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https://github.com/thepaperpilot/Planar-Pioneers.git
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Implement investments machine
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parent
bcce0ebce3
commit
5d26995a72
5 changed files with 114 additions and 11 deletions
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@ -62,6 +62,12 @@ export interface AutomatorState {
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powered: boolean;
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}
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export interface InvestmentsState {
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portals: string[];
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maxConnections: number;
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powered: boolean;
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}
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export const mineLootTable = {
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dirt: 120,
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sand: 60,
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@ -34,6 +34,7 @@ import {
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DowsingState,
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EmpowererState,
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InfluenceState,
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InvestmentsState,
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MineState,
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Passives,
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PortalGeneratorState,
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@ -793,3 +794,52 @@ export const automator = {
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}),
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draggable: true
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} as NodeTypeOptions;
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export const investments = {
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shape: Shape.Diamond,
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size: 50,
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title: "💱",
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label: node => {
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if (node === main.board.selectedNode.value) {
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return {
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text:
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(node.state as unknown as InvestmentsState).portals.length === 0
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? "Investments - Drag a portal to me!"
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: `Investing (${
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(node.state as unknown as InvestmentsState).portals.length
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}/${Decimal.add(
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(node.state as unknown as InvestmentsState).maxConnections,
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main.computedBonusConnectionsModifier.value
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)})`
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};
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}
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return labelForAcceptingPortal(node, portal => {
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return `Auto-buy ${(layers[portal] as GenericPlane).name}'s repeatables and dimensions`;
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});
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},
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actionDistance: Math.PI / 4,
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actions: [
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{
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id: "deselect",
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icon: "close",
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tooltip: {
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text: "Disconnect portals"
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},
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onClick(node: BoardNode) {
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node.state = { ...(node.state as object), portals: [] };
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main.board.selectedAction.value = null;
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main.board.selectedNode.value = null;
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},
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visibility: (node: BoardNode) =>
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(node.state as unknown as InvestmentsState)?.portals.length ?? 0 > 0
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},
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getIncreaseConnectionsAction(x => x.add(3).pow_base(1e8)),
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togglePoweredAction
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],
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canAccept: canAcceptPortal,
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onDrop: onDropPortal,
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classes: node => ({
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running: isPowered(node)
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}),
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draggable: true
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} as NodeTypeOptions;
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@ -5,7 +5,7 @@ import { GenericAchievement, createAchievement } from "features/achievements/ach
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import { createBar } from "features/bars/bar";
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import { BoardNode, getUniqueNodeID } from "features/boards/board";
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import { GenericClickable, createClickable, setupAutoClick } from "features/clickables/clickable";
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import { createCumulativeConversion } from "features/conversion";
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import { createCumulativeConversion, setupPassiveGeneration } from "features/conversion";
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import { CoercableComponent, findFeatures, isVisible, jsx } from "features/feature";
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import { GenericRepeatable, RepeatableType, createRepeatable } from "features/repeatable";
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import { createReset } from "features/reset";
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@ -47,6 +47,7 @@ import {
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BoosterState,
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InfluenceState,
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Influences,
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InvestmentsState,
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PortalState,
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ResourceState,
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Resources,
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@ -536,6 +537,16 @@ export function createPlane(
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{renderRow(clickable)}
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</>
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));
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setupPassiveGeneration(this as GenericLayer, conversion, () =>
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earnedTreasures.value.length < length &&
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main.investments.value != null &&
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isPowered(main.investments.value) &&
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(
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main.investments.value.state as unknown as InvestmentsState
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).portals.includes(id)
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? 0.01
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: 0
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);
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break;
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case "xp": {
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const xp = createResource<DecimalSource>(0);
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@ -43,6 +43,7 @@ import {
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EmpowererState,
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InfluenceState,
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Influences,
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InvestmentsState,
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MineState,
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Passives,
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PortalGeneratorState,
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@ -57,20 +58,21 @@ import {
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} from "./data";
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import "./main.css";
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import {
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automator,
