mirror of
https://github.com/thepaperpilot/Planar-Pioneers.git
synced 2024-11-21 16:13:54 +00:00
Add xp mechanc to planes
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parent
4b1428bcde
commit
545b1c94d1
1 changed files with 102 additions and 13 deletions
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@ -2,13 +2,21 @@ import ModalVue from "components/Modal.vue";
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import SpacerVue from "components/layout/Spacer.vue";
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import StickyVue from "components/layout/Sticky.vue";
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import { GenericAchievement, createAchievement } from "features/achievements/achievement";
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import { createBar } from "features/bars/bar";
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import { BoardNode, getUniqueNodeID } from "features/boards/board";
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import { createClickable } from "features/clickables/clickable";
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import { createCumulativeConversion } from "features/conversion";
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import { CoercableComponent, findFeatures, isVisible, jsx } from "features/feature";
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import { GenericRepeatable, RepeatableType, createRepeatable } from "features/repeatable";
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import { createResource, displayResource } from "features/resources/resource";
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import TooltipVue from "features/tooltips/Tooltip.vue";
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import { addTooltip } from "features/tooltips/tooltip";
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import { GenericUpgrade, UpgradeType, createUpgrade } from "features/upgrades/upgrade";
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import Formula, { unrefFormulaSource } from "game/formulas/formulas";
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import Formula, {
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calculateCost,
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calculateMaxAffordable,
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unrefFormulaSource
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} from "game/formulas/formulas";
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import { FormulaSource, GenericFormula } from "game/formulas/types";
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import { BaseLayer, createLayer } from "game/layers";
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import {
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@ -22,12 +30,14 @@ import { State, noPersist, persistent } from "game/persistence";
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import { createCostRequirement } from "game/requirements";
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import { adjectives, colors, uniqueNamesGenerator } from "unique-names-generator";
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import Decimal, { DecimalSource } from "util/bignum";
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import { format } from "util/break_eternity";
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import { format, formatWhole } from "util/break_eternity";
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import { Direction, WithRequired, camelToTitle } from "util/common";
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import { Computable, ProcessedComputable, convertComputable } from "util/computed";
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import { VueFeature, render, renderRow, trackHover } from "util/vue";
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import { ComputedRef, Ref, computed, ref, unref } from "vue";
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import { useToast } from "vue-toastification";
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import { createCollapsibleModifierSections, createFormulaPreview, estimateTime } from "./common";
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import type { PortalState, ResourceState, Resources } from "./projEntry";
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import {
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BoosterState,
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InfluenceState,
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@ -38,13 +48,7 @@ import {
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relics,
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resourceNames
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} from "./projEntry";
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import type { ResourceState, Resources, PortalState } from "./projEntry";
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import { getColor, getName, sfc32 } from "./utils";
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import { useToast } from "vue-toastification";
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import TooltipVue from "features/tooltips/Tooltip.vue";
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import { createConversion, createCumulativeConversion } from "features/conversion";
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import { createClickable } from "features/clickables/clickable";
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import ResourceVue from "features/resources/Resource.vue";
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const toast = useToast();
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@ -194,8 +198,8 @@ export function createPlane(
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const featureWeights = {
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upgrades: 32,
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repeatables: i <= 1 ? 0 : 16,
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conversion: i <= 3 ? 0 : 8
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// xp: i <= 5 ? 0 : 4,
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conversion: i <= 3 ? 0 : 8,
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xp: i <= 5 ? 0 : 4
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// dimensions: i <= 7 ? 0 : 2,
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// prestige: i <= 7 && i < length - 1 ? 0 : 1
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};
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@ -488,7 +492,7 @@ export function createPlane(
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showPreview,
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conversion.actualGain
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);
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const effectReview = createFormulaPreview(
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const effectPreview = createFormulaPreview(
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formula,
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showPreview,
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conversion.actualGain
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@ -508,7 +512,7 @@ export function createPlane(
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</h2>{" "}
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{prestigeResource.displayName},
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<br />
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providing a {effectReview()}x multiplier to previous{" "}
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providing a {effectPreview()}x multiplier to previous{" "}
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{resource.displayName} gain
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</div>
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) : null}
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@ -516,6 +520,91 @@ export function createPlane(
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</>
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));
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break;
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case "xp": {
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const xp = createResource<DecimalSource>(0);
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const barVisibility = visibility;
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const currentN = n.value;
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const title = getRandomUpgrade(random);
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const cost = Decimal.add(difficulty, random() - 0.5)
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.pow_base(2)
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.times(10);
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const levelDifficulty = random() / 4 + 1.125; // 1.125 - 1.375
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const effectExponent = random() / 2 + 1.25; // 1.25 - 1.75
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const xpReq = Formula.variable(0).pow(levelDifficulty).times(cost);
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const level = calculateMaxAffordable(xpReq, xp, true, 10, Decimal.dInf);
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const xpForCurrentLevel = computed(() =>
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calculateCost(xpReq, level.value, true, 10)
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);
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const xpToNextLevel = computed(() =>
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calculateCost(xpReq, Decimal.add(level.value, 1), true, 10)
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);
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const effect = computed(() => Decimal.pow(effectExponent, level.value));
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const modifier = createMultiplicativeModifier(() => ({
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multiplier: effect,
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description: title,
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enabled: () => isVisible(bar.visibility)
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}));
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costFormula = costFormula.add(
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computed(() =>
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Decimal.sub(n.value, currentN)
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.add(1)
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.sqrt()
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.times(3)
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.pow(effectExponent)
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.times(cachedGain[currentN - 1])
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)
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);
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cachedGain[n.value] = costFormula.evaluate();
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n.value += 2;
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const barColor = getColor([0.18, 0.2, 0.25], random);
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const bar = createBar(() => ({
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direction: Direction.Right,
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width: 300,
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height: 20,
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progress: () =>
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Decimal.sub(xp.value, xpForCurrentLevel.value)
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.div(Decimal.sub(xpToNextLevel.value, xpForCurrentLevel.value))
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.toNumber(),
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visibility: barVisibility,
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xp,
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display: jsx(() => (
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<span>
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{format(xp.value)}/{format(xpToNextLevel.value)}
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</span>
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)),
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fillStyle: `background-color: ${barColor}`
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}));
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this.on("preUpdate", diff => {
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if (
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main.activePortals.value.some(
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n => (n.state as unknown as PortalState).id === id
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) &&
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isVisible(bar.visibility)
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) {
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const totalDiff = Decimal.times(
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computedPlanarSpeedModifier.value,
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diff
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);
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xp.value = Decimal.add(totalDiff, xp.value);
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}
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});
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resourceModifiers.push(modifier);
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features.push([bar]);
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displays[i * 2] = jsx(() => (
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<>
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{isVisible(bar.visibility) ? (
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<div style="margin: 10px">
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You have <h3>{title}</h3> Lv. {formatWhole(level.value)},<br />
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providing a {format(effect.value)}x multiplier to previous{" "}
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{resource.displayName} gain
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<br />
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</div>
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) : null}
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{renderRow(bar)}
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</>
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));
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break;
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}
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}
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const treasureWeights = {
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cache: "increaseCaches" in influenceState ? 10 : 1,
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@ -576,7 +665,7 @@ export function createPlane(
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break;
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case "energyMulti":
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effectedResource = "energy";
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resourceMulti = Decimal.div(rewardsLevel, 17);
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resourceMulti = Decimal.div(rewardsLevel, 17).add(1);
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description = `Gain ${format(resourceMulti)}x energy while plane is active.`;
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break;
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case "influences":
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