 14" :src="wrappingPaper" class="scene-item" />
|
||||
<img v-if="day >= 15" :src="ribbons" class="scene-item" />
|
||||
<img v-if="day >= 16" :src="toys" class="scene-item" />
|
||||
</div>
|
||||
</div>
|
||||
</template>
|
||||
|
@ -79,6 +80,7 @@ import advManagement from "./symbols/workshopMansion.png";
|
|||
import letters from "./symbols/letterbox.png";
|
||||
import wrappingPaper from "./symbols/wrappingPaper.png";
|
||||
import ribbons from "./symbols/ribbons.png";
|
||||
import toys from "./symbols/truck.png";
|
||||
|
||||
defineProps<{
|
||||
day: number;
|
||||
|
|
|
@ -374,6 +374,8 @@ const layer = createLayer(id, function (this: BaseLayer) {
|
|||
enabled: main.days[day - 1].opened
|
||||
}));
|
||||
|
||||
const visibility = convertComputable(options.visibility ?? Visibility.Visible);
|
||||
|
||||
return {
|
||||
name: options.name,
|
||||
amount,
|
||||
|
@ -381,15 +383,19 @@ const layer = createLayer(id, function (this: BaseLayer) {
|
|||
hotkey,
|
||||
toGenerate,
|
||||
computedToGenerate,
|
||||
display: jsx(() => (
|
||||
<MainDisplay
|
||||
resource={amount}
|
||||
color={options.color}
|
||||
shadowColor={options.shadowColor ?? options.color}
|
||||
style="margin: 0; width: 200px; width: 180px; padding: 10px;"
|
||||
sticky={false}
|
||||
/>
|
||||
))
|
||||
display: jsx(() =>
|
||||
unref(visibility) === Visibility.Visible ? (
|
||||
<MainDisplay
|
||||
resource={amount}
|
||||
color={options.color}
|
||||
shadowColor={options.shadowColor ?? options.color}
|
||||
style="margin: 0; width: 200px; width: 180px; padding: 10px;"
|
||||
sticky={false}
|
||||
/>
|
||||
) : (
|
||||
""
|
||||
)
|
||||
)
|
||||
};
|
||||
}
|
||||
|
||||
|
|
|
@ -4,49 +4,38 @@
|
|||
*/
|
||||
import Spacer from "components/layout/Spacer.vue";
|
||||
import Modal from "components/Modal.vue";
|
||||
import { main } from "data/projEntry";
|
||||
import { createBar } from "features/bars/bar";
|
||||
import {
|
||||
createCollapsibleMilestones,
|
||||
createCollapsibleModifierSections,
|
||||
setUpDailyProgressTracker
|
||||
} from "data/common";
|
||||
import { main } from "data/projEntry";
|
||||
import { createBuyable, GenericBuyable } from "features/buyable";
|
||||
import { createClickable } from "features/clickables/clickable";
|
||||
import { jsx, showIf } from "features/feature";
|
||||
import { createHotkey } from "features/hotkey";
|
||||
import MainDisplay from "features/resources/MainDisplay.vue";
|
||||
import { createMilestone } from "features/milestones/milestone";
|
||||
import { createResource, Resource } from "features/resources/resource";
|
||||
import MainDisplay from "features/resources/MainDisplay.vue";
|
||||
import { createResource } from "features/resources/resource";
|
||||
import { createUpgrade } from "features/upgrades/upgrade";
|
||||
import { globalBus } from "game/events";
|
||||
import { BaseLayer, createLayer } from "game/layers";
|
||||
import {
|
||||
createAdditiveModifier,
|
||||
createExponentialModifier,
|
||||
createMultiplicativeModifier,
|
||||
createSequentialModifier,
|
||||
Modifier
|
||||
} from "game/modifiers";
|
||||
import { noPersist, persistent } from "game/persistence";
|
||||
import Decimal, { DecimalSource, format, formatGain, formatLimit, formatWhole } from "util/bignum";
|
||||
import { Direction, WithRequired } from "util/common";
