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Change upgrade names
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204b6788b0
commit
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3 changed files with 120 additions and 17 deletions
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@ -48,7 +48,6 @@
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"jsdom": "^20.0.0",
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"prettier": "^2.5.1",
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"typescript": "^5.0.2",
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"unique-names-generator": "^4.7.1",
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"vitest": "^0.29.3",
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"vue-tsc": "^0.38.1"
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},
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@ -28,7 +28,6 @@ import {
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} from "game/modifiers";
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import { State, noPersist, persistent } from "game/persistence";
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import { createCostRequirement } from "game/requirements";
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import { adjectives, colors, uniqueNamesGenerator } from "unique-names-generator";
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import Decimal, { DecimalSource } from "util/bignum";
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import { format, formatWhole } from "util/break_eternity";
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import { Direction, WithRequired, camelToTitle } from "util/common";
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@ -37,7 +36,7 @@ import { VueFeature, render, renderRow, trackHover } from "util/vue";
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import { ComputedRef, Ref, computed, ref, unref } from "vue";
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import { useToast } from "vue-toastification";
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import { createCollapsibleModifierSections, createFormulaPreview, estimateTime } from "./common";
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import { getColor, getName, sfc32 } from "./utils";
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import { getColor, getName, getPowerName, sfc32 } from "./utils";
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import {
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Resources,
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InfluenceState,
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@ -218,7 +217,7 @@ export function createPlane(
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};
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const upgradeType = pickRandom(upgradeTypeWeights, random);
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const cost = nextCost.value;
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const title = getRandomUpgrade(random);
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const title = getPowerName(random);
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let description = "";
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let modifier: WithRequired<Modifier, "description" | "invert">;
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let previewModifier: WithRequired<Modifier, "invert">;
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@ -309,7 +308,7 @@ export function createPlane(
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// This will become less accurate the further n gets from when the repeatable showed up, but at that time it should be having an increasingly smaller effect on the overall gain
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const currentN = n.value;
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const initialCost = nextCost.value;
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const title = getRandomUpgrade(random);
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const title = getPowerName(random);
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let description = "";
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let effect: ComputedRef<string>;
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let modifier: WithRequired<Modifier, "description" | "invert">;
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@ -431,7 +430,7 @@ export function createPlane(
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cachedGain[n.value] = costFormula.evaluate();
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n.value += 2;
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const clickableVisibility = visibility;
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const title = getRandomUpgrade(random);
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const title = getPowerName(random);
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const formula = Formula.variable(prestigeResource).pow(effectExponent).add(1);
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const modifier = createMultiplicativeModifier(() => ({
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multiplier: () => formula.evaluate(),
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@ -527,7 +526,7 @@ export function createPlane(
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const xp = createResource<DecimalSource>(0);
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const barVisibility = visibility;
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const currentN = n.value;
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const title = getRandomUpgrade(random);
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const title = getPowerName(random);
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const cost = Decimal.add(difficulty, random() - 0.5)
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.pow_base(2)
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.times(10);
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@ -1080,14 +1079,4 @@ function pickRandom<T extends string>(items: Record<T, number>, random: () => nu
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return result;
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}
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function getRandomUpgrade(random: () => number) {
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return camelToTitle(
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uniqueNamesGenerator({
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dictionaries: [colors, adjectives],
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seed: random() * 4294967296,
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separator: " "
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}) + "ity"
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);
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}
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export type GenericPlane = ReturnType<typeof createPlane>;
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@ -212,6 +212,121 @@ export function getName(random: () => number) {
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return camelToTitle(name);
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}
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const powerMorphemes = {
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1: ["a", "e", "i", "o", "u"],
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2: [
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"ph",
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"th",
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"ch",
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"sh",
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"br",
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"cr",
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"dr",
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"fr",
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"gr",
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"pr",
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"tr",
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"str",
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"sc",
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"sk",
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"sm",
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"sn",
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"sp",
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"st",
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"sw"
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],
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3: [
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"ae",
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"ai",
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"ao",
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"au",
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"ay",
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"ea",
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"ei",
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"eo",
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"eu",
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"ey",
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"ua",
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"ue",
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"ui",
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"uo",
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"uy",
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"ia",
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"ie",
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"iu",
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"io",
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"iy",
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"oa",
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"oe",
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"ou",
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"oi",
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"oy"
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],
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4: [
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"morp",
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"flux",
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"syn",
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"void",
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"rift",
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"dyn",
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"nov",
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"chron",
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"lum",
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"par",
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"ter",
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"psy",
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"phan",
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"man",
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"grav",
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"pyr",
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"cry",
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"hydr",
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"elec",
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"kin",
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"nan",
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"omni"
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],
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5: [
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"ance",
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"ation",
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"esis",
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"ergy",
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"tide",
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"al",
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"ism",
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"ity",
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"mancy",
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"urgy",
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"pathy",
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"port",
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"shift",
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"burst",
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"pulse",
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"wave",
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"field",
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"storm",
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"force",
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"blade"
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]
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};
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const powerTemplates = [
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[1, 2, 1, 4, 5],
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[1, 4, 5],
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[2, 1, 4, 5],
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[1, 2, 3, 4, 5],
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[3, 4, 5]
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] as const;
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export function getPowerName(random: () => number) {
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const template = powerTemplates[Math.floor(random() * powerTemplates.length)];
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let name = "";
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for (let i = 0; i < template.length; i++) {
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const morphemeSet = powerMorphemes[template[i]];
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name += morphemeSet[Math.floor(random() * morphemeSet.length)];
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}
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return camelToTitle(name);
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}
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export function getColor(base: [number, number, number], random: () => number) {
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const [h, s, v] = rgb2hsv(...base);
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const [r, g, b] = hsv2rgb(Math.floor(random() * 360), s, v);
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