forked from profectus/Profectus
Fixed nodes always being draggable
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parent
0e139785a5
commit
0dc1af27b5
2 changed files with 10 additions and 3 deletions
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@ -149,8 +149,10 @@ export default defineComponent({
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e.stopPropagation();
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e.stopPropagation();
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const zoom = (this.getZoomLevel as () => number)();
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const zoom = (this.getZoomLevel as () => number)();
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this.dragged.x += (e.clientX - this.lastMousePosition.x) / zoom;
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this.dragged = {
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this.dragged.y += (e.clientY - this.lastMousePosition.y) / zoom;
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x: this.dragged.x + (e.clientX - this.lastMousePosition.x) / zoom,
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y: this.dragged.y + (e.clientY - this.lastMousePosition.y) / zoom
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}
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this.lastMousePosition = {
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this.lastMousePosition = {
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x: e.clientX,
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x: e.clientX,
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y: e.clientY
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y: e.clientY
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@ -5,7 +5,7 @@
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:transform="`translate(${position.x},${position.y})`"
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:transform="`translate(${position.x},${position.y})`"
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@mouseenter="mouseEnter"
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@mouseenter="mouseEnter"
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@mouseleave="mouseLeave"
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@mouseleave="mouseLeave"
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@mousedown="e => $emit('startDragging', e, node.id)"
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@mousedown="mouseDown"
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>
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>
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<g v-if="shape === Shape.Circle">
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<g v-if="shape === Shape.Circle">
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<circle
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<circle
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@ -197,6 +197,11 @@ export default defineComponent({
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}
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}
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},
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},
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methods: {
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methods: {
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mouseDown(e: MouseEvent) {
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if (this.draggable) {
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this.$emit('startDragging', e, this.node.id);
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}
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},
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mouseEnter() {
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mouseEnter() {
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this.hovering = true;
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this.hovering = true;
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},
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},
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