|
||||
import { createSequentialModifier } from "game/modifiers";
|
||||
import { noPersist } from "game/persistence";
|
||||
import Decimal, { DecimalSource, format, formatWhole } from "util/bignum";
|
||||
import { render, renderGrid, renderRow } from "util/vue";
|
||||
import { computed, ref } from "vue";
|
||||
import cloth from "./cloth";
|
||||
import dyes from "./dyes";
|
||||
import metal from "./metal";
|
||||
import plastic from "./plastic";
|
||||
import cloth from "./cloth";
|
||||
import trees from "./trees";
|
||||
import dyes from "./dyes";
|
||||
import paper from "./paper";
|
||||
import workshop from "./workshop";
|
||||
|
||||
const id = "toys";
|
||||
const day = 17;
|
||||
|
||||
const layer = createLayer(id, function (this: BaseLayer) {
|
||||
const name = "Toys";
|
||||
const colorBright = "#4BDC13";
|
||||
const colorDark = "green";
|
||||
const color = "cornflowerblue";
|
||||
|
||||
const clothes = createResource<DecimalSource>(0, "clothes");
|
||||
const woodenBlocks = createResource<DecimalSource>(0, " wooden blocks");
|
||||
|
@ -79,8 +68,28 @@ const layer = createLayer(id, function (this: BaseLayer) {
|
|||
<div>You have {formatWhole(clothes.value)} clothes.</div>
|
||||
|
||||
<div>
|
||||
Costs {format(clothesCost.value.cloth)} cloth and requires{" "}
|
||||
{format(clothesCost.value.dye)} of red, yellow, and blue dye
|
||||
Costs{" "}
|
||||
<span
|
||||
class={
|
||||
Decimal.lt(cloth.cloth.value, clothesCost.value.cloth)
|
||||
? "unaffordable"
|
||||
: ""
|
||||
}
|
||||
>
|
||||
{format(clothesCost.value.cloth)} cloth
|
||||
</span>{" "}
|
||||
and requires{" "}
|
||||
<span
|
||||
class={
|
||||
[dyes.dyes.red, dyes.dyes.yellow, dyes.dyes.blue].some(d =>
|
||||
Decimal.lt(d.amount.value, clothesCost.value.dye)
|
||||
)
|
||||
? "unaffordable"
|
||||
: ""
|
||||
}
|
||||
>
|
||||
{format(clothesCost.value.dye)} of red, yellow, and blue dye
|
||||
</span>
|
||||
</div>
|
||||
</>
|
||||
)),
|
||||
|
@ -154,8 +163,26 @@ const layer = createLayer(id, function (this: BaseLayer) {
|
|||
<div>You have {formatWhole(trucks.value)} trucks.</div>
|
||||
|
||||
<div>
|
||||
Costs {format(trucksCost.value.metal)} metal and{" "}
|
||||
{format(trucksCost.value.plastic)} plastic
|
||||
Costs{" "}
|
||||
<span
|
||||
class={
|
||||
Decimal.lt(metal.metal.value, trucksCost.value.metal)
|
||||
? "unaffordable"
|
||||
: ""
|
||||
}
|
||||
>
|
||||
{format(trucksCost.value.metal)} metal
|
||||
</span>{" "}
|
||||
and{" "}
|
||||
<span
|
||||
class={
|
||||
Decimal.lt(plastic.plastic.value, trucksCost.value.plastic)
|
||||
? "unaffordable"
|
||||
: ""
|
||||
}
|
||||
>
|
||||
{format(trucksCost.value.plastic)} plastic
|
||||
</span>
|
||||
</div>
|
||||
</>
|
||||
)),
|
||||
|
@ -213,7 +240,8 @@ const layer = createLayer(id, function (this: BaseLayer) {
|
|||
requirement: "100 toys",
|
||||
effectDisplay: "Unlock black dyes."
|
||||
},
|
||||
shouldEarn: () => Decimal.gte(toySum.value, 100)
|
||||
shouldEarn: () => Decimal.gte(toySum.value, 100),
|
||||
visibility: () => showIf(milestone1.earned.value)
|
||||
}));
|
||||
|
||||
const milestone3 = createMilestone(() => ({
|
||||
|
@ -221,14 +249,16 @@ const layer = createLayer(id, function (this: BaseLayer) {
|
|||
requirement: "200 toys",
|
||||
effectDisplay: "Beach wrapping paper is much more powerful."