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booster,
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brokenFactory,
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dowsing,
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empowerer,
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factory,
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influence,
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investments,
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mine,
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passive,
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portal,
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portalGenerator,
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quarry,
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resource,
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upgrader,
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automator
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upgrader
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} from "./nodeTypes";
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import { GenericPlane, createPlane } from "./planes";
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@ -90,7 +92,8 @@ const types = {
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influence,
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booster,
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upgrader,
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automator
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automator,
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investments
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};
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/**
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@ -117,7 +120,8 @@ export const main = createLayer("main", function (this: BaseLayer) {
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iron: board.types.portalGenerator.nodes.value[0],
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gold: board.types.booster.nodes.value[0],
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platinum: board.types.upgrader.nodes.value[0],
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berylium: board.types.automator.nodes.value[0]
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berylium: board.types.automator.nodes.value[0],
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ultimatum: board.types.investments.nodes.value[0]
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}));
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const influenceNodes: ComputedRef<Record<Influences, BoardNode>> = computed(() => ({
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@ -379,6 +383,18 @@ export const main = createLayer("main", function (this: BaseLayer) {
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});
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});
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}
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if (investments.value != null) {
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(investments.value.state as unknown as InvestmentsState).portals.forEach(portal => {
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links.push({
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// eslint-disable-next-line @typescript-eslint/no-non-null-assertion
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startNode: investments.value!,
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// eslint-disable-next-line @typescript-eslint/no-non-null-assertion
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endNode: portalNodes.value[portal],
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stroke: "var(--foreground)",
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strokeWidth: 4
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});
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});
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}
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Object.values(influenceNodes.value).forEach(node => {
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const state = node.state as unknown as InfluenceState;
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if (state.type === "increaseResources" || state.type === "decreaseResources") {
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@ -409,7 +425,19 @@ export const main = createLayer("main", function (this: BaseLayer) {
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const booster: ComputedRef<BoardNode | undefined> = computed(() => toolNodes.value.gold);
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const upgrader: ComputedRef<BoardNode | undefined> = computed(() => toolNodes.value.platinum);
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const automator: ComputedRef<BoardNode | undefined> = computed(() => toolNodes.value.berylium);
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const poweredMachines = [mine, dowsing, quarry, empowerer, booster, upgrader, automator];
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const investments: ComputedRef<BoardNode | undefined> = computed(
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() => toolNodes.value.ultimatum
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);
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const poweredMachines = [
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mine,
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dowsing,
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quarry,
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empowerer,
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booster,
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upgrader,
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automator,
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investments
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];
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function grantResource(type: Resources, amount: DecimalSource) {
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let node = resourceNodes.value[type];
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@ -820,6 +848,7 @@ export const main = createLayer("main", function (this: BaseLayer) {
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checkConnections(curr, booster, "portals");
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checkConnections(curr, upgrader, "portals");
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checkConnections(curr, automator, "portals");
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checkConnections(curr, investments, "portals");
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}
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});
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@ -843,6 +872,7 @@ export const main = createLayer("main", function (this: BaseLayer) {
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booster,
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upgrader,
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automator,
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investments,
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resourceLevels,
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planarMultis,
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display: jsx(() => (
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@ -1,15 +1,21 @@
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import ClickableComponent from "features/clickables/Clickable.vue";
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import { GenericDecorator } from "features/decorators/common";
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import {
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import type {
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CoercableComponent,
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GenericComponent,
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OptionsFunc,
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Replace,
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StyleValue,
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findFeatures
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StyleValue
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} from "features/feature";
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import { Component, GatherProps, Visibility, getUniqueID, setDefault } from "features/feature";
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import type { BaseLayer, GenericLayer } from "game/layers";
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import {
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Component,
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GatherProps,
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Visibility,
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findFeatures,
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getUniqueID,
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setDefault
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} from "features/feature";
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import type { GenericLayer } from "game/layers";
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import type { Unsubscribe } from "nanoevents";
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import type {
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Computable,
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