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https://github.com/thepaperpilot/Planar-Pioneers.git
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Implement upgrader machine
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parent
ae53b56e8b
commit
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4 changed files with 108 additions and 11 deletions
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@ -50,6 +50,12 @@ export interface BoosterState {
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level: DecimalSource;
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}
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export interface UpgraderState {
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portals: string[];
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maxConnections: number;
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powered: boolean;
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}
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export const mineLootTable = {
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dirt: 120,
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sand: 60,
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@ -40,6 +40,7 @@ import {
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QuarryState,
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ResourceState,
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Resources,
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UpgraderState,
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increaseBoostFormula,
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influences,
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passives,
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@ -526,7 +527,13 @@ export const portal = {
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classes: node => ({
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running: isPowered(node),
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showNotif: (layers[(node.state as unknown as PortalState).id] as GenericPlane).showNotif
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.value
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.value,
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"affected-node":
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main.booster.value != null &&
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isPowered(main.booster.value) &&
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(main.booster.value.state as unknown as BoosterState).portals.includes(
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(node.state as unknown as PortalState).id
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)
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}),
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outlineColor: node =>
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(layers[(node.state as unknown as PortalState).id] as GenericPlane).background,
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@ -611,8 +618,10 @@ export const booster = {
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? "Booster - Drag a portal to me!"
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: `Boosting by ${formatWhole(
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Decimal.add(1, (node.state as unknown as BoosterState).level)
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)}x (${(node.state as { tools: Passives[] }).tools.length}/${Decimal.add(
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(node.state as { maxConnections: number }).maxConnections,
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)}x (${
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(node.state as unknown as BoosterState).portals.length
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}/${Decimal.add(
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(node.state as unknown as BoosterState).maxConnections,
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main.computedBonusConnectionsModifier.value
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)})`
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};
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@ -679,3 +688,52 @@ export const booster = {
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}),
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draggable: true
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} as NodeTypeOptions;
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export const upgrader = {
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shape: Shape.Diamond,
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size: 50,
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title: "🤖",
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label: node => {
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if (node === main.board.selectedNode.value) {
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return {
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text:
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(node.state as unknown as UpgraderState).portals.length === 0
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? "Upgrader - Drag a portal to me!"
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: `Auto-Upgrading (${
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(node.state as unknown as UpgraderState).portals.length
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}/${Decimal.add(
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(node.state as unknown as UpgraderState).maxConnections,
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main.computedBonusConnectionsModifier.value
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)})`
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};
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}
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return labelForAcceptingPortal(node, portal => {
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return `Auto-buy ${(layers[portal] as GenericPlane).name}'s upgrades`;
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});
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},
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actionDistance: Math.PI / 4,
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actions: [
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{
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id: "deselect",
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icon: "close",
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tooltip: {
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text: "Disconnect portals"
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},
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onClick(node: BoardNode) {
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node.state = { ...(node.state as object), portals: [] };
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main.board.selectedAction.value = null;
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main.board.selectedNode.value = null;
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},
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visibility: (node: BoardNode) =>
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(node.state as unknown as UpgraderState)?.portals.length ?? 0 > 0
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},
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getIncreaseConnectionsAction(x => x.add(4).pow_base(1e6)),
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togglePoweredAction
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],
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canAccept: canAcceptPortal,
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onDrop: onDropPortal,
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classes: node => ({
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running: isPowered(node)
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}),
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draggable: true
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} as NodeTypeOptions;
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@ -12,14 +12,19 @@ import { createReset } from "features/reset";
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import { Resource, createResource, displayResource } from "features/resources/resource";
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import TooltipVue from "features/tooltips/Tooltip.vue";
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import { addTooltip } from "features/tooltips/tooltip";
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import { GenericUpgrade, UpgradeType, createUpgrade } from "features/upgrades/upgrade";
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import {
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GenericUpgrade,
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UpgradeType,
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createUpgrade,
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setupAutoPurchase
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} from "features/upgrades/upgrade";
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import Formula, {
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calculateCost,
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calculateMaxAffordable,
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unrefFormulaSource
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} from "game/formulas/formulas";
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import { FormulaSource, GenericFormula, InvertibleIntegralFormula } from "game/formulas/types";
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import { BaseLayer, createLayer } from "game/layers";