|
||||
},
|
||||
shouldEarn: () => Decimal.gte(toySum.value, 200)
|
||||
shouldEarn: () => Decimal.gte(toySum.value, 200),
|
||||
visibility: () => showIf(milestone2.earned.value)
|
||||
}));
|
||||
const milestone4 = createMilestone(() => ({
|
||||
display: {
|
||||
requirement: "350 toys",
|
||||
effectDisplay: "Gain 50x oil and plastic."
|
||||
},
|
||||
shouldEarn: () => Decimal.gte(toySum.value, 350)
|
||||
shouldEarn: () => Decimal.gte(toySum.value, 350),
|
||||
visibility: () => showIf(milestone3.earned.value)
|
||||
}));
|
||||
const milestones = { milestone1, milestone2, milestone3, milestone4 };
|
||||
const { collapseMilestones, display: milestonesDisplay } =
|
||||
|
@ -287,7 +317,7 @@ const layer = createLayer(id, function (this: BaseLayer) {
|
|||
return {
|
||||
name,
|
||||
day,
|
||||
color: colorBright,
|
||||
color,
|
||||
clothes,
|
||||
woodenBlocks,
|
||||
trucks,
|
||||
|
@ -305,19 +335,19 @@ const layer = createLayer(id, function (this: BaseLayer) {
|
|||
<Spacer />
|
||||
<MainDisplay
|
||||
resource={clothes}
|
||||
color={colorBright}
|
||||
color="lightblur"
|
||||
style="margin-bottom: 0"
|
||||
productionDisplay={undefined}
|
||||
/>
|
||||
<MainDisplay
|
||||
resource={woodenBlocks}
|
||||
color={colorDark}
|
||||
color="cornflowerblue"
|
||||
style="margin-bottom: 0"
|
||||
productionDisplay={undefined}
|
||||
/>
|
||||
<MainDisplay
|
||||
resource={trucks}
|
||||
color={colorDark}
|
||||
color="cadetblue"
|
||||
style="margin-bottom: 0"
|
||||
productionDisplay={undefined}
|
||||
/>
|
||||
|
@ -326,6 +356,7 @@ const layer = createLayer(id, function (this: BaseLayer) {
|
|||
<Spacer />
|
||||
{renderGrid(row1Upgrades)}
|
||||
<Spacer />
|
||||
<div>You have made {formatWhole(toySum.value)} total toys</div>
|
||||
{milestonesDisplay()}
|
||||
</>
|
||||
)),
|
||||
|
|
|
@ -48,6 +48,7 @@ import paperSymbol from "./symbols/paperStacks.png";
|
|||
import plasticSymbol from "./symbols/plastic.png";
|
||||
import ribbonsSymbol from "./symbols/ribbons.png";
|
||||
import workshopSymbol from "./symbols/sws.png";
|
||||
import toysSymbol from "./symbols/truck.png";
|
||||
import treeSymbol from "./symbols/tree.png";
|
||||
import advManagementSymbol from "./symbols/workshopMansion.png";
|
||||
import wrappingPaperSymbol from "./symbols/wrappingPaper.png";
|
||||
|
@ -416,10 +417,11 @@ export const main = createLayer("main", function (this: BaseLayer) {
|
|||
createDay(() => ({
|
||||
day: 17,
|
||||
shouldNotify: false,
|
||||
layer: "toys", // "toys1"
|
||||
symbol: "",
|
||||
story: "",
|
||||
completedStory: "",
|
||||
layer: "toys",
|
||||
symbol: toysSymbol,
|
||||
story: "You've had enough of this running around and stalling - it is time to create some toys NOW! You have everything you need and then some, so let's finally just sit down and get this process started!",
|
||||
completedStory:
|
||||
"In your haste you may have been a bit wasteful with resources, but it feels really good to finally make some meaningful process on making toys for Santa. You already envision plans on how to get elves to help you out and start pumping out these toys, but for now... Good Job!",
|
||||
masteredStory: ""
|
||||
})),
|
||||
createDay(() => ({
|
||||
|
|
BIN
src/data/symbols/truck.png
Normal file
BIN
src/data/symbols/truck.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 22 KiB |
Loading…
Reference in a new issue