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https://github.com/thepaperpilot/Planar-Pioneers.git
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Made layer style and classes
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parent
223b1cfcd4
commit
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2 changed files with 13 additions and 13 deletions
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@ -1,6 +1,13 @@
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<template>
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<template>
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<div class="tabs-container" :class="{ useHeader }">
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<div class="tabs-container" :class="{ useHeader }">
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<div v-for="(tab, index) in tabs" :key="index" class="tab" :ref="`tab-${index}`">
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<div
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v-for="(tab, index) in tabs"
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:key="index"
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class="tab"
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:ref="`tab-${index}`"
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:style="unref(layers[tab]?.style)"
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:class="unref(layers[tab]?.classes)"
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>
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<Nav v-if="index === 0 && !useHeader" />
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<Nav v-if="index === 0 && !useHeader" />
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<div class="inner-tab">
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<div class="inner-tab">
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<Layer
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<Layer
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@ -19,7 +26,7 @@
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import projInfo from "data/projInfo.json";
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import projInfo from "data/projInfo.json";
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import { GenericLayer, layers } from "game/layers";
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import { GenericLayer, layers } from "game/layers";
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import player from "game/player";
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import player from "game/player";
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import { computed, toRef } from "vue";
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import { computed, toRef, unref } from "vue";
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import Layer from "./Layer.vue";
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import Layer from "./Layer.vue";
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import Nav from "./Nav.vue";
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import Nav from "./Nav.vue";
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@ -28,8 +35,8 @@ const layerKeys = computed(() => Object.keys(layers));
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const useHeader = projInfo.useHeader;
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const useHeader = projInfo.useHeader;
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function gatherLayerProps(layer: GenericLayer) {
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function gatherLayerProps(layer: GenericLayer) {
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const { display, minimized, minWidth, name, color, style, classes, minimizable, nodes } = layer;
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const { display, minimized, minWidth, name, color, minimizable, nodes } = layer;
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return { display, minimized, minWidth, name, color, style, classes, minimizable, nodes };
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return { display, minimized, minWidth, name, color, minimizable, nodes };
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}
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}
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</script>
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</script>
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@ -4,12 +4,7 @@
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<button class="layer-tab minimized" v-if="minimized.value" @click="minimized.value = false">
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<button class="layer-tab minimized" v-if="minimized.value" @click="minimized.value = false">
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<div>{{ unref(name) }}</div>
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<div>{{ unref(name) }}</div>
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</button>
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</button>
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<div
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<div class="layer-tab" :class="{ showGoBack }" v-else>
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class="layer-tab"
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:style="unref(style)"
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:class="[{ showGoBack }, unref(classes)]"
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v-else
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>
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<Context ref="contextRef">
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<Context ref="contextRef">
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<component :is="component" />
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<component :is="component" />
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</Context>
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</Context>
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@ -22,7 +17,7 @@
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<script lang="ts">
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<script lang="ts">
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import projInfo from "data/projInfo.json";
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import projInfo from "data/projInfo.json";
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import { CoercableComponent, StyleValue } from "features/feature";
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import { CoercableComponent } from "features/feature";
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import { FeatureNode } from "game/layers";
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import { FeatureNode } from "game/layers";
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import { Persistent } from "game/persistence";
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import { Persistent } from "game/persistence";
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import player from "game/player";
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import player from "game/player";
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@ -58,8 +53,6 @@ export default defineComponent({
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required: true
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required: true
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},
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},
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color: processedPropType<string>(String),
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color: processedPropType<string>(String),
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style: processedPropType<StyleValue>(String, Object, Array),
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classes: processedPropType<Record<string, boolean>>(Object),
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minimizable: processedPropType<boolean>(Boolean),
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minimizable: processedPropType<boolean>(Boolean),
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nodes: {
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nodes: {
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type: Object as PropType<Ref<Record<string, FeatureNode | undefined>>>,
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type: Object as PropType<Ref<Record<string, FeatureNode | undefined>>>,
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