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import { BaseLayer, GenericLayer, createLayer } from "game/layers";
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import {
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Modifier,
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createAdditiveModifier,
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@ -29,13 +34,13 @@ import {
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} from "game/modifiers";
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import { State, noPersist, persistent } from "game/persistence";
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import { createCostRequirement } from "game/requirements";
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import Decimal, { DecimalSource } from "util/bignum";
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import { format, formatWhole } from "util/break_eternity";
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import Decimal, { format, formatWhole, DecimalSource } from "util/bignum";
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import { Direction, WithRequired, camelToTitle } from "util/common";
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import { Computable, ProcessedComputable, convertComputable } from "util/computed";
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import { VueFeature, render, renderCol, renderRow, trackHover } from "util/vue";
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import { ComputedRef, Ref, computed, ref, unref } from "vue";
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import { useToast } from "vue-toastification";
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import { isPowered } from "./boardUtils";
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import { createCollapsibleModifierSections, createFormulaPreview, estimateTime } from "./common";
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import {
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BoosterState,
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@ -1065,6 +1070,12 @@ export function createPlane(
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});
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});
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setupAutoPurchase(
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this as GenericLayer,
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() => main.upgrader.value != null && isPowered(main.upgrader.value),
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upgrades
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);
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const resourceChange = computed(() => {
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const preview = previews.find(p => p.shouldShowPreview.value);
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if (preview) {
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@ -49,6 +49,7 @@ import {
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QuarryState,
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ResourceState,
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Resources,
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UpgraderState,
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mineLootTable,
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resourceNames,
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tools
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@ -66,7 +67,8 @@ import {
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portal,
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portalGenerator,
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quarry,
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resource
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resource,
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upgrader
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} from "./nodeTypes";
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import { GenericPlane, createPlane } from "./planes";
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@ -84,7 +86,8 @@ const types = {
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portalGenerator,
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portal,
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influence,
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booster
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booster,
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upgrader
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};
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/**
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@ -109,7 +112,8 @@ export const main = createLayer("main", function (this: BaseLayer) {
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wood: board.types.quarry.nodes.value[0],
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coal: board.types.empowerer.nodes.value[0],
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iron: board.types.portalGenerator.nodes.value[0],
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gold: board.types.booster.nodes.value[0]
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gold: board.types.booster.nodes.value[0],
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platinum: board.types.upgrader.nodes.value[0]
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}));
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const influenceNodes: ComputedRef<Record<Influences, BoardNode>> = computed(() => ({
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@ -343,6 +347,20 @@ export const main = createLayer("main", function (this: BaseLayer) {
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});
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});
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}
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if (upgrader.value != null) {
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(upgrader.value.state as unknown as UpgraderState).portals.forEach(portal => {
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links.push({
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// eslint-disable-next-line @typescript-eslint/no-non-null-assertion
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startNode: upgrader.value!,
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// eslint-disable-next-line @typescript-eslint/no-non-null-assertion
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endNode: (board as GenericBoard).types.portal.nodes.value.find(
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node => (node.state as unknown as PortalState).id === portal
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)!,
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stroke: "var(--foreground)",
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strokeWidth: 4
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});
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});
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}
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Object.values(influenceNodes.value).forEach(node => {
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const state = node.state as unknown as InfluenceState;
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if (state.type === "increaseResources" || state.type === "decreaseResources") {
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@ -371,7 +389,8 @@ export const main = createLayer("main", function (this: BaseLayer) {
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() => toolNodes.value.iron
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);
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const booster: ComputedRef<BoardNode | undefined> = computed(() => toolNodes.value.gold);
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const poweredMachines = [mine, dowsing, quarry, empowerer, booster];
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const upgrader: ComputedRef<BoardNode | undefined> = computed(() => toolNodes.value.platinum);
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const poweredMachines = [mine, dowsing, quarry, empowerer, booster, upgrader];
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function grantResource(type: Resources, amount: DecimalSource) {
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let node = resourceNodes.value[type];
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@ -780,6 +799,7 @@ export const main = createLayer("main", function (this: BaseLayer) {
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checkConnections(curr, quarry, "resources");
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checkConnections(curr, empowerer, "tools");
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checkConnections(curr, booster, "portals");
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checkConnections(curr, upgrader, "portals");
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}
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});
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@ -800,6 +820,8 @@ export const main = createLayer("main", function (this: BaseLayer) {
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dropRates,
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dowsing,
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empowerer,
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booster,
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upgrader,
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resourceLevels,
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planarMultis,
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display: jsx(() => (
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