mirror of
https://github.com/thepaperpilot/Planar-Pioneers.git
synced 2024-11-21 16:13:54 +00:00
Implement most treasures
Implemented resource caches, resource generation, resource multis, and energy multis. Remaining: influences and relics.
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parent
da393b7f5a
commit
fd7df64e0e
2 changed files with 183 additions and 26 deletions
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@ -20,7 +20,7 @@ import { Direction, WithRequired, camelToTitle } from "util/common";
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import { VueFeature, render, renderRow, trackHover } from "util/vue";
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import { ComputedRef, Ref, computed, ref } from "vue";
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import { createCollapsibleModifierSections, createFormulaPreview, estimateTime } from "./common";
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import { main, Resources, resourceNames } from "./projEntry";
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import { main, Resources, resourceNames, mineLootTable, ResourceState } from "./projEntry";
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import { getColor, getName, sfc32 } from "./utils";
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import ModalVue from "components/Modal.vue";
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import { addTooltip } from "features/tooltips/tooltip";
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@ -185,7 +185,10 @@ export function createPlane(id: string, tier: Resources, seed: number) {
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break;
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}
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const treasureWeights = {
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dirtGeneration: 16
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cache: 100,
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generation: 10,
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resourceMulti: 5,
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energyMulti: 5
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};
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const sumTreasureWeights = Object.values(treasureWeights).reduce((a, b) => a + b);
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const treasureWeightsKeys = Object.keys(
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@ -209,11 +212,43 @@ export function createPlane(id: string, tier: Resources, seed: number) {
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let update: (diff: number) => void;
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let onComplete: VoidFunction;
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let link: ComputedRef<BoardNode>;
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let randomResource: Resources;
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let effectedResource: Resources | "energy";
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let resourceMulti: DecimalSource;
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switch (treasureType) {
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case "dirtGeneration":
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description = `Gain ${format(difficulty)} dirt/s while plane is active`;
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update = diff => main.grantResource("dirt", Decimal.times(diff, difficulty));
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link = computed(() => main.resourceNodes.value["dirt"]);
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case "cache":
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randomResource = getRandomResource(random);
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description = `Gain ${format(difficulty)}x your current ${randomResource}.`;
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onComplete = () =>
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main.grantResource(
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randomResource,
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Decimal.times(
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(
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main.resourceNodes.value[randomResource]
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?.state as unknown as ResourceState | null
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)?.amount ?? 0,
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difficulty
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)
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);
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break;
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case "generation":
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randomResource = getRandomResource(random);
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const gain = Decimal.div(difficulty, 120).times(mineLootTable[randomResource]);
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description = `Gain ${format(gain)} ${randomResource}/s while plane is active.`;
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update = diff => main.grantResource(randomResource, Decimal.times(diff, gain));
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link = computed(() => main.resourceNodes.value[randomResource]);
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break;
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case "resourceMulti":
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effectedResource = randomResource = getRandomResource(random);
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resourceMulti = Decimal.div(difficulty, 17).pow_base(2);
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description = `Gain ${format(
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resourceMulti
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)}x ${randomResource} while plane is active.`;
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break;
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case "energyMulti":
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effectedResource = "energy";
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resourceMulti = Decimal.div(difficulty, 17);
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description = `Gain ${format(resourceMulti)}x energy while plane is active.`;
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break;
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}
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const cost = Decimal.times(difficulty, random() + 0.5)
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@ -237,7 +272,9 @@ export function createPlane(id: string, tier: Resources, seed: number) {
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},
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update,
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onComplete,
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link
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link,
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effectedResource,
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resourceMulti
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})) as GenericAchievement;
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features.push([milestone]);
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visibility = milestone.earned;
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@ -317,6 +354,32 @@ export function createPlane(id: string, tier: Resources, seed: number) {
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return links;
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});
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const resourceMultis = computed(() => {
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const multis: Partial<Record<Resources | "energy", DecimalSource>> = {};
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for (let i = 1; i < features.length; i += 2) {
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const treasure = features[i][0] as GenericAchievement & {
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effectedResource?: Resources | "energy";
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resourceMulti: DecimalSource;
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};
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if (
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treasure.earned.value &&
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treasure.effectedResource != null &&
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treasure.resourceMulti != null
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) {
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if (multis[treasure.effectedResource] != null) {
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multis[treasure.effectedResource] = Decimal.times(
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// eslint-disable-next-line @typescript-eslint/no-non-null-assertion
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multis[treasure.effectedResource]!,
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treasure.resourceMulti
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);
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} else {
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multis[treasure.effectedResource] = treasure.resourceMulti;
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}
