2021-06-11 23:38:16 -05:00
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<template>
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First pass at typescript support
Oh man did this end up requiring a *ton* of other work as well.
There's still a few typing issues I still can't quite work out,
and others I'd like to improve when I have time. In fact, this version
doesn't even really work, it has a stack overflow error caused by
a tooltip for some reason have a tree inside it, which in turn has
another tooltip, etc. There's also 17 errors that I *really* feel like
shouldn't be there, but they are, and 113 warnings - mostly using !
to assert that things are non-null. Lots of work left to do, to sum up.
The reason I'm committing this now is because I really need to get to
work on my game jam, and since it won't use a tree or really many of
TMT-X's features, I can get away with using a broken engine :)
2021-08-16 23:30:54 -05:00
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<div class="field">
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<span class="field-title" v-if="title">{{ title }}</span>
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<tooltip :display="`${value}`" :class="{ fullWidth: !title }">
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<input
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type="range"
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:value="value"
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@input="e => $emit('change', parseInt(e.target.value))"
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:min="min"
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:max="max"
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/>
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</tooltip>
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</div>
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2021-06-11 23:38:16 -05:00
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</template>
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First pass at typescript support
Oh man did this end up requiring a *ton* of other work as well.
There's still a few typing issues I still can't quite work out,
and others I'd like to improve when I have time. In fact, this version
doesn't even really work, it has a stack overflow error caused by
a tooltip for some reason have a tree inside it, which in turn has
another tooltip, etc. There's also 17 errors that I *really* feel like
shouldn't be there, but they are, and 113 warnings - mostly using !
to assert that things are non-null. Lots of work left to do, to sum up.
The reason I'm committing this now is because I really need to get to
work on my game jam, and since it won't use a tree or really many of
TMT-X's features, I can get away with using a broken engine :)
2021-08-16 23:30:54 -05:00
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<script lang="ts">
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import { defineComponent } from "vue";
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export default defineComponent({
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name: "Slider",
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props: {
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title: String,
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value: Number,
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min: Number,
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max: Number
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},
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emits: ["change"]
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});
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2021-06-11 23:38:16 -05:00
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</script>
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<style scoped>
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2021-06-22 07:56:11 -05:00
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.fullWidth {
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First pass at typescript support
Oh man did this end up requiring a *ton* of other work as well.
There's still a few typing issues I still can't quite work out,
and others I'd like to improve when I have time. In fact, this version
doesn't even really work, it has a stack overflow error caused by
a tooltip for some reason have a tree inside it, which in turn has
another tooltip, etc. There's also 17 errors that I *really* feel like
shouldn't be there, but they are, and 113 warnings - mostly using !
to assert that things are non-null. Lots of work left to do, to sum up.
The reason I'm committing this now is because I really need to get to
work on my game jam, and since it won't use a tree or really many of
TMT-X's features, I can get away with using a broken engine :)
2021-08-16 23:30:54 -05:00
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width: 100%;
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2021-06-22 07:56:11 -05:00
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}
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2021-06-11 23:38:16 -05:00
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</style>
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