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}
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}
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return multis;
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});
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return {
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tier: persistent(tier),
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seed: persistent(seed),
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@ -331,6 +394,7 @@ export function createPlane(id: string, tier: Resources, seed: number) {
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features,
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resourceTabCollapsed,
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links,
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resourceMultis,
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display: jsx(() => (
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<>
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<StickyVue class="nav-container">
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@ -375,4 +439,23 @@ export function createPlane(id: string, tier: Resources, seed: number) {
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});
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}
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// Using separate method from what's used in mining, because planes are influenced by influences and not things like dowsing
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function getRandomResource(random: () => number) {
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const sumResourceWeights = (Object.values(mineLootTable) as number[]).reduce((a, b) => a + b);
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const resourceWeightsKeys = Object.keys(mineLootTable) as Resources[];
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const r = Math.floor(random() * sumResourceWeights);
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let weight = 0;
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let resource: Resources;
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for (let i = 0; i < resourceWeightsKeys.length; i++) {
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const type = resourceWeightsKeys[i];
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weight += mineLootTable[type];
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if (r < weight) {
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resource = type;
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break;
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}
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}
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// eslint-disable-next-line @typescript-eslint/no-non-null-assertion
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return resource!;
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}
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export type GenericPlane = ReturnType<typeof createPlane>;
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@ -74,7 +74,7 @@ export interface PortalState {
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powered: boolean;
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}
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const mineLootTable = {
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export const mineLootTable = {
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dirt: 120,
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sand: 60,
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gravel: 40,
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@ -202,7 +202,7 @@ const passives = {
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},
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gravel: {
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description: (empowered: boolean) =>
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empowered ? "Quadruples material drops" : "Doubles material drops"
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empowered ? "Quadruples mine ore drops" : "Doubles mine ore drops"
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},
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stone: {
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description: (empowered: boolean) =>
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@ -715,10 +715,14 @@ export const main = createLayer("main", function (this: BaseLayer) {
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progressColor: "var(--accent3)",
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classes: node => ({
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"affected-node":
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dowsing.value != null &&
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isPowered(dowsing.value) &&
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(dowsing.value.state as unknown as DowsingState).resources.includes(
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(node.state as unknown as ResourceState).type
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(dowsing.value != null &&
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isPowered(dowsing.value) &&
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(dowsing.value.state as unknown as DowsingState).resources.includes(
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(node.state as unknown as ResourceState).type
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)) ||
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Decimal.neq(
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planarMultis.value[(node.state as unknown as ResourceState).type] ?? 1,
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1
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)
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}),
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draggable: true
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@ -1107,20 +1111,34 @@ export const main = createLayer("main", function (this: BaseLayer) {
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});
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// TODO link to influences
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}
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links.push(
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...activePortals.value
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.map(node =>
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(
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layers[(node.state as unknown as PortalState).id] as GenericPlane
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).links.value.map(n => ({
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(board as GenericBoard).types.portal.nodes.value.forEach(node => {
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const plane = layers[(node.state as unknown as PortalState).id] as GenericPlane;
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plane.links.value.forEach(n => {
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if (n.value != null) {
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links.push({
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startNode: node,
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endNode: n.value,
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stroke: "var(--accent3)",
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stroke: isPowered(node) ? "var(--accent3)" : "var(--foreground)",
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strokeWidth: 4
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}))
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)
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.reduce((a, b) => [...a, ...b], [])
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);
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});
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}
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});
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(Object.keys(plane.resourceMultis.value) as (Resources | "energy")[]).forEach(
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type => {
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if (type !== "energy" && type in resourceNodes.value) {
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links.push({
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startNode: node,
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endNode: resourceNodes.value[type],
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stroke: isPowered(node)
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? "var(--accent1)"
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: "var(--foreground)",
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strokeWidth: 4
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});
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}
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}
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);
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return links;
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});
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}
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return links;
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}
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@ -1143,6 +1161,7 @@ export const main = createLayer("main", function (this: BaseLayer) {
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function grantResource(type: Resources, amount: DecimalSource) {
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let node = resourceNodes.value[type];
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amount = Decimal.times(amount, resourceGain[type].computedModifier.value);
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if (node == null) {
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node = {
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id: getUniqueNodeID(board),
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)
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);
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const planarMultis = computed(() => {
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const multis: Partial<Record<Resources | "energy", DecimalSource>> = {};
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board.types.portal.nodes.value.forEach(n => {
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if (!isPowered(n)) {
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return;
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}
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const plane = layers[(n.state as unknown as PortalState).id] as GenericPlane;
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const planeMultis = plane.resourceMultis.value;
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(Object.keys(planeMultis) as (Resources | "energy")[]).forEach(type => {
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if (multis[type] != null) {
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// eslint-disable-next-line @typescript-eslint/no-non-null-assertion
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multis[type] = Decimal.times(multis[type]!, planeMultis[type]!);
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} else {
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multis[type] = planeMultis[type];
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}
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});
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});
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return multis;
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});
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const energyModifier = createSequentialModifier(() => [
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...resourceNames.map(resource =>
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createMultiplicativeModifier(() => ({
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@ -1205,6 +1244,11 @@ export const main = createLayer("main", function (this: BaseLayer) {
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: "") + tools.stone.name,
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enabled: () => toolNodes.value["stone"] != null
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})),
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createMultiplicativeModifier(() => ({
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multiplier: () => planarMultis.value.energy ?? 1,
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description: "Planar Treasures",
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enabled: () => Decimal.neq(planarMultis.value.energy ?? 1, 1)
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})),
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createAdditiveModifier(() => ({
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addend: () => Decimal.pow(100, poweredMachines.value).div(10).neg(),
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description: "Powered Machines (100^n/10 energy/s)",
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@ -1293,6 +1337,23 @@ export const main = createLayer("main", function (this: BaseLayer) {
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return acc;
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}, {} as Record<Resources, { modifier: WithRequired<Modifier, "invert" | "description">; computedModifier: ComputedRef<DecimalSource>; section: Section }>);
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const resourceGain = (Object.keys(mineLootTable) as Resources[]).reduce((acc, resource) => {
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const modifier = createSequentialModifier(() => [
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createMultiplicativeModifier(() => ({
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multiplier: () => planarMultis.value[resource] ?? 1,
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description: "Planar Treasures",
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enabled: () => Decimal.neq(planarMultis.value[resource] ?? 1, 1)
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}))
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]);
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const computedModifier = computed(() => modifier.apply(1));
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const section = {
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title: `${camelToTitle(resource)} Gain`,
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modifier
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};
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acc[resource] = { modifier, computedModifier, section };
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return acc;
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}, {} as Record<Resources, { modifier: WithRequired<Modifier, "invert" | "description">; computedModifier: ComputedRef<DecimalSource>; section: Section }>);
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const [energyTab, energyTabCollapsed] = createCollapsibleModifierSections(() => [
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{
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title: "Energy Gain",
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@ -1325,6 +1386,9 @@ export const main = createLayer("main", function (this: BaseLayer) {
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const [resourcesTab, resourcesCollapsed] = createCollapsibleModifierSections(() =>
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Object.values(dropRates).map(d => d.section)
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);
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const [resourceGainTab, resourceGainCollapsed] = createCollapsibleModifierSections(() =>
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Object.values(resourceGain).map(d => d.section)
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);
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const modifierTabs = createTabFamily({
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general: () => ({
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display: "Energy",
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@ -1335,7 +1399,7 @@ export const main = createLayer("main", function (this: BaseLayer) {
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energyTabCollapsed
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}),
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mining: () => ({
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display: "Mining",
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display: "Mine",
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glowColor(): string {
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return modifierTabs.activeTab.value === this.tab ? "white" : "";
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},
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miningTabCollapsed
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}),
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resources: () => ({
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display: "Resources",
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display: "Mine Rates",
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glowColor(): string {
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return modifierTabs.activeTab.value === this.tab ? "white" : "";
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},
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visibility: () => dowsing.value != null,
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tab: resourcesTab,
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resourcesCollapsed
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}),
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resourcesGain: () => ({
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display: "Resource Gain",
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glowColor(): string {
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return modifierTabs.activeTab.value === this.tab ? "white" : "";
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},
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visibility: () =>
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Object.values(resourceGain).some(r => Decimal.neq(r.computedModifier.value, 1)),
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tab: resourceGainTab,
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resourceGainCollapsed
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})
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});
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const showModifiersModal = ref(false);
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